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Nothing's Changed | Joe VS Tears of the Fandom 

avarisi
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Joe talks about the sequel to the perfect game Breath of the Wild, and opens a discussion on how it's even better than last time!
Watch Joseph Anderson live: / andersonjph
Tip: ko-fi.com/avarisi
Join JADS: / discord
Original stream dates: 2023/03/02, 2023/04/27, 2023/05/03, 2023/05/09, 2023/05/11, 2023/05/12, 2023/05/16, 2023/05/17, 2023/05/30, 2023/05/31, 2023/06/01, 2023/06/02, 2023/06/06, 2023/06/07, 2023/06/08, 2023/06/09, 2023/06/11, 2023/06/14, 2023/06/15, 2023/06/15, 2023/06/16, 2023/06/20, 2023/06/21, 2023/06/23, 2023/06/27, 2023/06/27, 2023/06/28, 2023/07/05, 2023/07/06, 2023/07/07, 2023/07/08, 2023/07/09, 2023/07/11, 2023/07/18, 2023/07/25, 2023/08/01, 2023/08/05, 2023/08/24, 2023/08/30, 2023/09/01, 2023/09/03, 2023/09/05, 2023/09/07, 2023/09/09, 2023/09/13, 2023/09/19, 2023/09/20, 2023/09/22, 2023/09/24, 2023/09/25, 2023/10/22, 2023/10/24, 2023/10/25, 2023/10/27, 2023/10/31, 2023/11/27, 2023/11/28
DUUUUUDE... - by Kay | @Kaylio64: / kaylio64
0:00 - Pre-Release Predictions
15:10 - Thoughts After Streaming Tears
40:17 - Problems with Zelda Games
49:48 - Joe Hates Tears of the Kingdom
1:17:45 - And Final Fantasy XVI
1:31:35 - And Starfield
1:50:03 - And Everything
================================
ultrahand me the salt

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29 июн 2024

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Комментарии : 193   
@avarisi
@avarisi 4 месяца назад
Joseph Anderson's Tears of the Kingdom Critique: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-T15-xfUr8z4.html
@TankorSmash
@TankorSmash 4 месяца назад
lol
@someoneontheinternet4518
@someoneontheinternet4518 4 месяца назад
HAHAHAHAHAHAHAH BRAVO
@Evanz111
@Evanz111 4 месяца назад
+2
@Dice_SA
@Dice_SA 4 месяца назад
Good One lmao
@ripbraincells8534
@ripbraincells8534 4 месяца назад
+2
@Yama-qg3il
@Yama-qg3il 4 месяца назад
The duality between Joe saying "actually this game is pretty good it's just that..." and then starting to rip it to shreds passive-agressively is comedy peak.
@squeeekat
@squeeekat 4 месяца назад
I love hearing GOTY speculation from before Baldur's Gate 3 burst in like the Kool-aid man
@jeremycampbell4021
@jeremycampbell4021 4 месяца назад
Sorry but BG3 doesn't deserve to be GoTY (even if GoTY is a literal joke and means nothing about a games quality honestly). It's such an overrated game and I genuinely don't get the insane overhype of it. It's a good game for sure but I played it on 2 characters and got bored to tears with the combat and story after about 20 hours on each playthrough. So many other games in 2023 alone were more enjoyable to play (to me). Also, this is coming from a person who really enjoyed the first couple BG games. I swear the marketing is the only reason ppl fondle this game's balls because of the studios stance on microtransactions (which is admirable for sure).
