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Ork Tactics - Meganobz - Warhammer 40k 10th Edition 

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29 окт 2024

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Комментарии : 124   
@greatgrot4582
@greatgrot4582 Год назад
I run 5 meganobz with twin killsaws in a trukk with MA Big Mek every game. Putting’ ‘Ard as nails on them means the amount of firepower to shift them leaves the rest of the boyz free to roam. Also helps that these are beautiful models.
@6Stevo
@6Stevo Год назад
I agree, Meganobz are awesome minis.
@thirdeyespirit7530
@thirdeyespirit7530 10 месяцев назад
@@6Stevo For the Big Mek, The Kustom Force Field or the TellyPort Blasta?
@ЧуднойЛинк
@ЧуднойЛинк Год назад
You know, there was an old piece of lore where Meganobz could bring their comrades up when they fell. And I like how they've brought this back with the new Big Mek.
@6Stevo
@6Stevo Год назад
So do I. Great to see Orks have a properly hard to shift unit in the army.
@DaGitman
@DaGitman Год назад
I do think the Big Mek’s Fix Dat Armor ability is very powerful, it isn’t powerful enough to compare them to Terminators in a unit of 2-6 when Terminators can be in units of 5-10, and can pair up with two characters rather than one.
@6Stevo
@6Stevo Год назад
That does sound very powerful indeed!
@gavinduplessis6385
@gavinduplessis6385 Год назад
Time to put my meganobz on the painting table and finally get them done. It's their time to shine
@6Stevo
@6Stevo Год назад
Same here!
@Stormtrooper990
@Stormtrooper990 11 месяцев назад
I couldnt decide, so I went with both bigmek and warboss in MA in two different squads :D
@6Stevo
@6Stevo 11 месяцев назад
Now that's the Orky way to do things! 👍
@DaGitman
@DaGitman Год назад
Space Marine Terminators can gain sustained hits whenever a Librarian in Terminator armor pairs up with them, and get plus one to hit when benefiting from the Oaths of Moment rule. Not to mention, they never suffer the penalty to hit rolls.
@6Stevo
@6Stevo Год назад
I will take your word on that bud. Not really looked at Space Marines much yet.
@williamcombs1796
@williamcombs1796 Год назад
Outstanding data.. thank you so much for taking the time to do these videos!
@6Stevo
@6Stevo Год назад
Glad you like them!
@toddsmith5197
@toddsmith5197 Год назад
Another great vid, personally I love Meganobz. For Orks it's so rare to have highly survivable infantry is so rare.
@6Stevo
@6Stevo Год назад
Couldn't agree more.
@thordoo3047
@thordoo3047 Год назад
I LOVE these videos.
@6Stevo
@6Stevo Год назад
Thanks so much!
@garymilton4448
@garymilton4448 Год назад
I stopped playing 40K at the end of 8th, but my youngest son (now 23) has got back into it, and is pushing me down the road too. These videos are really helpful for someone in my situation, and I’m lucky to have a number of the old metal meganobs. These guys will be coming onto my table and with an accompanying KFF Big Mek in mega armour.
@6Stevo
@6Stevo Год назад
Oh good for you. This edition is really good so far. Feels like a return to form.
@JackRotunda
@JackRotunda Год назад
Was worried we weren't gonna get the new review out soon but leave it to the boss to find the best time
@6Stevo
@6Stevo Год назад
🥰
@1krani
@1krani 8 месяцев назад
I feel you. I haaaate what they did with the kombi-weapons, both for Orks and Space Marines. Way to fix what wasn't broken, GW!
@6Stevo
@6Stevo 8 месяцев назад
Yeah and it looks like we're stuck with it for a while.
@loupiscanis9449
@loupiscanis9449 Год назад
Thank you , Stevo . 🐺 Loupis Canis .
@6Stevo
@6Stevo Год назад
Thank you too
@loupiscanis9449
@loupiscanis9449 Год назад
@@6Stevo My pleasure , cheers .
