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Massive Salvage Operations in 3.18 

Loud Guns
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14 окт 2024

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Комментарии : 67   
@micknolan2061
@micknolan2061 Год назад
Another great offering from one of the best creators in the verse. The level of commitment to learning and polishing the gameplay mechanics are exceptional. The willingness to share and teach via participation and documentation are why we all love the SC community. o7 to you and all participants for presenting this to everyone.
@LoudGuns
@LoudGuns Год назад
Thanks Mick! Yep I’ve always been of the opinion that we should be sharing this type of info to get more people having a good time in the game!
@fanwah1
@fanwah1 Год назад
Had the pleasure of being part of this salvage op. The dedication from the org for making all this happen is inspiring. Most of all the good spirits and humour that floats to the top despite the pressure... I didn't know or care what profit we made, it was a joy to behold! Top draw vid as per Loud! (smashes Louds button while sensuously biting bottom lip) ;D
@BadTactics101
@BadTactics101 Год назад
Absolutely brilliant. The commitment you and your org put into ops like this one is why I am a prospect. Hope to fully join once 3.18 arrives! Thanks for yet another great video o7
@cmdr_thrudd
@cmdr_thrudd Год назад
This was really cool. Exactly the kind of ops I'd hope we'd be able to do. So much fun 😊
@LCreeper575
@LCreeper575 Год назад
Another option to offload cargo is to have 2 extra reclaimers on standby, with just a captain. The crew would basically hop ships while the captain either went and sold or dumped his cargo. (This would require 2 extra people and 2 extra reclaimers just sitting around otherwise though so…)
@McBackBacon
@McBackBacon Год назад
Brilliant, well done you guys!! This is what lots of us have been waiting for. Can't say it enough, well done!! I'd love to part of this and I'm sure many more would as well!!
@Archeon38
@Archeon38 Год назад
I love the multi crew salavage you got going on there. amazing to see
@rippermantwo
@rippermantwo Год назад
You now have me excited about salvaging. Can't wait to be part of one of these ops.
@zpilot4523
@zpilot4523 Год назад
A tactic i've used against player hammerheads is spamming them with missles from a talon shrike until either they are out of countermeasures or they don't think its worth it. Then once the missles are hitting, another org member launches his torpedo. Quick and easy kills
@LoudGuns
@LoudGuns Год назад
Yeah missile spam can often confuse the enemy, but these AI (at least in PTU) seem way more switched on and can identify that S9 vs the missiles and focus it.
@ttaylor1879
@ttaylor1879 Год назад
The Misc Fury will be a medium salvage ship. The name seems combat related by the Fury's guided dead warriors to the afterlife.
@LoudGuns
@LoudGuns Год назад
Fingers crossed you’re right - I’d love to see a proper 2-3 person salvager, and MISC would be a perfect manufacturer for it.
@mopdev
@mopdev Год назад
Honey wake up, Loud Guns just posted another banger
@LoudGuns
@LoudGuns Год назад
Haha thanks mate!
@jamess405
@jamess405 Год назад
We’ve been trying the small scale version of this. The 200k+ high threat beacons. 1 reclaimer and 1 Corsair. 2 people on the reclaimer as a distraction turret and the Corsair doing the bulk of the damage
@LoudGuns
@LoudGuns Год назад
Nice 👍 What sort of yields have you been getting from hammerheads?
@jamess405
@jamess405 Год назад
@@LoudGuns I believe it was roughly equivalent to salvaging a c2 for rates and maybe a few more boxes. The arms connecting the reclaimer engines was an unexpected treat. Massive salvage rate there
@kile514
@kile514 Год назад
absolutely amazing video! those are great numbers for all that hard work, this is what multi crew is all about
@g8trdone
@g8trdone Год назад
Get well soon! I'm glad you didn't spare yourself though, lots of great info here...
@Wolf_Rayet
@Wolf_Rayet Год назад
really good organized ORG op , awsome immersion and fun gameplay,this is the way to play this game
@flygja
@flygja Год назад
It's amazing that you managed to organise 15 ships and 41 people for 3 hours to run this. I can barely do bunkers with 1 or 2 friends for 3 hours before 30k or bugs or crashes.