@agustinterzano12
@agustinterzano12 4 месяца назад
​@@jeremycampbell4021imagine being filtered by turn-based combat lol
@weirdo3116
@weirdo3116 4 месяца назад
@@jeremycampbell4021 "more enjoyable to play (to me)." lmao
@Erick-tv8oq
@Erick-tv8oq 4 месяца назад
​​​@@jeremycampbell4021 Imagine apparently playing the first two Baldur's Gate games (fairly dense CRPGs) and not knowing why people enjoyed BG3 so much LMAO The answer is quite easy. BG3 made the awesomeness of CRPGs with all their complexity and player choice accessible to the general public through the absolutely stellar (and herculean) work done in both voice acting and mocapping. It's a game that positively overflows with hundreds of hours of incredibly well made content, so much so that practically every quest in the game leads to interesting threads that eventually take you to whole meaningful side plots, no quest is ever on a fetch quest level of mundane padding. It's simple. Millions of people who enjoyed gaming casually decided to give BG3 a try to see what all the buzz was about and got helplessly immersed in the setting of Faerun, their own choices as players, the effects those choices had in both companion characters and usual NPCs, so forth and so on. Their experience wasn't bogged down by excessive reading or endless glossaries, they didn't have to imagine how each character talked or acted because the game provided everything they needed to just sit and enjoy some good ol' DnDing. Does BG3 have the best plot of any CRPG ever? No, not by a long shot. Does it have the best characters ever written in a CRPG? Nope. Is it the RPG with the most player choice ever made? Absolutely not. Is it the only RPG of its size, complexity and quality to be fully mocapped and voice acted to the most minute detail and random conversation? Yep, that it absolutely is. Btw, I don't know if you have the capacity to comprehend this seeing as you failed to understand why the public likes BG3 so much, but the "Game of The Year" award (the one given by The Game Awards show, specifically) isn't about which game is BETTER, but rather which game defined that specific year of gaming discourse. Elden Ring won last year not because it was "better" or "worse" than God of War Ragnarok, but rather because it took mainstream gaming media hostage for half a year. The quality of a game and how it stacks up to another game are deeply controversial questions that The Game Awards does not intend to answer in any way. Instead, The Game Awards is a show that (sometimes unsuccessfully) seeks to congratulate the most positive influences amongst mainstream gaming. You call this "Game of The Year" award a joke while at the same time getting pissy about which game takes it home, yet you don't even understand what the award actually is LMAO. Hint: there is a reason why practically every gaming outlet has a GOTY award of their own
@zildjian2381
@zildjian2381 4 месяца назад
@@jeremycampbell4021 Dont mind the people with nothing to add, I disagree with you but people making fun of what seems to be like an honest opinion is upsetting
@bruhcoin2361
@bruhcoin2361 4 месяца назад
Crazy how right he was in the first clip
@vxpdx
@vxpdx 4 месяца назад
it's said Joe has access to the morphic field, this is hardly a surprise anymore
@Kyle_Riel
@Kyle_Riel 4 месяца назад
Joe is an annoying, arrogant PoS, simple as that. It's why his vids get 50k views now instead of 500k
@nanashi7779
@nanashi7779 4 месяца назад
​@@Kyle_Riel > checks Joe's most recent video > 507k views > lmao
@vxpdx
@vxpdx 4 месяца назад
@@Kyle_Riel spotted the Mario Odyssey stan
@ducksauce172
@ducksauce172 4 месяца назад
I know it's hard to hear your favorite corporate company, nintendo, isn't God itself. You just have to accept it. It's a company that makes children games
@Blooperfan94
@Blooperfan94 4 месяца назад
I just realized there's no TOTK-footage in this video :D
@Helperbot-2000
@Helperbot-2000 4 месяца назад
well yeah, speaking about it is torture enough
@metaljacket8128
@metaljacket8128 2 месяца назад
Thanks for the heads up, leaving now :D
@aceman1858
@aceman1858 4 месяца назад
Lol this was hilarious, thanks Avarisi. I've never joined a live steam but have watched 100+ hours of vods put together by you, Hypothetical Walrus, Non-Official, etc. Thanks for putting these together, I know this one must've been extra tough because it's from so many streams
@maverick_os
@maverick_os 4 месяца назад
I very much agree with Joe about tears of the kingdom. I feel like TOTK is in some ways a step forward and in some ways a step backward from BOTW. The abilities are a step forward. The exploration is a step backwards. I think one of the best things about BOTW was how alive the world felt. Every single weird nook and cranny had some small thing that showed that the developers cared about the world. On the disappointing end of things to find, you had a copy+pasted korok. On the more memorable end, you had some unique puzzle, or small world design detail that told a story about the area. With TOTK, so much of the WORLD is copy and pasted, not just the stuff you find in the nooks and crannies. The underground was a procedurally generated waste of time. It was literally just inverted topography of the surface, with only like 3 things to do (Yiga camps, colosseums, and mining ore), and only perhaps 2 truly unique things (great plateau quest, and maybe something else im forgetting). Everything outside of that had nothing. Just a complete void on the ways to the lightroots. The sky islands were also majority copy+pasted. I can only think of perhaps 2 unique sky islands besides the tutorial. And that was really disappointing. Based on the trailers and tutorial, I thought they were going to be islands, not sad, lifeless stone husks. Also, the controls were not good. I really agree with the criticism of the whistle button. Use that button to be a companion interact button, and if you hold it down you can swap which companion you will interact with just like the rune button, and one of the options on that can just be the whistle if its so necessary.
