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Overhauling my Indie Game in ONE WEEK 

Goodgis
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The first 1,000 people to use the link will get a 1 month free trial of Skillshare: skl.sh/goodgis07221
I was challenged by Badgis to completely revamp my game in one week. Luckily for me, I just watched a video from Shaun Spalding! Can I fix my retro Metroidvania juicy in one week? Challenge accepted...
🐝 WISHLIST DEWDROP DYNASTY ON STEAM 🐝
store.steampowered.com/app/14...
✦ Discord - / discord
✦ Twitter - / gooodgis
✦ Games - firith.itch.io/
Chapters:
0:00 Dewdrop Dynasty returns
0:20 How the Game Looks
0:52 The Challenge
1:17 Advice from Shaun Spalding
1:38 Day 1
2:17 Day 2
3:05 Day 3
4:17 Skillshare
5:08 Day 4
6:36 Day 5
7:48 Secret Updates
7:59 Challenge Complete
8:16 Before & After
8:31 Shoutouts
#devlog #indiedev #godot #DewdropDynasty #gamedev #Goodgis

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Опубликовано:

 

15 июн 2024

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Комментарии : 574   
@Goodgis
@Goodgis Год назад
Make sure to WISHLIST Dewdrop Dynasty on Steam...or Badgis might show up. tinyurl.com/DewdropDynasty
@benjeminpenguin5764
@benjeminpenguin5764 Год назад
Way ahead of you!
@VengefulSpectre
@VengefulSpectre Год назад
Don’t have a PC currently or a Steam Box but if to Switch I’ll be buying!
@pato8540
@pato8540 Год назад
Hi goodgis I want to learn how to make video games but all the videos I’ve been watching didn’t helped me at all so could you please make a series of how to make games beginner friendly and explain how coding works and different kinds of codes and please make like part 1 , part 2, etc. And that all the things will be free and learning the basics of the game engine that you recommend to use but what I’m asking here is make really clear without so many things just the basics that then after many, many episodes every one could be a game dev! Please make it, it would mean a lot to me .
@Evitrea
@Evitrea Год назад
4:05 Be aware that adding too much abilities is often where Metroidvania title start to fall. Take the original Ori for example, in the late game there are waaaay too many abilities to learn, and many of them don't really add much to the game. In that game, many late game abilities feel like after-thoughts, as they have to underplay the projectile-jump to justify all the newly introduced jumps, which is rarely useful outside some collectibles designed specifically for them. My point is, adding new abilities can be dangerous, it can easily completely altered player's behavior and experience, or you can try to squeeze out the potential of the a mechanic but accidentally make the map design all over the place. I mean of course it can have an overwhelmingly positive effect, but you'll need a looot of long playtests to make sure things work out. Metroidvania design is kind of complex and non-predictable.
@Goodgis
@Goodgis Год назад
That's a great point! Thanks for sharing!
@ModBros8434
@ModBros8434 Год назад
I think Hollow Knight avoided this problem very well by having each ability serve several purposes outside of just being a key Except Isma's Tear. It's definitely my least favorite upgrade
@haruhirogrimgar6047
@haruhirogrimgar6047 Год назад
For me that wasn't a problem at all in the original Ori. But super true in Will of the Wisps (god that game was such a step down). In Ori 1 I used dashes, jumps, would bash off orbs I threw in good flow. In Ori 2 it was just dash, free bash, bash, free bash, dash, bash. Unless I had to use that dogsh't drill mechanic that deserved another half year of dev time.
@Vailskibum
@Vailskibum Год назад
Looks a lot better 👀
@Goodgis
@Goodgis Год назад
Thanks so much! I think so too!
@CoolModderJaydonX
@CoolModderJaydonX 9 месяцев назад
Vailskibum?! Wow. Didn't expect YOU here, of all people. Not saying that's bad or anything, but wow.
@wellhellotherekyle
@wellhellotherekyle Год назад
