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New Death Animations 

Alex
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Random Death Animations I recorded in the latest patch. Good times :)
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4 окт 2024

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Комментарии : 927   
@adambrindley8706
@adambrindley8706 8 лет назад
Since I'm a terran player, seeing all of this....IT'S BEAUTYFUL
@LittleZ1234554321
@LittleZ1234554321 12 лет назад
This is going to make watching sc2 replays so much more fun. I like the over-the-top nature of it!
@MarioDragon
@MarioDragon 12 лет назад
If you have 50 of them waiting to attack in siege mode all at once, then sure.
@truekoreanlover
@truekoreanlover 12 лет назад
That's what I honestly thought too, but my friend works for a gaming company. He said that they are all generally acquainted with each area of programming; however, they are grouped and focus on their specialty. However, when there is an urgent need, they usually take some people from the other groups and put them into the group that needs the help.
@tmgadamer
@tmgadamer 12 лет назад
I could just watch this all day long...its kinda relaxing... like watching fish in an aquarium.
@Blezerker
@Blezerker 12 лет назад
0:45 was undoubtedly my favorite part.
@NickCombs
@NickCombs 12 лет назад
Awesome flying gibs! I did notice how the Carriers don't break apart. Hopefully they will add that animation soon. Wouldn't mind seeing Cattlebruisers crashing spectacularly as well.
@hepotitus
@hepotitus 12 лет назад
Noticeable effects upon death for each race: Zerg: Hydraulics activate Protoss: Fireworks are released Terran: Looks like an episode of "Will it Blend" Nice work Blizzard
@nujuju299
@nujuju299 12 лет назад
omg those explosions and rag doll effects are so, entertaining.. lol. I'm going to have so much fun in a ladder game, but also distracted, lol I could see the pro's being distracted too. :P
@CastcraftTV
@CastcraftTV 12 лет назад
Oh man these new physics are amazing :O
@trinikid2k2
@trinikid2k2 12 лет назад
you are right man, this is perfect! it's not overdone at all! this only happens when siege tanks hit you, what do you expect? you would rarely see these animations with other units .... PLEASE BLIZZARD KEEP THESE ANIMATIONS!
@truiteleague
@truiteleague 12 лет назад
You know that it's 2 differents teams that work on those differents aspects of the game. Mind Blown.
@idoodi100
@idoodi100 12 лет назад
you're having way to much fun with this hd ;P
@1leggeddog
@1leggeddog 12 лет назад
That was one of the most satisfying SC 2 videos ive ever seen.
@GoulashOne
@GoulashOne 12 лет назад
The colossus death looks pretty cool now, but especially the fact that units launch in the air against banelings and the way it looks, when marines/marauders die to tanks, is just silly... + I can imagine that it's even harder now to have the control in teamfights without using worse graphic effects because you just see parts of units flying everywhere.
@DJEuphorikz
@DJEuphorikz 12 лет назад
finally! a proper death animation to go along with the ghosts death cry
@Octoschizare
@Octoschizare 12 лет назад
Your reply was very insightful and demonstrated a keen ability in communication and analysis skills. Please tell me more.
@tiranito
@tiranito 12 лет назад
I love it! All those parts left from the units flying! Lovely!
@bananian
@bananian 11 лет назад
last night I did a mass baneling bust on an mm ball; it was the most gratifying image with bodies shooting up in the air.
@PrimeBrawler
@PrimeBrawler 12 лет назад
I want more death animations like the Sentry, it looks much better when there's a ton of shrapnel flying instead of whole corpses.
@dav666777
@dav666777 12 лет назад
Pros almost always play on lowest graphics options. Considering WoL's lowest graphics options don't even include death animations at all (not even fancy ones, units literally just disappear when they die), it's safe to guess those new animations won't show up in HotS's lowest graphics options.
@Jknessmic
@Jknessmic 12 лет назад
omg the investor carcass flaying around was so nasty PERFECT JUST what that OP unit deserves.
@kenutten
@kenutten 12 лет назад
Got a good laugh of the effects :) Was hoping for a "big" psyonic blast/explotion from the archon death animation though :)
@Rucka_Inc.
@Rucka_Inc. 12 лет назад
Believe it or not, when things are hit with an explosive, they don't just instantly disappear like you think they do. They tend to go flying like they do in this video.