@dabarunswarband842
@dabarunswarband842 Год назад
I love Meganobz. Flirting with the idea of 3 full units with leadership support; one being Ghaz
@6Stevo
@6Stevo Год назад
Ooooh! That'll be brutal!
@BigMekDanskull
@BigMekDanskull Год назад
I hadn't even looked at the Big Mek in Mega Armour to be honest, I had no idea he was that useful now
@6Stevo
@6Stevo Год назад
He is seriously good huh? Great miniature too.
@BigMekDanskull
@BigMekDanskull Год назад
@@6Stevo tempted to tweak my list for a game tomorrow now
@tysonwollas235
@tysonwollas235 Год назад
I play the Goffs so I love me Ghaz have ever since he came out in the Armageddon campaign. But he’ll be sitting on Da shelf this edition. With his crazy high capacity that he takes in BattleWagons you’ll be waking him and the number of anti tank guns will just blow him and his bully boys away. Warboss with 6 MegaNobs in a battle wagon that just torpedoes into the enemy line for me.
@6Stevo
@6Stevo Год назад
That'll work well for sure!
@slow_runner
@slow_runner Год назад
The thing with Ghaz is that unless the opponent is dropping Mortals on him and his bully boyz, you can just keep tanking all those high damage low volume anti-tank hits with Makari's 2++ and laugh all the way to the bank (until you roll that 1, of course). And all the high-volume low AP shots? Well, you have a bunch of 30 point T6 2+ (more like 1+ when in cover) Meganobs eating those. Yeah it's a slow and pricy unit but god damn is it a pain to shift (especially with 'Ard as Nails) and hits like a bag of bricks. Mega Nobz with +1 to hit AND to Wound just kill everything that's left after Ghaz is finished havin' a word wiv 'em. Running Ghaz with a Green Tide should be great with Makari's Lethal Hits aura, but then you risk losing it if you use him to tank. It'll honestly make Beast Snagga Boyz even scarier VS vehicles and monster than what they already are as they can they can re-roll the hit to fish for those Lethals. By the way, what's there in the game that isn't wounded on 2+ by Ghaz? S14 with a +1 to wound doesn't leave you with much, really. A Gargantuan Squiggoth and a Stompa for Orks but what else? And hell, even those are taking wounds on 2+ in the WAAAGH! Anything below T8 is getting wounded on 2+ even if they have a -1 to wound, which is crazy! I know this was about the Meganobz but man, Ghaz is jut a really interesting unit right now and I'm itching to try him out!
@Gronkster89
@Gronkster89 Год назад
Another informative vid... Can't wait for your video on KOMMANDOS!
@6Stevo
@6Stevo Год назад
Coming soon!
@DaGitman
@DaGitman Год назад
I feel like MegaNobz should have the option to go up to 10 because Terminators are very tough all on their own. They have the baked in 4++, are toughness 5, and have the ability to pair with a Librarian in Terminator armor to give them a 4+ FNP against mortal wounds.
@6Stevo
@6Stevo Год назад
It would be nice.
@DerOrk
@DerOrk Год назад
Keep the vid's coming, slow and purposeful.
@6Stevo
@6Stevo Год назад
The Kommandos vid won't be far away. Keen to get on with some more units.
@thisfool89
@thisfool89 Год назад
I didn't think about the claw saw combo. I might have to give that a try
@6Stevo
@6Stevo Год назад
I'm not convinced by it myself.
@andytiozzo4381
@andytiozzo4381 Год назад
Hi Steeve , nice to see you again! I'm in 100000% with your opinion. Mig mek is broken with 5 man meganobs on his unit, protect from long range, reroll his kmb on 1, heal and spawn 1 git ever cf, just enought to get closer and do spend enemies time and resources on it! I love equip them with pk and ks so they benefit with 7 atks on waargh with the stratgem they make devastating wounds onn 5 and 6. Lets get a bit on numbers: If set with ghazkull. 235 pt 2 mans MN for batl wagon? 65 pt Battlewagon. 185 pt Total. 485 pt Ghaz with 5 man MN. 400pt But on feet they will suffer and die before come closer. Bigmek with 5 MN in a truk 315 pt Still worth max speed and cover on ranged heal and respawn. This must nt be legal 😂😂😂😂
@6Stevo
@6Stevo Год назад
You do realise they can only hit with either the pk or the ks. Not both. In melee you can only use one weapon.
