Today we talk about MultiVersus and how its failing on different fronts and what it needs to do to improve! My Links: Facebook: / theengineeringbay Twitter: / engineering_bay #multiversus
The menu design reminds me very much of Fortnite. It has all the different tabs and an almost identical layout. It's a real shame that they didn't go for their own spin on it, it would have definitely been more interesting. I hate that monetary system of the items costing more than one particular bundle of currency as it's forcing the player to have to fork out more money than is necessary for something that shouldn't cost that much (or should be free). Microtransactions suck ass big time and should be eradicated in my opinion. It makes for an overall worse player experience and then people are less likely to return to the game. I don't know why games can't use Deep Rock Galactic's free battle pass as a blueprint, it's so much more user friendly.