@highc3
@highc3 12 лет назад
HD: shows death animations using the biggest explosions possible
@hexist_
@hexist_ 12 лет назад
Marine and reaper deaths made me laugh so hard. I don't know why but it was amazing!
@VioletMiracle
@VioletMiracle 12 лет назад
thx HD for showing us the counter to everything
@reconthunda1
@reconthunda1 12 лет назад
the physics are much more real in this, when units are moving forward when they get blown to shit their parts ended up moving forward to. I also heard infantry units can fall off ledges, i would love to see that happen
@WTF2BlueTiger
@WTF2BlueTiger 12 лет назад
Yeah obviously you could before with all the storms colossus explosions that existed, also it's awesome how they added how dead debris can now fly in to caves and fall down caverns xD
@MrTomHeal
@MrTomHeal 12 лет назад
Some units seem to fly too far, others are just right and still others need tweeking. All in all an interesting visual upgrade. I hope the new death animations don't clutter what the gamer needs to see.
@MrRobotClouds
@MrRobotClouds 12 лет назад
I can't think of a single Protoss unit that "blasts" enemies that would cause this effect. Except maybe the Immortal- and even then not really. Which is a shame because I'm loving these new animations. It will make spectating even more fun. I just hope Protoss don't get the short end of the stick when it comes to that.
@nairbtits
@nairbtits 12 лет назад
Good video HD, thanks for taking the time.
@DBSKFahrenheit
@DBSKFahrenheit 12 лет назад
Hey HDstarcraft, very nice video 1 thing that would be realy nice if you would mass a large battle between 2 large armies so we can see how this new animation can make the large scale warfare more real life rather that the same spats in the previous games
@Deifux
@Deifux 12 лет назад
Makes sense that a huge tank shooting would cause some of the enemy body parts to fly up in the air. i think it looks good and refreshing.
@RyanXWing
@RyanXWing 12 лет назад
Its not the shrapnel so much as the blast itself, but you're mostly right it would take a very large explosive to make something that weight fly like that. a 1000lb explosive MIGHT flip an armored vehicle
@DomClancy
@DomClancy 12 лет назад
The Carrier by Thor is my favorite. But Blizzard seems to have gone for the 'throw everything across the area' as oppose to a more personalized/stylized animation to each units' death that I'd think would be more interesting. I mean, these types will get old fast if say, a Carrier explodes like a shooting star when shot down by a group of Thors versus just Marines' bullets...
@Solthiel
@Solthiel 12 лет назад
I thought they all looked pretty good, with the minor exception of the banelings. Their death animations looked fine, but when they detonate it feels like they shouldn't really launch the ragdolls away as I was under the impression they were just spraying acid out in every direction, not detonating a bomb. The old way seemed more representative in this fashion; the unit just thrashed about while melting to death when hit by a baneling.
@napier13579
@napier13579 12 лет назад
I play T yet it was hugely satisfying seeing all the marines fly into the air! :D
@atlas879
@atlas879 12 лет назад
But that's exactly why everything would go flying no gravity=nothing to really hold you on the ground and if we're talking about open space its a vacuum so no air/atmospheric resistance so that's even a bigger reason for things to fly in all directions.
@mistervanderveer
@mistervanderveer 12 лет назад
This is going to be so cool to watch, can't wait for GSL to switch to HoTS! (eventually)
@tjv323
@tjv323 12 лет назад
counter doesn't mean "beat no matter what" it just means they can trade well with them.
@thecrazyloner
@thecrazyloner 12 лет назад
the sentry, colossus and air deaths were the best. Everything else just seemed over the top and ridiculous.
@johndi16
@johndi16 12 лет назад
xD thats really nice, now only need a patch that if u want active or no, to see all dead bodies in the battle map...
@Gugrick
@Gugrick 12 лет назад
This video is for showing siege tankes new death animations. He just had a hard time finding a good coop to use against them.
@oyumryhnryhnrnrtyuny
@oyumryhnryhnrnrtyuny 12 лет назад
"It sat square in their path, fully deployed, its side pontoons firmly set in the asphalt. The shock cannon sent blistering rounds overhead, and its twin 80’s raked the debris of the fountain." Quote from Tarsonis mission. Man, get your facts checked.
