The Vengeance was the first good ship I ever got and I used it for so long. I’ve moved on to other ships like the Disco Connie and the S31 Command Heavy Battlecruiser now, but the Vengeance will always hold a special place in my heart.
Shoot, you're right. The Iktomi isn't in a Mudd's bundle. The Maquis Raider is though. I must've mixed the two up in my head because they both have something that's part of the EPG build meta on them.
I got The Vengeance from the lobi store, and I’m loving it, I do agree that the design needs work, so hopefully we can get some more skins in the future, maybe one that incorporates elements of the excelsior design into that of the vengeance.
Here's an idea. How about a Prime Universe version of the Vengeance as a skin. Like to make it fit in canon, there are enough similarities between the Kelvin and Prime Section 31 (Like how they recruit dethrone Despots) to presume that there could be some convergent evolution in technology. Maybe they could do it for the upcoming Section 31 series
The Vengeance was updated a while ago so that you can use different hull materials and even add standard Starfleet markings on the ship. You can even add black versions of the Starfleet trimmings if you want to really represent S31
Small tip: If you're trying to lower the cooldown of any of the Lobi set abilities, Rep set abilities, etc., try the Tipler Cylinder. It's the one and only thing in the game (AFAIK) that reduces the cooldown of EVERYTHING. If you can click it, the Tipler Cylinder will reduce its cooldown. It's a 25 second reduction (over 5 seconds) and doesn't reduce its own cooldown, but it's also a Universal Console, which means you can reduce the cooldown of the Tipler Cylinder itself via Unconventional Systems, then hit the Cylinder again. If you're judicious with all this you can decrease things like Predator, Prey down to 1 minute flat or even a little less.
It's also good to mention (if it hasn't been already) that you can repeatedly copy a toon with Lobi to tribble if you are on PC to build a massive stack to test out any and all of the things in the Lobi store before you spend on Holodeck to make sure you like it before you commit! Awesome video!
I thought the only thing you should buy first from the lobi store is the Ferengi Rules of Acquisition, which will then allow you to appreciate the full swathe of wonderfully procured items, many Ferengi have worked hard , dealt long and searching the four quadrants found the most wonderful bargains, minus a finders fee and commission on the sale of course, for the perusal of all the fine STO players, shame on you STU , a liquidator for the Ferengi Commerce Authority will be visiting your shortly in regards to your promotion of the Ferengi Lobi store.
Hmmm. I always pronounced it "low-bee," but you pronounce it "low-buy." Not a criticism. I'm actually just enjoying the irony that never before occurred to me.
The pronunciation "low-by" is from the show. Lobi crystals appear once in Star Trek canon in the pilot episode of Voyager when Quark tries to sell a bunch of them to Harry Kim. Quark, and Tom Paris too I think, pronounce it "low-by". I don't know for sure if any irony was intended by the devs when they made Lobi into an in-game currency, but I would assume the answer is yes considering Paris points out that the crystals have very little value in the episode.
I have a ton of lobi ships… The NX and Kelvin Dreadnaught are great… The Maquis raider, Husnock, Jem Hadar strike ship (which was temporarily in the lobi store), the Borg Romulan battlecruiser (i forget the name) are good… The Xindi ship (looks like a Return of the Jedi speeder) surprised me the most in a positive way… I’m sure I’m missing some… Edit: Oh the Iktomi was my least favorite..
We kind a need a mechanic to cool down set abilities somehow like the intelligence agent atache trait does with captain abilities or uncon does with console actives, propably would bring back sets into the meta! Great content, thx!