@andytiozzo4381
@andytiozzo4381 Год назад
@@6Stevo Dat is a BAD realize my frend thanx 😅🤣🤣🤣🤣 i'm still learnig play haha
@chrisg8321
@chrisg8321 Год назад
​@@andytiozzo4381Grey Knights can be upgraded to regen models like the Big Mek.... for EACH unit.... No character required.
@FuzzeeGinger
@FuzzeeGinger Год назад
I have sooo many of these Boyz from 9th. I feel like I need to use the as often as possible
@6Stevo
@6Stevo Год назад
3 units of 6 would be rather nice!
@DaGitman
@DaGitman Год назад
TIME TA GET STUCK IN TA DA FHICK OF IT LADZ!!! WAAAAAAAAAAAGGGGHHH!!!!
@6Stevo
@6Stevo Год назад
Waaaaaaagghh!!
@disunsnogoot3319
@disunsnogoot3319 Год назад
Great stuff, tanxs fur da vidz! WAAAAAAAAAAAAAAAAAGH!
@6Stevo
@6Stevo Год назад
Waaaaaaaaaaaaaagghh!!
@calvinryder3195
@calvinryder3195 Год назад
Great video!! I would use the big mek in mega armour. and drop them in one of my evil sunz truck. get them up close real quick.
@6Stevo
@6Stevo Год назад
Good plan!
@reignick1133
@reignick1133 Год назад
Two... *TWO* MegaNobz? What is GW Smoking?! This better get fixed in the codex or no go!
@6Stevo
@6Stevo Год назад
That is just the minimum size squad. If you make the big mek you not left with 2 useless minis.
@TheMisadventuresofMrGhoti
@TheMisadventuresofMrGhoti Год назад
I definitely love that a warboss with saw boyz is great for krumpin, but a big mek is better with gun guys who can sit on objectives and ruin lives for trying to take it back!! Meganobs are spendy but tasty this edition for sure 😋
@6Stevo
@6Stevo Год назад
Yeah there is some versatility with the unit for sure. We don't have many properly resilient units, so they fill a useful role for sure
@moses611
@moses611 Год назад
Ghaz got my head spinning with all those special rules! Not sure about his buffs if they really compliment each other or not. Do you need +1 to wound with devastating hits? Do the devastating hits combo with the mortal wounds?
@6Stevo
@6Stevo Год назад
It won't affect the devastating wounds but it will increase the standard wounds.
@F_N_Inquisitor
@F_N_Inquisitor Год назад
I think the standardized combi-weapon template is easily the dumbest idea GW has had in quite a while. The idea that a Kombi-Rokkit and Kombi-Skorcha do the exact same thing makes absolutely no sense at all.
@6Stevo
@6Stevo Год назад
Agreed. They went a bit far with the simplification there.
@PlasticraicGaming
@PlasticraicGaming Год назад
I do hope they sort the Kombi weapons out with the Codex. They seem a bit meh at the moment. Being able to bring one of these back each command phase is going to be spicy indeed.
@6Stevo
@6Stevo Год назад
The survivability is this units best quality for sure. But yeah, GW, please fix Kombi weapons!
@TheAgentmigs
@TheAgentmigs Год назад
A unit of 10 would be absolutely a slog to chew through..ESPECIALLY since they can be attached to Ghaz.
@6Stevo
@6Stevo Год назад
Ooof! Yeah that would be savage!
@palegreengit7318
@palegreengit7318 Год назад
Time to repaint my Deff Wing and fix 'em up.
@6Stevo
@6Stevo Год назад
Indeed!
@heckinmemes6430
@heckinmemes6430 Год назад
Uh, you've seen the Eldar Wraithguard with Spirit Seer dealy? Same thing, 2+ save, T7, one comes back per Comman phase, also dev wound blasters that hit on 3's with -4 ap. Make em Wraith blades and they get a 4++ and a chance to fights on death. Big Mek isn't broken, he's just good.
