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MEDIEVAL 1100 AD OR 1212 AD: WHICH ONE SHOULD YOU PLAY? - Total War Mod Spotlights 

TheTerminator
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4 окт 2024

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Комментарии : 387   
@harryshuman9637
@harryshuman9637 2 года назад
The two teams should just unite, and give us Total War 2312 AD, with mechs and cybernetic soldiers.
@stuff4035
@stuff4035 Год назад
Lmao
@annodauber7173
@annodauber7173 Год назад
😂
@tomosjackson4760
@tomosjackson4760 Год назад
The true Medieval III we've all been waiting for 😜
@Fuzzypizzas
@Fuzzypizzas Год назад
And blackjack....and hookers
@sethleoric2598
@sethleoric2598 7 месяцев назад
So basically Battletech?
@martynhulland6252
@martynhulland6252 2 года назад
I think we just have to grateful we have some excellent modders out there giving up there free time to entertain us..I find it hard to play any Total War game without mods installed. I think in time these two mods will both be excellent choices..another great video..maybe you should do a poll..and see what people prefer.
@TheTerminatorGaming
@TheTerminatorGaming 2 года назад
I might do on the weekend :) All hail the Total War Modding community!
@inotaarto8719
@inotaarto8719 2 года назад
What if we funded them to work together and bellow fire in to the quality of the genre, also convince ca to help.
@brandonlinsey5625
@brandonlinsey5625 2 года назад
@Martyn Hulland I'd like to see the two Mods clmbined... Then you have 2 start dates- 1100 and 1212 ad. More options are nice
@UnboxOfRuzzian
@UnboxOfRuzzian Год назад
warhammer series are unplayable even with mods. Just craps of shit, they are not TW games
@brandonlinsey5625
@brandonlinsey5625 Год назад
@@UnboxOfRuzzian for me, they are LITERALLY unplayable. They won't load right. Or they will load to the main screen, but then i cant click on any campaign and it freezes. So i feel ya man
@mesterb8624
@mesterb8624 Год назад
So even in 2022 there is still people creating and playing medieval ages! I think the message is clear, total war need to start working on MTW3
@CesarJoel94
@CesarJoel94 2 месяца назад
CA doesn't care about Medieval 3 it will likely NEVER happen
@parthiaball
@parthiaball 2 года назад
There's a medieval mod for Thrones of Britannia called "Conquest: 1066 Campaign" about the Norman invasion of Saxon England. It has all those characters you've heard of in the Medieval 2 tutorial and is a great medieval mod. It's submod "Conquest: 1066 Français" is great too if you're playing the Normans because they were French and spoke French until the 1st Hundred Years War. Aside from the Viking mod you just covered, there's one more medieval mod out there, the "900AD" mod for Attila which is still in early development.
@Empirehog
@Empirehog 2 года назад
Correction, the Norman's weren't technically French, but they did speak a close resemblance to the language. Norman's were Viking ancestors who settled in and were granted land by the Frank's. They owed allegiance to the King of the French, who wasn't a ruler over a unified France. And the Kingdom of France being much smaller than the simplistic versions we get in vanilla TW games. Most of what we now call France was made up of smaller states, Kingdoms in essence (Dukedom's, Earldom's, Duchy states etc..), who for the most part had a sworn alliegance to the King of the French, but frequently waged war against one another. So technically for a good part of English Medieval history from 1066 onwards, English French speaking Kings owed allegiance to the King of the French as their leige. Even when "England" controlled most of what makes up France today during Henry II and Richard I's reign for example.
@parthiaball
@parthiaball 2 года назад
@@Empirehog yeah I'm aware, specifically they were Norwegian vilings under Rollo the Walker. But it had been a couple centuries since they settled in Normandy so I don't think it would be unreasonable to say they were (as least partly) French. 🤷‍♂️
@amazinggaming9870
@amazinggaming9870 2 года назад
Can you give me more information for 900ad mod
@wel.ington
@wel.ington Год назад
@@Empirehog What you just explained can be said in one single word: Feudalism
@Sirvalian
@Sirvalian 9 месяцев назад
Hopefully the 900AD mod will have the map expanded like 1212.
@CptComeshot
@CptComeshot 2 года назад
1212ad need to get their shit together. Been waiting for mercenaries and medieval cities etc for too long. Enjoying 1100 ad a lot afm
@fungunsun1
@fungunsun1 2 года назад
They are focusing on small details like irrelevant tiny factions too much when the real importance is in buildings, ships and mercenaries
@CptComeshot
@CptComeshot 2 года назад
@@fungunsun1 You're definitely right there. Trim the fat later, focus on what are going to make the biggest changes now and don't leave it a year between updates.
@Pemmont107
@Pemmont107 2 года назад
Just remember that they're doing the work for free. You don't pay anything to play a mod, so imo shouldn't really complain if things are going slower than you'd like.
@Frozenmenss1
@Frozenmenss1 2 года назад
@@fungunsun1 Updating factions like the Empires to Nicea, Epirus or Trebizond is anything but irrelevant tiny factions...
@danspam
@danspam 2 года назад
@@Pemmont107 yeah yeah. We can still point out what needs to be added.
@olegchernyak1741
@olegchernyak1741 2 года назад
Wow, I didn't even heard about 1100. Will give it a try as soon as I finish my DEI campaign. 1212 is absolutely amazing. Actually, the existence of two such great mods focusing on roughly the same period should send a clear message to CA and Sega: we want Medieval 3! Please, stop trying to sell us Warhammer for the third time and go revisit your roots!