@DismayingHades6
@DismayingHades6 Год назад
i knew this video was gonna be amazing the minute you showed off the idris salvaging fleet, absolutely crazy Edit: we aint getting ship sharing till CIG feels comfortable to not have to sell ships for real money, so never lol, jk im sure it'll come eventually but CIG is gonna wait till the last moment to do so i imagine
@LoudGuns
@LoudGuns Год назад
Thanks Arien! Yeah not holding my breath for ship sharing - I’ll settle for 3.18 going live 😂
@DismayingHades6
@DismayingHades6 Год назад
@@LoudGuns hopefully tomorrow LETS GOO!!
@sethhill4196
@sethhill4196 Год назад
I wonder, with the addition of the hull c, the cargo aspect of this might improve in efficiency, both being able to load easier and carry a whole lot more than the hercules
@LoudGuns
@LoudGuns Год назад
Yeah that could well be true - the only thing is we’d need something like cargo deck transfers working so that we could then shuttle the RMC planetside to sell
@Orphican
@Orphican Год назад
Good to see CIG taking notes!
@endrshdw
@endrshdw Год назад
Fantastic video as always Loud.
@modusponen1447
@modusponen1447 Год назад
Ouch. In 3 hours I can make that alone on a vulture. Yes. Yes. I can hear you saying no... yes, I can.
@LoudGuns
@LoudGuns Год назад
I believe you. In 3 hours I can make a couple million solo mining, or running bounties, or doing bunkers. But one day when they get the balance right (as they’re looking to do with mining in 3.19) multi-crew and more complex multiplayer ops will pay out a lot more than soloing - when that day comes I already want to be experienced at the thing which is long term going to be best. Plus…it’s more fun 🤩
@DDxRaptor
@DDxRaptor Год назад
I was intrigued by the sum of money your squad made, even after splitting it among all crew members, each receiving about 400k. But what blew me though was that you did that in about 3 hours with time to spare if you'd improve on setting up the whole operation. All of this screams to me that salvaging will be pretty profitable once 3.18 works properly.
@MadworldofChaos
@MadworldofChaos Год назад
Brilliant video dude the org I'm in are planning an op like this at some point
@merefield2585
@merefield2585 Год назад
A great taste of a very promising future!
@LoudGuns
@LoudGuns Год назад
Indeed to me the cash is a little bonus, the main reward is the actual interactive gameplay.
@campbellhouston3798
@campbellhouston3798 Год назад
Best way to maximize your return is to keep the lasers running as much a possible. I would humbly suggest testing a few strategies: 1.) reduce QT time by staying on each wreck longer (despite the declining efficiency) 2.) offload while actively salvaging (rather than 2 at a time in deep space). Separately, once we get Live, I think each salvage wing need constant protection. If the reclaimers end up staying longer on each wreck, you won’t need to generate them as quickly and can reassign some assets from attack to defense.
@LoudGuns
@LoudGuns Год назад
Yep so many little tweaks to make, rates do really fall off after that first half hour though, then it goes significantly down after the next 30 mins. We tried making those eggs a variety of ways. The in situ offloading was where I did like the caterpillar but it does require those combat escorts.
@herbaceousboredom9584
@herbaceousboredom9584 Год назад
A very enjoyable and educational op... I know CIG are trying to control the economy by setting caps on how much can be earned per hour in each gameplay loop but watching 1 SCU boxes being shifted by human bucket brigades within and between industrial-scale ships is truly painful. I hope that one day there will be some degree of automation, and cargo elevators, on the Reclaimer to expedite unloading. Preferably everything about the Reclaimer would be upscaled when larger SCU boxes appear - no more single 1 SCU boxes being pooped out of the 'machine' then being manually fired out of the butt-flap :) So, from my perspective, make industrial-scale ships industrial - automation of repetitive stuff, scale and efficiency! But that begs the question - did the players enjoy shifting boxes back and forth for three hours (I know you mentioned changing location every 45 minutes or so)? Or would they rather have had something a bit more engaging?
@shawngarrison712
@shawngarrison712 Год назад
From my org's experience. When we tried to sell cargo from a different ship and it would not let him sell more than 1 scu. The rest was considered stolen. But when returned to my ship I could sell it with no issues. How did you overcome that?
