-How do you make a good water that's also SMG? -Easy don't make them Elysion - ShiftUp probably. Seriously they made a ton of water Elysion units and all of them are mid to low tier at best...
I would love it if you could make an overload guide. I feel like I have wasted a lot of resources not understanding how to optimally get the stats I want. It's confusing what rows I should be trying to get what stat or when if ever to lock. Explaining all the mechanics to it would be nice.
1st row is guaranteed, 2nd and 3rd are rare. You can lock the rarer rows and reroll but it costs more rocks. You can check out his unit/skill guide to see which stats are good for each unit but typically its 4 ATK and 4 ELE lines for dps units.
Also if you're just trying to stack CP, getting 3 OL lines of any stat will boost your CP a lot in general which is useful for PVP fights and CP deficit fights in campaign.
Great guide as always! Thanks for doing so much research on it :) If you do a guide on the current solo raid for boss strat and teams that would be dope
He already does. He has a Google sheet with team set-ups for the particular Solo Raid that he updates on the 3rd day of Solo Raid when challenge mode opens up.
Did the same with my standard Shotgun team 'B.Alice/Tove/Leona/B.Soda/M.Privaty' for that raid I've replaced Privaty with Drake and she did surprisingly well. Luckily my Drake is decently invested from the earlier days when she was more commonly used for various content so it was an easy swap.
@@Snootz86 Same here, so far I've only got Lapchan's treasure and that took me ages but if there is nothing else then Viper it is.. 'F2P and I don't reroll the dispatch rewards'
@@daelionmr4782 ranked 1. Viper 2. Exia 3. Laplace 4. Frima 5. Diesel Viper is quite flexible, Exia is for S.Anis team. Laplace got a hard time finding a team cuz we dont need any more iron dps. Cope for RL team one day. Frima isnt great cuz there isnt a dps that mostly does true dmg, diesel is just whatever not great but hard to fit in anywhere
@@ShadowAngelS2K Well to be honest I don't exactly 'need' any of them since I run different Solo Raid setups so I can't fit Exia w/o sacrifices. Laplace I only use for Missilis tower, Viper would be just for collection/lobby purpose.😅
Now I'm just waiting for a shotgun Nikke that does the same thing. Viper and Noir are the only shotgun Nikkes that have hit rate buffs, but Noir's hit rate buff sucks, and Viper's treasure buffs are all selfish, and she really lacks damage buffs, plus she has too many downsides as well, like re-entering Burst 2. The ideal would be a shotgun character that buffs hit rate massively for the whole team such that every pellet can hit the rapture core and benefit from Naga's core damage buff. This could possibly make the shotgun team actually top tier.
Quency attack multiplier is 5% x 2 right? because she has two weapons. Also shouldn't the doll at max lvl SR be really powerful? it's 9% more multiplier so she could easily surpass ludmilla and modernia, and i dont know if it works like that but if her multiplier is indeed 5% x 2 weapons then that 9% could be the same right?
CEASE. Anniversery is next month and it will likely be a broken Pilgrim unit. Good practice is to NOT use for non-limited, normal manufacturer units. She is good, but you should try to pull for her instead. If you don't get her with normal pulls, you can always get her later by way of wish list. You will hate yourself if you don't pull the Anni unit because you wasted gold tickets on a standard unit.
Normal Scarlet doessn't get a mention anymore? I guess the self hp loss is pretty annoying to have in a team. Keep hearing she's more PVP than PVE. She's done OK for me as an electric DPS.. but Sanis seems easier to use without the self damage.
Yeah I'm also being stubborn and still use Drunk Scarlet in my Electric Solo Raid team with S.Anis and Ein where Scarlet doesn't burst. 'S.Mary for sustain and S.Helm for CDR' I mean she still works somewhat alright but shes defo showing her age at least in performance.🤫 I guess as long as I can stay in the top 3% as a F2P its fine with me + it took me damn 1 year and 2+ months of active playing to get 1 copy of Drunk Scarlet so I don't feel like kicking her out.
Drunk Scarlet's been steadily power-crept by newer units in the electric team. For competitive solo raid, you'll find a lot of the top rankers have replaced her with Ein.
Good, I was thinking about her OLs and I'm halfway there already, got really lucky with 2 pieces getting ATK and EleDMG and Ammo. Would you say MLBing her would do a great difference during the raid? I have her at 1/3 already xd
Did you test effective OL lines with Modernia and Ludmilla when Quency gets Hit Rate lines? If we're arguing based on her being equal to Mod/Lud with high Hit Rate, then Mod/Lud needs to have a Crit line that's outside the regular formula of Att/Ele/Ammo for these type of dps.
Quency is fancy in a sense that we can even also argue that Crit is good also (she has some crit rate on her kit and getting crit bursts is a good dps increase). So depending on Boss, it's hard to say one build is the best and would beat X or Y (e.g. different boss situations: No Core, Core boss, Core Boss that requires 10% Hit Rate for maximizing Core shots, 20%, 30%, etc) the exact tradeoff for Quency compared to the other DPS's. There's estimates we can put but at the end of the day it'll even out in different situations/bosses. Mod is good with 4x Ele, 4x ATK, 2-4x MA, 0-1x hit rate, 0-2x crit rate. Note that Modernia does lose some ammo from her skill, and having that extra ammo line is still beneficial depending on team comps (which she gets herself into situation often in solo raid) Ludmilla 4x Ele, 4x ATK, 2-3x MA, 0-2x flex crit rate/damage but with Ludmilla being core oriented DPS, the crit gets diluted with core shots. Overall there's not significant difference especially if we're talking about core shots which is where these units specialize on (core shots dilute with crit%/full burst bonus%/ core dmg bonus%/range bonus%). And with No Core shots, the crit builds would even out, but you can argue the same for Quency (Her self Crit Buff & Burst/Distributed Damage will be a bigger portion of her damage, and tryhards could even crit-fish these bursts in top tier solo raid plays). So Quency's damage evens out due to how bloated her kit is that works at many different situations. Another thing worthy to note is device/FPS oriented. It gets to the point of even having a situation of Quency and Lud being roughly even at 60 FPS but then at 30 FPS, Quency only loses 10~20% damage while Ludmilla loses 30~50% damage.
Save for sure if you're F2P. Reserve all blue tickets, friend tickets, and elysion crystals you can. 3 times I've gotten lucky and pulled units the very day they hit regular recruit mainly using wishlist
For me she's a skip despite being super hot. Too inefficient to build with the varying OL requirements and she's not 'insane' enough to justify it. Anni is just around the corner.