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Manon Patch Notes Review & Guide! - Street Fighter 6 "Manon" Gameplay Breakdown Combo Buffs Guide 

Mr Alberonen - FGC
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0:00 Buffed Manon Overview/Miniguide
3:29 MP, MK
4:08 MK
4:26 HK
4:52 2LP
5:17 2MP
5:27 2LK
6:11 2MK
6:33 3HK
7:08 4MK, MK
8:07 4HP
9:30 OD Spin Kick
10:08 236HK
11:32 OD 236KK
12:10 Lvl 2
12:42 Lvl 3
13:06 Final Thoughts
Manon Patch Notes Review & Guide! - Street Fighter 6 "Manon" Gameplay Breakdown Combo Buffs Guide All of Manon's Buffs in 1 Video!!! - Street Fighter 6 Update Balance Patch Notes "Manon" Gameplay Breakdown Guide Manon Combos Manon Buffs

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15 авг 2024

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Комментарии : 17   
@polkunus
@polkunus 2 месяца назад
Dude, crouching light being +3 is huge, its probably one of the biggest changes. First off, instead of relying on standing lp to convert into a medium punch after punish counter, you can just use crouching instead. Second and more importantly, you can convert from crouching lp to standing light kick on counter hit, this is super important for confirms.
@FreezeV5
@FreezeV5 2 месяца назад
appreciate the speedy review!! Super happy with the quality of life changes of manon, although i am jealous of aki players xD
@mralberonenfgc
@mralberonenfgc 2 месяца назад
Jealous of Aki and ryu for real 😭 Aki got a full screen anti projectile self-fling while Manon still has like 10 frames of projectile invincibility and 17 frames of recovery on her spin
@gameologian7365
@gameologian7365 2 месяца назад
The 2LP being plus 3 lets you get mediums after drive rush or PC, which gives her way more options
@Xavier.Villa.
@Xavier.Villa. 2 месяца назад
They didn't mention in the patch notes that after her command throws she's farther away now
@IC2I
@IC2I 2 месяца назад
I don't really see this change most things she did before seem to still connect. Was this proven, because I feel like this is just a placebo effect.
@Sergio-wc1wn
@Sergio-wc1wn 2 месяца назад
That’s not actually true
@Jarrych83
@Jarrych83 2 месяца назад
It feels like about 3/4 of what's really needed. Something to help with anti-zoning and/or improve rush use at moderate ranges really would be the other critical bit. At least these changes give her the actual close range pressure, strike/throw/low/high mix, and oki she should have had all along. Knock on wood that the system changes to help with zoning and the like make a big difference.
@toro_sensei
@toro_sensei 2 месяца назад
You can combo into your hit grab from the 4mk, mk target combo ground bounce
@lykanzinha
@lykanzinha 2 месяца назад
Really? Thats huge!!
@mralberonenfgc
@mralberonenfgc 2 месяца назад
Only in very specific situations, it doesn’t work after the is spin kick launch as far as I’ve tested
@IC2I
@IC2I 2 месяца назад
​@mralberonenfgc It does work but only the light version
@frankmartinjr6236
@frankmartinjr6236 2 месяца назад
the 5th medal adds 200 damage
@Suzeraincecil
@Suzeraincecil 2 месяца назад
What tier you think she'll be
@mralberonenfgc
@mralberonenfgc 2 месяца назад
Way to early to say but I’d predict she’s not moving much at all
@Pilgrimage85
@Pilgrimage85 2 месяца назад
Her target combo being changed but not noticing much about it. That's probably going to be broken as he'll.
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