The Ferengi whip is unique in that it's a "ranged melee" of sorts. Your attack distance with it is around 8m or so. When using autofire this makes it one of the few melee weapons that can safely engage Borg. The Borg also adapt to Electric damage slightly slower than other energy types. It also will not attack unless you have a target locked and in range, which means it won't lock you into melee animations when set to autofire if there's nothing in range. Also, the Emperor's Sword has a mechanic where it will automatically buff your away team whenever you kill an enemy with it. Sadly when holstered it becomes invisible. I really wish I could see it on my Terran character's hip when not in use. My favorite Lobi ground weapon is Jaylah's Staff. It's not anything super special, but I just like it. The sniper shot actually has a small AoE but unless targets are really bunched together you'll almost never hit 2 or more enemies with it, it's tiny. In addition to being Electric, it also does a small amount of additional physical damage, and the staff attack is all physical, so it can fight Borg more effectively than many other ground energy weapons. If you're looking to build around it, don't forget the Lukari rep ground set. In addition to +25% Electrical damage, its long range complements the Wrist Apparatus's shorter range chain fire. And the Advanced Herald Projector is undoubtedly the strongest ground weapon in the Lobi store, but as a matter of personal preference I absolutely hate the way it looks. I know that may seem strange since I love Jaylah's Staff, but something about firing a staff from the hip just rubs me the wrong way. Every character I have owns one, and every character I have leaves it in unequipped unless I'm in an Advanced Ground TFO where I have to min-max because I just hate how it looks so much.
Have to say that of my Lobi store purchases, I've never regretted the Tzenkethi Rhas'bej Battlecruiser. It's hilariously durable, especially as you raise your ship mastery, and the only thing it really asks if you is to move along at 1/4 speed or less. This has never been a big deal for me, as TFOs pretty much involve jumping from one spot to the next and then moving slowly, unless you're playing a fighter-y craft. I can just take bombardments in the thing and, paired with officer abilities, cruiise right through. Turtle is a funny but very effective mastery!
I thought about this, but not only would that be out of date by the next event, but most of the Summer and Winter store stuff is just cosmetic stuff, so it'd be a pretty short video.
@@Stu1701 I don’t know. Summer store has the best kit frame in game plus a few really decent kit modules. Winter store has a full ground set that may be the best for a Sci toon. Plus a number of absolute must have kit modules and Boff Abilities. Summer doesn’t have any space stuff except the horrible baseball vanity shields. But Winter has a few space things. And don’t discount cosmetic stuff. Space Barbie is the end game. Some of the Summer and Winter outfit items are extremely useful for that in how they can be adapted for other looks. One example is how while most swimsuits are restricted to Risa and the Colony, there are a few that can be combined with off duty outfits to make normal casual clothing.
No one seems to mention this and it’s kinda huge if you want to maximize forward arc damage on an Altamid plasma beam build. You can equip both the lobi Altamid Omni and the standard Altamid Omni from the lockbox weapons backs at the same time.
As someone that has been part of this game day 1 and went in early on lifetime membership but isnt aware of the meta these videos help so much. There is so much in this game. So much waste but so many great things. Thank you again.
The son'a intel battlecruiser with a command engineer/intel and a Lt.command tactical seating 4 engineering,3 science, 4 tactical and as a X2 it will also have 2 universal 5 fore, 3 aft Easily split cycle tactical buffs with intel buffs As a crit dps build at endeavor rank 180 I can easily push around 300k crit dps
The only thing I disagree with the the Vengeance slander L O L. The ent J it IMO the ugliest star ship in trek cannon. Other than that, I've been picking stuff up out of the lobi store with my limited lobi, namly the two DPS consoles you use a lot, those have helped me unlock a decent amount more dps.
Finally I am not the only person I know who despises the look of the Vengeance (though I appreciate the ship layout). I picture the film creative team being told, "create something REALLY powerful looking" and they just got lazy and made a giant Connie. Was this the same team that in SW universe got together and said, "I know, let's make it a Deathstar PLANET this time". Thank you Stu, I feel so validated. Hate that ugly beast.
Um... they exist? There's not much to say about them. Good if you're going for a theme build, but there's nothing that remarkable about them in terms of performance.
Yes, yes, yes....the phaser cannon! Because reasons! And I do have a cat. The added bonus is it looks just like my real cat. I like the Son'a. It _is_ a good ship. It's also part of a Mudd Bundle so you can unlock it account wide.
