It's hardly true though. We free Palawa Joko and then when we have an opportunity to beat him down before he regains enough of his power to become a threat, we're all "Nah! Word's a word!" and proceed to ignore him. The only sane person in Nightfall is Zhed Shadowhoof who calls us out on our stupidity.
The charr gods are only not "livinoid", if thats clear for you - they worship iron, strengh and shadows as their gods... So they have a gods, simple enough :> .
@@ZdzichuRaczka They canonically had 'gods'... The flame legion worshipped the champions of Abaddon, and the searing of Ascalon was brought about as a result of that worship and magical study.. And as a direct gift. They did have gods in the Guild Wars 1 era, a millennia prior to the events of Guild Wars 2. They don't have 'gods' now because all their worship brought about was torment, heartache and pain.. Just like humankinds' worship of their gods in Tyria. wiki.guildwars.com/wiki/Charr wiki.guildwars2.com/wiki/Charr
This was so annoying. Especially because said ghosts even were deceased sunspeers. Jeez. Bitch got much respect for the passed soldiers. But it get's even better. Kormir kills every player character in the tutorial mission to show of the respawn shrine mechanics. She killed all of us before we could finish the first mission.
Never played GW1 but my brief interaction with Kormir makes me not like her. I already didn't like any of the gods but Kormir sticking around long enough to flip you off and say "gl cleaning up our mess with Balth and Dhuum" is enough to make me want her to die.
@@rhettorical She basically does the same thing in Path of Fire. Albeit with the justification that the gods actually trying to put in an effort is what caused the Crystal crap to begin with, but ultimately ending it with "yeah this is your problem, kbye"
Lady Kasmeer Meade: Goddess Kormir. We have come to you seeking guidance and aid in dark times. Will you hear our plea? Kormir: Rise, Lady Meade. Kormir: Please, continue. Lady Kasmeer Meade: Balthazar has emerged from the Mists to bring ruin to Tyria. He's going to slay Kralkatorrik, and if he succeeds, the imbalance it brings could... Lady Kasmeer Meade: You...you know all of this already, don't you? Kormir: Indeed. Lady Kasmeer Meade: We cannot defeat him on our own. For the sake of Tyria, Goddess Kormir, please-we beg your aid. Kormir: Pfffttt... fuck off! A________A
Kormir: "well, when abbadon died, a lot of people died in the resulting catastrophe. we cant risk that again" Kasmeer+player: "y-yea, and a lot more will die if balthazar manages to kill kralkatorrik. also i read your journal in the hidden room. why did you say our world was doomed?" Kormir: ".....oh look at the time, i must be off"
I like Grenth myself. He's a cool bro. He likes justice and morals and agrees to necromancy and undeath. He also has a weird skull thing for a head. But he is as morally upright as they get
I'm coming back here in 2017, during the Guild Wars 2 Path of Fire experience, to say that Kormir has not been improved with an expansion or with two hundred and fifty years. Actually, she might have gotten worse.
I never played GW1, so I was a bit confused to see kormir with eyes, so I was ''maybe not the same character?''. As the animation went on, and I saw the arrogance and stupid actions I was realising ''yep, thats kormir right there" The fact that she gives humanity the middle finger in PoF, much to Kasmeer disapointment, is a testament to how well this animation here was made
Koss is the black dynamite of elona. He would have been the god of awesomeness and truth. There wouldn't have been a choice of which god blessed the human characters. Everybody would worship Koss.
My problem was if you're not a tree person, and don't level in that zone, you have zero idea who he is until he joins the merging plot and all of the sudden shows up, and everyone decides this baby with monotone is in charge. I guess as plant you at least have a little context but he's still boring. Timely reply I know.
@@Canukles I disagree. Zero experience with Guild Wars. Started as asura, chose Priory. Game clearly introduces him as the best expert on Orr and he's going to be in charge. This makes perfect sense since I'm just this guy who joins an already established organization with an existing war against Zhaitan. I guess all other MMOs or games always have you as the Chosen One for *everything*.
of course. I randomly log in gw story, see kormir and I am like "ooooo look at me! I am kormir. I think i am so pretty!" and she does nothing like usual xD
I recall being forced to level up to 20 in the Crystal Desert before being booted to Droknar's, where max AL armor waited me for pocket change. On alts I usually just bought 15k, it was so easy. Assuming you already had the gold for a Drok's run, it took about a day to fully outfit yourself. Then you spent the rest of your time collecting skills, capturing elites and goofing off. Since the point was never hitting max level, on your character or your gear. A shame there're no MMOs like that.
After playing the recent demo it turns out she actually meant it when she said she wasn't going to answer peoples prayers. You had Elonians praying to Kormir to help them right before they got murdered...