@CSpottsGaming
@CSpottsGaming 4 месяца назад
I have to say, I really couldn't disagree more about BotW seeming like a world that the developers cared about. It's huge and pretty (and no doubt they actually did care), but despite having 900 Koroks, the world felt very empty to me. I think that's the case specifically because of the comparison Joe made to Fallout. In modern Fallout games (FO3, FO:NV, FO:4, can't really speak to the others) you come across so much environmental storytelling which imo is one of their greatest strengths. BotW has virtually none of that. The only reason to go most places is to snag a collectible and check it off a list, instead of organically finding something secret the dev put there. As a Zelda fan whose earliest gaming memory is playing OoT on the N64, I was pretty disappointed by BotW and never even picked up TotK. I think the games would have been served well by being a smaller, denser world. Also this is pure preference and not an actual problem, but I like the darkness of OoT, MM, and TP more than the light and airy feeling of BotW. I know that's not everyone's jam but I'm hoping that 6 years from now when we see another Zelda game, it'll be thematically much darker.
@maverick_os
@maverick_os 4 месяца назад
​@@CSpottsGaming I think part of why I liked BOTW so much while you didn't is because I had never played any bethesda game before, and it was also my first zelda game. So I didn't have any other experience similar to it to be able to compare it to.
@CSpottsGaming
@CSpottsGaming 4 месяца назад
@@maverick_os That's fair. Highly recommend some Fallout games if you're even a little bit tempted, or Skyrim if that's more your style (Skyrim takes itself more seriously and lives in the fantasy space, Fallout satirizes 1950s America and is set in an alternate future). Both games/series do environmental storytelling very well and it seems to be a hallmark of Bethesda games in general, though I havent heard as much positive stuff about the newer ones. Fallout: New Vegas is my favorite and is quite popular in the community, but Fallout 3 is also a fan favorite. Either would be a great introduction to the franchise.
@maverick_os
@maverick_os 4 месяца назад
​@@CSpottsGaming Since first playing BOTW, I played like 20 hours of Skyrim, and like 3 hours of Fallout New Vegas. I didn't really like either. With Fallout New Vegas (and also Skyrim), I just hated the inventory weight limits. It feels like its a game designed for you to spam pick up on everything, but then the game punishes you for doing that, and it's not fun to play inventory management. I'm sure I could find a mod for that given how popular the modding scene is, but I just don't want to go through the hassle. While I haven't played enough New Vegas to make a judgement on this aspect, Skyrim just felt empty and lifeless to me. I couldn't really connect with any of the hooks it gave, and so it felt like it was just following waypoints. I feel like a core reason I don't think similarly about BOTW is that it makes good on the promise that Skyrim teases; you can really go anywhere, at any time. And on top of that, the movement is extremely fun. Paragliding, climbing, shield surfing, sand seal surfing, it all felt very engaging. To me the koroks weren't a goal to find a certain amount of them, it was just a way for the devs to have something small to confirm you didn't waste your time by climbing up a tree, or wading through a pond, or jumping off a cliff. With Skyrim, I feel like I didn't find much in between all the cities, and so it meant that the walking was incredibly boring.
@PrismTheKid
@PrismTheKid 4 месяца назад
Ceave Perspective has a great video which contains a section that deconstructs why ToTK (and conversely, BoTW)'s controls are certifiably and scientifically poorly implemented, and not designed for accessibility, but rather just maximising the amount of actions you can map to a controller interface without thinking about what button is used for what. As a starting example, Jump is X and Run is B, which means you can't hit both at once with your thumb, a mistake so basic that it's a wonder it made it in to begin with. Once you start to get into sheikah slate/ultrahand abilities, it begins to get messier as more feature bloat makes it onto the controller. Meanwhile, horse whistle has its own exclusive spot on the Down button of the D-Pad, an action so niche that it's bizarre it's not part of a selection wheel. BoTW is the zelda game with the most variety of player actions and abilities to its date, and also the first game to throw away the 'equipment mapping' system that was first implemented in the original NES entry and survived all the way to Skyward Sword, despite arguably being the game that needs that system the most, especially when you get into having to constantly select arrow attachment items for Fuse. Your brain will eventually 'adapt' to the stockholm syndrome of these games, but there is so much menu wading and time waste that it will eventually wear you down.