@wsboxer1
@wsboxer1 12 лет назад
I understand that serious people will turn this off or that it is too much of a screen clutter thing. I think this is aimed at making single player damn cool but also making it fun to watch. Trying to get a little more esport excitement and get people really into the game when stuff is flying everywhere.
@Oogleporf
@Oogleporf 12 лет назад
this gives new definition to the term "meat grinder" for SC2 now.
@atryl
@atryl 12 лет назад
Oh glob raining terran troops are so much entertaining to watch!
@CopyRezo36
@CopyRezo36 12 лет назад
It seems pretty over the top but only certain units use "explosive" attacks so you wont see the effects too often. Looks great overall.
@juopunumies
@juopunumies 12 лет назад
Oh man, I love it when zerglings die to tank fire "FLY, MY PRETTIES, FLY!"
@omnigul44
@omnigul44 4 года назад
juopunumies LOL
@omnigul44
@omnigul44 4 года назад
Marines too
@NSSwiftSpear
@NSSwiftSpear 12 лет назад
Banelings are now my favorite SC2 unit.
@JNOrangeJuice
@JNOrangeJuice 12 лет назад
This makes the game so much better in my opinion. :D
@emmanuel_christ-eon
@emmanuel_christ-eon 12 лет назад
so true. Terran has been getting shafted since the beta of WOL.
@tedsheckler2806
@tedsheckler2806 12 лет назад
The problem is, that there are a lot of UI issues in starcraft that need to be addressed, and instead of them spending time building a multiplayer mode that doesn't depend on battle.net, or adding things like different MMRs for different races and other things that the community has been asking for, they're doing things like this that really nobody cares about. That's where most of the rage is probably coming from.
@StubbornProgrammer
@StubbornProgrammer 12 лет назад
ZvZ is going to be awesome to watch... brings a whole new meaning to "bain-rain!"
@Rurike
@Rurike 12 лет назад
So protoss make fireworks, terran makes junk yards, and zerg makes popcorn
@LuminiferousAether
@LuminiferousAether 12 лет назад
These animations will look better in context of game battles I'm sure.
@TheEsnayShow
@TheEsnayShow 12 лет назад
The Banelings sending things flying seems a little unrealistic to me, but other than that it all looked pretty good!
@AODAssassin7
@AODAssassin7 12 лет назад
Zerg has just gotten more op being able to fly as they get hit by shells.
@darkoak555
@darkoak555 12 лет назад
at 2:50 this is what i've been looking for for a really long time lol, the blue stuff that came out of Dragoon :DD
@jrgenardal1138
@jrgenardal1138 12 лет назад
could have watched this all day long!
@Draekosium
@Draekosium 12 лет назад
Actually, this was probably programmer work, not art team. That's a wonderful thing called ragdoll physics, the art team probably only needed to make a 'charred corpse' texture.
@balanceout
@balanceout 12 лет назад
Kinda hard to see with the explosions of the siege tanks but still looks pretty cool.
@Infestedapple
@Infestedapple 12 лет назад
From a more competetive perspective i think this might be a bit to much, but from a casual player i think this is awsome!
@Draekosium
@Draekosium 12 лет назад
Hey HD... these AREN'T animations. This is a glorious thing called ragdoll physics. It's been in video games since 1998 (Jurassic Park: Trespasser) and it's been in RTSs since 2005. Company of Heroes (2006) not only had ragdolls that could lose limbs, but also entire vehicle wrecks/debris that could be used as cover for infantry. Blizzard's a great company, but it's nice to see 20 year old technology finally being used.
@Altamira_
@Altamira_ 12 лет назад
These new animations are awesomes !! So Sad that my computer will never be able to run that correctly :/
@Fearun9033
@Fearun9033 12 лет назад
Wow! Amazing animations. Really brings out the feeling of Terran firepower.
@aznguy11111
@aznguy11111 12 лет назад
wow...finally ultralisk with the spines coming out.
@azngamer16
@azngamer16 12 лет назад
Zerg = Stomping on a beetle or a carapaced insect and just seeing their shell and guts on the floor
@NotAG4yName
@NotAG4yName 12 лет назад
It's a game about combat on distant worlds, gravity is bound to be a little different.
@OOCMonster
@OOCMonster 12 лет назад
Ragdoll and zerg are a match made in heaven.
