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More circles on a sphere of cubes 

Henry Segerman
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This is a followup video to • Where do these circles... .
The original Shadertoy demo: www.shadertoy.com/view/7ds3zB
The closest parallel planes:
Suppose that v is an integer vector with no common factors between its coordinates. We want to find the integer vector u so that the component of u in the direction of v is as small as possible but still strictly positive. This component can be written using the dot product as u·v/|v|. Since v has no common factors between its coordinates, we can find an integer vector u so that u·v = 1. Thus the distance between the plane perpendicular to v and based at the origin and the parallel plane based at the end of u is 1/|v|. There is no closer plane, since u.v must be an integer.
Correction: the ripple frequency is proportional to the length of v, not inversely proportional. (Longer vectors have higher frequency ripples.)

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13 янв 2022

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Комментарии : 376   
@Woodledude
@Woodledude 2 года назад
I just realized - Each different ripple center is a different, unique and distinct flat plane tiling of cubes. Every circle you see could be a flat plane of cubes of a regular pattern. Blows my mind.
@alvarol.martinez5230
@alvarol.martinez5230 2 года назад
Unique? surely antipodal ripple centers give rise to equal tilings... It seems to me that it is unique up to all sign changes (±a, ±b, ±c) generically, but I can't prove this. I suspect each ripple center will have its own 'symmetry group' , containing this copy of (C_2)³ but sometimes being larger possibly?
@WoodenBench
@WoodenBench 2 года назад
@@alvarol.martinez5230 They’re not completely different, they follow the same patterns but the would also be (to the human eye) rotated or flipped or differently colored.
@devnull7970
@devnull7970 2 года назад
You just blew my mind too
@diabl2master
@diabl2master 2 года назад
@@alvarol.martinez5230 not just plusminus, but also reflecting in planes like x=y will give rise to analogous tiling
@thorn9382
@thorn9382 2 года назад
I have no clue what you're saying
@Patrick-pu5di
@Patrick-pu5di 2 года назад
I love how the longer this iterates the more it looks like smooth shading, despite the scene having no directional lighting or fancy vertex shading. Just 3 colors on the face of a cube. I guess that's sorta like a pixel? It's...weird, but makes sense if you think about what light does to an object depending on the angle of incidence.
@Rudxain
@Rudxain 2 года назад
Those cubes are voxels (3D pixels). However, different definitions of voxel may disagree, a voxel could be defined as having ALL faces of the same solid color (a "true" voxel), or it could be allowed to have faces of different colors (just a 3D solid-color cube, no longer a "true" voxel). In this case it's more correct to say these are cubes, not voxels
@jasonbourne485
@jasonbourne485 2 года назад
If you open the shadertoy demo and pause at the first iteration you can see there are shadows on the cubes
@ipkcle1500
@ipkcle1500 2 года назад
@@Rudxain In 3d graphics the word voxel can be as broad as to refer to any volumetric data, it doesn't even need to be cubes. Your definition is a real one, but it's not universal, nor worth correcting over.
@coppertones7093
@coppertones7093 2 года назад
@@jasonbourne485 at some of the zoom ins it’s possible to tell there’s a little bit of ambient occlusion
@Rudxain
@Rudxain 2 года назад
@@ipkcle1500 oh ok, I thought voxels were formally defined
@chasemarangu
@chasemarangu 2 года назад
0:31 oh wow, that explains it! Has everything to do with the tangent plane (at that point)'s normal vector almost perfectly equalling a vector of three integers! This explains so much. It also explains what a generalization of the behavior of voxelization of other shapes under under transformations! EDIT: under OTHER transformations
@maxthexpfarmer3957
@maxthexpfarmer3957 2 года назад
He explained it in a previous video.
@DanielSMatthews
@DanielSMatthews 2 года назад
I'm no math whiz but I am pretty sure that you can make a general statement about n-dimensional surfaces intersecting with n-dimensional arrays and the Moiré patterns that they form. It would also be interesting to see the fourier transform of such a pattern.