@6Stevo
@6Stevo Год назад
I suspect they are pretty expensive now though. Since yesterdays balance dataslate. Meganobz dropped in points!
@fybso3057
@fybso3057 Год назад
Excited for the Killa Kans
@6Stevo
@6Stevo Год назад
I'm always excited for Kanz!
@horuslupercal2385
@horuslupercal2385 Год назад
If only they let us double-up characters on a maximum-sized unit: Mega Armour Warboss (for the damage output) AND the Mega Armour Big Mek (for the resurrection ability) 🤣🤣🤣
@horuslupercal2385
@horuslupercal2385 Год назад
Also Stevo..... Will you be covering the Fortifications in the video series? Would be great to know a bit more on how to use the Boss Bunka and the Mekboy Workshop 🤞
@6Stevo
@6Stevo Год назад
I will cover EVERY single datacard mate. Including all the Legends cards.
@joshamendt3074
@joshamendt3074 Год назад
Iv played two 1500 point games with a big mek and 5 mega nobz in a trukk agents my buddy's ad mech. The first match he tried to focus off the mega nobz and he didn't manage it with two turns of his army shooting them so I do agree there quite tanky. The second game he ignored them and they managed to get right into his kattaphron breachers during the waaaagh and crumped 6 of them plus his manipulus between all the kombi shooting and the power klaws... Im not Allowed to use them ageist his ad mech again tell his codex comes out there simply to much for his army which was not the case at all in 9th. So Id say there the single most buffed unit in orks from 9th to 10th thou I will admit ad mech not the strongest army to compare too right now.
@6Stevo
@6Stevo Год назад
Oooooh nasty! Now tell your friend to stop acting like a panzie Git and av a proppa fight! I have faced seemingly impossible to kill units in the past. I don't attempt to ban them, i just formulate new plans and lists to bring them down. There is always a way.
@thirdeyespirit7530
@thirdeyespirit7530 10 месяцев назад
What do you like to run the Big Mek w/? The KFF or the Tellyport Blasta? Or situational? Thanks
@UnkaStunka
@UnkaStunka Год назад
They are alright but I have dropped the Big Mek my opponets either evaoprates the unit in one go or don't touch it at all so I have not got any mileage out of that particular character. Their defence are not all that, I find the Squighog riders to manage more punishment actually.
@6Stevo
@6Stevo Год назад
The Squighog Riders are fantastic. I have had success with them too. Look forward to covering them soon.
@dannyhalas9408
@dannyhalas9408 Год назад
I wouldn't say the meganobz a particularly broken compared to other factions, it looks like pretty much everyone's got this ability. I'm disappointed the green tide isn't a thing.
@6Stevo
@6Stevo Год назад
Not so much Meganobz. More the combination of Meganobz and Big Mek.
@dannyhalas9408
@dannyhalas9408 Год назад
@@6Stevo Fair enough, most of the "bring a Model back for free" abilities I've come across have been character combos. But I bet there's a fair few that arn't.
@bestestmichael
@bestestmichael Год назад
I thjink I will run mine with kombi skorchas + killsaws, DAKKA ALL THE WAY
@6Stevo
@6Stevo Год назад
Hopefully Kombi Skorchas will make a return in the Codex.
@bestestmichael
@bestestmichael Год назад
@@6Stevo Oh crap! I just realized there are no options for the kombi weapons anymore... That sucks, sucks a lot! I will still build mine with klaws and kombi weapons, even though badmoons do like a good krump, it feels wrong to run them with twin killsaws I think, also they look cooler that way in my personal opinion.
@fybso3057
@fybso3057 Год назад
I think I prefer the kustom shoota on them, if i wanna run combi weapons, nobs serm the more attractive option as meganobz are just so few models and few shots, i can see myself missing all of them every turn haha
@6Stevo
@6Stevo Год назад
Now only if we had skorchas and rokkits back.