Kormir in GW2: oh mortals want help? better make something up quick.... uhh....the answer is...uh.fuckin'.... within you. yeh. also, keep being cute kasmeer, thanks for worshipping me. peace
WHY THE FUCK DO PEOPLE CALL THEM ASCALONS?!?! THEY ARE FUCKING ASCALONIANS YOU GOD DAMN ILLITERATE CUNTS! Thats like calling chinese people chinas it just doesnt make any fucking sense god damn it i cant take it anymore.
MinimMats Trahearne is the same in GW2... from one point he basically "hijacks" your personal story, and for certain path for Sylvari characters, even sooner. Takes all the credit, and then asks you basically "Oh, Commander (your character) i am afraid the pact leaders do not like me - do something!"
The only problem I had with Trahearne is the Concordia mission. That's the ONLY mission where he takes credit for your accomplishments, and it felt forced For the most part, he's handling logistics and looking at available options for the approach on Orr. Had it not been for That One Mission, I think he'd have been liked a bit more.
To clarify for future people: I'm one of the people who quit, way back on November 13th, 2012, and have not played since. I was actually preparing a Trehearne version of this video in early November, right before they revealed their intention to abandon GW1 sensibilities, but I dropped the project shortly thereafter. I won't be doing anything Guild Wars related in the future. Just letting you guys know, as I see comments in my inbox asking sometimes.
@@davidbritt5020 Sorry it's been a year since you asked this but most likely when they announced Ascended gear; going back on their promise of never adding a gear treadmill and the resulting backlash is why we don't have anything higher since then.
I wish there were prequel videos about the awesome "fun" of escorting Rurik, Mhenlo, and Togo. ^_^ The Player Character reminds me of one of my friends at a typical D&D table. Everyone is nuts except for him and yet he always manages to die first.
My first tip off was during the alpha builds, they tried to include potions you had to buy to refill your energy bar, and they tried to spin it as a positive. Everything after that was slowly trying to rationalize things getting worse and worse.
Then she proceeds to aid in pissing off Balthazar, turning him against everyone and fucks off saying it's our problem, i recommend this video to anyone who needs a brief overview on lore for path of fire
This... is the best tutorial video ever! You completely 100% captured everything important about Elona, Nightfall, Varesh and Kormir! Not to mention the fact that I laughed my ass off throughout it! WELL DONE!!!!
This video is one of the best things that's ever happened! It has enriched my life and I literally quote it EVERY day! Please, please make one for Gwen!
This was hilarious. But remember that being a god is not fun and games. It's like being a 24/7 government worker, having to work all time for all eternity in ALL POSSIBLE DIMENSIONS. So... I'd rather have her becoming the god, I'll keep adventuring.
This (and odd consistency issues in Abbadon's backstory which allowed me to come up with a theory that makes him seem like the only good god) is why our guild's backstory has us following Abaddon.
Well, at least Joko saved Koss from permanent death. Koss should release a new book on his series "Koss on Koss" and include the script of this animation as a prequel to his books.
Upon replaying all the campaigns, I actually found Togo to be rather pleasant. Sure he has AI issues like all of the mentor characters, but he gives it his best shot in battles and he works hard alongside you to stop the villain. Which is more than I can say for Mhenlo, whose contributions mostly revolve around all of the women he somehow knows...
@Timothy Buckley Agreed! Kormir barely even helped, except in the one mission where you have to leave some enemies alive... I noticed her the most when her model was blocking me...
@@TirOrah I loved the overall story of Nightfall but not the writing of Kormir, that video captures it all, Jeremy Soule composed such an awesome soundtrack in all the Campaigns
well they had to clean up...there was still Mallyx the unyelding, who's plan was to kill Kormir and become a god himself... Kormir didn't even show up..
...and someone during 250 years time-skip managed to ice him once and for all lol...that's why the Revenant can call upon his powers straight from the Mist.
Also, people need to realize that gameplay wise she didn't do anything because they wanted to prevent all the griping that came with essential NPCs dying (like Mhenlo and Togo) as happened in Factions. They had to make her invincible, but to compensate for that they also had to make her not attack so that players wouldn't find ways to exploit her invincibility. They finally got their shit together in EoTN and allowed essential NPCs to die and just rez when there were no more enemies around.
I remember that review. He made it about a month after release, or so. The most dramatic changes were made in November, about two or three months after release. He was correct, for the most part, when he made it. A lot of new players also don't run into the large amount of problems, as a good portion of them only concern the endgame, or things you won't notice right away.
Could someone tell PlagueOfGripes about the turn of events ingame? Catch him up to the story so far? Have him draw a vaguely related picture? Damn, I enjoy these hour long rants.