@ssamreptile7873
@ssamreptile7873 2 года назад
I'm a math whiz , what this guy said .
@sir.niklas2090
@sir.niklas2090 2 года назад
@@ssamreptile7873 Nah, he is no math whiz! He just attended his farm land elementary school! Didn't you learn that?
@veggiet2009
@veggiet2009 2 года назад
I'd love to see the apparent spheres on the surface of a hypersphere made out of hypercubes
@DanielSMatthews
@DanielSMatthews 2 года назад
@Wasnovak I'm no arts graduate but I have read 1984 and know that is not true.
@ary2766
@ary2766 2 года назад
hmm yes the moiré patterns why yes of course
@musikali1
@musikali1 2 года назад
I love these videos so much! To summarize and add a bit: For any integer triplet v=(m,n,k) with gcd(m,n,k)=1, There is a circle emitter at r*v/||v||. The frequency is ||v|| ripples per increase of 1 of r. The visible squares have a periodic pattern with m,n,k visible squares of each color - you can see this nicely in this video. Vectors of the type v/||v|| are dense in S^2 in the same way the rationals are dense in the real line, however for any fixed finite radius r clearly only finitely many circle emitters can be visible. Let's try to assess when each becomes visible: The period of the pattern in each level is the lattice L={u\in Z^3 | =0} of integer vectors orthogonal to v. L has determinant ||v|| (=area of each repeating parallelogram). The area of the each annulus between ripples is ~2*pi*r/||v|| (by Phytagoras theorem, since the levels are distance 1/||v|| apart). That is also roughly the maximum area of the central circle before a new circle forms. We can expect the pattern to be visible when there are many periods in each annulus, that is when det(L)
@michaelrenper796
@michaelrenper796 2 года назад
Playing the algorithm to push this answer to the top.
@ShinyQuagsire
@ShinyQuagsire 2 года назад
feels to me like it's just a 3D instance of spatial aliasing. in the frequency domain with audio/radio you can see these kinds of aliases from undersampling, repeated over and over but at lower magnitudes. Though in this case I guess the "Nyquist" sample rate to avoid aliasing would be infinity, and the base signal only keeps getting bigger, so the aliases get bigger and bigger.
@mikitoburrito
@mikitoburrito Год назад
Great summary!
@TweekLudwig
@TweekLudwig 2 года назад
This looks like what the universe looks like when we have it in one big picture; pretty beautiful looking, but when you zoom in on the circles, it's all just singular planets/stars/solar systems themselves. Whole reason I find this animation is very satisfying and beautiful to look at
@windowsxpmemesandstufflol
@windowsxpmemesandstufflol 2 года назад
They are pretty much point objects (unless it’s in the solar system or an entire galaxy or cluster) Pretty sad that they are billions and trillions of km or miles away though would be cool to actually see planets and solar systems outside of our solar system (on a telescope)
@clifsportland
@clifsportland 2 года назад
You're high, Tweek, go home.
@TweekLudwig
@TweekLudwig 2 года назад
@@clifsportland High on coffee and its caffeine, maybe
@panchor
@panchor 2 года назад
What the fuck are you talking about Jesse?
@MrNuke101
@MrNuke101 2 года назад
Not wrong at all, i know that as the core of reality, just people making ripples out to other people and people making ripples to other people around them
@sheikchilli8670
@sheikchilli8670 2 года назад
its fun to watch this as someone who can blur their own vision. when i focus i can see the cubes appear, and when i defocus i can see the circles more clearly
@Vjklv-ty7mn
@Vjklv-ty7mn 2 года назад
whoa bro,i dod it too,and fuck me i can see the circles even when he zooms in as long as i unfocus my eyes,sweet find
@MaxxsHandle
@MaxxsHandle 2 года назад
I love it when the day after i discover a video, the creator makes a follow up video, answering the only question i had left.