@DutchGuyMike
@DutchGuyMike 2 года назад
Well they had the rights to only sell 3 Warhammer main games, so we will be getting new stuff now.
@trl2828
@trl2828 2 года назад
NO NO MEDIEVL 3 in till we get EMPIRE 2. All other Total Wars has a 2, EMPIRE number 2
@novaalkronthe1st910
@novaalkronthe1st910 2 года назад
They’re not going to stop, and you need to get over it, enjoy what we have or we will have a battlefield deal going in with CA, You’re playing with fire
@inotaarto8719
@inotaarto8719 2 года назад
Not unless they do it whit integrity. It has to be well done and polished. It should focus on quality over quantity. The whole engine. Imagine a applicabel terrain, units being able to use it fully. Imagine men whit crossbows hidden on a cliff side. Or men defending a city in houses and inside castels. And destructible environments and assets. You know what happens when a 100kg stone swooshes in to a horse and rider clad in armor? Splush... Could be done.
@Tarquinthetyrant
@Tarquinthetyrant 2 года назад
Finish and dei campaign do not belong in the same sentence
@jackwn1405
@jackwn1405 2 года назад
Modders doing the job that CA aren’t … CA are too busy fucking around with dinosaurs with assault rifles, battle unicorns and flying magical beavers.
@kingmarre9130
@kingmarre9130 2 года назад
butthurt much?
@jackwn1405
@jackwn1405 2 года назад
Certainly not princess…
@trevor8726
@trevor8726 2 года назад
spittin
@kingmarre9130
@kingmarre9130 2 года назад
@@jackwn1405 lol you sure are....
@jackwn1405
@jackwn1405 2 года назад
Who doesn’t like a magical beaver every once in while 😂🤣
@eternalgaming5300
@eternalgaming5300 2 года назад
Went from a thousand subs to almost seven, keep up the good work Terminator. And we all appreciate the effort you put into your videos. Btw, havnt played 1100ad, but I do like me some of that early-mid medieval period, so I have a feeling Im gonna love it. Oh and how is it playing against the unplayable factions? Does it feel unfinished? Or is it substantial enough to immerse you?
@TheTerminatorGaming
@TheTerminatorGaming 2 года назад
I really like it but there are some issues here and there. Nowhere near the depth 1212AD has, but for me the battles are a bit more enjoyable and merc recruitment is really nice to have! Definitely substantial enough for immersion and playing against the campaign AI is not bad especially on Hard/VH
@evdog1113
@evdog1113 2 года назад
Play both! Each has pros and cons as listed in the video which i agree with. Ive had great fun playing several campaigns in each. Personally i prefer anything that will run on Rome 2 vs Atilla.
@starsmil9687
@starsmil9687 2 года назад
Noice
@ΓιαννηςΑντωνατος-χ1ζ
Hello, I am interested in trying one of these two mods, which one is more developed right now?
@josh8945
@josh8945 2 года назад
Before watching the video I've already decided 1100ad Cuz of Rome's optimization.
@MedjayofFaiyum
@MedjayofFaiyum 2 года назад
Both are good. I just don't see any competition considering how hard it is to mod newer total wars!
@IceniTotalWar
@IceniTotalWar 2 года назад
+ 1
@silverrain530
@silverrain530 2 года назад
Can you elaborate on why it is harder or send me to a resource where I can learn why it's harder. I'm very curious why that is, now
@MedjayofFaiyum
@MedjayofFaiyum 2 года назад
@@silverrain530 this excellent video will help you out: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-vV4icHGSHZY.html
@silverrain530
@silverrain530 2 года назад
@@MedjayofFaiyum Watching it now. Thanks, man!
@MedjayofFaiyum
@MedjayofFaiyum 2 года назад
@@silverrain530 😉
@artoriuscasca424
@artoriuscasca424 2 года назад
Been waiting for this video. Honestly can say it was well worth the wait.
@TheTerminatorGaming
@TheTerminatorGaming 2 года назад
Thanks bud! 🙏❤️
@tylerschofield
@tylerschofield 2 года назад
with the research speeds for 1212ad, its makes sense when you consider that with no buffs to research speed you start unlocking say, late medieval units around late 1300's to early 1400's. And mid tier or high medieval units around the turn of the 1300's. Yeah it does take like 3-400 turns to reach late tier units but i can see why that was done - makes it more historically accurate than having full plated knights and musket units by 1280ad! Personally i use a x2 research speed mod, you can reach late tier units by about 150ish turns or about 100 years in game.
@music.kompozitor
@music.kompozitor 2 года назад
I definitely prefer 1212ad for the sheer amount of content and vision of the mod
@ΓιαννηςΑντωνατος-χ1ζ
Hello, I am interested in trying one of these two mods, which one is more developed right now?
@Melondude-xx5oh
@Melondude-xx5oh 11 месяцев назад
@@ΓιαννηςΑντωνατος-χ1ζtry both, both are fun but you can try 1212 first
@epicmickey2351
@epicmickey2351 2 года назад
You had me on naval battles and mercenaries for 1100 AD. All I ever play is the Byzantine Empire, and that’s all I’ll ever need.
@DimitarFCBM
@DimitarFCBM 2 года назад
I'm installing the 1100 today! Can't wait to play as Alexios the Great
@FurioMil
@FurioMil 2 года назад
I started playing 1100 and can´t stop!
@TheTerminatorGaming
@TheTerminatorGaming 2 года назад
Nice!
@marcocavaco3150
@marcocavaco3150 2 года назад
I will instal just to confirm those balancing issues you mentioned. I am fascinated with this time period and the concept of "balance".