Oh god, I'm an idiot! I totally meant to mention that too but forgot, especially because the Mudd's bundle the Son'a ship comes in also comes with the Na'qjej, which also has a must-have torpedo build trait.
The Zhat Vash rifle that is now in the Lobi store is cool but its fire rate is far to low to be useful and I hate that the Boolean canon is rank locked so you can't use it at low lvls.
Stu1701 makes STO so much easier to navigate and thus more fun! By making these videos he has prevented me from making costly mistakes with my hard earned resources! Thanks for supporting the STO community! You’re the best!
Another Lobi sale is going on right now.... any suggestions on what the best ground weapon is per energy type? Asking for quick endeavors. Phaser and anti-proton are obvious, but what about the other energy types? Tzenkethi probably the best Tetryon... the Plasma Wide beam from the Sphere for plasma? The Boolian for distruptor seems a bit slow.... And totally at a loss for everything else.
Best ground weapons for each energy type in the Lobi Store, in my opinion: Phaser: Phaser Full Auto Rifle (Dsc) because of its unique firing mode, though there are a lot of good phaser weapons so it's pretty hard to go wrong here. Disruptor: Boolean Heavy Assault Cannon Tetryon: Tzenkethi Retrofit Assault Cannon Antiproton: Advanced Herald Antiproton Beam Projector Plasma: Elachi Crescent Cannon Pistol, because there are only two ground weapons that deal plasma damage and the Borg arm gun is basically a glorified Compression Pistol. Polaron: Vaadwaur Polaron Split Bolt Rifle, I think. I haven't tested this one, but like Plasma, there aren't a lot of options for Polaron in the Lobi Store. Physical: any of the swords, because there's no ranged Physical damage weapons in the Lobi store. You'd be better off the Tommy Gun if you have it, or Cochrane's Shotgun or Lek's Knives or a crafted TR-116. Or if you really want a melee weapon, my favorite is the special Bat'leth you get from the KDF recruitment event. However, if you're just concerned with damage type endeavors, I wouldn't worry about using up your lobi because any weapon will do. I generally prefer something with a spread damage attack that can hit multiple targets, like a Wide-Beam Pistol, Split Beam Rifle, or Full Auto Rifle. Just get it to Mk 15 to get a good amount of damage out of it (don't worry about epic, Mk15 is more important). And that's assuming you didn't get the Cyclic Modulation weapons from that event (which I think are now in Mudd's Market).
Well... Now I'm right back to having no idea what to choose. Lobi, Promo or 2 T6 ships. I'm spiritually lost but like... just in STO terms. I'm... otherwise mostly unaffected... Just... I really wish I could choose a Bundle Ship. That Legendary Defiant... I MAY have mentioned trice or quice... That'd be a no brainer. Why not a Bundle ship? Is this just to punish me? I need to clear my head by fishing in the Sims 4 while smoking a cone before bed. You know... Like Jesus did or whatever.
Hi. Looking good. Love the hat and shades! Any chance of explaining how the Universal Design trait would affect my Immolating Phaser Beam. I'm a full time carer and don't have much time on STO these days. A reply on here would be ideal. Cheers mate. If ya can't....no worries.
Universal Designs buffs crit chance and severity every time you activate a universal console, stacking up to 5 times, each stack lasting 20 seconds. This pairs really well with Immolating Phaser Lance because of this console's low cooldown, so you'll be able to keep those stacks pretty easily. There are a couple other consoles with similar low cooldowns, like Quantum Warhead Module, but that console will share a cooldown with your normal torpedoes, it also doesn't do nearly as much damage as Immolating.
To be fair, Stu, the Vengeance was very much _intentionally_ not very Starfleety. It was meant to look wrong, given it was in very literal opposition to everything Starfleet stood for.
Just because it's intentionally not very Starfleet looking doesn't mean it's not still ugly lol. And you're right, it's meant to be the literal opposite of everything Starfleet and the Federation stood for, which is another reason why I hate the Vengeance. Have I mentioned Into Darkness is my least favorite Star Trek movie?