@WillLocatelli
@WillLocatelli 2 года назад
this is great! it would be a good idea in videos like this to put an equation on the screen when you describe a relationship between features of the sphere, for more visual people like myself :)
@neatt3815
@neatt3815 2 года назад
If each square was 1mm, this sphere would be pretty damn huge lol
@henryseg
@henryseg 2 года назад
The sphere is around 500 cubes in diameter - so only half a meter across.
@neatt3815
@neatt3815 2 года назад
@@henryseg oh. ☹️
@ThisUsernameSystemF-ckingSucks
Lmao
@ReadToasts
@ReadToasts 2 года назад
i need a n-hour version of this going on and on for hours with soothing electronic music
@noslowerdna
@noslowerdna 2 года назад
My goodness this is so beautiful!
@lucbloom
@lucbloom Год назад
Just that extra detail I needed.
@linus1814
@linus1814 2 года назад
I could spend all day just looking at each unique pattern
@reqh1444
@reqh1444 2 года назад
I continue to question what sort of weird rabbitholes I've gotten myself into on youtube.
@josephshandley4852
@josephshandley4852 2 года назад
We need an hour long version of this growing
@ETERNlTUS
@ETERNlTUS 2 года назад
Thanks for uploading in 4K. It really did help to show more circles on the last image. (and YT compression will mess it up if it's uploaded in 1080p)
@pumpkinseedvalley9494
@pumpkinseedvalley9494 2 года назад
This reminds me a lot of crystallography. A crystal can be thought of as a stack of unit cells with faces at small integer numbers. Each of the circular rings is a possible crystal face. I think the number of each type of circles sharing the same vectors is the same as the number of permutations positive and negative of those vectors. For example an isometric crystal with the faces 321 is an hexoctahedron with 48 faces. There should also be 48 circle centers with permutations of 321. For the vectors 100 there would be six circles centers corresponding to the faces of the cube.
@morkovija
@morkovija 2 года назад
thanks for the insightul comment. I remember I still had a book on crystallography somewhere
@paulmoulard8441
@paulmoulard8441 2 года назад
Thank you for the update ! I guess i just like watching smart people doing smart things !
@Dominexis
@Dominexis 2 года назад
I was editing my own follow-up video when this was released, what are the odds of that? haha I love your work!
@seditt5146
@seditt5146 2 года назад
I found something similar to this when I was younger except in 2D which might help understand this better. When the radius of a Circle is greater than 1.0 the result is every 30 degrees one gets a line as attempting to create a Circle out of Squares leaves gaps the brain easily detects. You are creating a 3D version of my childhood experiment and we are seeing the equivalent of a graphical representation of a rounding error where the Bit is equal to the side of the cube.
@clown134
@clown134 2 года назад
right because it's bitcrushed into cubes instead of smooth lines
@Brightgalrs
@Brightgalrs 2 года назад
Oh my god, I didn't even realize the last video got 1.3million views, congratulations! The RU-vid algorithm has blessed you!
@alexholker1309
@alexholker1309 2 года назад
The frequency of the ripples is defined by the distance between two identical planes in the tangential direction divided by the number of parallel plane variants. For example, the (1,1,0) plane repeats every sqrt(2) units in the tangential direction, divided by two because the tangent plane can be centered either on a ridge or a valley. The (1,1,1) plane repeats every sqrt(3) units and has three variations (centred on a point, downwards triangle or upwards triangle) and so ripples every sqrt(3)/3 units.
@1994AustinSmith
@1994AustinSmith 2 года назад
Looks like raindrops in a puddle.
