Hey friends! Thank you all so much for all the kind words and comments about my run; got a lot of people telling me this is their favorite run of the event which like, wow??? I dunno about THAT but it makes me real happy! Love you all, friends. And stay awful!
She's in the Keizaron tier of engaging runners. I don't know how you play a game that bad and just kill the entire time. Plus the couch was a great compliment.
it depends if you view "PC" as only x86 systems, or computers in general... because there were much better computer standards at that time and even sooner, such as Amiga and Atari ST. These machines were made in the 80's and would not be surpassed (in 2D performance) until GameCube/PS2/Xbox. The PS1 and N64 of course had 3D GPU's but in 2D sprite/tile mode they could not outperform the Amiga. The x86 wintel platform was far behind Amiga as well until Windows 95.
@@salvatronprime9882 not really. I don't see why you can't brute force with software rendering. Where did you find that Amiga was that far ahead. At best its snes + genesis combined but even genesis has features that the Amiga lacked.
What's sad about this run is that this color scheme of CGA shows that the folks running it *don't understand how CGA graphics worked* Set up properly, this game looks surprisingly good.
This games feels oddly creepy. Dyna Man looks horrifying honestly, like a defective robot.The large levels and lack of music doesn't help either. Also look at Dyna Man's eyes. They stare into your soul. Also why's Megaman so FAT
my mom bought me this game when I was a kid because she couldn't afford to buy me an NES at the time and I remember being so excited to get home to play it and immediately having my heart torn out and feeling betrayed because it was clearly not a MegaMan game.
3:17 actually, CGA does not only support white, black, magenta and cyan. Depending on the BIOS settings you have more "4 color"-pallettes to choose from (an alternative palette would be black, green, red, brown), it just happens that the stereotypical black,white,magenta,cyan-palette offers the most contrast and most color differentiation (cyan and pink are more distinguishible from eachother than brown and red, or brown and green) so that's why most developers chose that one.
CGA is those colours because on a fuzzy old monitor and the horrible rainbow moire effect caused by trying to display shading they can be combined to create different colours. On the right monitor most CGA games are in full colour
I love that you have to beat a stage just to get to the robot master select screen. This is a great run to watch if you come right off of the AVGN episode.
I think we can all agree that Awful Block is the only block in GDQ that has speedrunners who can entertain a crowd with their unironic obsessions with bad video games.
@3:20 I tried so hard to get the E-tank in sonic man's stage, trying to make pixel perfect jumps, looking for secret passageways (I had already found the secret path to the room with the 1up), and you're telling me there was a fucking invisible ladder?! Bullshit, I tell you. Bullshit.
I had MM3 DOS as a kid, and I hate myself so much for losing the disk somewhere along the way. The only things I remember about it are Shark Man's stage and... guys? Robots? Ghosts? Things running around in bio hazard suits spraying acid at everything. Oh! And Inti Creates totally stole Blade Man from MM3 DOS.