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Movement in Tekken 8 is... weird. 

PhiDX
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---
Intro/Outro by SKONK - / @bigskonk
Intro/Outro track by KEIFERGR33N - / @keifergr33n
Edited by: / @averyxfgc
----
0:00 - Intro
1:02 - Jin
5:01 - Nina
7:01 - Jack
8:45 - Lili
9:40 - Hwoarang
11:04 - Asuka
12:15 - Leroy
14:57 - Feng
16:37 - Law
18:55 - Claudio
22:03 - Lars
23:50 - Bryan
25:55 - King
27:47 - Xiaoyu
29:35 - Azucena
30:49 - Kazuya
33:07 - Raven
34:58 - Paul
36:28 - Jun
37:05 - Finalizing the list
---
I'm PhiDX, I play Tekken professionally for @ParagonFGC and ArcadeShock.
10% off at ArcadeShock.com: PHIDXGAMES123
I peaked Diamond 1 in League of Legends and focus on improvement philosophies for the casual player looking to get better!

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30 июн 2024

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Комментарии : 211   
@TheProswagonist
@TheProswagonist 8 месяцев назад
The devs said King players were just using jaguar step anyway instead of backdashing, so we stopped pretending 🤣
@tyber124
@tyber124 8 месяцев назад
.....please tell me you are joking. If not, just in case: DOES THIS MORONS WATCHED ANY TOURNAMENT OR EVEN HIGH LEVEL PLAYER STREAM. WITH THIS BIG BREAK WINDOW YOU FRIKIN HAVE TO BACK DASH ALOT TO EITHER CREATE WIFF PUNISH SITUATION OR MAKE YOUR THROW TIMINIG AS UNPREADICTIBLE AS POSSIBLE!
@Concealed.Revealed
@Concealed.Revealed 8 месяцев назад
Well as a King main myself, in my experience, it's about space creation while being able to block...You can't do that with jaguar step alone. Getting away from someone with jaguar step usually ends up with you getting hit with a mini float combo at range zero; if they decide to go for a good mid poke with forward momentum. So KBD and BD in general were way better options for King. But now, with King's BD super nerf, you can't create any space fast, and I hate it. So I started backdashing once ~then immediately~ backwards jaguar stepping.
@tyber124
@tyber124 8 месяцев назад
@@Concealed.Revealed Exacly. It's more like gimmic, hard read or unpredictable risky bet. Nowear near to be alternative to KBD and BD.
@alphaamigo9688
@alphaamigo9688 8 месяцев назад
To be fair, I've run into this Tekken King ranked King in T7 a handful of times, and that guy exclusively used jaguar step to create space. I don't think I saw them kbd even once.
@technothug8974
@technothug8974 8 месяцев назад
The devs need to stop pretending that they know better than the actual high tier players of the game.
@smickeyYT
@smickeyYT 8 месяцев назад
King's back dash being so bad it moves him forwards is honestly hilarious
@Honr
@Honr 8 месяцев назад
Me watching this video knowing damn well I wont be doing any KBDs and will probably just get stunted on nonstop
@ObliviousAdobo
@ObliviousAdobo 8 месяцев назад
To add on about the King backdash. This is actually an improvement from CNT if you ask me. CNT I couldn't even do a singular backdash for an okay distance, it was literally like a little baby step. So at least this current iteration we can cover an okay distance if we don't try to cancel the dashes.
@bwowzah
@bwowzah 8 месяцев назад
Its interesting to me that King is rated the worst, but of all the gameplay I've seen so far for T8, Lil Majin makes him seem like the most mobile force of nature in the game.
@aR0ttenBANANA
@aR0ttenBANANA 5 месяцев назад
TBH that's cus he's THE King
@yagami999913
@yagami999913 8 месяцев назад
Ever since i knew about you from THAT tournament performance you had, you've been my favourite Tekken content creator. Perfect blend of nerdiness, humor and passion for the game.
@ChaosTool93
@ChaosTool93 8 месяцев назад
What is interesting about hwoarang to me is that his normal back dashes in the right foot forward stance seem much better that his left foot forward
@SufferDYT
@SufferDYT 6 месяцев назад
I think this was true in t7 as well, no? It makes sense considering you lose stance if you want to use any more movement abilities.
