Manor Lords is an early access medieval strategy game with city building elements. How is it? Let's talk. Subscribe for more: / gameranxtv ▼ Buy Manor Lords: store.steampowered.com/app/13... Watch more 'Before You Buy': bit.ly/2kfdxI6
The dev statement that came out that basically said this isn't going to be Total War, or Crusader Kings, but Banished with some combat on the side, that made me happy. That's all I want. A modern successor to Banished. What a stellar city builder that was. And still is.
Yes! I've put hundreds of hours into banished, been playing since it's release. It's one of those games that I just pick up and can spend an entire evening playing just to relax. I never try and do crazy mod villages either.. but it's just so perfect for how I like to play games.
Amen to that! After Banished, all city builder/survival games just reused the very same systems with minimal improvement, changing the setting and production chains... Very hyped for this one :) I also hope it comes with a better AI than what we usually see
I only played banished for the first time last year and couldn't get enough. Despite its popularity and many attempts, I feel like no other game came close. But I haven't tried manor lords yet.
This game, developed by 1 person, in early access looks way better, more complete and less predatory than a quadruple A game created by a company of 20000+ employees! :o
@@InfinityReptar it’s the dlss and the ue5 the game runs at 120 fps it’s the screen recording, sorry for the inconvenience. I will make sure to fix this in future presentations
What a dumb and clueless comment, only twice in my life as someone who has played almost 600 games have I seen an incomplete game, I'm tired of this toxic bandwagon jumping sheeple barrage of comments on EVERY SINGLE VIDEO
With the artistic style of the buildings and roads i would not be surprised to see Geralt of Rivia coming into town to check the bounty board for a new hunt.
@@OrangeNash You've misunderstood what they're saying, they're not saying they're gonna add in Witcher type gameplay, they're saying that the villages you can build look similar to the villages in the Witcher
Well the style is inspired and is based around how medieval towns and cities in Central and Eastern Europe loooked at that time and not as much on Anglo-Saxon medieval time period which are most Western and US medieval media are based around
one thing missed was that the leveling tree is for that area, not the whole map. So if you want one town to do farming, and another town to do mining, you can upgrade points accordingly.
One thing that wasn't mentioned in the video was the importance of historical accuracy. There is a historian who playing the beta and kept being blown away by the achetechtural realizm. Personally I've been super excited about this since I first heard of it and really enjoyed the beta.
Settlers on steroids. It's like society simulator. Best thing is everything is connected and graphicaly presented. Everyone who played Settlers 3,4 (Amiga times), will be super happy with this game. Me :)
Especially when the latest iteration of Settlers is at best .. meh. Pioneers of Pagonia is underwhelming to me too, I would say the closest I've played lately is Farthest Frontier
Sometimes I am in the mood for city builders and I am glad people are still making them! I remember playing the OG roller coaster tycoons back in the day. I would love a modernized version of those.
Be patient, folks. This game is still in Early Access and made by basically one (1) person. Give it time. Remember how Baldur's Gate 3 was when it was in Early Access? Buggy, unfinished and not fun. Now look at it; Game of the Year in every category.
@@williamyoung9401 literally no one was talking about the game being disappointing, in fact they PRAISED the game. next time you decide to be a little prick, be smart about it.
@@williamyoung9401 I just realized you commented the same thing on a bunch of other comments, so next time you see your family think about saying you love them because it WILL be the last time you will see them.
Kudos to Slavic Magic for that Steam post you mentioned. A developer setting proper expectations for the playerbase helps everyone from the developers to the players and Steam as well as it will curtail refunds and make early access way better for everyone.
I played this for first time today after having it on wishlist for a few years, and honestly I was amazed at it, spent hours the first day just messing with it, no bugs yet , very solid game, I cant wait to see what it turns into, like a peaceful city builder with some small skirmish tactics which really at the time period, it was nobles vs nobles and this was the majority of combats were small skirmishes amongst land owners, to me this game is already starting to scratch a long overdue itch, and the fact it was mainly one guy just shows how dedication and passion for a project can become amazing and these bigger companies should start focusing more on things like this than how fast they can release the "next" big title just for more money.