@ShadowedStickfigure
@ShadowedStickfigure 2 года назад
this makes Jupiter's storm patterns seem really intuitive
@DallinBackstrom
@DallinBackstrom 2 года назад
not really? Jupiter's storm patterns are still poorly understood-- juno's radar has been able to see around 250 km below the optical surface of the clouds, and even at the depths that it is able to sense, there is still important interactions happening in the fluid. gravitational data suggest that fluid interactions extend even further into the planet, well past the pressure/temperature boundary where ammonia condenses. This is pretty novel stuff and definitely an area of active research. Consider that the (much simpler) boundary interactions between earth's ocean and atmosphere are still an open question in physics: by contrast, this is a very ""simple"" and elegant bit of maths, IMO at least ;)
@ShadowedStickfigure
@ShadowedStickfigure 2 года назад
@@DallinBackstrom I'm 99% sure you're still inside the box. intuition isn't the same for all
@ShadowedStickfigure
@ShadowedStickfigure 2 года назад
@@brucejohnson5786 no one is attacking you malakas. Lack of understanding on your part does not constitute an emergency or require an explanation from my part. I'll rephrase the comment to fit your letterbox "this video makes Jupiter's storm patterns seem really intuitive to me. however your experience with this visualization may vary"
@brucejohnson5786
@brucejohnson5786 2 года назад
@@ShadowedStickfigure okay boss, I'm not a malakus
@ShadowedStickfigure
@ShadowedStickfigure 2 года назад
@@brucejohnson5786 fooled me
@pixelmace1423
@pixelmace1423 2 года назад
Focusing on those cubes for too long made my eyes water.
@JerusalemStrayCat
@JerusalemStrayCat 2 года назад
I noticed that the vector in the lower right corner described how much of the respectively colored sides were visible in the pattern at the center of the circle. The (1, 1, 1) pattern had the same amount of red, green, and blue surface exposed in it, while the (1, 3, 2) pattern had the times as much green surface and twice as much blue surface as red surface.
@timberwolf5631
@timberwolf5631 2 года назад
Hiya, Henry! New sub here. :) I find your videos to be infinitely interesting, even if I don't understand the details. Thanks for the videos! :)
@Promptopus
@Promptopus 2 года назад
beautiful!
@insanlutfi
@insanlutfi 2 года назад
I'm glad there's a sequel.
@MoltenSamurai
@MoltenSamurai 2 года назад
So relaxing
@dumontwang8832
@dumontwang8832 2 года назад
Nice animations! ^^
@masterpig5s
@masterpig5s 2 года назад
Okay, this has made me want to watch the original. I’ve been meaning to get to it. This just makes it more so.
@killhour
@killhour 2 года назад
Not many things give me a headache, but this manages it.
@mikeschwingenschlogl5169
@mikeschwingenschlogl5169 2 года назад
Thanks for this video
@HonestAuntyElle
@HonestAuntyElle Год назад
I'd seen these before in Minecraft and wondered. thanks for the video.
@trenek5943
@trenek5943 2 года назад
we want 10 hour version of this
@trenek5943
@trenek5943 2 года назад
this would be beautiful
@makak_zeleny
@makak_zeleny 2 года назад
You can just open it in shadertoy
@wmhilton-old
@wmhilton-old 2 года назад
This is (still) SO cool
@TiagoTiagoT
@TiagoTiagoT 2 года назад
That would make for a great screensaver
@jakobr_
@jakobr_ 2 года назад
These videos are so cool you could convince me that the surface area of a sphere is actually 6pi*r^2 and I’d listen
@LaminatedMoth
@LaminatedMoth 2 года назад
It can never be, because what were seeing is not a sphere! A sphere is a continuous collection of all points that exist the same distance away from the origin. Since this created shape is defined as a set of cubes of identical vector length that exist inclusively within a bounding sphere, All of the tangents and tangent planes for any set of three points on this object which fall on the bounding sphere (so the corners of the cube) can expressed as ratios of the dimension vectors, as rational numbers, so they're not continuous. It's missing a tangent of slope pi on the X,Y plane for example, when a sphere would have infinite!. This one has uncountably many holes. If another shape used the same points on that sphere as our cube thing, you could squeeze an infinite amount of surface area into those holes. For the surface area of a sphere to be 6, it would also have to also be every other number greater than 4pi!