@@Stu1701 Least favorite? Goodness graciuous! But hey, I get it. STID is pretty far from the best Trek has to offer, to be sure. I like the Vengeance, but I get why many wouldn't. The bridge is very stupid, I will give you that at least! My Gods it's very stupid!
@@Stu1701 It’s supposed to look like a bastardized Starfleet ship. It’s complimentary to the films themes. Why does it always feel like people who dislike Into Darkness are always grasping at straws to justify their bad takes?
That MACO rifle though has the expose attack primary instead of secondary. Love that MACO rifle. Don't get me started on the dsc rifle I just don't like that one at all.
Ships from the Lobi store are single character unlocks, so buying one will only unlock an NX for a single character (lockbox and promo ships work the same way). There are two exceptions to this, however: There's the 10th Anniversary bundle, which contains the Legendary version of the NX (as well as nine other Legendary ships). Legendary ships have different stats than their original tier 6 counterparts, but also comes with all the consoles and traits from any previous versions, as well as an additional starship trait unique to that Legendary ship. And because they're a C-store purchase, they'll be account unlocks (meaning you'll be able to reclaim the ships on any character on your account). The down side is that Legendary ships are always exclusive to bundles, so you won't be able to buy the Legendary NX on it's own, you'll have to buy the whole 10th Anniversary bundle. The 10th Anniversary bundle is a very good value (probably the best value in the C-store, actually), but it's still a very large investment. Alternatively, there's the Mudd's Faith of the Heart bundle, which contains the same tier 6 NX that you'd get from the Lobi Store, but buying it this way would make it an account unlock. However, like with the Legendary version, you can't buy it individually. If you want it as an account unlock, you'll have to buy the Faith of the Heart bundle. And frankly, of all the ship bundles that have been released in Mudd's Market, this is arguably the worst one due to the number of lack luster ships. Most Mudd's bundles include at least one promo ship, however this one didn't. Not to mention this bundle was released after the 10th anniversary bundle, so if you already had that there was no reason for this one (especially considering the stats of the Legendary version are better than the original Lobi version). The real kicker here is that both of these bundles only show up in the C-store for limited times, so you can't buy it whenever you want. Fortunately, when they do show up, they're accompanied with a sale so you won't have to pay full price (not that I'd ever recommend paying full price for anything). So, if you're considering putting this kind of money into STO, go for the 10th Anniversary bundle, it might be a little more expensive, but it's a WAY better value. However, if you're not wanting to spend money (which is understandable given how expensive both of these bundles are), the regular Lobi version is fine, but you'll only get the one with each purchase, so choose carefully on what character you open it up on. If this is a ship you really like, I'd recommend putting it on the character you play the most. Sorry for turning a yes-or-no answer into a short essay, but I wanted cover all the bases because I know if I just gave the simple "its a single character unlock" someone else would coming in here and be all "well, actually..." and it could get confusing.
Commenting for the algorithm and also to say that's definitely informed my spending decisions, so thanks :D Also, for the interested, going into a bit more depth about the Trill Guardian and Jaylah's staffs: Trill guardian, primary fire chains to other enemies from your second attack on a target onwards (and chains to more enemies the more previous times you've shot the same primary target) but has a two-second cooldown and YMMV on whether it hits hard enough that said cooldown feels like an okay tradeoff. Secondary fire is basically like the secondary on a full-auto rifle, spraying in a cone. Jaylah's, as far as I can tell, works like a sniper rifle but with electrical damage, so medium-ish firing shots from primary and a larger hit that takes a bit to line up from secondary (will absolutely drop weaker enemies in one shot or take the shields off a stronger one, so fantastic opener for many fights IMO.) Their melee attacks are both fantastic, they feel to me like they're easier/more forgiving to aim than most tertiary melee attacks, they hit nicely hard, and the animations are very satisfying to watch. A barbie consideration you don't see from its icon is that Jaylah's does look kinda kitbashed from whatever parts were at hand, which IIRC was the case on screen (it's from the third Kelvin timeline movie). My Reman engineer has it as what he insists is just a welding tool/prybar he built himself years ago and has tinkered with and added to over time "It CAN be used to weld! I've just modified it for longer range broader-spectrum welding..."