@sayedomairsiam6344
@sayedomairsiam6344 8 месяцев назад
Phi's content and tutorials are on another lvl. 👍
@marcoliviertoure1676
@marcoliviertoure1676 8 месяцев назад
Very instructive video! Thanks Mr PhiDX!
@itsmemiyano
@itsmemiyano 8 месяцев назад
Lili is def crazy. With one of the best sidestep and backdash, as a lili main its a pretty nice one. But she's also notorius for b***sh*t attacks and hitboxes makes her a pretty annoying to matched up in T8😂. Even with the nerfs she still stomps hard with her shenanigans
@GIR177
@GIR177 5 месяцев назад
Lili's gameplan is predictable as hell, you're gonna need that movement when you can't open people up for shit
@MegaKhalid121
@MegaKhalid121 8 месяцев назад
Lovin the content grind PhiDx 🔥
@jackysakura3098
@jackysakura3098 8 месяцев назад
It's nice to see lili given more movement/spaceing in her KBD, it really fleshes out the idea of what lili is actually suppose to be like; opening space quickly to whiff the opponent. TK7 lili backdash was decent but risky at the same time because on how fast you do it which makes her more vulnerable to moves like df2. When it came to other characters I never had that issue of getting punish while constantly KBD.
@ourdailymeat
@ourdailymeat 8 месяцев назад
Regular content from PhiDX! LEZZZZGOOOO
@LordRaptor
@LordRaptor 8 месяцев назад
Maneuvering around and keeping distance with Paul was pretty fun, I agree that he's got good movement.
@HiImAiden
@HiImAiden 6 месяцев назад
Super great concept for a video
@burni988
@burni988 8 месяцев назад
2:53 I think this is why the new back dash change felt pretty bad to me. I was probably cancelling the KBD too early so it felt like there wasn't as much point in doing it. But ig I just need to learn how to do it better.
@AftermathRV
@AftermathRV 4 месяца назад
21:40 Lili can Backturn KBD for even omre speed btw, shes in a tier of her own when it comes to gainign distance.
@LegendaryPlank
@LegendaryPlank 8 месяцев назад
It seems like the gap in distance gained between the largest and smallest backdash is closer than in T7, which is great IMO. But the weird acceleration inconsistency seems needless to me.
@happy......
@happy...... 8 месяцев назад
King: I think they make it this way to act as a grab buffer.
@Revonlieke
@Revonlieke 6 месяцев назад
Imagining combos with a fast KBD in the mix for King.
@bennymountain1
@bennymountain1 8 месяцев назад
"Supplement the rollback netcode" LMAO, T8 barely even has a rollback 😂
@marcanthonytiquia7115
@marcanthonytiquia7115 8 месяцев назад
Have you ever thought that T8 Jin's new broken low input shouldn't be d+2 but d1+2? So that jin still get a down jab if you mis input an electric
@shuraimgames
@shuraimgames 6 месяцев назад
this video is gold thanks
@joeytilbury3400
@joeytilbury3400 8 месяцев назад
I wonder if king can block still while moving forward in his fast back dash. Sounds like that could be useful
@pablotheimmortal6440
@pablotheimmortal6440 8 месяцев назад
Nice video! Bruh do heat smash tier list ;) we need to create a huge outrage especially against the low heat smashes. They HAVE TO be launch punishable or what are we even playing...
@tylermartin7245
@tylermartin7245 8 месяцев назад
Only voice left in the FGC that calls out dumbing down shit for no fucking reason.
@depictiongames9758
@depictiongames9758 4 месяца назад
Maybe so new players can freaking play the game without reading a textbook on how to move. Complexity for complexity sake is not intuitive
@Quique19_96
@Quique19_96 8 месяцев назад
*Cries in Jaguar*
@Blind_Death
@Blind_Death 8 месяцев назад
So it could be said there's a skill in canceling just after or at the height of a characters acceleration? Or it adds another layer to the skill required to KBD effectively at the very least?
