@@theenderkirby Yeah but i'm not sure Prime 3 getting Remastered since 1st 2 Prime games are still better than 3rd, i've seen Reviews at RU-vid! P.S. Tutorial from Prime 3 longer than 2 Prime games Prime 3 (1 Hour) - Prime 1 (20 Min)
@@AggressivelyLoving And the Chozo are very prophetic, because if you read a few chozo lore entries, you learn that the Chozo had a prophecy of Samus coming to the planet and fixing it up. And in teh trilogy version of prime 3, it is said some Chozo went back to re-habit Talon 4. And I believe in some Metroid lore tidbit, the Chozos have very long life spans so Samus to them is still young. And in some way also means Samus is a hybrid or infused with Chozo genetics, there is a chance she lives a lot longer than others.
My favourite quirk with the visor is from Metroid Prime 2. There's an enemy in the futuristic area that can cripple your visuals with an energy blast, and you have to reboot your suit by holding certain four buttons down.
The scans from number 95 don't reference the Metroid Prime. They reference Samus. The chozo refer to Samus as "The newborn." because they themselves are really old to the point most of their species became infertile. They can grow thousands of years old and the fact they relied so much on technology made their lives so comfortable to the point they didn't have to raise a new generation of chozo that would do things like, hunt for food, work the fields or build new infrastructure. So the fact Samus is raised as one of them but she's a teenage/young adult made her a "newborn" by comparison.
I have a fun one for you, apparently my partner's family were friends of a dev at Retro and included their family's last name in a data log you can find in the Magmor Caverns with that big observation tower. It was kind of a shock replaying the remaster and seeing my partner's last name show up. Its the Monks of Gronq log.
The original Metroid Prime is also insanely detailed. I still remember how blown away I was when I played it for the first time. Then many years later I played and enjoyed Wii prime 3. Then the trilogy released and I was reblown away by prime 1 and I was astounded at the shear scale and amount of content in prime 2. The switch remaster of prime 1 is indeed a masterpiece...but let's all never forget that it's almost identical to the original in gameplay and even the visuals aren't as different as you might think. The effects are WAY better and much better rez textures and much more polygons but the original was some of the greatest visuals ever seen at the time. I consider prime 1 ,2 and 3 to be some of the best games ever made, and among the best games on their consoles. I LOVE seeing new players finally experience something that we old gamers new for so long. Can't wait for prime 2 and 3 remasters and of course Prime 4!. Also I want to say how disappointed I was that we got" Metroid Prime Federation Force" on 3ds instead of a 3ds remaster of the EXCELLENT DS game "Metroid prime: Hunters". Now I don't completely hate Federation Force but it's not a game to be the lone representative of Metroid prime on a console as capable as the 3ds was. Thank Ridley we got that excellent sidesscroller Metroid later on, but 3ds deserved a Prime Hunters remake. Let's hope that Nintendo realizes what could be done with today's technology and give us a Prime Hunters remaster/remake
You're absolutely right! Most of these details were present in the OG Metroid Prime. Of course the remaster looks better, but the Game Cube version was mindblowing back when it came out. I'm really glad we can play it on modern hardware and I'm hoping Prime 2 and 3 get the same treatment before the end of this generation, though.
@@felixorozco4055 absolutely yes. Even though it was seriously a technical marvel that it existed at all in a form that so closely replicated the look and feel of Metroid prime, but...at the same time you are also correct in that it was severely limited by the hardware. While there were more beam weapons for Samus than any other prime game, and they were really fun to use, it was impossible to ignore that there weren't really ANY other abilities or equipment to find. Plus the locations were all REALLY small for Metroid Prime exploration. Pretty sure you could fit EVERY prime Hunters maps inside of the Sanctuary fortress map from "prime 2" lol. This was due to the hardware limitations. But that ONE last trick it had that made it kick so much ass was the functionality of its online and local multiplayer. Playing as the other hunters was SO cool. Even though the servers are long gone, you can still do local or even play VS bots by yourself and their AI is really impressive and fun to fight against. Would've been perfect for a 3ds remake. It could've had the scale and depth that it deserved on 3ds. Esp if it was made with "NEW" 3ds model in mind. It would've been like 3ds Hyrule legends warriors or "Captain toad treasure tracker" in that it plays on all models but is improved of played on a "NEW" model.
From what I know, the final boss is called Metroid Prime because it used to be a Metroid once - or still is. For those who have played Metroid 2 know that Metroids evolve and don't look like squishy jellyfishes with big teeth all the time. So I guess the Metroid originally got in contact with Phazon and then evolved even beyond a Metroid queen, which used to be the final evolutionary step of Metroids, at least according to Metroid 2. But I'm not sure if that's official lore or just something I heard once.
