krellis is not affected by melee speed traits at all, its a fixed speed (like executioner)\ and also you get a significant speed debuff when equipping krellis, so always switch to your 2nd slot out of combat 👍
This is So cool, glad someone got onto making a video for those who either don't have it yet or can't get it. AND you explain all the pros and cons! AWESOME!
you should genuinely have both the traits that buffs your defenses, to the point where you become a even more of an tank. making most firearm scavengers look like a free kill
If you wonder why barb scav it's so hard to spawn barbarian scav spawn on night 5(only) It spawn everywhere that's not in the castle Also if you grab KRELLIS from somebody drop it'll remove 2 of your slots and yes you can't drop/scrap unless you die Also morale barely affect you.
one of the best utilities this perk has is, its stacking, you can essentially have 9 barbarians, which potentially can do 70-80 to a single enemy all at once, thats why stacking barbarians is also effective against sq, this perk is way too op for it to stay in the game as is
2:27 this thing about the range bugging out is true for every weapon i'm not exactly sure why it happens, i'm not a genius, but if you increase the range stat on any melee weapon via some albeit non-gameplay-friendly ways, the weapon just bugs out. you can't actually snipe people with a decimator or stun enemies as they spawn with the hook.
I still remember it said if tf2 update they will update too and next day tf2 update when i join decaying winter i see crosslink and other 2 new perk so when anomaly activities update
you can get melee heavy attacks to pretty low damage too, lets say melee attacks were 30 damage per heavy swing. 66.66% of 30 is 20 so its 10 damage, then with painkiller (+25%) and fearless (+25%), aswell as i4s (+50%). this makes the damage turn from 30 to 3! to add to this, you can swing with krellis to reduce melee damage by 80%? not too sure on that but either way heavy melee attacks will deal absolutely nothing to you. edit: forgot about tac armor, not sure what it does but if it reduces damage taken then that adds to your tankiness lol.
Imagine this perk with the following: Koldera equipment (Removes 33% of Morale If you dont have the morale debuff then you get +10% Melee DMG +10% Defense +15% Movement speed) Tactical Armor (Heavily increases Defense for a while) I4S-DS (Gives you HP regen and also +25% Defense) S44-UL1 (Increases movement speed, aiming, literally every action with weapons except shoving, extremely fast stamina regen) 3-CBTM (Heavily increases Melee DMG, Heavily increases Shove speed) Being Nourished and Quenched (+15% Melee DMG +15% Defense, Speed boost) Lazarus's Buff (Makes you ignore Fracture and Cripple, +25% Defense, if HP is at 20 instead of taking DMG you will gain HP based on how much DMG you have taken DO NOT take more than 20 DMG or else you will die) Traits: Tormented (HP gets increased by 20 which makes your max HP 170.) Dependable (+15% Defense) Fearless (+25% Defense BUT only against Guns and Explosives) And there you have it, The most powerful frontliner in Decaying Winter. Also note that some of the effects are only temporary.
Btw with barba you can just sneak into castle from the left side and get 1 crate from there without triggering sq (there will be 1 raider guarding it so just kill or tank him), i used it to get my team 5 guns (one is fn m249 lol) and 5 stims
yeah one of my fav roblox games, super difficult but u get the hang of it eventually (altough the april fools thing makes it so its night 1 permanently for somereason, so go on a private server)
its carrying a huge axe and he will eventually spawn but rarely :v when i was soloing, he spawned on 1 of the waves and it counts apparently and got 4 kills of it 4/1 barbarian kills