@PhiDX
@PhiDX 8 месяцев назад
It always gets better if you do it slower, so not really. Some characters have the luxury of canceling "too soon" and still getting distance
@Blind_Death
@Blind_Death 8 месяцев назад
I expect some characters to have better distance, but I'm talking optimally where you get the most distance/time like a FPI. It's also been a long day and my brains partially fried so feel free to ignore me.
@Blind_Death
@Blind_Death 8 месяцев назад
Also as a King player I died at "why are you backdashing" XD
@azuresaiyan9005
@azuresaiyan9005 8 месяцев назад
I think movement was overall improved for both versions. I played the CBT on PS5 and it felt like Tekken 7 with some characters.
@Grrr12000
@Grrr12000 7 месяцев назад
Does that mean you can approach with King with guard up?
@snakeeyes7538
@snakeeyes7538 5 месяцев назад
which stick are you using in the video?
@dyvyby
@dyvyby 8 месяцев назад
🍘 People said that Lard have weird side-stepping, his movement is a-okay but not the side-stepping
@akiamendoza8859
@akiamendoza8859 8 месяцев назад
King should have his own tier caled "moves forward" just for the memed
@Supersmallpig
@Supersmallpig 8 месяцев назад
Great sharing thank you for such a great content ☺️
@Landonio
@Landonio 5 месяцев назад
Phi who would you say has the best and worst backdashes now that the final game has been released? I’d love to see a revised list 👀
@semantechx
@semantechx 5 месяцев назад
Just wondering in case I missed it, is it not worth it to KBD with Steve?
@HowlGough
@HowlGough 8 месяцев назад
How does the fake/untrue KBD work on characters that could get away with it? ( i.e the full quarter circle back input)
@ali09gaming58
@ali09gaming58 8 месяцев назад
Need movement buffs more than tekken 7, more styles will make this game more interesting, some like defensive playstyle, some aggressive, not just lock everyone in aggression
@sobervision1049
@sobervision1049 8 месяцев назад
Seriously tho, it sucks that certain characters who were made specifically for defense play with whiff punishing and counter hits are much weaker than already aggressive characters like Jin
@rensmasteredarchives6796
@rensmasteredarchives6796 6 месяцев назад
@@sobervision1049 Jin is a generalist-THE most complete generalist. He was always good at defense and turtling too, especially in T7 since his right leg moves were almost ridicolously overtuned as neutral control and keepout tools for most patches and, even when nerfed, were still amazing. The most whiff punishment-centric characters were Heihachi (who's gone), Kazuya (who has received some tools to compensate), Bryan (who's a keepout god but also has great pressure tools), Hwoarang (same as Bryan) and Armor King (who was a generalist like Jin but had inferior tools in exchange for better combos and throws, and who's probably in DLC jail). All other defensive forms of gameplay were chiefly gimmick based with stuff like Asuka parries, Maven disappearing in thin air or Yoshi's flash. That shit is still in the game, turn stealers are still very much a thing. Personally I would've preferred making good movement easier. I think a game where you don't need to KBD but you're just spamming normal backdashes and sidesteps and still getting big wide movement is inherently more interesting than shitting out plus frames with heat and then doing some mix, throwing enough shit at the wall that some of it will stick. It's boring and it's more akin to what 2d fighters do. I was really hoping T8 would have simplified movement mechanics and bigger movement for a lot of reasons, including helping casuals get into it, but it seems like they just want you to spam your big plus frame particle effect move with no flaws and then do a 50\50, which is pretty fucking lame.
@DzumA99
@DzumA99 8 месяцев назад
what stick are you using? what are these buttons they look unfamiliar with the glas look
@PhiDX
@PhiDX 8 месяцев назад
Buttons are qanba gravity KS!
@bobcabatbat658
@bobcabatbat658 8 месяцев назад
Feng's head looks so big lmao
@venomblade891
@venomblade891 8 месяцев назад
This is my kinda shit! Keep em comin, Phi!
@wantu7816
@wantu7816 8 месяцев назад
I'm thinking they really want movement speed to be different among characters to give them more identity. I like this much better. Just give kazuya better movement tho.
