OMG - you saved my life ))) The client send me model with lvl6 and broken UV, and I couldn't replace them from old model because of broken orders ))) But you tutor helped me ot recover that broblem and blend old model with right UV to new one? and replace them onto Zbrush multi-LVL model
Thank you. This works well with subdiv geometry in zbrush, when you reworked low geo in maya and want to change it without losing details on the highest subdivision level. Quicker metod to solve the problem.