@Zer0cul0
@Zer0cul0 Год назад
9:18 Why did the rancher who claimed to use the whole buffalo throw away the horns and hooves? Because he wanted to start a new trend of "half-buffalo" utilization!
@LoudGuns
@LoudGuns Год назад
On the plus side I don’t think I’m going to send Idris spawns extinct 😆
@mu235
@mu235 Год назад
Good breakdown of the logistics. Even 500k for three hours' work isn't that great compared to bounties/mining/beacons as discrete activities, though.
@LoudGuns
@LoudGuns Год назад
Yep, but one of the things I like to consider is that the game rn is highly unbalanced. And balance passes over time will most likely reward more complex multi-crew gameplay > solo / simple gameplay. Just looking at mining, for the last 2 years I’ve been encouraging people to MC despite it being less profitable because it’s about learning the skills. Those mining changes for 3.19 onwards are hopefully going to be the start of that rebalance there and those people who were just solo mining because it was the best aUEC/hr are going to either start earning less or have to learn the skills my org already have.
@shurikencookies
@shurikencookies Год назад
It will be great to join you all for 3.18, I'll be working with an org to build money and skill I can use when I volunteer for medrunners ✌️
@kevinsamuels7567
@kevinsamuels7567 Год назад
Thanks for another great informative video, am still pi**ed that i had to drop out, hopefull all will be sorted for next time.
@Dolfinator
@Dolfinator Год назад
Can you spawn Reclaimer at Grim hex?
@Nzchimeran
@Nzchimeran Год назад
A very good video. Informative, interesting. Without component salvage and munching mechanics, this is just boring . But I guess dogs will even eat their own $hit when there is nothing else....
@LoudGuns
@LoudGuns Год назад
Each to their own I guess - in a game as big as SC there are going to have to be gameplay aspects that don’t interest you.
@jamesg6323
@jamesg6323 Год назад
I put water in the kettle and flicked the switch, rinsed out my cup and dropped a PG tips triangle bag into cup, removed milk from fridge in preparation....kettle not boiled before the intro finished. Next time I'll just grab a glass of milk. 👍🏻
@LoudGuns
@LoudGuns Год назад
I’m gradually training my audience to have their brew prepped for pouring during the into 😂
@jamesg6323
@jamesg6323 Год назад
@@LoudGuns 😁👍
@mazack00
@mazack00 Год назад
Please paste the script you wrote into captions for those of us that have trouble making out what you're saying.
@dko-JackSkalington
@dko-JackSkalington Год назад
What if he wings it all and has no script
@mazack00
@mazack00 Год назад
@@dko-JackSkalington Can't tell if you're trolling because it's obvious when someone is reading.
@dko-JackSkalington
@dko-JackSkalington Год назад
@@mazack00 if you can tell he’s reading, than what’s the problem?
@LoudGuns
@LoudGuns Год назад
Sorry mate I was under the impression the auto subs on YT were doing a good enough job but I’ll check out how it works. The only issue is I write the script but I don’t then always follow it 💯
@JoshuaFranklinDJ
@JoshuaFranklinDJ Год назад
@@LoudGuns they look to be doing a great job, once they are turned on. . .
@circuitguy9750
@circuitguy9750 Год назад
Don't want to snipe you with another creator, but did you see the other creator's video that salvaging those small ship parts is much more profitable than salvaging actual ship derelicts?
@LoudGuns
@LoudGuns Год назад
No worries - always good to point out other ways. I actually also have a solo salvage guide in the mix where I’d recommend doing the same and going for those pieces. There is a distinction though between the procedurally spawned derelicts and wrecks from ships you take down. Ships that you kill have far more scrap left on the hulls than the spawned in ones so the amount of RMC you can get out of them is much higher than those high quality shards.
@dennisanderson3286
@dennisanderson3286 Год назад
Very nice! I'm glad you're pleased with this op it's great to see groups this large working together training for the future in this Ludacris space game. Thank you, LG 🪐
@LoudGuns
@LoudGuns Год назад
Pretty much my favourite thing to see! Thanks Elf!
@verbalpics
@verbalpics Год назад
How did you handle the issue of cargo showing as "Stolen" when you move them from one ship to another? We've run into this over and over, with different configurations of ship ownership.
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