For years, people have mocked the Double Dribble title screen voice sample.
On July 8th, 2020, nesdev.com forum member EnigmaWave discovered the digitized voice samples in the Nintendo Entertainment System basketball game Double Dribble were actually corrupted.
forums.nesdev.com/viewtopic.p...
"When I was implementing my DPCM channel I accidentally shifted the bits out of the register in the wrong direction. This was the result."
In this video, I compare the original version of the voice sample to the clearer "uncorrupted" version.
I also wondered why the voice is so high pitched, almost Chipmunk-like. Did the person speaking into the microphone that day inhale helium? An adult sports announcer's voice sounds deeper, so I slowed the voice sample down slightly on my computer.
You can hear what the slightly slowed down version sounds like compared to the original speed. The uncorrupted, slowed down version actually sounds impressive, and sounds right to me. Why did Konami speed it up? What are your thoughts?
20 сен 2020