Great guide, I'm thinking of getting the plasma set as my Romulan with a plasma build is literally years out of date (still got embassy plasma consoles haha). Regarding the Vengeance, If you slap the Discovery vanity shield on it, it actually looks totally passable as a Starfleet ship. That might ease your dislike... maybe lol
Total with you on the Vengeance hate. It's just like an oversized Connie but lacking all aesthetic elegance. Won one from my fleet and promptly sold it on the exchange.
I just don't like what it represents in Star Trek. The thing was meant to be part of a new heavily militarized Starfleet. I'm not big on the movie as a whole, either. Plus I think it's ugly. and yet it's one of the best ships in the Lobi store. Its stats actually suit my play style very well, but I can't get past the fact that I don't like this ship.
Im surprised you didnt mention the space barbie potential of the NX. It has a super cool new design that make it look like it is the predecessor of the Connie.
The Vengeance is an ugly ship. Thank you for saying that. Now here's something more controversial. The Enterprise J is an ugly ship. The Klingon and Romulan versions are more appealing.
No controversy, the Universe class is, like, a combination of the worst version of each element of starfleet design style. :P The other two temporal dreadnaughts are very cool, though, and the Vakis is actually gorgeous.
Kyuu, we talked about this. I know you love the TWOK phaser, but DPS-wise, it's not as powerful as the DSC Full Auto Rifle. We even tested that live on your stream.
Vengeance all the way, hands down my favorite from the Lobi for me. and I personally love the look of the ship. I did the beam overload and it fantastic.
I was given the Vengeance on my birthday and love this ship. I do not have all I need to make it really nasty but still enjoying it.. I just wish It was account wide.
Golden Knowledge is the best device what are you talking about? You're crazy! Thanks for the info, lobi stuff always confuses me mainly cuz I barely can get my hands on it.
I cant believe you called the Vengeance ugly ! ? it comes in BLACK standard witch I really like and it looks like a big version of a Connie therefore the vengeance is a BIG BLACK CONNIE its not ugly =(
I actually like the hull material. If you own both it and the Kelvin Constitution you can use the Vengeance hull on the Kelvin Connie. But yeah, I stand by what I said.
Using the gambling device on console(ps4 for sure, not sure about Xbox) is a risk as buffs/debuffs don't appear on your hud, you have no way to know what's active. Another bug that they don't seem interested in fixing
@@Stu1701 the funny thing is that you can still alter the location they appear on your screen, their size and the order they'll be listed in the settings, they just aren't there. From what I've found it's because over 5 years ago they changed the hud in an attempt to make it more console friendly. As to if it was on purpose or an accident they forgot to fix, who knows..
I disagree with saying there is nothing worth crafting in the game. Omni-beam arrays for one are always in demand. There are plenty of energy weapon boosts people buy. Beam OL III and FAW III can net you a tidy sum if you are willing to make a character to craft them since you have to fill a Tac toon with Sci points (I did). Specialization tokens can also net you a tidy sum of EC on investment once you have a character that maxes out the specializations.. Yes, the normal gear you can make from it might not be DPS meta level, but there are options in the crafting system to net yourself some decent EC.. if you're willing to play the exchange a bit and learn the systems.
I'll give you that about the Omni beams, they're definitely good for budget dual beam bank builds, but the vast majority of craftable gear isn't worth going after in this state of the game because there's far better stuff that's just as easy, if not easier, to obtain (particularly in the reputations). As for the training manuals and specialization tokens, those don't require normal crafting materials, which is why I don't normally take this into consideration when it comes to the crafting system. Training manuals just need a PADD and the spec tokens needs certain boff training manuals that don't even need to be crafted, you get them all from the boff trainer.