@fybso3057
@fybso3057 Год назад
@@6Stevo skorchas were great
@chrisg8321
@chrisg8321 Год назад
Except kombi Nobs miss out on a proper combat weapon
@superspecky4eyes
@superspecky4eyes 9 месяцев назад
As it says units of two, does it mean you have to take in multiples of two? Two, four or six? Or can you take just three?
@6Stevo
@6Stevo 9 месяцев назад
No Meganobz are a bit unusual in that respect. They have a higher choice of unit sizes compared to other units. Because of the way they're packaged with a Big Mek option. So you can have 2 with big Mek leading them.
@superspecky4eyes
@superspecky4eyes 9 месяцев назад
@@6Stevo So you can't really build three meganobz from the kit and them be usable?
@6Stevo
@6Stevo 9 месяцев назад
@@superspecky4eyes you can. I think the allowed squad sizes are 2, 3, 5. I think......
@robertford532
@robertford532 3 месяца назад
I've no played for a few years, but could you put a warboss and big mek together with them, and have one op command squad style unit?
@6Stevo
@6Stevo 2 месяца назад
Not anymore. Either Warboss or Big Mek. Not both i'm afraid.
@andresaguilar723
@andresaguilar723 Год назад
I believe they are very pillowfisted... Only 3 attacks of damage 2... Or even worst 2 attacks each... I really believe Orks are not at all as good as they where in 9th :(
@6Stevo
@6Stevo Год назад
I think their strength lies in their resilience rather than damage output. But, with a Warboss and during the Waaagghh they become pretty nasty!
@TheMakeSoft
@TheMakeSoft Год назад
What you think my shooty list? Not have all the models but almost 001 (1995 points) Orks Strike Force (2000 points) Waaagh! Tribe CHARACTER Beastboss (95 points) • 1x Beast Snagga klaw 1x Beastchoppa 1x Shoota • Enhancement: Kunnin’ but Brutal Beastboss (100 points) • 1x Beast Snagga klaw 1x Beastchoppa 1x Shoota • Enhancement: Headwoppa’s Killchoppa Beastboss (80 points) • 1x Beast Snagga klaw 1x Beastchoppa 1x Shoota Big Mek with Shokk Attack Gun (75 points) • Warlord • 1x Close combat weapon 1x Shokk attack gun Mek (45 points) • 1x Kustom mega-slugga 1x Wrench Mek (45 points) • 1x Kustom mega-slugga 1x Wrench Warboss (85 points) • 1x Attack squig 1x Kombi-weapon 1x Power klaw 1x Twin slugga • Enhancement: Supa-Cybork Body BATTLELINE Beast Snagga Boyz (105 points) • 1x Beast Snagga Nob • 1x Power snappa 1x Slugga • 9x Beast Snagga Boy • 9x Choppa 9x Slugga Beast Snagga Boyz (105 points) • 1x Beast Snagga Nob • 1x Power snappa 1x Slugga • 9x Beast Snagga Boy • 9x Choppa 9x Slugga Beast Snagga Boyz (105 points) • 1x Beast Snagga Nob • 1x Power snappa 1x Slugga • 9x Beast Snagga Boy • 9x Choppa 9x Slugga DEDICATED TRANSPORT Trukk (50 points) • 1x Big shoota 1x Spiked wheels Trukk (50 points) • 1x Big shoota 1x Spiked wheels Trukk (50 points) • 1x Big shoota 1x Spiked wheels OTHER DATASHEETS Big’ed Bossbunka (135 points) • 1x Big shoota 1x Gaze of Gork Flash Gitz (190 points) • 1x Kaptin • 1x Choppa 1x Snazzgun • 9x Flash Git • 9x Choppa 9x Snazzgun Gretchin (45 points) • 1x Runtherd • 1x Grot-smacka 1x Slugga • 10x Gretchin • 10x Close combat weapon 10x Grot blasta Mek Gunz (90 points) • 2x Grot crew 2x Kustom mega-kannon Mekboy Workshop (80 points) Morkanaut (350 points) • 1x Klaw of Mork 1x Kustom mega-blasta 1x Kustom mega-zappa 2x Rokkit launcha 2x Twin big shoota Nobz (115 points) • 1x Boss Nob • 1x Big choppa 1x Slugga • 4x Nob • 4x Big choppa 4x Slugga
@6Stevo
@6Stevo Год назад
Very nice!