@rickjames18
@rickjames18 2 года назад
The only issue I had with MK1212 was the lack of AOR units if I remember correctly(could of been another mod) but I just like Mods that give me a chance to piece together unique armies with the best whatever. I think DEI does a great job at setting a wide variety of AOR units in different regions.
@ΓιαννηςΑντωνατος-χ1ζ
Hello, I am interested in trying one of these two mods, which one is more developed right now?
@RD-kq3ml
@RD-kq3ml 11 месяцев назад
@@ΓιαννηςΑντωνατος-χ1ζ The 1212 one
@legittrololo2163
@legittrololo2163 4 месяца назад
​@user-sy7pb9jg2j in 2024 it has to be 1212 ad they added a lot a things
@0zaree100
@0zaree100 2 года назад
Great spot on and in middle point of view review. I agree both mods are great, both do have the differences you mentioned and both need work. Both teams are great and friendly in answering questions. Agreed, CA did Attila dirty with the optimization, although it runs good for me but nowhere as close as the series before and after. Another thing to point out is the different historic starting positions and factions we have and will get along with that, 100+ years of time between the 2 is also interesting. We'll get the Almoravids, Duchy of Normandy, County of Apulia and Calabria, the Fatimids and the Great Seljuk Empire and others in 1100. We'll get the Mongol Empire, the Latin Empire, the numerous Byzantine States, the Almohads and others in 1212.
@TheOzzyLegionnaire
@TheOzzyLegionnaire 2 года назад
MK1212 is waaay too unstable to play for me, CTD every few turns. Having a much better time with 1100
@TheTerminatorGaming
@TheTerminatorGaming 2 года назад
Yeah I think many people experience CTDs with it unfortunately. If only CA just made a bloody patch for the game to stabilise performance
@yourealittlebitfat4344
@yourealittlebitfat4344 2 года назад
Been playing 1212 for over a year, 0 crashes.
@patrickjmoynihan
@patrickjmoynihan 2 года назад
I have waaay too much stuttering and stability issues with Attila / mk 1212. And Rome 2 / 1100 ad. It’s the game not the mod though. I’ll stick with 3k because it runs so much better. Sad though.
@Empirehog
@Empirehog 2 года назад
I've not had any CTD's unless I try to add too many submods. However due to some, probably Atilla related, performance issues, I've had to turn some settings down.
@jizzinmypants191919
@jizzinmypants191919 2 года назад
I uninstalled after CTD on my first battle ever in this mod, was the most epic battle as Kingdom of Jerusalem vs neighboring Sultanate and spent an hour winning it just for CTD after I clicked end battle… once stabilized maybe I can give this mod another shot
@sasi5841
@sasi5841 2 года назад
What would be extremely awesome is if there is an 1212 esque total war game that has map stretching from Iceland to Ghana to Indonesia to Japan. In MK1212 if you make it to 1383, you will get to see the timurid invasion, in the east lots of important things were going on. Example of event from 14/15th century includes: golden age of Indonesia, and Ghana; battle of lake Poyang in china, and end of yuan dynasty and beginning of Ming dynasty in china, voyages of Zhen He; rise of Bengal sultanate; beginning of Sengoku Jidai; rise of goryeo, etc.
@trolltalwar
@trolltalwar 2 года назад
I'm patiently awaiting the 1400s one. Need that full plate and fire arms
@music.kompozitor
@music.kompozitor 2 года назад
Those units are in 1212 it goes to the late 1400s
@trolltalwar
@trolltalwar 2 года назад
@@music.kompozitor oh it does? Thats cool
@saberpendragon271
@saberpendragon271 2 года назад
The issue that I have with Atilla is mainly the unit "banner". I know, such a trivial thing but I just really hate the small square icons for units.
@nimasherafaty8744
@nimasherafaty8744 2 года назад
My pc is not strong enouph to cover up these mods. Or even the game. But i love tp see the gameplay and review of the mods. Thanks for creating it.
@WalrusWinking
@WalrusWinking 2 года назад
I'm just glad they use Anno Domini. Also it's insane that Warhammer I, II, AND III have all released BEFORE Medieval III. I've been waiting 15 years and nothing.
@alcoolamus4208
@alcoolamus4208 2 года назад
1212 is older and thus has more years of development behind, so it's the better currently IMO. If 1100 AD had features like HRE, region trading or crusades like 1212 has, it would be a fair comparison. But as it stands I think 1212 has more for it than 1100. For people owning only Rome II though that's definitely the best option
@starsmil9687
@starsmil9687 2 года назад
Why 1100 AD must have just same features as 1212 to be equal? :) It has its own unique things which 1212 mod does not have. And what?
@Rokiriko
@Rokiriko 2 года назад
HRE feature is very meh... I never had any interesting gameplay or fun with it.
@alcoolamus4208
@alcoolamus4208 2 года назад
@@Rokiriko I agree in its current state it's totally forgettable, but it can be improved, and what they achieved is incredible Imagine what else they can do with scripting like this I think papal conclave/cardinals is planned for the near future, that's just insane
@engelminayacolon7076
@engelminayacolon7076 2 года назад
Glad to see a fresh channel of mods!
@TheTerminatorGaming
@TheTerminatorGaming 2 года назад
Thanks bud! Glad you’re enjoying the videos! 🙏
@IceniTotalWar
@IceniTotalWar 2 года назад
Both look excellent and congrats to both modding teams 👍. But for me it will come down to optimization and stability and Attila doesn't run well for me. So 1100 AD for Rome 2 would be my choice but for anyone who can run both games well good luck and have fun with both mods or either one you like.
@starsmil9687
@starsmil9687 2 года назад
Fair enough
@happycompy
@happycompy 2 года назад
Great video man! Respectful, excellent, fair comparison.