@jakobr_
@jakobr_ 2 года назад
@@LaminatedMoth I never said I’d *believe* the 6pi*r^2 number, just that I’d *listen* lol (edit: I also said “convince”, whoops.) the same argument would also tell us that the length of a square’s diagonal is equal to twice its side length, which is also wrong
@hypemugen
@hypemugen 2 года назад
please upload a 10 hour video of the ripple sphere growing. It is so relaxing to look at.
@henryseg
@henryseg 2 года назад
Check out the shadertoy demo linked in the description.
@UNDIEGOBLE
@UNDIEGOBLE 2 года назад
Congrats on turning this sphere into a color wheel!
@VagabondTE
@VagabondTE 2 года назад
**Slaps Cube** "This baby can fit so many circles in it!"
@Fogmeister
@Fogmeister 2 года назад
How does the vector cords relate to the pattern seen? At 1,3,2 you could see "units" of 1 red, 3 green, and 2 blue. I wonder if there's some relation there.
@pocarski
@pocarski 2 года назад
Well that's what the coordinates mean, the vector is 1 unit long in X direction, 3 units in Y direction, and 2 units in Z direction. Each of those corresponds to a colored side of a cube, so you'll have 1 red, 3 green and 2 blue.
@kingxdedede7327
@kingxdedede7327 2 года назад
I noticed this as well. The last example (2,4,3) has a base pattern of 2 red, 4 green, 3 blue, and this base pattern is deviated from as one moves away from the intersection of the block-sphere with the tangent plane the vector is normal to.
@only20frickinletters
@only20frickinletters 2 года назад
@@pocarski I think you have the right idea, but aren't you seeing the cubes on a plane perpendicular to that vector?
@pocarski
@pocarski 2 года назад
@@only20frickinletters Yes, this is pretty much why this works. You see more of the color in question when the vector it's perpendicular to points more directly towards you.
@lunstee
@lunstee 2 года назад
Good observation! What you noticed is the correct relationship: the ratio between coordinates is also the ratio of each colour's area. First consider a direction vector of h,k,0 (that is, with h,k,l with z component of zero). This vector lies in the XY plane, and the intersection of the tangent plane to the sphere with the XY plane will be a line. This line in the XY plane is orthogonal (normal) to the normal vector. You can get this orthogonal line by simply rotating the h,k,0 vector 90 degrees. The slope of this orthogonal line - which is also a line along the tangent plane - will just be h/k; that is h units stepping in the y direction of 'rise' per k units in the x direction of 'run'. The y direction step is a unit face orthogonal to the x axis, and the x direction step is a unit face orthogonal to the y axis, so the ratio of h and k (the x and y coordinates of the normal vector) is just the ratio of the 'units' normal to the x axis and the 'units' normal to the y axis - the ratio of red to green, as it were. This relationship between x and y still holds even when the z-component (l of h,k,l) is nonzero. Nonzero z just means each layer of cubes is displaced relative to the next, within each individual layer, the above story still holds. Similarly, by symmetry, the same relationship exists between y and z components, and between x and z components, so the ratio of all three coordinates is the ratio of areas for their respective face colours.
@tielessin
@tielessin Год назад
You're pushing RU-vid compression to the brink of tears
@dragobro0456
@dragobro0456 2 года назад
You made a follow-up? This makes it a bit easier to understand. Thank you!
@raulgalets
@raulgalets 2 года назад
ive been searching for this
@mynameis_________5875
@mynameis_________5875 2 года назад
This looks really cool on double speed
@Vfulncchl
@Vfulncchl 2 года назад
If you’ve had a material chemistry course, this makes total sense. All this has already been described with lattice planes, etc.
@TheAlison1456
@TheAlison1456 Год назад
could I find what you refer to on youtube?
@zecuse
@zecuse 2 года назад
Looks like a fractal of circles.
@pafu015
@pafu015 2 года назад
It has to be circles, because that's the most efficient way to expand the volume evenly.