@julianlaresch6266
@julianlaresch6266 3 месяца назад
I usually play pc games and i got BOTW. I cannot get a handle on these controls, especially in combat. Flurry rush or parry is impossible.
@theseanobear9199
@theseanobear9199 4 дня назад
Lol Nintendo already has you in stalkhome syndrome
@PrismTheKid
@PrismTheKid 4 месяца назад
Nintendo sure is winning lately they spent 6 years building a physics system, stapled it into their last entry then quickly whipped up a new campaign using old assets. The worst thing is, they spent so long building the ultrahand physics that you know damn well they're not just gonna abandon it after one game. Zelda will probably just be a GMod physics simulator series from now on, made to teach children about shapes and physics, how delightful
@shyguyrocks1
@shyguyrocks1 4 месяца назад
They actually said they're done with the building I believe. Doesn't mean the next entry will be any better but at least no more gmod. That's literally all Tears has going for it to make it stand apart from BotW
@K0uzan
@K0uzan 4 месяца назад
+2 title
@Evanz111
@Evanz111 4 месяца назад
The chapter names 😂
@lukeskymac3223
@lukeskymac3223 4 месяца назад
23:27 the idea that UC3 -> UC4 was a bigger leap than TLOU1 -> TLOU2 is insane to me. What good is it having a cool rope and enemies that can traverse the more vertically varied combat arenas if the game is still best played at Moderate difficulty because enemies _still_ can hit you at full precision the instant you leave cover, turning what should play as a dynamic, cover-to-cover combat interleaved with running-and-gunning and melee into camping behind the least flankable cover and popping headshots from a distance in between greyed-out screens? TLOU1 already had a mechanic where, if an enemy last saw you popping into cover at a certain location, they would hit you instantly if you popped out around that location, but not if you moved sufficiently far from there without being seen. So it's insane that they didn't put that in UC4, which is meant to be a more mobile combat experience - the whole game should have been balanced around that. And that's not even going into how many gameplay changes were introduced in TLOU2 in comparison to UC4.
@UnBR0k3enAngel
@UnBR0k3enAngel 4 месяца назад
There are numerous reasons to dislike TLOU2. The gameplay is absolutely not one of them. Easily ND's best in that department.
@creamboyfuengshwei
@creamboyfuengshwei 4 месяца назад
@@UnBR0k3enAngel this is what I don't get. It's essentially the exact same gameplay. The same loop. What really changed, the ability to go prone?
@UnBR0k3enAngel
@UnBR0k3enAngel 4 месяца назад
@@creamboyfuengshwei prone, hundreds of different animations, accessibility options out the ass, and environmental interactivity not present in TLOU 1.
@creamboyfuengshwei
@creamboyfuengshwei 4 месяца назад
@@UnBR0k3enAngel animations? stop. I meant gameplay. No matter how good the animations are it's still the same game.
@fusionfountain
@fusionfountain 4 месяца назад
⁠@@UnBR0k3enAngel”environmental interactivity” Like what? Specifically what is NEW that isn’t in the first game? What’s a unique interaction that is added? Not like a new animation but actual new gameplay
@kyaban5192
@kyaban5192 4 месяца назад
Joesph Anderson Video Game Analysis
@CuratorKay
@CuratorKay 4 месяца назад
Oh sweet! The duuuude is still getting use
@akitsurov
@akitsurov 4 месяца назад
I love how chapter titles say it all
@dudeskeela
@dudeskeela 4 месяца назад
i love joe, i wish he was real
@gold5556
@gold5556 4 месяца назад
1:19:50 well that didnt age well, i guess nobody was prepared for bg3
@cored6940
@cored6940 4 месяца назад
Great editing as always mr risi
@feebleking21
@feebleking21 2 месяца назад
great compilation.
@cookies23z
@cookies23z 4 месяца назад
marik warframe comment is gold As a warframe player (off and on, the best way to play it)
@LanceThumping
@LanceThumping 3 месяца назад
Did you or will you make a summary/compilation video of his second TOTK stream?