@TheTerminatorGaming
@TheTerminatorGaming 2 года назад
🙏❤️
@starsmil9687
@starsmil9687 2 года назад
@HappyCompyTW , will you try make such review? Your channel is know for detailed approach.
@juliuscaesar9966
@juliuscaesar9966 2 года назад
Before video : what does terminator think is best After video : ah cr*p he pulled a quick on us
@TheTerminatorGaming
@TheTerminatorGaming 2 года назад
😂😂😂 I have to be fair!! They’re both fantastic mods! SO HARD TO CHOOSE DAMN IT 🤯🤯
@starsmil9687
@starsmil9687 2 года назад
@@TheTerminatorGaming Dang! U must choose your Side! :))
@jackgardiner4257
@jackgardiner4257 2 года назад
Been playing both. 1212 is way more detailed but attila is awful platform and hate how I can't play it on 4k. 1100 is more fun to me
@simoncodrington
@simoncodrington 2 года назад
Great video mate, enjoy these type of mod overview reviews
@TheTerminatorGaming
@TheTerminatorGaming 2 года назад
Thanks!
@camille2881
@camille2881 2 года назад
Will you do a video about "Bulat Steel Medieval II" ? In my mind for historical mod its one of the best for Med II, the atmosphere and ambiance this mods bring is just incredible. And the mod keeps being updated every month !
@TheTerminatorGaming
@TheTerminatorGaming 2 года назад
I will be yes :)
@DimitarFCBM
@DimitarFCBM 2 года назад
Historical mod set in 1220 and doesn't have the Bulgarian Empire... literally the most powerful state in Europe. Talk about Historical accuracy (or lack of)
@Jukrates
@Jukrates 2 года назад
CA should hire these modders, they have skill and passion
@TheTerminatorGaming
@TheTerminatorGaming 2 года назад
They should!
@starsmil9687
@starsmil9687 2 года назад
@@TheTerminatorGaming CA have other policy ))
@JustinCage56
@JustinCage56 2 года назад
1100 if you're a Romaboo 1212 if you're British Empire Stan
@michalkrasnodebski8709
@michalkrasnodebski8709 2 года назад
for me it's 1100 AD due to time period a bit better looking units ( in my opinion), better battle flow and immersion overall, medieval cities are amazing in this mod
@GodofToast
@GodofToast Год назад
Their units are far less historically accurate
@CsStoker
@CsStoker 2 года назад
In my opinion 1010 is still Reskinned Rome 2, not an overhaul. You can easily see that with how hose archers work with the same stats as base Rome 2 and still being archers with additional movespeed, no charge bonuses nor useful as hammer when their ammo runs out. Meanwhile 1212 AD is a total overhaul with balanced units that mirror their real life counterpart taking into account that horse archers are on a HORSE, thing that Rome 2 doesn't acknowledge, having extra charge bonuses and acknowledging the fact that they wear armor and have side weapons to act as an anvil or to mow down routing enemy units. They should at least follow the example of DeI in balancing units for the 1010 mod, at least they should get the combat right and remove the Rome 2 of that mod. The polish that 1212 mod still needs is the bugs that champions and spies still have or functions that are still not added like training your troops and also add mercenaries.
@TheTerminatorGaming
@TheTerminatorGaming 2 года назад
Excellent points mate and absolutely agree there's still a lot of balancing that needs to be done on 1100AD.
@rolandorodriguez4504
@rolandorodriguez4504 2 года назад
@@TheTerminatorGaming 1212 has a lot of balancing problems as well. The infamous cavalry charge is one of them.
@starsmil9687
@starsmil9687 2 года назад
1010 mod? Wow
@starsmil9687
@starsmil9687 2 года назад
It's a bad trick to take one not clear thing that u personally don't like and judge. I can name u tens of such things which other mod is missing.
@starsmil9687
@starsmil9687 2 года назад
@@TheTerminatorGaming not more or even less comparing to Attila 😏
@marcosanz4088
@marcosanz4088 2 года назад
I can barely run Atila, so 1100 AD is for me
@TheRealKiRBEY
@TheRealKiRBEY Год назад
Total war medieval 3 has been made already 2 times actually
@zoogie980
@zoogie980 Год назад
My biggest gripe with these games are the faction mechanics on both base games. I dont like having to mess with family trees, politicians, and generals every fking turn. It gets so tedious spending influence points and making sure everyones happy. Im not playing the sims… Attila’s mechanics are slightly less worse so i prefer 1212
@timokaaarp7779
@timokaaarp7779 2 года назад
Don't forget you can mod the mods. There are mercenary and 4tpy mods out there for 1212ad, which is great btw. Love the modding community as they hold up CA's otherwise forgettable titles.
@barrysworld640
@barrysworld640 2 года назад
Really enjoyed this video and appreciated your honest and fair comparison of the pros and cons of each mod Terminator! I agree with you that both appear to be excellent mods and their developers deserve a ton of credit for their work and quality of these two mods. Also, thank you for your great collection of modding videos. You have certainly opened my eyes to the world of mods and just how many awesome mods there are that take my vanilla games (namely Rome 2 and Attila) to potential heights of enjoyment I never knew existed. (Yeah, I live a sheltered life!) My only question, based on how split the comments below are on which is better 1100 AD or 1212 AD, is for a newer total war player like myself, which based on your playing experience would be the better medieval mod to start with? Sometimes I find all the aspects of governing, family trees, diplomacy, war weariness, population mechanics, etc. a bit overwhelming yet I do appreciate how they add more realism and challenge to the games for experienced players. Personally I am leaning towards 1100AD after reading the comments, but would appreciate your opinion. Many thanks sir! :)
@starsmil9687
@starsmil9687 2 года назад
Nice, but take a note that u will have 2 different experiences even on Normal or Hard difficulty in 1100 ad.