I personally think that the Metroid evolutions we see in the Prime trilogy are only caused by Phazon. In other games like Samus Returns, Other M and Fusion, Metroids follow the same evolution, going as far as the Omega Metroid and the Queen Metroid. These are results of Aeion, a substance found on SR388, which is considered the Metroid Homeworld by the Federation. We even see in Fusion how Sector-1 of the B.S.L is based on SR388. The Prime Trilogy follows a different evolution, with more metroids remaining in their larval form (Tallon Metroids, Phazon Metroids, Fission Metroid) but still can evolve further with increased exposure to Phazon, giving us Hunter Metroids, Metroid Hatchers and the extreme case of Metroid Prime and eventually Dark Samus (thanks to the Phazon suit)
Except there are Metroid Prime husks on Phaaze in _Metroid Prime 3 Corruption._ It's unknown how they got there. It may be a possibility that they didn't come from the Metroids of SR388. Perhaps Metroid Primes and SR388 Metroids are from the same based lifeform the Thoha used to create the SR388 Metroids.
13:52 It's not actually talking about the Metroid Prime, but about Samus since "Hatchling" and "Newborn" are their nicknames for her as per the Chozo lore entries of the same name.
I'm just glad Metroid Prime was not just ported for but, completely overhauled for The Switch. This being just a year after I came across a copy of the original, and was actually planning to stream it through the OG Wii. It was quite the curve ball. After the release of Dread, I wasn't expecting anything else. This will do until the next Metroid comes.
Prime 2 remake definitely coming. It’s such easy money for Nintendo and a good way to keep Metroid in the spotlight while everyone waits for literally anything about Prime 4
The mirror, oddly enough, is my favorite object in the entire game. Alas, a scientific error with the thermal visor exists. Having played with my new thermal camera this week, I found that Metroid's fish should not show up in the water (rather hot fish in game apparently), the visor shouldn't be able to see through, much less within the water. In regards to space pirate zen fishtanks, there is a memo to pirate forces to terminate their because of the potential risk of phazon madness. Yeah, space pirates have their own cats and dogs on the Orpheon. :/ My assumption is that the bio-locked doors we see in the ship and mines may be their barracks, kitchens, and recreational facilities. Also in the logs, the space pirates get Leave. Though, where they go, or what they do on leave is unknown. Probably hunt or count loot :P
At 9:54 as you switch beams Samus quickly takes her hand of the plasma beam! That's an amazing detail. When charging she holds the cannon in the case of Power, Wave and Ice Beams but not when chargind the Plasma beam because it gets hot as hell.
This is going to sound like the biggest nitpick but im sad the red and orange scannable objects dont have the artifact like logo on them anymore its just a plain blank red/orange square. I was very upset about that when I first scanned in the remaster at the very beginning of the game.
One of the things i never knew was that Samus eyes once you can see her face TURN depending on the direction your facing... there's very few games which are this well made and have so many details. One of the best games ever to be seen on a Nintendo Console, here's hoping we get Prime 2 and 3 Remastered.
Glad to see this absolutely incredible game and phenomenal remaster getting much deserved love! Anyone who hasn’t played this yet needs to do themselves a favor and check it out!
OH! i never realized that outline to the phazon suit was a force field.i feel so dumb. Ever since i was a kid i thought it was just an art issue with how it was displayed because of the colors.
08:50 That isn't supposed to be a mirror. The ice is supposed to refract the things you see behind it, and the way it does this is by taking the currently rendered frame (also called a Grab Pass) and moving the pixels behind the ice according to some kind of refraction texture. The only issue is, it also does this to everything rendered in front of it, so you can see things like Samus' cannon or the morph ball when you move in front of it. Notice that they dont get mirrored, but stay in exactly the same orientation. This happens a lot in games, like in Super Mario Odyssey with the water in Steam Gardens.
There are two reasons, why Metroid Prime is called a Metroid. First, in an earlier state of development the lore of Metroid Prime was, that it was a Tallon Metroid, that phased into the meteor crater and absorbed massiv amounts of phason. Second, in the chozo language Metroid means ultimate hunter. And the creature is called Metroid Prime, because it is the apex predator of Tallon IV
The impact crater not being visible isn't immersion breaking imo. The impact supposedly happened 50 years prior and planets rotate, so it makes perfect sense that it wouldn't necessarily be visible all the time.
On the arm cannon: -The different cannons change the cannon in different ways. The power beam is the default cannon, the wave beam expands outward, the ice beam expands upward and the plasma beam elongates the cannon. Also, the plasma beam's configuration looks like radiator fins. (This carries into Prime 2 with the dark beam having the ice beam configuration, the light beam having the wave beam configuration and the annihilator beam having the plasma beam configuration). -When you hold a charge, you can see different effects on the cannon based on what the beam does. The wave beam has a lot of electrical arcing, the ice beam freezes over and thr plasma beam glows with heat, with the outer edge of the helmet glowing from the heat.
I had two 100% runs as soon as the game came out. One on Normal and the other one on Hard. I just thought I’d better beat it on Hard while I have fresh memories of every item placement. Back then on GameCube the game was unbelievable. And it stays like this even now in almost every aspect. Amazing game.
15:28 Metroid means ultimate Warrior in the Chozo language it's likely just referring to the literal Chozo meaning rather than the species they created 15:36 I doubt it i think that MP4 Samus would be more Closer to her more modern versions Rather than basing it of the Super Metroid designs an MP2 & MP3 ZSS HD Textures of the original models.