@salty_3k506
@salty_3k506 4 месяца назад
15:10 streaming tears is a fun chapter title
@cookies23z
@cookies23z 4 месяца назад
way old topic now, I played totk at a friends house, I played for like 15 minutes, beat a skydiving course time she had after a few attempts, put together a simple cart thing and tested the weapon combos with parts, fought a few enemies and then she showed me the underground area and told me about the first time she went down there. It was alright, I can see the appeal and id probably have a bit of fun with it but I already have different games for when I want casual fun or exploration. And in those 15 minutes, I noticed the wheel map shortcut and asked aloud "wait why? there is a button" but moved on from it pretty quick
@rompevuevitos222
@rompevuevitos222 4 месяца назад
Honestly, i hate that they wasted the vehicle construction system in Zelda of all things. The game is about exploration and adventure. Making you stop the main gameplay loop to partake in poor man's Garry's Mod (with a controller no less) is just so jarring. I can't believe people blew up at Banjo & Kazooie nuts and bolts but where completely fine with this.
@Erick-tv8oq
@Erick-tv8oq 4 месяца назад
​​​@@rompevuevitos222 To be fair, the construction system in TOTK can often be a tool to aid players in exploration rather than distract them from the discovery gameplay loop. If you have to cross a big ass river in TOTK you could just swim, or you could put a fan on the floor to help you get high enough to glide over it, or you could build a raft to try and win against the current, or you could build a big ass bridge from logs to cross it normally. Do some of these options take much more time than others? Yes, but it doesn't matter as much since players are much more likely to go through with a solution that they came up with, even if it's not optimal and even if takes time away from "actual exploration". As far as games are concerned, if something doesn't feel like a chore/waste of time then it probably isn't
@meialua5178
@meialua5178 4 месяца назад
@@rompevuevitos222 Creating things with ultrahand is part of the main gameplay loop though, and there's a mechanic that allows you to just recreate what you've already done, so it still won't "stop" the main gameplay loop regardless.
@rompevuevitos222
@rompevuevitos222 4 месяца назад
@@meialua5178 The fact that it is part of the main gameplay loop just makes it even worse. Because if it was just an optional mechanic to have fun with, it wouldn't have any downsides. But incorporating it into the main loop means you can't ignore it. Zelda is about adventure and exploration, not physics puzzles and sandbox gameplay
@esra013
@esra013 4 месяца назад
@@meialua5178 I just wish the ultrahand creation is permanent, Death Stranding gameplay became so much more satisfying to me once I knew that the infrastructure I built persists on the map.
@txma.
@txma. 2 месяца назад
What game was he playing at the beginning
@incius8341
@incius8341 4 месяца назад
what game is the first clip?
@randycrossjr6227
@randycrossjr6227 4 месяца назад
Its Black Mesa, a fan remake of Half Life 1. It's really good and on sale for only 4 bucks for the next 24 hours if you're interested!
@kelticsage
@kelticsage 21 день назад
TOTK was enjoyable to me as a lifelong zelda-er but you are right that there is a LOT that I would do differently
@ketrub
@ketrub 4 месяца назад
"oh my god oomfie"
@ngwoo
@ngwoo 4 месяца назад
I'm actually really surprised he hated the introduction to Majora's Mask. That's maybe the only "classic" 3D Zelda game that doesn't spend over an hour guiding you around by the nose and it's why it's probably my favourite one
@chibiraptor
@chibiraptor 4 месяца назад
The intro is really cool... if you know where to go. I think the fact it's hard to figure out your first time, and youre stuck playing as a really "weak" version of link in the meantime, is a point against it.
@AROAH
@AROAH 4 месяца назад
I remember playing it when it came out and being incredibly frustrated that I didn’t know how to go back to being Link. I’ve definitely let my replays color my opinion of it, but that first playthrough was rough.
@lukeskymac3223
@lukeskymac3223 4 месяца назад
I think he would change his mind if he replayed it now, he did say it has been a long time since he last played it. I played OoT and MM for the first time in 2020 and MM was so much better at hooking me in right at the start it's almost embarrassing for OoT.
@Baddaby
@Baddaby 4 месяца назад
He's arguing from a point of an introduction being what it is, a first introduction to the game It's a nearly universal experience to have played it as a kid for the first time, and being completely lost and having to restart from scratch because big bad moon fell down That's not a good introduction.
@TheForkU
@TheForkU 3 месяца назад
I just realize that ToK is literally CS2
@ethannollmeyer533
@ethannollmeyer533 4 месяца назад
what was the game he was playing in the first few seconds?
@Noodle-Segootal
@Noodle-Segootal 4 месяца назад
Half life blackmessa?