@nova84930
@nova84930 2 года назад
There’s no way you only have 8k subs your content is so underrated I can’t wait to see your channel get really big! ♥️
@TheTerminatorGaming
@TheTerminatorGaming 2 года назад
Thanks bud ❤️❤️❤️
@jaden3416
@jaden3416 2 года назад
The video we wanted and the video we needed
@TheTerminatorGaming
@TheTerminatorGaming 2 года назад
❤️❤️❤️
@Prophetofthe8thLegion
@Prophetofthe8thLegion 2 года назад
Thankyou man I discovered you last night and I immediately fell in love with your channel.
@TheTerminatorGaming
@TheTerminatorGaming 2 года назад
Awww :) thank you! ❤️❤️
@Prophetofthe8thLegion
@Prophetofthe8thLegion 2 года назад
@@TheTerminatorGaming Im even thinking of getting Atilla because of you. I dont want the content on my channel to grow stagnant and stale, it is already limited to a single game. I need to expand and flourish so that my channel may grow and survive. From this I found inspiration in you. Thank you.
@LISAND3R
@LISAND3R 2 года назад
3:57 HEY ! Tournai ! I live there :D
@daniels.3572
@daniels.3572 2 года назад
For me, the better mod is clearly 1100AD, just because its for Rome2. I cant stand Attilas shit performance!
@pompeythegreat297
@pompeythegreat297 Год назад
I loved 1212, felt like med 3. Haven't tried the other one.
@starsmil9687
@starsmil9687 2 года назад
Thanks for great comaparison Term! About my mod's cons I'm not quite agree that it needs much balancing. 1100 AD has been developed for almost 3 years and hundreds of balancing changes were made. Ofc some units could be overpowered but what if its faction's feature? ) About that low tier units are too cheap - why peasants have to be not cheap? :) Its still very easy to beat them, more over recently i cut such units form 240 men to 200. Diplomacy fully depends of difficulty level. On Normal its quite easy to make treaties. Also u can still use 1100 AD trick with offer join war for treaty. Powerful garrisons is mod's feature. AI and player have same garrisons. Btw tier 1 and 2 garisons still have weak units mostly. One thing I want to mention in the end. When u played Normandy, AI was too much agressive when he attacked your walled city (London) with equal army but had no chances in autoresolve. I added some autoresolve buff to AI after that. Also I removed % of remaining forces there, cause its real cheat for player. Yes, I still can make AI more passive and cautious, but TW engine is quite strange. Change of some parametres on 0.1 and AI 3 full stacks will not attack your city with some army in it (like in vanilla). So far I will save things same cause in mid/late game when AI have more armies, it will use them all to make troubles for player :)
@dimostychalas9716
@dimostychalas9716 2 года назад
Sigma option: You just play Medieval 2
@WalrusWinking
@WalrusWinking Год назад
No 🤗🤗
@yankeehill10
@yankeehill10 Год назад
I hope in either mod we get actual castles. I hope we don't have to wait for Medeival 3 for that
@magusi9029
@magusi9029 2 года назад
Thank you for this, good Sir.
@lol_histicall4289
@lol_histicall4289 2 года назад
Dude I really wanna see a mod for thrones of Britannia which brings in Francia and Norway maybe I might learn to mod and make it myself but that’d take a long as time
@StalkRay
@StalkRay 2 года назад
I'd love to play the hell out of 1212 AD if only it doesn't crash every few turns and almost every siege battles. 1100 AD is an absolute blast to play as well but it can get easy in the late game with how powerful late game armies is. AI seems to be dumber as well (at least on Hard difficulties). 1212 on the other hand is somewhat balanced with so many factors you have to think of before fighting a battle. Both are great mods on their own. If you own both games, give both a try
@starsmil9687
@starsmil9687 2 года назад
Not sure it will be easy in late game because of imperium penalties in 1100.
@concretehippogaming
@concretehippogaming 2 года назад
Having played both I enjoy 1100AD more at the moment, I like the way the battles feel and I really like how they handled missile units and cav, the cav are so good their charges have much more impact but they also have less units, I honestly just like the way that battles feel in 1100 a lot more than I do in 1212 just my personal opinion but in 1212 it feels like I'm just playing Attila but with 1100AD it doesn't feel like Rome 2 or Attila well in terms of battles, and to expand on missile units a volly of crossbows on the first volley kills people unlike Vanilla how you have to shoot 4 vollys until you get a kill it feels more realistic and not overpowered at the same time, also units come back from breaking much more frequently which can lead to some awesome clutch moments.
@TheTerminatorGaming
@TheTerminatorGaming 2 года назад
I feel the same way mate, much prefer battles in Rome 2 generally. Morale system seems kinda broken in Attila
@concretehippogaming
@concretehippogaming 2 года назад
@@TheTerminatorGaming Yeah I feel ya man, I much prefer Rome 2 to Atilla (in Battle mechanics), Not sure really what this mod did to battles for Rome 2 but it feels really unique kind of like DEI, really enjoyed the video by the way man, I love how you went about it Neutral.