The lore was changed after the NTSC version. The Metroid Prime is a Metroid. It probably got into the crater by mutating into a Phazon Metroid and phasing through the Barrier. It didn’t come with the meteor, the leviathan did. A leviathan chooses and mutates a creature to become its guardian. So it chose that Phazon Metroid to become its Guardian. That Metroid Prime would later consume the leviathan itself and become the core is what happened Phazon Metroids mutate into Hopper Metroids, then into Hatchling Metroids and Finally into Metroid Primes. Their life cycle was shown in Prime 3 Like Aeion triggerd their Alpha, Gamma, Zeta and Omega metamorphosis Phazon triggerd the Phazon Metroid Metamorphosis
4:34 they're not cowards, the data logs demonstrate that they're intelligent, well organized, and ruthless. It ultimately just shows thay Samus is so badass she can easily take them out.
Scans indicate that even the local fauna that Samus takes out easily even early game give them lots of trouble, and their operations are mostly colossal failures, so much so that their plans on Tallon IV would have resulted in their complete destruction even without Samus' intervention. The Space Pirates in Prime are greedy, narcissistic, overconfident, cowardly, and pathetic, yet oddly overtly optimistic in spite of overwhelming failures with very little successes. They couldn't even find Samus' Gunship despite her landing so close to the Frigate crash site.
I just finished the game for the first time ever last night despite having bought it twice before (the GameCube original and Trilogy on Wii). Such an incredible ride! I hope if/when we get Echos and Corruption, they take the same love and care with them to shine them up; though rumors suggest those ports will just be simple up-rezzed versions and not remasters.
Prime remastered actually lacks details from the original, and all mentioned details in this vid are present in the original. Nice vid though, even with missing details MPR is still beautiful
Yet due to the switch weird infrastructure, they were unable to get beam lighting or good visuals on the Infated visor, both of which were present in the gamecube and wii
I thought #95 was talking about Samus? Words like hatchling and newborn feel like they would apply to how the Chozo viewed Samus, and then also - the sentence structure doesn’t make sense for them to be referring to the Metroid Prime. It says that after the plants wilt, then the Newborn will descend. The plants don’t wilt until the impact crater lands, so it doesn’t make sense for the “newborn” to be the Metroid Prime. If I’m wrong, I’m wrong, but I feel like that makes sense. Great video either way! What a time to be a Metroid fan
Thank you for sharing that Mario Bros movie tidbit about the franchise’s solar system. That little detail is what makes that movie larger than life. They really went all out to hook us up with something truly special. That’s just unnecessary but it’s such a delightful find!
The original game already had many cool details and aged so well. I was blown away back then, and Remastered did a masterclass again. By the way, it didn't really make sense to see the Impact crater from space, it's not that big 😅
The Metroid Prime is named as such because it was originally a Metroid that was heavily mutated by Phazon. You can see in MP3 how Metroids evolve when exposed to Phazon, slowly resembling smaller version of Metroid Prime until you literally find discarded shells of actuarial Metroid Primes in Phaaze.
Didn't actually understand why they gave Samus fall damage in Metroid Prime: Hunters. It's kind of the only Metroid game where this happens ¯\_(•_•)_/¯
Love this game. I played and finished the Gamecube,Wii(the Trilogy release) and now SWITCH version. Only one artifact left to find. Enjoying this remaster.
I just love that 6 is something I thought was for me when I first saw that I just had to clip it and I can't wait for 2 and 3 to be remastered as well.
My favorite detail is that in the original game it actually name listed who worked on the game unlike the remake. To this day I haven't bought the remake because learning that news just bummed me out. Credit those who worked on stuff it's not that difficult.
there is another detail that you guys forgot to add: in the original prime, during the landing sequence, the ship passes through some foliage when almost reaching the ground; in prime remastered that issue was corrected.
There's one thing you didn't necessarily miss, but instead got wrong. In number 31, you mentioned a planet called Dormine II. It's actually *Oormine II* with two o's. Hard to tell if it's an O or a D, right? I may or may not have made the same mistake in my first playthrough, but that was probably because the screen I played it on was a bit far from me. Much easier to see it up close (or if you, y'know, look it up).
16:41 Maybe the crater seemed too large for what you actually see when going there. Also Samus went after Ridley near the blue part of the planet and nowhere near that crater.
Oh look, a video demonstrating the many details of Metroid Prime! Let's see if I can learn anything new! "Did you know the insides of a Metroid seen on the title screen are actually the insides of a Metroid?"
The impact crater is older than the MP3's leviathans. So of course the radiation is stronger since it had more time to decay. Metroid Prime 3's only had a couple of months time while Metroid Prime's had hundreds of years. Red phazon is just a more decayed phazon.
So I think the reason why the impact crater is more orange, bigger and not quite moving in Prime 1 but in prime 3 the other leviathans are more blue, I took it as the leviathan in prime 1 had time to settle and the leviathans in prime 3 are "new", like a few years new. Oddly enough, Metroid prime seem to follow a similar trend ot Command and conquer. First game is introduction, second game we see some weird changes, third game, we are given a massive reveal. Oh and at some point two different variants are introduced. Well, atleast metroid prime will get a fourth game unlike CnC.