@ennaessotnas9382
@ennaessotnas9382 4 месяца назад
1:21:04 is i think he was talking about Elden Ring here, not ToTK
@elizabeth-lmhxmx
@elizabeth-lmhxmx 4 месяца назад
9:15 um akshually 🤓☝️
@Cinnamowo
@Cinnamowo 2 месяца назад
As a Genshin player since launch, I can not believe that Genshin has better exploration. If I didn't have some specific characters that can just avoid dealing with the exploration bullshit I would've killed myself already, it is irritating more than it is enjoyable
@GEB_Rosee_PPS
@GEB_Rosee_PPS Месяц назад
idk,i started playing like 45 months ago, and ive 100%'d everything until sumeru without any movement abilities. i liked it 🤷
@IrvingWash
@IrvingWash 3 месяца назад
What games are the first two footages from?
@jenispizz2556
@jenispizz2556 4 месяца назад
I feel I'm the only person who didn't like Breath of the Wild or Tears of the Kingdom. Actually, I really disliked both of them, though I felt Tears of the Kingdom was far superior. I'd spitball that I spent 70% of those games walking, gliding or climbing around. I probably spent a total of 8 hours smashing rock walls, probably 15 hours fighting samey enemies that weren't a danger to me, and I spent virtually all of the time the game allocated to solving puzzles as a waste of time. I felt the dialogue was inane and repetitious, the stories were downright contemptible, and the quests felt incomplete. There are fantastic amazing elements to both games, but I barely spent anytime doing them. For Tears of the Kingdom, it wasn't until the end of the game I felt I had enough resources to experiment and build cool vehicles. I mostly felt the building was a letdown, because the vast majority of the time I was simply completing partially constructed vehicles that were clearly intended for the challenge they were adjacent to. That wasn't fun to me, it felt like busywork. The challenges that were open ended building puzzles were FANTASTIC, but I only remember a handful in the entire game. Constructing a car that could haul 15 trees was the highpoint for me, which isn't super interesting if you've ever played "Besiege" or "Banjo Kazooie Nuts and Bolts" (which is a great game by the way). Also, I really really wish the "ascend" ability had more puzzle uses considering how great of a mechanic it is. I was constantly looking out for opportunities to make my own fun with creative shortcuts, but it wasn't enough for me. So yeah, it wasn't that there aren't cool things in either game, it's that the vast majority of my time was spent doing things I didn't like.
@PrismTheKid
@PrismTheKid 4 месяца назад
I'm genuinely surprised you even bought ToTK after playing BoTW if you didn't like the first one. The games look and play virtually identical, I'd imagine it would be a horrible shock to pay for another full priced game only for it to end up being a slight update on the previous game that you hated
@jenispizz2556
@jenispizz2556 4 месяца назад
@@PrismTheKid TRUE My friend bought it for his Switch he lent me. I thought, "Considering how similar these games appear, and how transformative abilities like build and ascend appear, this next game probably built on the first one as a foundation. It probably completely sidesteps the boring voids and endless walking I did in the first game, probably has actual puzzles, and is probably worth my time." Then I played it so much I got all the Babbul gems. So, although I played it for a good reason, you've still accidentally correctly identified that I'm unhinged.
@CuratorKay
@CuratorKay 4 месяца назад
He's not wrong but...
@ennaessotnas9382
@ennaessotnas9382 4 месяца назад
1:10:15 the most random joke ever ahah
@madddd1
@madddd1 4 месяца назад
Gamers are the worst kind of people when it comes to fair criticism of their favorite thing. Anime fans aren't this uncharitable. Like "Hey, this game has problems [list of problems]." "No it doesnt, even if it does, here how to ignore/diminish the presence of [specific problems you mention], why do you hate it?" Sometimes I wish I wasn't into games as a form of art...
@kaijew8930
@kaijew8930 3 месяца назад
Lmao Finns a lil menace
@knightedsensei
@knightedsensei 13 дней назад
34:46 wait...
@bryanboyceboone9828
@bryanboyceboone9828 27 дней назад
I was listening to this in the background and i just hear: “I don’t think Tears of the Kingdom understands colonialism.” 22:01
@KumoKumiko
@KumoKumiko 4 месяца назад
so. given that BG3 took GOTY, what is his opinion on that?
@godminnette2
@godminnette2 4 месяца назад
He has no real opinion, because he hasn't played it, and likely won't because he doesn't think it will be good stream content (and I agree that it probably won't be; despite highly enjoying the game I have had no interest in watching streamers play it, but I might make an exception for Joe). He is concerned that the writing isn't as good as it's hyped up to be because gamers' standards for good writing tend to be lower and they tend to be blind to certain aspects of tone and style in writing, and I do think he's partially right there. It's no Alan Wake 2 in terms of writing quality, but it's still a step above a lot of the industry, especially in terms of writing quality per quantity of written lines.