@Mrmatex1200
@Mrmatex1200 2 года назад
One of cons for 1100 ad is a fact that it has multiplayer campaign. 1212 after 2 years still don't have it. Next thing is connected with Attila core mechanic, governors i really like this feature. And finally, for 1212 are more submods :D
@will2777
@will2777 2 года назад
It does have multiplayer campaign...? It's had it for about as long as the campaign has been out. Though, because of the fact that all of the client side scripts make it very prone to desyncing, they usually recommend to play multiplayer campaign without scripts on
@Mrmatex1200
@Mrmatex1200 2 года назад
@@will2777 Oh that interesting, I need to test it. I remember that after mod release they disable multiplayer campaign due to desyncs and ctd.
@MrMarietto
@MrMarietto 2 года назад
1100AD is more competitive and immersive. Play it hard.
@starsmil9687
@starsmil9687 2 года назад
Ty man
@bach4156
@bach4156 2 года назад
Im going to buy attilla but im not sure if ill regret it
@tylerschofield
@tylerschofield 2 года назад
oh 1212ad does have medieval cities for battle maps, its just you have to upgrade them enough to get proper walls and shit.
@cirinosaldana4289
@cirinosaldana4289 5 месяцев назад
Make the two work together to make the ultimate medieval total war game, and I'd like it more if it was used in Attila cause it just looks right.
@rafaa4988
@rafaa4988 2 года назад
I use like 200 mods and submods to 1212ad at once so I have even better experience 😁
@TheTerminatorGaming
@TheTerminatorGaming 2 года назад
Fair enough, would love to hear which ones you use? Though listing out 200 here seems excessive haha
@rafaa4988
@rafaa4988 2 года назад
@@TheTerminatorGaming well in few words it would be mods for: graphical improvement both on map and on field, unit sizes, medieval buildings, ai improvement on campaign map and on battlefield, some changes in balance of power, influence and loyalty, morale rebalance, more realistic medieval family tree, better towers, changes in mechanics of weapons, projectiles and armour, more cinematic soldiers moves, some reskins of units, realistic cav charges, performance, maps, more deplorable siege engines and defences, population growth, 12 turns per year, harsher environment, changes in trade, taxes, corruption, epidemics, food and few more aspects I guees😂
@starsmil9687
@starsmil9687 2 года назад
@@rafaa4988 man, u should make collection in workshop or even one big mod which contain all stuff.
@rafaa4988
@rafaa4988 2 года назад
@@starsmil9687 after update of 1212ad all will be probably useless and will have to start over again 😂😂
@starsmil9687
@starsmil9687 2 года назад
@@rafaa4988 lol
@sasi5841
@sasi5841 2 года назад
I played a legendary campaign with empire of Trebizond, by around turn 400, i was making 3 million in profits per turn, with over 200million in treasury. My making method of expansion was: Establish trade relations with as many factions as possible. Save up money up to a few dozen Grands Build a Jewish community, and reduce my expenditures Let compound interest do it's magic, once I have over 250000 money, pay other factions to become my vassals. Annex my vassals after enough turns have passed Become the most powerful faction. In about a 100 turns.
@sasi5841
@sasi5841 2 года назад
On a side note, they way increased imperium leads to increase upkeep cost, and especially reduced public order, is stupid system. I prefer the vanilla version of how imperium works.
@starsmil9687
@starsmil9687 2 года назад
sounds cheaty :)
@sasi5841
@sasi5841 2 года назад
@@starsmil9687 no, it is closer to the historically accurate byzantine experience. As in being rich and paying others to fight for you.
@theggman111
@theggman111 Год назад
Total war seems to be closer and closer to paradox games. They will post something, gain money and then put lots of dlc (ok compare to paradox total war has much less of them) but they will hardly ever patch them to work better, thats why regular people come in and make big mods that are for free and add basic things that should be in game at first place, and also lots of new things that CA didn't wanted to do, or even they did you would need to pay for them
@balenggoy
@balenggoy 2 года назад
Great Comparison! new subscriber here keep up the good work bro.
@TheTerminatorGaming
@TheTerminatorGaming 2 года назад
Thank you! ❤️
@aleksandarkozan5105
@aleksandarkozan5105 2 года назад
Play 1100 AD with strong nation, put the end of campaign in 1212 and move/ ,,continue,, to play 1212 AD its gonna be like big series with same nation, chose(nation) wise lol... HRE, Eastern nations, Nomads, UK, France, Byzantine are very good for start, you can play as byzantine example, form back roman empire, or with HRE you can try what fits you most
@ulfgabrielsson5714
@ulfgabrielsson5714 2 года назад
Thanks for a very good idea because both games are very good historically and in vary of units.
@emilrudnielsen2972
@emilrudnielsen2972 Год назад
Maybe it is time to make a new one and compare it with medieval warfare as well. Theres been a lot of changes with the new apps as well. I am really finding it har to figure out witch one to play
@magnuskno
@magnuskno 2 года назад
Well, for me it'll be 1100 AD, given that Attila just doesn't have UI scaling and I own an ultrawide 3840x1600 screen. The UI is microscopic on those screens, contrary to Rome 2 200% UI scaling, which makes things very doable.
@Hello-ig1px
@Hello-ig1px 2 года назад
How about you just get eye glasses, instead of being the person complaining about a non problem?
@coloradoing9172
@coloradoing9172 2 года назад
Sounds like a you problem tbh.
@magnuskno
@magnuskno 2 года назад
@@coloradoing9172 Absolutely, my eyesight ain't getting with age. ^^
@Dronaddict
@Dronaddict 2 года назад
i am with 1212 ad and will always be, its just really good ifk how to explain
@370zUsurper
@370zUsurper 2 года назад
Great video.
@TheTerminatorGaming
@TheTerminatorGaming 2 года назад
Thanks!
