It's absolutely amazing how well that Kemba deck worked. It's hard to make mono-white run that smoothly, so serious props to Baal. also Uril's still the best, I don't care how outdated he is ;)
I have this idea of building a super mean control/stax deck in azorius colors, but with Ajutai at the helm. So people dont need to concede of boredom and I can kill them with good old commander damage. I dont know if it is a good idea though. I want to build an azorius commander, but I dislike combo wins
I mean, it felt a bit like that in game 2. I do think you might not want as many janky enchants/equipments as I ran, though. People might also start hardfocusing you once they get used to your deck :P
I considered her but felt a bit cheap for this specific theme; everyone would most likely be playing auras as a theme and she'd hit extra hard and extra fast :/
@@pedrosequeira9829 yeah! Especially if you can play Mirrormad Phantasm as early as possible! You have the potential to mill most of your deck! It's so broken! Also playing other mill cards like Traumatize is fantastic if you target yourself
Well there are plenty of choices for good volton decks, we kinda went with what we had played and built before (as you can see in the description Baal and David picked up decks they used to play a long time ago, and in the theme of the pod we asked Klaus to bring something similar)
it's not as good as the other cards in this cycle but in some niche cases it can be OK. This was a slightly lower power-level pod and it can be good in casual decks where metas are full of wraths. In decks with low CMC commanders that rely on creatures in the board it can be an OK card. But it's not terrible as the green cousin xD