@bruhcoin2361
@bruhcoin2361 4 месяца назад
@@godminnette2 he said he will stream it in his awards show, no idea if he'll go through with it though
@dailyheavy416
@dailyheavy416 4 месяца назад
@@godminnette2 that's something that's been driving me insane, i see and hear all over the place that people think BG3 is a pinnacle of writing, and having played a solid 70 hours thus far (so yknow not even out of act 2) it's like. decent. it's fine, it never gets super bad or anything but it also hasn't really impressed me in any way. i feel people got extremely hyped over the concept of a CRPG having such insane production value and conflated the production being so successful at conveying the writing with the writing itself being great
@ehrtdaz7186
@ehrtdaz7186 4 месяца назад
@@godminnette2 Not a fair comparison, because Alan Wake 2 is a very linear game with no choices that doesn't have much to offer outside of story/writing. Meanwhile BG3 is a massive cRPG with emergent gameplay and great amount of freedom. It's natural the writing is AW2 is better and playing a game like BG3 purely for the story is wrong. I don't even think the writing was particularly hyped up at all? What people were hyping the game up was the level of detail, choices and things like that.
@godminnette2
@godminnette2 4 месяца назад
@@dailyheavy416 The writing is good compared to a lot of games, and I think people recognize just how many possible options there are, how much can and will be missed, and that basically all of it is at least decent. That is an incredible feat of writing in itself. A lot of people think FF16 was well-written based almost solely on the vibes and atmosphere while reading in their own headcanon. BG3 blows that out of the water while having just an insane quantity of possible lines and character interactions.
@StanTheWoz
@StanTheWoz 2 месяца назад
I liked BotW well enough, but buying TotK for full price is the most ripped off I've felt by any video game purchase in years, and it's completely my fault, I absolutely should have known better. 6 years and so many games with better combat or really good exploration (yes, including Genshin, I'm surprised how much Joe agrees on this) made coming back to basically the same game feel incredibly slow and awkward and I just couldn't enjoy it.
@JohnDoe-wr9ei
@JohnDoe-wr9ei 4 месяца назад
Haha love this. Can you do one for ff16 too afterwards lol? Game itself is my 3rd least favorite game of all time but Joe was hilarious through all of it
@Jetsetlemming
@Jetsetlemming 4 месяца назад
I'm kinda surprised totk similarity to Botw is such a downer for him, I'd think any sort of professional gamer who plays a billion different things would naturally forget things. I probably play like 5% as much as Joe does and ttok feels almost completely new to me lol. And he's an old guy, so that should doubly impact the memory aspect, right? :P
@bruhcoin2361
@bruhcoin2361 4 месяца назад
Did you delete your original comment?
@synthiandrakon
@synthiandrakon 4 месяца назад
joe is a grown ass adult with several kids, i don't think he plays games anywhere near as much as you think he does
@letrosti6291
@letrosti6291 4 месяца назад
@@synthiandrakon he is a streamer. his literal job is to play video games. so he plays more than what we think he does
@Jus__Jus
@Jus__Jus 4 месяца назад
@@letrosti6291 Not really. His last streamed series that was longer than a week was October 2023 (Alan Wake). I'm pretty sure being a father of four kids doesn't leave as much time as you think.
@letrosti6291
@letrosti6291 4 месяца назад
@@Jus__Jus he’s currently working on the Witcher 3 video and is committing full time for the video’s release. He plays more video games than the average person and it is his job to make videos and stream himself playing video games. Being a father doesn’t stop that, but rather slows it down
@Jediahgames
@Jediahgames 4 месяца назад
Genshin has better combat, yes, but exploration??
@AROAH
@AROAH 4 месяца назад
I haven’t played Genshin in years, but I don’t recall exploring being much of a thing.
@Boulder7685
@Boulder7685 4 месяца назад
My exploration in that game ended once I successfully encountered all the cats around Teyvat. Only fun I truly had "exploring" when playing (it was actually the closed beta and none of my friends got in lol).