@ModestMousekateer
@ModestMousekateer 12 лет назад
I'd like to see how things die to psi blades (zeal or dt) and to ultra's scythe claw things. Thanks for the upload!
@trytojustify
@trytojustify 12 лет назад
that is extremly awesome.
@WTFZOMG
@WTFZOMG 12 лет назад
i suppose the ragdolls and gibs are all client side, so the simulation is rendered and calculated by the client computer than the server, which would prevent the server from lagging and avoid having to send extra bits of data over the internet. as well, the client can also turn it off to avoid lag if the client computer is slow. just my speculation of course.
@RAPITZ666
@RAPITZ666 12 лет назад
LOL the hydralisk and marines were so good.
@Warchamp7
@Warchamp7 12 лет назад
They do when it's an explosive projectile.
@Witzey101
@Witzey101 12 лет назад
This game is gonna so much better in 3D
@Spect8er1
@Spect8er1 12 лет назад
This is going to make TvT so entertaining
@atlucas1
@atlucas1 12 лет назад
Depends on the explosive. "Vaporized" is really a thing.
@psishadoweagle
@psishadoweagle 12 лет назад
The hydra/tank one is hilarious!
@darkstrain
@darkstrain 12 лет назад
This looks pretty sweet!
@ddinoboy
@ddinoboy 12 лет назад
3:10, this will DEFINATELY make TvT amazingly fun to watch
@TheWill920
@TheWill920 12 лет назад
This clearly demonstrates how the new Blue Siege tanks are OP.
@IkesterONABikester
@IkesterONABikester 12 лет назад
I feel like the flying bodies looks way cooler though, which to me, is way more important than how realistic it is. I mean, it's a sci-fi game. How are you people gonna argue about realism?
@ALLenROOK
@ALLenROOK 12 лет назад
I finf the infestor one particularly satisfying.
@minhocha5
@minhocha5 12 лет назад
Love the new death animations especially for zerg :)
@NastyDwagon
@NastyDwagon 12 лет назад
so awesome watching stuff blow up xD
@Fen1kz
@Fen1kz 12 лет назад
Browder: terrans MUST play mech in hots, i want that D. Kim: we failed balance mech, its still unusable shit Browder: lets try make cool attack animations, may be they will play mech that way
@siketheimmortal
@siketheimmortal 12 лет назад
might be a little overkill but it definitely will look satisfying while your playing which is one of the things.sc2 needs. it needs to.give more satisfaction after winning a huge baggle and this indeed gives that.illusion.
@MYEZETV
@MYEZETV 12 лет назад
Can't see a damn battle with so much parts flying around.
@Christian-Rankin
@Christian-Rankin 12 лет назад
LET ME BE CLEAR... I was only telling Mennion3 that just be cause a different team works on it doesn't mean the they don't draw from the same budget. If energy/matter is at one place in spacetime it cannot be at another. When one thing goes up the other goes down. I should not be having to explain this to an adult.
@flashtirade
@flashtirade 12 лет назад
The ones with the bodies flying everywhere is a bit over the top. The only ones I think are fine are the colossi collapsing onto the ground and the air units exploding (which I don't even think they changed those ones).
@krispwnsu
@krispwnsu 12 лет назад
1 banshee, 1 void ray, 1 tempest, 1 carrier, 1 brood lord, 1 infestor using infested terrans... etc.
@Rednil1860
@Rednil1860 12 лет назад
It's so awesome! It creats a lot more "hype" when units die!
@3DCheeze
@3DCheeze 12 лет назад
Now we know what the Meatgrinder Achievement in HOTS will turn out like
@blerbman
@blerbman 12 лет назад
So pretty much just ragdoll physics. Looks neat-o.
@yatyu1992
@yatyu1992 12 лет назад
what i learn from this: with enough tanks, u can kill almost any ground units...even if they counter u "immortals"
@LunaSaint
@LunaSaint 12 лет назад
I like how people are complaining that it's too flashy when you're seeing 60 roaches get bombarded by 30 tanks at once. If you're actually seeing that many special effects, the game is probably a farce anyway.
@truekoreanlover
@truekoreanlover 12 лет назад
Imagine this: If they saved the time spent on creating these new Random Death Animations... and spent that time balancing the game further... Mind Blown.
@Drunkenvalley
@Drunkenvalley 12 лет назад
I don't care if this is factually impossible, this is EPIC awesome! XD
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