It would be cool if you could go around collecting pollen, and once you have enough pollen you have access to another ability or two. Think of it like a super bar in a fighting game or something?? Game is looking awesome by the way!
@Goodgis
@Goodgis Год назад
Thanks for sharing! :D
@nesraspongx58
@nesraspongx58 Год назад
maybe it increases the power of some of your abilities, and you choose which, like maybe the gun does more damage and it would look like you are shooting honey from it (a small chance to make a honey based debuff on an enemy ???) the dash would do damage (same honey idea, maybe it would be a consistant thing) and such
@TheWeen344
@TheWeen344 Год назад
@@nesraspongx58 like a special currency for upgrades :D
@nesraspongx58
@nesraspongx58 Год назад
@@TheWeen344 yeah essncially
@dogbonestudios4783
@dogbonestudios4783 Год назад
Maybe it could play like the super meter in cuphead?
@SquidGodDev
@SquidGodDev Год назад
Loved the editing on this one, especially the intro, and the genius idea to use Badgis to produce a storyline out of thin air. Excited for the Next Fest demo!
@Goodgis
@Goodgis Год назад
Thanks so much, Atsu! haha
@OUTSEET-ti1mt
@OUTSEET-ti1mt Год назад
@@Goodgis what editing software you use not sponsored
@wohao_gaster7434
@wohao_gaster7434 Год назад
@@OUTSEET-ti1mt Probably sony vegas
@JuhoSprite
@JuhoSprite Год назад
@@wohao_gaster7434 I think he uses premiere cuz he has an adobe license
@ShakyDawn
@ShakyDawn Год назад
Your story telling is awesome, don't get me wrong, the updates on the game are amazing, but the way you present them always put a smile on my face every time! Great job as always!
@Goodgis
@Goodgis Год назад
That really means a lot! Thanks so much.
@microdavid7098
@microdavid7098 Год назад
I'm yet to make that fan game. The lore is becoming bigger and bigger. Badgis now has a house! The videos are so crisp, and entertaining and the game looks amazing. Super happy about how this turned out
@Goodgis
@Goodgis Год назад
Oh boy! haha I can't wait. And thanks so much, David.
@stevemcwin
@stevemcwin Год назад
A couple of things that really make games looks way better in a lot of cases are lighting and parallax. Would definitely recommend messing with those two a bit.
@Goodgis
@Goodgis Год назад
Definitely! I'm planning on redoing the background artwork for all the locations.
@Oliver-is5vw
@Oliver-is5vw Год назад
This game looks awesome. Super excited for its release. My only thought was why not use a honeycomb design for the health bar instead of a flower since Yoshi already did that and it’s the bee aesthetic that’s original. Loved the video. Keep up the good work.
@Goodgis
@Goodgis Год назад
Because flowers play a bigger role in this game than you think. ;) Also I did actually try a honeycomb and it didn't really fit. But thanks for the suggestion.
@allnamesaretaken1
@allnamesaretaken1 Год назад
@@Goodgis just my opinion but it looks weird having the health deplete counter clock-wise instead of clock-wise.
@Pika782
@Pika782 Год назад
Dewdrop Dynasty captured my attention! Considering buying this game when it comes out
@Goodgis
@Goodgis Год назад
Please do and make my indie dev dream a reality haha
@Pika782
@Pika782 Год назад
@@Goodgis dont worry I will :D
@kiddbusiness
@kiddbusiness Год назад
3:26 That charge shot jump was too clean I'm really glad you are still working hard man I haven't watched you in a while I have to say I was shocked by the insanely good and flowing editing of this video and it was really really smooth I'm gonna go back and watch more of your vids man! Can't wait to play Dewdrop Dynasty man
@Goodgis
@Goodgis Год назад
Thanks so much! :D
@GamesBySaul
@GamesBySaul Год назад
Really nice work! The changes you made just seem to have taken the game to that next level! Looking forward to the next one! 👀
@Goodgis
@Goodgis Год назад
Thanks so much! :D
@eboatwright_
@eboatwright_ Год назад
THIS LOOKS SO AMAZING! I love the pedal's (HP bar) animations, I love the blurry backgrounds, the bloom, and the new animations for Po!
@Goodgis
@Goodgis Год назад
Thank you so much! :D I've been having an absolute blast working on the game!
@eboatwright_