@NPu2
@NPu2 2 года назад
1100 ad for now for optimization and battle buildings. Just wish you could continue siege battles after victory screen 😢
@concretehippogaming
@concretehippogaming 2 года назад
Oh shit yeah I fucking hate how they cut to Victory
@thunder_chunder6491
@thunder_chunder6491 2 года назад
From the little I have played of both mods, 1212ad is better, but is less stable, while 1100ad is more stable, I just don't think it looks anywhere near as good. Also Hungary is playable in 1212ad so that's a bonus. But I don't really like Attila so its a hard one for me.
@VonPlanter
@VonPlanter 2 года назад
Interisting
@arjenrobben1077
@arjenrobben1077 2 года назад
I have play both mods and I think 1100 is better than 1212 .Just the units alone looks spectacular and the buildings icons looks way better than 1212 same goes to the units card .Well in every way 1100 is better that’s all .
@callum105
@callum105 2 года назад
1100 for me, immersion is a big thing for me and 4 turns per year, gonna try both though. medieval 3 isnt happening anytime soon
@Ryan-ug8pr
@Ryan-ug8pr 2 года назад
The answer is simple, fan's and modders must create Medieveal III Total War
@itshenry8977
@itshenry8977 2 года назад
10:17 When i played as Antioch i found that The Knights are easy to maintain it was like 1100 buy cost but 62-80 mantain cost So i Won Everyfield Battle and expanded quite a bit even tho i wanted originally invade Rhodes and Establish the Knights of Rhodes (1100 AD)
@starsmil9687
@starsmil9687 2 года назад
Maybe you use Bran submod? Default Knights mantain is 160 gold, but i will rise it to 260. Thanks for info :)
@rickjames18
@rickjames18 2 года назад
@@starsmil9687 What are the knights of Rhodes? is that only available to Anitoch? Last, are you guys going to expand on AOR units? I personally love building diverse armies with the best Knights, exotic archers, or super heavy Cataphracts, Fast heavy archer cav, diff pike units, or specialized units etc I think DEI does a great job at having one or two super unique units in each province or region. Either way, Thanks for making the Mod, appreciate the work.
@TheTerminatorGaming
@TheTerminatorGaming 2 года назад
Hope you enjoyed the video guys, subscribe for more! & check out the mods below! TheTerminator Discord - discord.gg/eHVBpAC6U2 1100 AD New Campaign Steam Page - steamcommunity.com/sharedfiles/filedetails/?id=2639978369&searchtext= 1100 AD Discord - discord.gg/8thES4gbFV 1212 AD Steam Page - steamcommunity.com/sharedfiles/filedetails/?id=1429109380 1212 AD Discord - discord.gg/x2DqXRhGw5 Oh also, 1100AD just got the War Weariness campaign mechanic added in today!
@willc1294
@willc1294 2 года назад
So, I'm watching this video now, almost a year after it was uploaded. Has 1100AD introduced more factions and in depth game mechanics in the time since?
@TheTerminatorGaming
@TheTerminatorGaming 2 года назад
Yes! A dozen or so more factions, crusades, jihads and papal mechanics. Lots more mate!
@riverblack565
@riverblack565 2 года назад
I only care for my personal feeling playing this 2 mods....not pc performances,game optimization and other blah-blah......and I find 1100 way more enjoyable then 1212....have a happy new year guys.....hopping for better with both mods....
@ΓιαννηςΑντωνατος-χ1ζ
Hello, I am interested in trying one of these two mods, which one is more developed right now?
@dogukan127
@dogukan127 2 года назад
I am actually happy that their focuses are different. One of them goes from high to late era and gears for a "long range campaign". 1100 on the other hand focuses deeply on the earlier medieval era. And starsmil would probably do the best if he focuses the units-factions on that specific period. So far, they are NOT cannibalizing each other. And I in fact hope they increase their cooperation to standardize the experience.
@starsmil9687
@starsmil9687 2 года назад
Cooperation is not possible. You can see how little attention to 1100 ad on utube. Such things can't be accidental.
@dogukan127
@dogukan127 2 года назад
@@starsmil9687 I am sorry that you feel that way my friend. You've obviously put a ton of work into this mod and it looks amazing. I was quite suprised to come across something like this out of nowhere tbh. I think what your mod lacks is a bit of "professionalism". Things like language, wording, texts etc might seem unimportant for gameplay but it has a major role in presenting a "professional work" that is worthy of spending time on. I do not know if you tried to contact the 1212 group though. I am sure you could get help from 1212 team or if not perhaps from the DEI team. Especially with regards to battle balancing, KAM from DEI seems to be quite helpful.
@starsmil9687
@starsmil9687 2 года назад
@@dogukan127 hm...I think battles are well balanced and u can find many comments say same :)
@TraceH17
@TraceH17 6 месяцев назад
Just wanna add for anyone looking at this video nowadays, I’m running the 1212 AD mod with double unit size and it’s been pretty smooth in terms of frame rate, rocking a 5600X and a 3070 with 16 GB ram.
@achmed51
@achmed51 29 дней назад
Okej. I just downloaded Attila yesterday and this mod aswell and started a multiplayer campaign with my brother just like old times. I maxed out everything Graphic wise and resolution set at 2550 *1440 and have unit size set at ultra. It works even in battles i had atleast 45 fps at all times but usually way more. Its not about graphics these games but damn it looks good!
@achmed51
@achmed51 29 дней назад
Right and i also have the 3070 but with oem 5800 instead of 5600x so performance should be similar that was my point!
