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Medieval 2 Modding: How to convert mesh to dae using IWTE to edit models in blender 

Fynn Total War
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IWTE link: www.twcenter.net/forums/downl...
Modellers toolbox link: www.twcenter.net/forums/showth...

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15 май 2021

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Комментарии : 29   
@werety219
@werety219 Год назад
Useful video to detect bugs and see how your units fight :)
@Pilps
@Pilps Год назад
Another quick question, can this be done with agents such as merchants & spys and even the pope models? Also is there a way of importing the different tiered armoured versions into blender too?
@joelincz8314
@joelincz8314 3 года назад
Super thanks, I have two weeks off and will be playing with this and studying your AGO scripts, thank you for the great work!
@drewunderwood3564
@drewunderwood3564 Год назад
Thank you! I have zero Blender experience and this video finally helped me to learn how to switch weapons between models, super happy.
@turtlestr4946
@turtlestr4946 3 года назад
This is extremely helpful. Thank you!
@fernandobresciano2925
@fernandobresciano2925 3 года назад
Great tutorial! thanks a lot for sharing the knowledge
@rogueassassin875
@rogueassassin875 2 года назад
The discord notifications get me every time
@fynntotalwar1672
@fynntotalwar1672 2 года назад
yeah sorry about that forgot to turn em off
@rogueassassin875
@rogueassassin875 2 года назад
@@fynntotalwar1672 THEY JUST TRICKED ME AGAIN
@hamsteroncoffee12
@hamsteroncoffee12 2 года назад
Great video! Thank you! Could you please tell, if I want to just reskin unit (e.g make gondor infantry look like fountain guard) , I just need to upload new texture for it? (like on 5:43) Or it's not that simple? =) Thanks!
@SkAnD1NaV1An
@SkAnD1NaV1An 3 года назад
Well made video! One question regarding the files generated after going from dae back to mesh. What are those action and basepose files supposed to represent? The new animation and skeleton file?
@fynntotalwar1672
@fynntotalwar1672 3 года назад
I personally do not use those, so no idea, it might be for working with custom animations
@SkAnD1NaV1An
@SkAnD1NaV1An 3 года назад
@@fynntotalwar1672 Ah I see, good to know if the need arises
@thaiwer
@thaiwer 2 года назад
i have converted cas file of rtw to dae including bones and movement but when i import and export dae file from blender then use iwte tool to convert dae to cas_mesh it shows crash error. what step did i go wrong ?i used blender 2.77
@zabilas8536
@zabilas8536 3 года назад
Great tutorial, thank you very much. The only thing that seems a little off is the .dds to texture converter which I used after editing a unit texture. It looked fine in Blender but was completely messed up in game. Have you had similiar problems too?
@fynntotalwar1672
@fynntotalwar1672 3 года назад
Use either IWTE or modelers toolbox to convert textures, they work fine for me (turn specular to 0 in material properties in blender to see better what texture looks like). Make sure you make new normal maps as well for your new textures.
@sarmatiancougar7556
@sarmatiancougar7556 2 года назад
You probably converted it to texture from a wrong dds format. The game can only use one specific type of dds files.
@Pilps
@Pilps Год назад
Followed everything perfectly but every time i load it into blender, every single version of the model is collided into each other kinda like a russian doll, is there anyway of resolving this without having to delete all the duplicates for each model until theres only 1 of each?
@fynntotalwar1672
@fynntotalwar1672 Год назад
Those are the variations you can just hide them if you just want to see 1 in blender
@Pilps
@Pilps Год назад
@@fynntotalwar1672 Thank you
@twitterdonmechonero8809
@twitterdonmechonero8809 2 года назад
Hello! A question: How could I change the weapon for the French Lancers? When I want to remove his horse, perfect, but it's still remains with the lance as main weapon, even if the animation is for swordsman. Thanks.
@twitterdonmechonero8809
@twitterdonmechonero8809 2 года назад
The new question is: I'm trying to import the 2 hand sword from a Gothic Knight and put it in a dismounted lancer, but the sword remains in the air, I can't put it into the armature, and so, the soldier could do the animation with the 2 hand-sword.
@nightvvisher7713
@nightvvisher7713 3 года назад
can u make tutorial for newest version of iwte and how to make mods with it
@nightvvisher7713
@nightvvisher7713 3 года назад
i mean for roe remastered
@fynntotalwar1672
@fynntotalwar1672 3 года назад
I dont mod rome remastered, also 'how to make mods' is kind of a broad concept, find something specific you want to do and find some tutorials on that
@nightvvisher7713
@nightvvisher7713 3 года назад
@@fynntotalwar1672 ok, np
@miftahfarid1483
@miftahfarid1483 2 года назад
How i can download this tool?
@fynntotalwar1672
@fynntotalwar1672 2 года назад
Links for IWTE and the toolbox are in the description, blender you can find by googling
@miftahfarid1483
@miftahfarid1483 2 года назад
@@fynntotalwar1672 but this link is blank, i can't open link.
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