In just 10 hours, we can immerse ourselves in this long-awaited, amazing city builder game and truly appreciate all the time and effort poured into making this one-of-a-kind experience.
This game is Stronghold+Banished+Total War and I love all 3 of them and all 3 of them had something missing in them, and that was the other two games. Now someone made a fusion of all 3 games and it is awesome. Strongold lacked battle tactics and deeper survival aspects. Banished lacked anything military. Total War lacked anything city building and micro managing your town. I am very much ready for this game. 🙌
There was a decent line of city builders by Sierra and Impressions games that seem to function like this. Ceasar city builder, Zeus city builder probably being the best known ones. Big fan of those so really happy to see one come back into the games environment after mostly being an abandoned game type.
I'm not a city builder type of gaming. I mostly play RPG, story driven, single player games but Mr. Falcon explained it to me like I'm a 5 year old for this. I love it and now I'm gonna support the guy who made this awesome game. I love supporting small studios like this. Thank u Gameranx!
I absolutely love it when you guys do reviews on smaller development team games. It is so great to have a review channel like yours show me games that I would not have noticed otherwise. Thank you for reviewing some of these gems.
I would really like to see the "3rd person mechanic" expanded to also include combat. Where you could fight along side your troops but not making you OP. And possibly peanalizeing you if you get "knocked out" in combat. I really enjoyed this mechanic in Rise and Fall: Civilizations at War!
Just wanted to say that medieval buildings are some of the most extravagant and ornate buildings ever built, more intricate than most buildings built today
played the beta when it came out, its a really solid experience and the fact its made by a single guy is INSANE, hopefully he gets picked up by a studio who can assist him for future projects cause the mans clearly got talent
The more realistic version of this is your lord going to war and your troops being levied. Deal with raiders while meeting a quota of supplying and equipping so many men. Seems like a very in-depth and interesting game! Can’t wait to play it on console in three years
I can't wait to play Manor Lords tomorrow!!! I will have a blast!! Played it on Steam's Demo Fest long time ago, looked good and interesting and it was on my radar for a year and a half, so finally tomorrow is going to be the day! And there is so many great city builders coming, Frostpunk 2, Kaiserpunk... This is going to be a great year for city builders!
Your explanation reminds me a lot of the early 2000’s city builder Pharaoh. If Manor Lords is like that, then I’m totally in! I played a ton of Pharaoh back in the day.
What do you mean medieval buildings were not elaborate? Compared to laying hollow brick over hollow brick in a straight line and few corners and what ever they do in USA with paper walls or whatever, medieval buildings had very nice looking wooden beams filled with dirt/wheat /clay mix and white washed with lime which decorate the house , overhanging walls, different shapes , different materials from foundation to the roof top .Also combat isn't just spice , you use your villagers which are used in the chain of production as soldiers meaning if any of them die will be like throwing a bunch of wrenches in a cog wheel
Very excited about this game, played it on Steam Next like 4 years ago and been waiting for the full release ever since, it was really interesting how unique and realistic it is!
This really reminds me of the Impressions era games like Caesar 3 and Lords of the Realm. This looks right up the alley for anyone who wants a cozy city builder with a little bit of combat. I'm super excited.
There are so many gameplay elements from Lords of the Realm II in this game. And that makes me so freaking happy. Every so often I install that game and how nothing else does it like that. And boy does this game scratch that itch.
I find it strange that we expect billion dollar gaming companies to monetize their games and indie/single developers to not monetize. This guy most likely would benefit from monetizing the game but then everyone would hate his game even though it would give him money to make a better game. Food 4 thought.
Honestly, this is very impressive. I follow a game streamer who's been playing Starcitizen mostly and even HE was impressed with how the game played out. It's amazing how this was all done by ONE guy. Highly impressive and his passion for the game shows.
I only heard about this game about 2 years ago, articles kept calling it the “Total War Killer”, it’s not that. Now that I played 30 hours I’m realizing it feels more like the Age of Empires game I dreamed of as a kid. I loved AOE but I always wished it had a bit more city building to it. It’s really good and I can’t wait to see how the developer improves it further
So glad to see a review that clearly stipulates that this is a city builder first and foremost. Too many "influencers" focus on the combat. It is like the Caesar or Pharoah games; combat is there, but it is a tiny part.