@DreadWaaaghGaming
@DreadWaaaghGaming Год назад
No massive nob jokes....
@6Stevo
@6Stevo Год назад
😏
@thisfool89
@thisfool89 Год назад
I personally love meganobz and i have ran them with a Big mek in mega armor giving them a 4++ in a trukk in about 8 games now. They are super tanky to just sit on an objective abd absorb massive amounts of fire power without moving. They are not as OP on the table as they look on paper. For me i found they just dont hit hard enough im melee. Yes yes they will splater infantry but thats not what they should be used on. They should be ran into vehicles, the problem is their claw is on s9 when many of the vehicles the use to do big damage to in 9th they just dont get it done now in 10th. The s12 saw is awesome but they dont get enough attacks to take down the vehicles that the claws also cant take down. In my opinion a unit of megnobz on its own is c teir. Meganobz with mega armor mek in a trukk is A teir
@6Stevo
@6Stevo Год назад
I look forward to trying them out myself soon.
@thisfool89
@thisfool89 Год назад
@@6Stevo you are going to love it. The look on your opponents face after they realize they just put over half their shooting into a unit and barely made a scratch is priceless.
@widowpeak6142
@widowpeak6142 Год назад
Annoyingly, I think Twin-Linked Power Klaws would have been better than the Killsaws. The lower Strenght means they benefit more from re-rolling wounds.
@6Stevo
@6Stevo Год назад
This is true. Xxxxxxxxxxxxxxx
@Gronkster89
@Gronkster89 Год назад
Bruv saved the best infantry for last
@6Stevo
@6Stevo Год назад
😊
@moses611
@moses611 Год назад
Pretty disappointed when I saw that termies with storm shields have 4 wounds and a 4++ save. I was sure meganobz would be up to 4 wounds as well. No invulnerable save unless you pack a big Mek. I think termies are gonna wreck these guys every time unfortunately.
@6Stevo
@6Stevo Год назад
Hmmn. How much do they cost in points though?
@efinel
@efinel Год назад
I dunno, I don't think they sound like they put out enough damage 🤷
@6Stevo
@6Stevo Год назад
More a hardy unit that can take a beating. Because of their resilience, over the course of the game, they are likely to cause alot of damage over time. We have alot of glass hammers in our faction, so these make a refreshing change.
@efinel
@efinel Год назад
@@6Stevo I guess the value is to park them in the middle of the table and say to your opponent, hey, look here, you need to kill these things, not all the other stuff
@stevenprimrose8677
@stevenprimrose8677 Год назад
so far 1 unit is ok if I were to take two I would hath to change my army a lot so big mek and warboss that would give me 13 units over 15 units with wird boy to
@6Stevo
@6Stevo Год назад
Nice!
@cptsahal5868
@cptsahal5868 9 месяцев назад
Not broken or OP at all. Terminators get all the good stuffand even can double up on characters. Meganobs are fine, bringing some resillience. But for damage, they just cant keep up with real combatunits. 2A on 4+ and 2 damage is just not enough to bring down any target, bigger then 5 lonely space marines.
@6Stevo
@6Stevo 9 месяцев назад
They do have some nice staying power though. Hit hard duringva Waaaaaaagghh!!
@redgreen09
@redgreen09 Год назад
yes thay got lot foe a unit of two but guy who do manets are happy YASH to do all that me got get the new minis got old metel ones and onesd that ues as this but the guns and other daka thay get depens on the ponts you got to but will see ever see em in dawn of war great grafics and sayings
@6Stevo
@6Stevo Год назад
Indeed! 👍
@exmaplecore4559
@exmaplecore4559 Год назад
MegaNobz are good and better with the BigMek. Not OP tho terminators are still better
@6Stevo
@6Stevo Год назад
Yeah not really looked into other armies much as of yet.
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