0:30 That's just a _'rule of thumb'_ in Monster Hunter and has been so, ever since the earliest titles. NEVER fear the monster you are hunting, running away with your back turned. Always know where they are and what they are doing.
that is actually a good advice, right now I'm still in fear of Valstrax so bad that I can't face it yet, but I'm looking up its attack patterns and all kinds of tips, hoping that one day I could beat it
*Sees 3 Zinogres fighting Apex Mizutsune, then hears "Who Let the Dogs Out?!"* AHH, YOU DID NOT, YOU MOTHER-.....I'M MAD, I'M MAAAAAD!!!!! *Smiles despite saying I'm Mad*
Good evening, I'm Japanese I'm writing this comment on Google Translate He who died at 8:10 may be lucky on the contrary In the attack of the dragon cannon, the hunter will not die unless it hits the shell itself. It may be rather lucky to hit by chance without aiming
These videos never cease to put a smile on my face. Been watching since the first Gone Wrong video on World, and it lessens the sting when one of these things happens to you, lol.
The fun thing about that first Narwa clip is that it's probably not even really a bug. It seems like the tailtip the player was attached to got whipped briefly out of bounds, triggering a "return to origin point" failsafe for the player.
3:50 this actually reminded me that i have a video i recorded to review because in mhw i was fighting a downed monster and out of nowhere fainted... no other monster did this, i don't think it even got up yet either and i don't recall seeing any small monsters or gajalaka around either...
That thing when you were glitched into the wall while Fighting Rathian happened to me when me and my team was fighting Magnamalo. The only way i was able to get unstuck was if a monster attacked me so my team had to go and lure a monster over.
0:39 ya this is why my personal rule number one is never look away from a monster unless your ABSOLUTELY confident in looking away at a certain time Even still its risky
the last one happen in all games, when a hunter has disconected. or sufer a several lag, at grade of him/her conection its in danger. happy to see that bug still exist
@@leecupp2573, I was under the impression that it would just knock the hunter down and not do any damage but I guess Capcom wanted to be realistic with that one XD
I like how I been watching all these Monster hunter gone wrong and I get several monster hunter ads 😂 I love RU-vid now, it understands the game I am in love with.
I should start recording when i get the fun glitches. got glitched into a wall today, couldnt take damage, but could dish it out. Literally sat glitched into the wall, slaying large wyverns, and most of the time, they died close enough i could carve without leaving the wall. Huge boon for me, as i only unlocked 4* quests this morning
I guess if you need to optimize your game for looking good and running on a weaker console these things happen. But as long as the glitches are more funny than game breaking and don’t happen too often for any single person I don’t particularly mind.
@@user-ne6uf8hk1m I disconnected from the session and Cyberdargon noticed I was spinning around on the map so went back to check and this was the result xD
I got into this series because of world, and while some of the bugs in that game are rough, in Rise it seems like they are more common and more game breaking.