Gonna be real, I’d love it if you had a game that was a mix of this and Medieval Dynasty, not only planning things out like this from topside, but also getting to go out and take part in the tasks themselves. I understand that’s not something a lord is typically shown to do, but it’s always nice to break the norm
Hope they'll put up city walls or defensive walls in the future, since there are raiders, savages attacking, defensive walls for the entire settlement is key imo. Hope its implemented in the future, excited for this
They developer said walls will be added in a future update. Apparently, there already is a way to build walls but it's not really meant to be used and is a little broken.
@@Yakob135 no idea, sorry. I literally stumbled upon an article about walls in the game, didn't know the game, looked it up here, watched the video, saw this one comment and responded with the single piece of information I know about the game 😄
i can always trust your word on new games everytime a game comes out that im intersted i see if you have a video on it!! installing it now from xbox gamepass pc
This game is stronghold for the new era but without the castle building. An individual villager can be seen going to storage and getting the raw material then refining it and the delivering it to its specific storage
i havent played "Manor Lords" yet, but the fact you mentioned how burdensome is to equip your units is actually a good flashback from the past for me. I played alot of "Knights and Merchants" and to build an army was so f* hard its kinda nostalgic
id be very interested to see additional civilisations or themes I guess in forms of mods or official stuff. Think it's not a bad idea tbh. I think this game could be a platform for medieval city builders imo
This sounds like a super old school rts/city builder that I have never been able to find an equal to. It was a crazy obscure game made by JoWood called nations. Sometimes known as alien nations over seas.
Yeah,I was getting suspicious about some stuff on this game. I was really looking forward to it, but then it kept getting slow updates. Then it was delayed into AN EARLY ACCESS, and then, even though the Dev used to insist this was an RTS and not a City Builder, a few weeks ago he wrote a post saying the opposite. I don't know how to feel about this game.
Slow updates? Dude it's one guy making the game. He delayed it to finish the game? You get suspicious when games get delayed? I get suspicious when they get rushed out unplayable and broken... Also I looked all over the reddit and the developers posts and I couldn't find a single instance of him saying it wasn't a city builder.
Hey Gameranx, could you elaborate on the Kickstarter bit for me? As far as I'm aware the dev SlavicMagic only has a Patreon since he started the project.
was extremely impressive, i don't play early access and only had a quick few hours on game pass, but will definitely play the full version when it comes out
Haven’t watched the whole video or many other videos about the game but will this game have Time period Eras and if not do you guys see it coming later on as an expansion pack?
.. Good Intel .. Thanks .. may wait for an update or three before pulling the trigger .. or I'll buy it and park it to help out the Dev on the front end as he seems to be "all-in" on making the game complete and (very) worthwhile .. and yeah (raising hand) I have been following this game and have it wish-listed .. lol .. I Love me some good city-builders ..
Honestly, one thing I would love in the video game and they might do this in the final version is the king that you get to walk around as it would be nice if you could customize the character, you know, put clothing or armor on the sims.
I am really unaware. The game looks cool so I want to buy it now in early access. But are we made to pay for updates and other stuffs down the line or will it be just a one time purchase? How does it actually work?
I bought it, played it and it is great and I will continue to play it and wait for updates because it is really worth it, Manor Lords will be most likely the game that will be on par with Anno when it comes to city building enjoyment. Game kicks ass and with Kaiserpunk and Frostpunk 2 that will come in a couple of months time I will have a blast with city builder games this year!!
I'm pretty excited for this game but also insanely intimidated by the complexity compared to banished. Especially without a proper tutorial. Also concerned it won't run on my PC lol Totally going to play without combat though
I remember playing this as a demo during the Steam small developer event a while back and then emailing the developer to please let me be a beta tester because I loved it so much. I bought Farthest Frontier to kind of scratch that city builder itch but it just wasn't as much fun as this one, I am looking forward to pay day when I'll be able to buy this
Do you think someone who has literally never played a city builder game before (unless you count like Age of Empires back in the day) would find enjoyment in this game? Or would you recommend a different game to start with for this genre?