@NYG5
@NYG5 8 месяцев назад
Kazuya always should have had the best movement of all the Mishimas and Jin. Heihachi was brute force, Jin had better speed than Heihachi but needed flurries instead of one two power attacks like Heihachi. Kazuya never had Heihachi's strength or Jin's speed and pokes, he's never been able to outstrength either of them. That's why his pokes are worse than either and his power moves aren't as strong as Heihachi, but he is the original Devil so he should have more inhuman movement, and it also should be part of his human game. His body was broken multiple times as a child and an adult, he should rely more on not getting hit and landing calculated shots.
@hurricane7727
@hurricane7727 8 месяцев назад
​​@@NYG5Tekken Tag And Tekken 2 Kazuya Could Hit Very Hard Compared to Modern Kazuya.
@cylondorado4582
@cylondorado4582 6 месяцев назад
I'm debating getting into Tekken on this one, and I gotta say, I don't really see the appeal of having a special backdash that's harder to do. Although, as an outsider, I'm not sure how hard it actually is. Some people act like a quarter circle in Street Fighter is hard. But if it's something I wouldn't be able to do after trying for a reasonable amount of time, I'd rather they just made regular backdashes good.
@PhiDX
@PhiDX 6 месяцев назад
I don't think it's hard to do. It's just a proper skill and requires training. It also shapes so much of Tekken's interactions; players moving on a certain "rhythm" are sometimes easier to fight. Pakistan and Korea almost have completely separate rhythms, and that's heavily built on KBD!
@cylondorado4582
@cylondorado4582 6 месяцев назад
@@PhiDX Ok, that does sound pretty cool.
@bdestlostworn3603
@bdestlostworn3603 5 месяцев назад
hope they make movement better in general
@StellarSTLR1
@StellarSTLR1 7 месяцев назад
Not needing to go as fast as before is a good thing.
@PhiDX
@PhiDX 7 месяцев назад
Not needing to us one thing, being UNABLE to feels worse imo
@jkdman2007
@jkdman2007 8 месяцев назад
I know it's only a vedio game, but It doesn't make sense to me that law is supposed to be a fast and agile based character, but he moves slower and shorter than other bigger characters. Bigger characters like jack moves faster. 😂
@hurricane7727
@hurricane7727 8 месяцев назад
This law is a Bit Heavier due to possibly being Roided . The old law of Tekken 4- 7 who is leaner would be more Agile. This law is like Super Vegeta a Bit
@da_001
@da_001 8 месяцев назад
I wish tekken had 8 way run....i hope we get a soulcalibur 8....
@bananasean5145
@bananasean5145 6 месяцев назад
Do you do alot of comparison and tip videos like this? I'm trying to get good and I'd happily sub if you got alot of stuff like that in the pipe line.
@agni2051
@agni2051 8 месяцев назад
What lever is that? Custom?
@PhiDX
@PhiDX 8 месяцев назад
Knee NEO Premium
@Blockhead140
@Blockhead140 7 месяцев назад
I hope all the changes work out. Tekken is the last game I play anymore.
@strikemist
@strikemist 8 месяцев назад
Pog
@RuTo94
@RuTo94 8 месяцев назад
Not even joking when I say this but only played against Jack twice during the CBT 😂 idk if I was unlucky or people around my area don't even play Jack.
@parry3439
@parry3439 6 месяцев назад
they're not ready for the jack-offs
@alikhavari4250
@alikhavari4250 8 месяцев назад
Im gonna have to relearn how to move... or just spam armor
@NYG5
@NYG5 8 месяцев назад
If they insist on surprise sexing Kazuya with nonstop buffs and useless moves, they could at least give him the best backdash and sidestep out of all of the male characters. They don't want to give him pokes, throws, panic moves, and he's supposed to be a defensive character? Then give him the movement.
@notyourbaby4978
@notyourbaby4978 8 месяцев назад
No
@B-FIFTYTWO
@B-FIFTYTWO 8 месяцев назад
Yes
@mou5ecop
@mou5ecop 8 месяцев назад
That's just brain-dead, give him a parry
@vivitarax
@vivitarax 8 месяцев назад
Wah wah
@depht_
@depht_ 8 месяцев назад
​@@mou5ecophe has a parry. F1+2 is a punch parry in T8
@rpgtimefire
@rpgtimefire 8 месяцев назад
Kings range in this game is crazy. If he could run away well it'd be too much. Imagine moving like Jin then jag rush on incoming moves. Along with the attacker having less to worry about on wake up it turns kings oki into a menace. The throw system change, his heat being able to last forever plus finally being able to more safely apply throw mixups itd be way to much with good movement.