@gurra63able
@gurra63able 2 года назад
Has been playing 1100 AD for two weeks now and I like a lot of it, despite my swedish roots, i tried to play as Denmark and it was harder than I could imagine, I do not know how difficult it is to program a well functioning even and fair AI but it seems as usual in TW that AI opponents do not have the same restrictions when it comes to food and economy as the player, after 15-16 turns could the neighboring areas with only one area house 2-2,5 armies when you yourself could afford one + a small stack with 4-5 units so I gave up Denmark and start to play Georgia instead and it went better, and as usual none of Swedish landscapes and "region tribes" which in a simplified way were three regions Götaland, Svealand, Norrland, in 1100 AD, Sweden was not a truly united nation yet it happened in the end of 1200 AD.
@starsmil9687
@starsmil9687 2 года назад
Thanks! Ai army spam totally depends of difficulty level.
@gurra63able
@gurra63able 2 года назад
@@starsmil9687 I play in normal difficulty, and thats was hard.
@starsmil9687
@starsmil9687 2 года назад
@@gurra63able Happens, usually AI don't have many armes on Normal.
@vitorressan9803
@vitorressan9803 2 года назад
man, please, show me your reshade settings
@crmesson22k
@crmesson22k 2 года назад
Do either of these have a multiplayer campaign?
@starsmil9687
@starsmil9687 2 года назад
1100 has
@decoybackatitagain6576
@decoybackatitagain6576 2 года назад
1100 working, 1212 coming "soon"
@Sirvalian
@Sirvalian 9 месяцев назад
Would love to see 1100 on the expanded map of 1212.
@starsmil9687
@starsmil9687 2 года назад
So will be a vote which is better? 😄
@doriadwightluther5100
@doriadwightluther5100 2 года назад
Stainless steel beats them both
@Paydenbarlow
@Paydenbarlow 2 года назад
What about 642 Dark age
@thodoris1178
@thodoris1178 2 года назад
For me, 1212 is horrible due to the fact of the long term construction, its just horrible to wait 12+ turns to build one building, especially in the early game, if they fix it the mod will automatically become top
@perrybeaugie4199
@perrybeaugie4199 2 года назад
Will have to try 1100, 1212 is too buggy
@COMMANDandConquer199
@COMMANDandConquer199 Год назад
I think it comes down to which game you like better. I personally can't stand Attila, so 1100 ends up being the mod for me.
@webartist69
@webartist69 2 года назад
I will play in earnest whichever one comes out first, which will probably 1100ad since it is advancing so fast. 1212ad I believe will be a long ways away.
@weltschmerz333
@weltschmerz333 2 года назад
theres a 4 seasons per turn submod for 1212 and it was out when you made this vid (I think) but its out now either way
@MelkorGG
@MelkorGG 2 года назад
1212AD is best Reason: 1100AD is on Rome 2, 1212AD is not.
@TheTerminatorGaming
@TheTerminatorGaming 2 года назад
Ah well potato (and some non potato) PCs would disagree with you! But yeah I’m loving 1212 right now. And the new update coming in December is going to be 🔥🔥🔥
@aleluve13
@aleluve13 2 года назад
But.. But.. It's on attila🤢 Jk, it's running fine on attila
@abdoufatahga9243
@abdoufatahga9243 2 года назад
Attila very bad
@jotaro2690
@jotaro2690 2 года назад
@@abdoufatahga9243 its so good
@ItalianCJ13
@ItalianCJ13 2 года назад
Attila is trash though. Rome 2 is a far better game then Attila. I want whatever Melkor is smoking.
@worldof00t
@worldof00t 3 месяца назад
All I just want is a not shitty total war (DLC) where I can play as either Merovingians or Carolingians, is that too much to ask for?
@krixpop
@krixpop Год назад
Medieval Kingdoms 1212 AD (tw Attila) is DEAD. No updates since Jun, 2022 with many unanswered posts reporting crashes at different stage of the modded game. A pity ... R.I.P. Medieval Kingdoms 1212 AD ... ____________________________________________________________________________________________ *MEDIEVAL* 1100 AD has continuous updates, last being on 3rd of may 2023 AD ! Starsmil & CO answer all and every issue non stop on Steam mod's discussion page. The best and most developed Medieval TW mod in the true sense of the word ! MEDIEVAL 1100 AD - Rules !
@GodofToast
@GodofToast Год назад
I’d argue that 1212 AD is still better. Definitely more historical units
@krixpop
@krixpop Год назад
@@GodofToast I do not know, 1212 AD is literally dead as a mod. And better ? As I have said, MEDIEVAL 1100 AD has updates each week at least. Some times twice a week; hundreds of updates since 2020. As for the units: "historical units" is more of a fashion, and while I do agree of its importance I do not see any negatives in this respect in Medieval 1100 AD. I loved and still do love 1212 AD, but I burned myself a lot to recognize a dead end. While the moder/s of 1100 AD are vividly active answering community requests and suggestions almost to EVERY comment for 3 years non stop ... THAT is a MOD with a bright future !
@rdg665
@rdg665 Год назад
1100 ad has been in development since 2020 and it's still a buggy mess
@anonymussicarius8899
@anonymussicarius8899 2 года назад
Well, actually (insert a incoherent and butthurt ramble why 1212 is the 1000% superior mod.) Just kidding. I possess only Attila, but not Rome 2, not plan on bying it, so the decision what to play is easy for me. ;) But good job with giving both mods a fair treatment and showing, that they are both worth the play! :)
@yllbardh
@yllbardh 2 года назад
the best on is the one closer to finish line. hate half-finished mods
@georgethakur
@georgethakur 9 месяцев назад
4:18 Well yes, it's the middle ages. Genghis, Kublai, you name it. 9:30 Are you sure? That sounds rather like a Gaulish name
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