@isodoublet
@isodoublet 2 года назад
It's circles because all plane sections of spheres are circles.
@Salien1999
@Salien1999 2 года назад
Absent a reason for the sphere to have to expand efficiently, this isn't a complete explanation. Isodoublet's explanation is correct.
@pafu015
@pafu015 2 года назад
@@Salien1999 It’s the only reason required. Everything besides circles wouldn’t make a sphere anymore. isdoublet explained why it looks like circles and I explained why it has to be circles. That’s a difference.
@switchthechannel6317
@switchthechannel6317 2 года назад
All these squares make a circle.
@Anklejbiter
@Anklejbiter 2 года назад
@@pafu015 Everything besides circles wouldn't make a sphere anymore because all cross sections of a sphere are circles, and all cross sections of a sphere are circles because anything else would make aomething that isn't a sphere. you two have said the same thing, but approaching it from different angles.
@staticostrich4689
@staticostrich4689 Год назад
I think it's cool how exactly in between two different circle patterns is a third circle pattern. I wonder if you could see that in water.
@user-mm8pm7ol3r
@user-mm8pm7ol3r 2 года назад
This is how they taught maths in my first University and it is exactly why I remember none of it.
@henrintibu
@henrintibu 2 года назад
Hey, could you make a time lapse of the ball growing and growing? it's very nice and satisfying to watch
@n8loux
@n8loux 2 года назад
This look strikingly similar to the Belousov Zhabotinsky reaction. No idea how the two would be mathematically related but very interesting to ponder.
@randomprimary
@randomprimary 2 года назад
I showed this to my brother and he liked it so much he's dancing on the floor, look at him go!
@CF-bg3jd
@CF-bg3jd 2 года назад
In between each ripple are more subtle ripples and in between those are even more subtle ripples and so on and so forth.
@ericsimonetti5876
@ericsimonetti5876 2 года назад
I just watched this video about strange graphs and one of the graphs heavily reminded me of the patterns shown in this video. The graph was of tan(x^2 + y^2) = 1. You can see the pattern in this video at around 5:34, it's also the thumbnail: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-IbYZ027zBlM.html Could these patterns be related? I remember you talking about tangency with certain planes having something to do with the appearance of those circles and x^2 + y^2 = 1 is the equation for a sphere, but the relation may be a coincidence. I don't know enough about either phenomenon to say for sure. Hope you found this interesting! Edit: I just took a look at the graph in desmos myself, and it seems this pattern is just an artifact of the way desmos renders fine detail when zoomed out. It may still be related in how desmos graphs the concentric circles generated by this graph via discrete values, much like minecraft blocks, but it wouldn't be directly related to the graph itself. Although probably not related since this is a 2d image I'd say it's still an interesting pattern.
@rusca8
@rusca8 2 года назад
Thought the same! I guess generating the graph by discrete values is quite the same we're doing with the minecraft blocks. May have something in common even if it's not exactly the same phenomenon.
@freitchetsleimwor2406
@freitchetsleimwor2406 Год назад
By my understanding, when there's a complicated graph, desmos can only show parts of the graph it can resolve accurately using a given sample resolution. The cubic approximation of a sphere can only get so close to the actual sphere because it has a finite number of cubes, which is why the approximation gets closer as the distance between the cubes gets smaller. There may be cubes in the cubic approximation (at a given time in the video) for which the coordinates do actually line up with the sphere perfectly, but everything in between is slightly off. So the link here is that they are both discrete approximations of a continuous shape/graph (That's about as far as i can get with understanding it lol)
@vovagusse
@vovagusse 2 года назад
Aw man i love how EVERYTHING on this "cubicle" sphere is rippling
@CATel_
@CATel_ 2 года назад
When it's zoomed in, if you blur you eyes you can see all the colors
@amspracklen
@amspracklen 2 года назад
TFS Mr. Popo: All these cubes make a sphere. All these cubes make a sphere. All these cubes make a sphere...