@mr.madhatter5538
@mr.madhatter5538 8 месяцев назад
Grapplers having worse movement is like a fighting game staple. For a grappler, King has excellent movement
@davidparry5310
@davidparry5310 8 месяцев назад
Having good range is a reason _for_ a character to have a strong backdash, not an argument against it. Otherwise, you have Gigas in T7 (great range, but good luck capitalising on it as he can't backdash). The way you balance a character having great range is to have them be piss-poor at contending up close, otherwise you end up with post-release Fahkumram.
@8bit_pineapple
@8bit_pineapple 8 месяцев назад
I main King - I don't want Jin movement - I just want his movement to feel responsive and not need a half second delay between every backdash input. And you have to admit inputting b, d/b, b moving him forward is jank. If they took Jack movement and then multiplied the ground covered by 60% or whatever seems balanced, I'd be happy. Then we'd have a backdash that covers less range but doesn't feel like shit to do 😅
@rpgtimefire
@rpgtimefire 8 месяцев назад
@@davidparry5310 no the problem with fauk on release was he has amazing movement and insane range. Nobody could get in on him and up close he killed you with guard breaks and mixups that were pretty safe until they nerfed him. Giga's has great range but not good buttons,terrible oki and a trash game plan. The only character with great range and buttons is jack 7 and duk. Its hella annoying to get in on them but once you do life is a lil better. Now imagine that with kings new power crush.
@rpgtimefire
@rpgtimefire 8 месяцев назад
@@8bit_pineapple so you want the best movement in the game but 60% faster. Okay bro we love king over here but don't let bias creep to much. In t7 we couldn't side step cause king was to swole now we can ss like the tekken gods intended. Ss>kbd we already eating good.
@tabkg5802
@tabkg5802 8 месяцев назад
I think they should buff Jin's backdash so that he would be top tier at everythi- I mean do that he would have at least something to compete with
@aren5900
@aren5900 8 месяцев назад
its really interesting now that different characters actually have to backdash differently. Kinda makes characters a bit more identical in gameplay
@euomu
@euomu 8 месяцев назад
So, not identical
@Xraypc
@Xraypc 8 месяцев назад
you mean unique? lol not identical. Which i do like
@aren5900
@aren5900 8 месяцев назад
Yeah I'm sorry, this was meant to be "unique", not identical
@Boro87
@Boro87 8 месяцев назад
Its complete trash, this idea of making backdashes sluggish, its another big dump in the throat of longtime skilled players
@aren5900
@aren5900 8 месяцев назад
@@Boro87 some characters backdashing more sluggish then others is an amazing way of differentiation between characters/forcing a player to play a certain way. Don't talk for veterans if you don't know, they adapted a lot already between previous games for this to be too challenging or frustrating. This doesn't in any way nullify player's fundamentals, heat system and certain new moves do, but not backdashing
@GrogedUp
@GrogedUp 5 месяцев назад
I wonder why they made such a small change on arena
@PaperTigerLive
@PaperTigerLive 8 месяцев назад
I enjoy back dashing slower
@DJHYDEHEART
@DJHYDEHEART 8 месяцев назад
I just wish they took out kbd altogether. I never got the input down even in Tekken 7.
@zacharyquinteros6575
@zacharyquinteros6575 3 месяца назад
Where's my boi steve?
@mainely3345
@mainely3345 6 месяцев назад
Lili could actually finally be good with her movement unlike in Tekken 7 where everything is stiff. She has S-Tier backdash and S-Tier sidestep. Great for whiff making since her punishment is also above average.
