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Modular Power Line Generator For Unreal Engine 5.1 

Rendertale
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Introducing the Procedural Power line Generator for Unreal Engine 5, a flexible and user-friendly tool that automates the generation of realistic power lines for games and cinematic. This Blueprint allows for quick and easy customization of cable properties, materials, and power pole meshes, as well as the addition of modules such as lamps, signs, and transformers. The system also includes a modular array feature, enabling users to experiment with different combinations and create a unique look for their power lines. The generator offers the ability to adjust the light on the lamps, including color, intensity, spot light cone angle, and attenuation, allowing for realistic night scenes. With its time-saving and versatile interface, the power line generator is a must-have tool for taking your environment to the next level.
Available on Unreal Engine Marketplace!
Ghost Town VOL.5 - Powerline Generator
www.unrealengine.com/marketpl...
Also, check out our shop for more content!
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29 апр 2023

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Комментарии : 4   
@adil0028
@adil0028 Год назад
Ty! Keep making more PCG tutorials
@Rendertale
@Rendertale 11 месяцев назад
Hello, yes we are working on more content.
@gallerykim3962
@gallerykim3962 8 месяцев назад
I am a purchaser of the Road Generator. It seems that the power cable is affecting performance. Is there a way to convert it into a static mesh after placement?
@Rendertale
@Rendertale 8 месяцев назад
Hello, thank you for reaching out to us with your question. We are working on update where this feature will be included. However, you can edit the construction script and try to cast cable component into static mesh. www.reddit.com/r/unrealengine/comments/fxty7z/turn_cable_actor_to_static_mesh/
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