@Jediahgames
@Jediahgames 4 месяца назад
I've been playing since release and still do occasionally. The exploration is way better now for the newer maps than it was for the first ones but still, not even close to zelda
@Pikaton659
@Pikaton659 4 месяца назад
Hate the rest of the game it's attached to, but the exploration in Genshin is easily the best in any game I've played, yes. Closest thing I've seen is maybe Crosscode
@WasaboDuckBoy
@WasaboDuckBoy 4 месяца назад
Yes. just walk around teyvat with a friend. it's hypnotic. tears of the kingdom exploration is done better in like. death stranding
@mr.anxious7841
@mr.anxious7841 4 месяца назад
If BotW didn't exist maybe it would have been GOTY, but uh yeah it's BOTW again. Great game still.
@cookies23z
@cookies23z 4 месяца назад
you arent the OG dark souls 2 defender, that is hbomberguy, you get second place there
@Nonzerotonin
@Nonzerotonin 4 месяца назад
In the hbomberguy video he references joes review of ds2
@katzenknecht3259
@katzenknecht3259 4 месяца назад
Hbomb's might have been more influential, but Joseph's was released over a year before.
@Dext3rM0rg4n
@Dext3rM0rg4n 4 месяца назад
@@katzenknecht3259 Also Hbomb video is so bad it almost make you want to dislike DS2 out of spite lol Really like Hbomb and DS2 but his arguments in that video are nonsensical, he's like pretending DS2 is flawless by turning each anoying thing about the game into a secret quality. You can like DS2 and admit it has many flaws.
@reallifeistoflat
@reallifeistoflat 2 месяца назад
it's so funny to hear him hate on stuff from botw and totk but i don't feel like he would've liked dungeons if they did them. more of the exact same fucking boring formula. you can't win with a franchise sometimes. either you don't innovate or you changed too much and people get butthurt.
@beneroni8345
@beneroni8345 2 месяца назад
Well if they did dungeons well. But they won't its Nintendo coming from someone who 100% tears I like the game more than botw but botw is a better game because it's original at least.
@dangerousbeans
@dangerousbeans 4 месяца назад
does this guy enjoy anything
@avarisi
@avarisi 4 месяца назад
anime
@zapmouse5988
@zapmouse5988 4 месяца назад
Did you watch the video?
@johnathanera5863
@johnathanera5863 Месяц назад
Good games.
@Eevee860
@Eevee860 4 месяца назад
Tears i bteer than botw so who cares if it's the same engine, mario galaxy 1 and 2 are literally the same exact situation yet people don't act like galaxy 2 isn't a different game
@FereniaO
@FereniaO 4 месяца назад
Yes but being critical of Zelda passes for content better than being critical of mario
@kuba37571
@kuba37571 4 месяца назад
Tears of the Fandom indeed
@lucashenriquecascaeszeferi2680
@lucashenriquecascaeszeferi2680 4 месяца назад
Cmon man thats not the same thing. Galaxy 2 has new levels and thats what matters, its a game where the gameplay revolves around completing and exploring the levels. It also has new mechanics on top. TOTK has the SAME MAP as BOTW, In an open world game where the map IS the game that is really unjustifiable IMO. Not only that but most of the new stuff is undercooked. Barely any new enemies added, no changes to the combat whatsoever. Galaxy 2 was a much better sequel and its kinda crazy that TOTK gets so many excuses lol
@ilikeshiba
@ilikeshiba 4 месяца назад
As someone that got bored of botw after a few hours, the totk map was essentially new to me and so was the gameplay. My opinion is that totk is much, much better than botw but I still didn’t bother to finish it. If I had played it as a child I’d have probably enjoyed it quite a bit. But it doesn’t really feel like a Zelda game and I think Nintendo can do much better than that.
@SleepinJimmy
@SleepinJimmy 4 месяца назад
A copy pasted map for an open world game is a cardinal sin. The new sandbox elements like the building system mean nothing since all you do is re-explore the map you already know (and the new locations are barebones).
@patrykzukowski7471
@patrykzukowski7471 3 месяца назад
Sounds like someone doesn't know gaming very well. Lack of dodging without lock-on... as if it was a problem.
@beneroni8345
@beneroni8345 2 месяца назад
I've 100% tears it's a problem and the combat sucks ass in both games
@starry7544
@starry7544 2 месяца назад
I know most of this guy's whole schtick is bad takes on games but I don't really get why he cares about dodge being tied to lockon.
@peterwowhenning
@peterwowhenning 2 месяца назад
Imagine playing dark souls but you could only roll when locked on to an enemy
@beneroni8345
@beneroni8345 2 месяца назад
I 100% tears and 95% botw the no dodging when locked on is dog shit
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