@victorfranca85
@victorfranca85 8 месяцев назад
which tekken character should i be cheesy with? find me the spam
@Old_Hunter217
@Old_Hunter217 8 месяцев назад
as a King player i feel so bad 💔
@DexTheMenace
@DexTheMenace 7 месяцев назад
Is it worth getting tekken 8 on pc or are is it normal to just be filled with cheaters etc
@lemstryZ
@lemstryZ 5 месяцев назад
Wait, so do I need to learn KBD still then?
@MrMooMoo088
@MrMooMoo088 5 месяцев назад
Yes, and depending on the character there will be more of a rhythm to it and it is slightly slower input in general. They felt too many characters had a similar backdash cancel in 7 and the high amount of inputs interferes with rollback
@IPLAET7
@IPLAET7 8 месяцев назад
KING MOVEMENT IS PERFECT ..
@8bit_pineapple
@8bit_pineapple 8 месяцев назад
_"In interviews they talked about ... they wanted to reward the skill developed by players"_ As a King main I feel attacked 😅
@Uzumaki.9
@Uzumaki.9 7 месяцев назад
Ikr, what the fuck are they even saying? KBD skill negated for king. How often do you ever see MBC, Poltan or Lil Majin use backward JGS to create space? but somehow devs think king players spam the hell out of that shit. iSW is a literal joke now with how easy they made the f,f,f input for iWR moves in this game. T6 had very strict timing even for iSW combo enders and T7 kept the same difficulty but with the combo ender difficulty removed. Now in T8 good lord, the input window for buffering the damn thing is larger than the grand canyon. Really now, where is the difference between my execution ability and someone with less than 10 hours in the game? fucking joke is what the devs are doing when they say and think they 'know' the players
@Soulfide
@Soulfide 8 месяцев назад
Bryan's is terrible... he's all I played on the test and I felt like stick in the mud
@amitypredator9385
@amitypredator9385 8 месяцев назад
He's all I used and I agree.
@sky-oq5mr
@sky-oq5mr 8 месяцев назад
​@@amitypredator9385it's the whole game bro. Feel like Tekken 7 vanilla where you just can't move.
@amitypredator9385
@amitypredator9385 8 месяцев назад
@sky-oq5mr it even worse for Bryan. And the bad thing is, it seemed like most players realized it. I had a jin, Kaz, Law and claudio staying dead in my face every time I backed away to make space because they knew they could get away with it. Characters like Raven , are even worse. Don't get me started on the jailing moves too!
@kingj521
@kingj521 8 месяцев назад
Tekken Brawl.
@zacharyquinteros6575
@zacharyquinteros6575 3 месяца назад
Wheres my boi steve?
@michelleh1464
@michelleh1464 6 месяцев назад
Raven has the best backdash in Tekken 7
@victorfranca85
@victorfranca85 8 месяцев назад
asuka has a half circle, back flip. into defensive mix up. She just gets out of the way. Side step better work, or im going to be pissed. All i could use in 7 with oscar was side step 2. anything else got clipped. more often than not
@niwona_
@niwona_ 8 месяцев назад
It's kind of a bummer that T7 is the bar we're hoping for when it would be great if the bad KBD characters were on par with the best in T7. They just need a limiting factor on how many you can do consecutively, rather than negating the short area effectiveness. But I love that movement and tools in general feel far less homogenized than T7.
@NeONeC
@NeONeC 8 месяцев назад
Kazuya - D
@greyalice
@greyalice 5 месяцев назад
I'm curious why you didn't just use the training mode display to show the distance between characters. Would have been a very easy way to measure the distance rather than eyeballing it based on the ring.
@PhiDX
@PhiDX 5 месяцев назад
I was a foolish noob lol... but also wanted to compare to the other video previously
@LeviathanCove
@LeviathanCove 8 месяцев назад
So they just hate Asuka huh? Fergus had nothing but complaints about frame data…
@aR0ttenBANANA
@aR0ttenBANANA 5 месяцев назад
The fuck did King do to em 😭
@pitchwife7573
@pitchwife7573 8 месяцев назад
give yoshi a decent kbd :)
@bargenejourney
@bargenejourney 8 месяцев назад
Damn so there.s no hope good ps5 version but pc have drop frame issues too
@2tontonygalento63
@2tontonygalento63 8 месяцев назад
Sober up and try again
@bargenejourney
@bargenejourney 8 месяцев назад
​@@2tontonygalento63go watch maximulian review
@Caution40404
@Caution40404 8 месяцев назад
@@2tontonygalento63 The game on my PC was sluggish and felt like crap despite prioritizing response times in the settings and having firm, max FPS (59).