@charliepea
@charliepea 2 года назад
This reminds me that all curves are made of really small stright lines. A bunch of straight cubes form a large, soon smooth sphere.
@eliasmg9144
@eliasmg9144 Год назад
I once saw some one on tiktok show this shape grow from the first cube all the way up to its spheroid form, and then they asked "is this a sphere or still square". It made me mad like you have no idea
@yak5223
@yak5223 2 года назад
is it so that as the size of the cubes continues to decrease, more and more of the sphere appears to be the center of some expanding circle? as i watched this and the previous video, it looked like eventually the point where the "waves" of two circles met would gradually become the center of a circle itself, but somewhat fainter/less clear than the patterns it spawned between, because the pattern was, hmm, "less simple"? could we pick *any* point of the surface of the sphere, or rather, an integer coordinate satisfying the coprime constraint arbitrarily close to any point, and have it eventually become the center of its own little region of circles?
@doug6394
@doug6394 2 года назад
Yes
@morkovija
@morkovija 2 года назад
I wish I truly understood the nature of this phenomenon
@crazydud2432
@crazydud2432 2 года назад
I clicked on a pretty ball and found myself in the math side of youtube, man I hardly understood a word
@dillonfinds5776
@dillonfinds5776 2 года назад
Great video, you're so smart.
@abellematheux7632
@abellematheux7632 2 года назад
Some very light circles are only visible by looking aside, because of the distribution of the rods.
@zachhoy
@zachhoy 2 года назад
interesting
@otakuribo
@otakuribo 2 года назад
What GPU are you using to render these? Specs? They're impressive!
@parva9603
@parva9603 2 года назад
All these squares make a circle!
@MelindaGreen
@MelindaGreen 2 года назад
Neat!
@IemonIime
@IemonIime Месяц назад
ball makes wavy circle pattern
@Govrin.
@Govrin. 2 года назад
This ball could be a nice wallpaper engine thing
@sobreaver
@sobreaver 2 года назад
Alright, thanks for screwing with my brain o0 :P
@OrphicMonkey
@OrphicMonkey 2 года назад
i could look at this fuckin thing for hours
@christopherking6129
@christopherking6129 2 года назад
I wonder if looking at the Fourier transform somehow could be interesting
@medexamtoolsdotcom
@medexamtoolsdotcom 2 года назад
All these squares make a circle. All these squares make a circle. All these squares make a circle.
@ObsidianMonarch
@ObsidianMonarch Год назад
Do you realize how many ads I had to click on and off of just to get this video to play?
@FireyDeath4
@FireyDeath4 2 года назад
Quite frankly they look like rain drops now, with the larger ones being in slow motion or something
@mrmexicano64
@mrmexicano64 2 года назад
Reminded me when I would put my face against the CRT TV to see the green, blue, red patterns XD
@ultrathicc4272
@ultrathicc4272 2 года назад
“HOW DID ALL THESE SQUARES MAKE A CIRCLE?!”
@Dexuz
@Dexuz 2 года назад
"All these squares make a circle."
@lamDaniel
@lamDaniel 2 года назад
Cool
@ol6ap.562
@ol6ap.562 2 года назад
Wow very interesting🤔
@Sunnyismyusername
@Sunnyismyusername 2 года назад
this is what my migraines look like
@physiker2001
@physiker2001 2 года назад
Oh man, RU-vid compression absolutely hates this video…
@missspectra
@missspectra 2 года назад
All these squares make a circle.... All these SQUARES make a CIRCLE......
@Lucidthinking
@Lucidthinking 2 года назад
This reminds my of the following graph: tan(x^2 + y^2) = 1 Try plotting it on Desmos. Do you find any connection?
@calmsouls4502
@calmsouls4502 2 года назад
Would it be possible to upload a video with this rendered as far out as reasonably possible? Hopefully at least 32x the volume this is?
