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Movement Optimization is Simple in Splatoon 

Squid School
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22 окт 2024

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Комментарии : 50   
@MantaKizaemonFTW
@MantaKizaemonFTW Год назад
Just keep swimming swimming swimming Just keep swimming swimming SWIMMING JUST KEEP SWIMMING SWIMMING SWIMMING JUST KEE-
@swampygaming2975
@swampygaming2975 Год назад
Can I shoot eventually?
@summyt09
@summyt09 Год назад
@@swampygaming2975 no
@Photo0021
@Photo0021 Год назад
Running away from a Kraken or Ultra Stamp be like
@swampygaming2975
@swampygaming2975 Год назад
@@summyt09😞
@Azurourou
@Azurourou Год назад
​@@Photo0021or booyah bomb
@Aviivix
@Aviivix Год назад
This video comes out right after my team has given me a "go a whole game without squid rolling" challenge as an intervention for my excessive kickflips mid-match... it's definitely more harmful than good since it also locks your direction to a certain extent, sometimes it looks like I'm TRYING to be splatted by a bomb because I absentmindedly squid roll into it and then can't change direction fast enough to avoid it.
@brandonelm4891
@brandonelm4891 Год назад
Lmfao. Try varial flipping or tre flipping (is it trey? Been forever since I skated) Basically you can rotate the stick well squid jumping off something (left stick after snapping direction change and you legit can varial off of high objects and get like two rotations. It's stupid addictive so be careful. I try and save them for the beginning of matches or after salmon run timer 😂
@felixa4705
@felixa4705 Год назад
You can also use squid rolling to get you a little past your paint like jumping over a gap or a grate. Learning to forward squid roll is pretty useful for traversing uninkable terrain. The other point I don't hear people talk about is that you recover ink while squid rolling as fast as swimming. If you know you need to drop off a tall ledge you can squid roll off to keep recovering ink while falling.
@apollo4294
@apollo4294 Год назад
You recover ink for a short time after jumping out of it without squid rolling too.
@trickygamer555
@trickygamer555 Год назад
@@apollo4294 Not a short time, it takes like a whole second and you're not very likely to be airborne for longer than that.
@MidX4
@MidX4 Год назад
Finally a video I can use to explain when I always have to run at least 1 main of swim speed on all of my mains
@giant-woman
@giant-woman Год назад
I suggest nautilus for my fellow swim speed enjoyers
@MidX4
@MidX4 Год назад
Nope stamper player for life
@ShriekScara
@ShriekScara Год назад
I can heavily relate to the thumbnail, since if I remember a tip during the middle of a match, I forget 1-2 more
@spooky-helix217
@spooky-helix217 Год назад
You can ledge cancel a squid surge by letting go of swim
@leothepuma4915
@leothepuma4915 Год назад
I'm glad you made this, you're helping me reinforce that I need to substrafe. I've been practicing in salmon run it's so much better than squid rolling
@dewroot5176
@dewroot5176 Год назад
Rules for going fast in Splatoon: 1. Spend as little time not swimming as possible. 2. Traverse as much of a distance by swimming as possible. Only two exceptions: 1. Jump onto any wall you want to climb. 2. Jump and/or strafe forward when painting. i.e. just keep swimming just keep swimming just keep swimming swimming swimming
@Crowboy101
@Crowboy101 Год назад
Not me getting baited into thinking he would be talking about speedrunning the story mode☠️
@weewoo3023
@weewoo3023 Год назад
MY YELLOW PIKMAN LOVES SWIMBING
@KazefuYousomo
@KazefuYousomo Год назад
Thr movement is probably what I love most about Splatoon. I really like the platforming elements to it, and it's what makes it feel so good to play
@muno
@muno Год назад
is squid rolling as slow as normal air movement? it feels faster to me but it's hard to tell
@rouge-ish324
@rouge-ish324 Год назад
To my knowledge it is faster, about as fast as the slowest ninja squid swim speed.
@Technically_Techy
@Technically_Techy Год назад
why does this video look so damn good? did u switch to HEVC/H.265 or AV1 from H.264 recently or something? or is this bc 1440p degrades the quality of content significantly less than 1080p looking a lot better?