Good video. Do you have anything that explains what a beam overload build is. Noob question even though I have played the game for your years I always just through stuff on my ships and not payed much attention to what I was doing. TIA
A Beam Overload build is a ship build that focuses around the ability Beam: Overload. It's been one of the more favored energy weapon build types since they changed how the ability works a few years back. I have several example of Beam Overload builds on the channel, check the High End Builds playlist. Also have a video that goes over the basics of energy weapon builds, including beam overload builds, here: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-OlCByGMQCeQ.html
What’s your opinion on the lobi dsc full auto rifle vs the one that we get on the mission “the plausibility of the possible”? I heard arguments for both and I have the second one, but I never know if I should save my lobi to get it or not
The rifle from that episode is just a standard pulsewave rifle with a Discovery skin. It's a good budget weapon, but the DSC Full Auto Rifle is definitely better for your dps.
There are some Discovery rifles rewarded from episodes, but those all just have standard firing modes. The one from the lobi store has a unique primary fire attack that makes it much more powerful.
@@Stu1701 Its not a reward. You find it as a drop in a weapons locker during the mission. Its in the first mission of Age of discovery. I just replaye it to see but its not 100% the same but its the same. Kind of. It dose the trick if you dont have lobi =)
I'm sure it does the trick, but what I'm saying is the that the lobi store one is still more powerful because of it's unique firing mode. I'm not saying you have to get it, but it's one I recommend on that basis.
I've just come back to the game. Last I played was in 2016. I have a lot of ships that was expensive back in the day, but seems like power creep have eaten them, up. I like beams best, so seems like I should look into getting that Kelvin... Wanted the Vaadwaur Juggernaut, but thats out of reach :(
I assume you're talking about the Kelvin Dreadnought; yes, that's an excellent ship for beams. The Vaaddwaur Juggernaut is very expensive, being a promo ship, but if you're patient, you could get it through next year's Event Campaign.
@@Stu1701 I haven't used this years event prize yet. So many ships to pick from, I have no idea what to pick! Might be smart to just pick up one of the 12th anniversary ships. The dreadnaught there should be a good beam boat.
The mandatory medical rifle has one useful feature, if you give it to one of your BOFF's, it helps if you need to do the Heal health ground endeavor. That's about it.
@@Stu1701 They only use the “right click” feature of it. I have one of my BOFF’s using it when I do the researcher rescue mission so I can complete the heal and shields ground endeavor. I have an ENG BOFF put up the medical and shield regeneration fields. I stand in a fire and don’t put it out. I station the BOFF with the medical rifle near me but not in the fire and when my health drops. The BOFF will use the secondary rifle firing mode and it will regenerate my health enough to keep standing in the fire long enough to complete either the regenerate health or shield ground endeavor.
@@Wyrrlicci The mining laser is a good tool for this as well. Hit the alt fire in the hallway outside of the Exchange and people STOP to look at what's happening.
I think you mean the Boolean cannon. Yes, that's modeled after the large cannon Khan uses in Into Darkness. If you're talking about the Phaser Cannon from Lower Decks, you're right in that it uses the same melee animation and is classified as an assault weapon, but their firing modes are pretty different.
@@Stu1701 Thank you... I seem to have got them mixed up in my head for some reason. Appreciate the clarification. Keep up the good work STU always a pleasure to watch your vids
@@darrylbroatch862 I love that that cannon was, in universe, developed by the Klingons as a ship-mounted weapon initially. "This thing just hasn't turned out quite powerful enough to put on a Bird of Prey, it would hit like a bulldozer in a ground fight but it's so big and frankly overcompensatingly killy that you'd have to be some sort of super-strong lunatic to actually use it..."
Did 700k in the Vengeance the other day in unsupported ISE, running Auggie's Surgical Strikes build. It is an AMAZING ship! So glad I grabbed that from the Into Darkness and Beyond Mudd's Bundle!
@@Stu1701 LOL personally I'm a big fan of the JJ Trek movies, and their ship designs, including the Vengeance. There's something about the Deflector area I don't like, but I like the rest!