@F19991
@F19991 2 года назад
So that's why Coruscant looks like that
@donaldasayers
@donaldasayers 2 года назад
I was shown a demo at school of a simple field ion microscope imaging the tip of a tungsten needle only a few tens of atoms wide. Circles like this were evident on the image on the fluorescent screen. Now to me the resultant image looked like a lot like an X-ray diffraction pattern, so I was arguing that the dots in neat circles on the image were not images of an individual atom (they are.) but diffraction artefacts. The poor physics teacher could not explain the circles and so was at a loss to counter my argument. These circles are also evident on the pile of boxed TNT used in operation 'Sailor Hat' a mimic of a small nuke. And also in the literal pile of graphite blocks used by Fermi to make the first nuclear reactor or 'pile'.
@donaldasayers
@donaldasayers 2 года назад
Helium field ion microscope showing the effect here: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-e7NrwaxR_Ao.html&ab_channel=McGillPhysics
@ultrachen9567
@ultrachen9567 2 года назад
I think of the first cube as a human zygote, then it starts splitting more and more, until it became a full developed baby (the circle we see in this video), and every cube will continue to split over and over (just like our cells)
@Me-xo5tw
@Me-xo5tw 2 года назад
I think you mean zygote lol I’m so cool I corrected someone in a RU-vid comment section
@ultrachen9567
@ultrachen9567 2 года назад
@@Me-xo5tw Oh yeah sry, English isn't my native language
@ethanhawksley9097
@ethanhawksley9097 2 года назад
Hello, I have a dice question. Would you be able to make a large skewed d6 for sale? Perhaps 2-3 inches. Just seems like it’s be a very funny die to roll at the table. Thank you.
@EsShinkai02
@EsShinkai02 Год назад
All these squares make a circle . . . All these squares make a circle . . . All these squares make a circle . . .
@drdca8263
@drdca8263 2 года назад
Thanks for this follow-up! Do you think there could be an interesting way to express this behavior by starting with a smooth sphere, and adding an infinite sum over the integer vectors of different ripples (with the frequencies you mentioned), such that this infinite sum converges to exactly the sequence of shapes made of cubes? If it did, for integer values of the time parameter, maybe one could also look at what one gets when one plugs in non-integer values for the time parameter. Or maybe the sum would diverge for non-integer values? I'm imagining that any finite partial sums in such a series would be smooth, and only in the limit would it get the sharp corners present with the cubes? But, again, I'm not sure if any such series exists. I'm just spitballing.
@samuels1123
@samuels1123 Год назад
someone gonna try encrypting images with the patterns on a sphere now
@LaminatedMoth
@LaminatedMoth 2 года назад
Interesting thing; even if you could have an near infinite resolution of cubes, you could never have an emerging ripple at every surface of the bounding sphere. This is because each of the tangent planes where this behavior emerges has a normal that can be uniquely expressed as a ratio (or two ratios rather) of each axis. So you could never have a tangent plane with a slope of square root over two, e, pi, and all your favorite irrational real numbers. It can never be continuous until you stop using cubes of a fixed length. Where such a construct would intersect the bounding sphere would not be continuous. Similarly, as the volume approaches 4pi/3 cubic units, the surface area would always be 6 square units, not the expected 4pi.
@AnkhAnanku
@AnkhAnanku 2 года назад
They center on angles where the component vectors have integer ratios? I never would have thought it’d be that simple. I mean it intuitively make sense but I sure as hell didn’t intuit that!
@SilentEvil97
@SilentEvil97 2 года назад
Can we get a time-lapse of the sphere starting as just a cube but going on and on and on until is pretty much impossible to see the cubes?
@rianantony
@rianantony 2 года назад
You should run this for very long and record it, make it loop somehow and it'd make an amazing little idle animation. Computer wallpaper perhaps?
@azazel2551
@azazel2551 2 года назад
ive had mine up for around 250K seconds, the Moiré patterns havent taken over the circles yet. in fact, the circles took over the moiré patterns as far as i can see.
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