@ensar4115
@ensar4115 8 месяцев назад
Pc master race
@Uknown291
@Uknown291 8 месяцев назад
come on namco please watch this vid and fix the movement!
@qweqweqwadcsc
@qweqweqwadcsc 8 месяцев назад
Fix Lars' backdash its so weird and clunky I just need the backdash then I will obliterate, moves having real and normal hitboxes are already a major upgrade to my playstyle
@internetmemeplace6886
@internetmemeplace6886 8 месяцев назад
Could you send this video to them?? We can use this as the voice for the community. I'd rather deal with choppy animations online
@leopart7600
@leopart7600 8 месяцев назад
So everyone has a good back dash but my king is a truck... That make absolutely no sense when you compare to jack
@CharacterCrisisTV
@CharacterCrisisTV 8 месяцев назад
Much appreciated. Tekken 8 will be my first 3D fighter ever. I think I';ll stick around here for a bit and learn from ya. Keep them coming and DON'T make anymore anti-Raven guides, LOL. I'm kind of a Ninja guy.
@nuthut1396
@nuthut1396 5 месяцев назад
I love this because it seems like KBD isn't as much of a necessity in this game. I felt like I had to learn it in T7 to get past a certain point
@Nimrod336
@Nimrod336 6 месяцев назад
My problem is I cancel to fast..I had to slow down my cd and kdash...that was a bitch to unlearn
@jovan180
@jovan180 5 месяцев назад
WHERE STEVE?
@premiumr98
@premiumr98 8 месяцев назад
Movement in Tekken 8 is... bad.
@DesertBoxTurtle
@DesertBoxTurtle 8 месяцев назад
Le bad?
@SinSorrowEU
@SinSorrowEU 5 месяцев назад
Zafina, Steve?
@PhiDX
@PhiDX 5 месяцев назад
The beta did not have every character
@SinSorrowEU
@SinSorrowEU 5 месяцев назад
@@PhiDX ah. Thanks for quick reply. As my main is gone (Lei) and need to find new.. one option is King, but I like backdash 😆, so would need one that can move as an option… Zafina might be good?
@cod4148
@cod4148 5 месяцев назад
hoping for updated list 🙏
@ChaosTool93
@ChaosTool93 8 месяцев назад
From the looks of it, xiaoyus back dash seems just as good and fast as Jacks, the only difference it that she is so much smaller, therfore doesn't more as far, i think if you would scale her up she would be on top of S
@PhiDX
@PhiDX 8 месяцев назад
If she can't cover the distance, it's not as good. It feels amazing and is fun to do but if she has to backdash 7 times to cover jack's 5, they're not on the same level
@ChaosTool93
@ChaosTool93 8 месяцев назад
@@PhiDX yeah i totally agree with you and you placed her exactly right when comparing her to other characters , i was just thinking with her backdash and reach, playing a xiaoyu mirror match might feel the same as a jack mirror match haha
@DavidLucian
@DavidLucian 8 месяцев назад
In my opinion Raven is a very underrated and unique character indeed, but to do very good with him you need to play very risky, because many of his moves end in his backturn where he's very vulnerable, you need to be very versatile and unpredictable with him, I mainly use him because he resemble Naruto characters in his fighting style and because of his unorthodox approach, for me he's B+ and maximum A in the right hands of use in the Tier List, because he's the type of High Risk-High Reward character. ☯️ 🤷🏻‍♂️
@PhiDX
@PhiDX 8 месяцев назад
I see, this is a backdash tier list though
@Xraypc
@Xraypc 8 месяцев назад
@@PhiDX lolol
@DavidLucian
@DavidLucian 8 месяцев назад