@nicoper
@nicoper Год назад
Yes, 1440p looks better than 1080p. As for the codec, it was streamed in vp9 to my phone - might be another one on other devices.
@SquidSchool
@SquidSchool Год назад
It's H.264, but I am using 1440p
@maple201
@maple201 Год назад
Squid rolling has one more situational advantage over sub strafing: ink refill. In a squid roll, you never leave squid form so you keep the max ink refill rate. This makes a noticeable difference in, e.g. Salmon Run tornado waves, being able to throw eggs faster if you squid roll (instead of sub strafe) while picking them up.
@Kabilapok
@Kabilapok Год назад
Great video Gem! Thank you!
@epicsause21
@epicsause21 Год назад
In clam blitz, is "clam strafing" faster than sub strafing?
@marshall3973
@marshall3973 Год назад
It's the same, as long as you don't throw the clam which would make it slower.
@cherrybeeisme
@cherrybeeisme Год назад
damn bro, motoro got bopped by dory 💀
@darkstrategy674
@darkstrategy674 Год назад
I've seen a different video mentioning that it takes the same amount of frames to squid roll as it does sub strafe. Are they aftually the same speed or were they just wrong? I agree that sub strafing is better in scenarios that dont explicitly need a jump, but I question the point on squid rolling being "slower".
@maple201
@maple201 Год назад
I think the best possible squid roll is identical to a sub strafe, but if you start from not-max-speed, you'll get a slower squid roll. Squid rolls also have a lot more lag frames and it's easy to bop into walls if you try to use them in close quarters.
@Boooo
@Boooo 5 месяцев назад
I get that sub strafing is better, but personally I find it feels kinda clunky to me, squid rolling feels way more intuitive for changing directions
@luxrayblast
@luxrayblast Год назад
Sounds like a lot of frame perfect stuff that would be used in a Catalog % Speed run during events and I'm not good at frame perfect things.
@joshuaearle4083
@joshuaearle4083 Год назад
Actually, most of the movement tech shown in this video is pretty forgiving with the timing. Obviously you don't need to know any of it to have fun with the game, but I'd definitely recommend taking a couple minutes to try some of it out in the lobby, or simply practice a little between matches. Splatoon's movement is the most unique aspect of the game, and can be a real blast to master.
@jonfeeshman
@jonfeeshman 2 дня назад
Nope, not at all. Nothing in the video requires frame perfect timing, and things like sub-strafing require no timing at all.
@flingking5
@flingking5 Год назад
shows the any% leaderboard, doesnt talk about speedrunning :
@deusdavillain3554
@deusdavillain3554 Год назад
I love this context... but is all this information Shooter biased due to their ability to shoot immediately out of squid form?
@MysteriousStranger50
@MysteriousStranger50 Год назад
Controversial take; they need to patch out sub strafing as it’s a hanky and obtuse non-mechanic and now that squid roll exists, squid roll should be the quick turn option. Then buff squid roll too, make it faster and easier to do.
@pokemaster2352
@pokemaster2352 Год назад
I'm pretty sure if you run intensify action it makes squid rolls easier, as well as more efficient I believe. So If squid rolls get buffed it would be very small.
@TheCosmicCloud
@TheCosmicCloud Год назад
I don’t see how removing a movement option in a game about movement would be a good thing. It’s really not obtuse, just a little tricky to get the hang of, and has different use cases than squid roll. Personally I think it’s very cool to have both in the game
@jgr094
@jgr094 Год назад
How is it obtuse??? It only requires you to hold R while swimming out and in. You dont need any timing you can just hold R until you dont need to substrafe anymore
@saltocorto
@saltocorto Год назад
Not sure if "non-mechanic" is really accurate since you can also do basically the exact same thing just by standing up while swimming, just a bit slower and losing more speed. So it's the byproduct of being able to use intended movement mecahnics very quickly.
@marshall3973
@marshall3973 Год назад
The devs are definitely aware that it's a thing and want it there, since in s2 they patched ink mine so that you could sub strafe with it
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