@@PhiDX It doesn't change the fact that he's still not an S tier character in many regards... the only thing that they buff are his pokes, his Soulzone Stance it's leagues better than Master Raven's Haze Stance because the transition of moves are coming quicker, but he still has no 15 frame launcher or a solid 15 frame punish, his hopkick remains to be a joke of a oribital heel, but that's all fine because not every character in the game should have the same tools, so he still remains to some degree very unsafe. His one good low down 3 use to be plus but got nerfed, so now his neutral lows are't very solid and all of his stance lows are launch punishable. All of his shadows are 14 frame punishable so it is more in the opponents favor to interrupt him, he also lost his Magic 4, d/f4 and qcf 1 no longer launches on hit or counter hit, his backturn grabs are gone, because you can do now only generic grabs from his BT. So they turned him into an unsafe character relying mostly only on his mix ups gimmick to do very good with him in the right hands of use of course. So when most characters in this game are mix up characters they just get more reward and less punishment. If they at least made some of his shadows -12 on block then I think that it would make him a lot better, other than that he's gonna rely mostly on his Shenanigans. 🤷🏻‍♂️✌️
@PhiDX
@PhiDX 8 месяцев назад
@@DavidLucian I see. This is a backdash tierlist though, not a character strength tierlist
@WisperArt
@WisperArt 7 месяцев назад
So crazy for me to see KBD being such a big deal for many, when I never used and and never cared about it 😅
@glassconference9088
@glassconference9088 8 месяцев назад
Yeah movement for some characters felt very weird. Like shouldn't movement be a universal thing ?
@Retrofun69
@Retrofun69 8 месяцев назад
Korean back dash is dead? thank heavens
@BatagorKeju27
@BatagorKeju27 8 месяцев назад
King really really really really really got nerfed into oblivion
@adeebh1238
@adeebh1238 8 месяцев назад
Good
@awaisakram8573
@awaisakram8573 8 месяцев назад
Nerfed?? King got buffed like crazy 😭 😭 mans got insane tracking on his throws and unbreakable throws in heat lol. Stop downplaying. And btw he has the cheap Jaguar step that evades most attacks better and faster than regular t8 backdashes anyway so what’s the problem.
@BatagorKeju27
@BatagorKeju27 8 месяцев назад
@@awaisakram8573 Naah, ure not a King player dude
@jkdman2007
@jkdman2007 8 месяцев назад
@@awaisakram8573 Yup. I play king, but tbh he is so cheap in tekken 8. That unbreakable throw in heat is so cheap and takes like 30% damage of the opponent.
@zaksworth123
@zaksworth123 8 месяцев назад
@@awaisakram8573 I won't bother mentioning his backdash, as that's the obvious tip of the iceberg. With that said. King's lost launchers: CH db3 CH ff1 (This is admittedly still strong with the guaranteed elbow) SS2 natural (This should never have been a thing it's SO cheap in 7, but still) CH b1. He now has to commit to the -12 double high string. His CH shove (ff1+2) now scales back the damage of his follow up considerably. He already had the weakest guaranteed wall damage in Tekken 7 and they nerfed his wall travel along with his wall damage. And now with the nerfed heat system he pretty much cannot use heat to extend combos in 75% of scenarios. In exchange, he got unbreakable, conditional throws, better power crushes, and that crazy heat move that deals 64 damage. Also they made his muscle-armor follow up -9 so it's safe, and he got the universal buff to his side step. This likely isn't everything (for example f+1+2 got faster and better), just the main noticeable things. But basically, King's lost his fundamentals and they doubled down on his weaknesses. Overall it's really difficult to say he's buffed. He got more gimmicky in exchange for gutted neutral. And history has taught us gimmicky grapplers generally do not do well in the long term.
@Uknown291
@Uknown291 8 месяцев назад
why is the movement like that anyway 😂
@WeruwolfOfficial
@WeruwolfOfficial 8 месяцев назад
I agree with king's movement ranking, it literally feels weird to Bd cancel, I would rather just mash back, they better fix.
@bludika
@bludika 5 месяцев назад
Backdash in T8 CBT still feels like shit, sluggish and heavy feeling af
@JIX9ISLER1986
@JIX9ISLER1986 8 месяцев назад
Why is movement so bad on PS5 pad ? Its so hard to KBD and back dash consistently......
@GigachadLazer
@GigachadLazer 8 месяцев назад
second
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