@eboatwright_ Год назад
@@Goodgis That's good
@subroutinedev2322
@subroutinedev2322 Год назад
Nice video! I am surprised how much you have made in only one week, the game now looks much better and juicier :D Keep up the good work!
@Goodgis
@Goodgis Год назад
Thanks a ton! Will do! :D
@Oterpungen
@Oterpungen 4 месяца назад
I really like this game and it just looks amazing. I hope everything goes smooth with release and that you continue making great games like this.
@decas5505
@decas5505 Год назад
I would like that when you die the bee guy? (Sorry i dont know its name) kneels then the screen fades to black and then it finally dies or something similar. Make the player FEEL they messed up, make them feel regret for killing that cute guy, make them realise they NEED to play better Also i think the ¨droplets¨ should be grabbed when the player is near them kind of like a magnet, because they are so tiny and searching for each one of them individually kills the pacing imo Really good game, i expect great things from this project!!
@Goodgis
@Goodgis Год назад
Thanks for sharing! There actually will be a magnet feature but you'll have to unlock with another mechanic.
@decas5505
@decas5505 Год назад
@@Goodgis Nice! But you should add like a mini version on it that the player starts with, because as i said the droplets are really tiny and searching for every one of them when you kill an enemy might kill the pacing
@strawberrys0da714
@strawberrys0da714 Год назад
Every time you come out with one of these videos I get so HYPED! I can't wait to see how the finished game turns out, however long it may be.
@Goodgis
@Goodgis Год назад
That's awesome! I do too. :D I'm working hard to get this bad boy done.
@Bwubdle198
@Bwubdle198 Год назад
I’m so excited for dewdrop and i’m glad that your able to work on it and make it better :)
@Goodgis
@Goodgis Год назад
Me too! :D
@oldfallstorm3064
@oldfallstorm3064 Год назад
Finally! The time has come for a new devlog!
@Goodgis
@Goodgis Год назад
:D
@nightbringer99
@nightbringer99 Год назад
Wishlisted! I love the look of the game, and how it appears to play, and it's good to know it's being made by someone with such passion and attention to detail.
@Goodgis
@Goodgis Год назад
Thanks so much! :D
@Bo-kq8tn
@Bo-kq8tn Год назад
this looks really cute, and the juice you added to all the animations looks REALLY satisfying! I'm not sure about having both rolling AND dashing as mechanics, unless they're just like, a visual change and do the same thing. I feel like I would get them confused often. But the dash just looks /so good/, the gradient is *chefs kiss* I also really like the little flip the player does when they run out of ammo middair, good visual communication+very satisfying to watch
@Goodgis
@Goodgis Год назад
Thanks for sharing! :D
@vedoxg
@vedoxg Год назад
Open your project every day even if you don't do anythink was the best advice anyone gave me so far! Thanks
@TherealSettle
@TherealSettle Год назад
Love your vid, always makes me happy
@Goodgis
@Goodgis Год назад
You are so kind! :D Thanks, dude!
@Bogrin
@Bogrin Год назад
Just found your channel and gotta say I love the look of the game! Will be following for sure!
@Goodgis
@Goodgis Год назад
Thanks so much! :D
@Skeffles
@Skeffles Год назад
Brilliant to see you really trying to flesh out the game feel!
@Goodgis
@Goodgis Год назад
Thanks so much! :D
@anawan
@anawan Год назад
Death animation is just so cute ! Incredible how gorgeous your game looks with just this limited color palette !
@Goodgis
@Goodgis Год назад
Thanks so much! :D
@ReeceGeofroy
@ReeceGeofroy Год назад
Definitely my most anticipated game of 2022/2023. Love what you are doing man, can't wait to play it!
@Goodgis
@Goodgis Год назад
Thanks so much, Reece! :D
@troglodyteluke
@troglodyteluke Год назад
Wow, you are inspiring! I work on my metroidvania too and your devlogs are interesting and educational!
@maxrdev703
@maxrdev703 Год назад
The game looks great! I love some of the new mechanics. The flower and movement especially. Can’t wait for the game to release. Super cool to see a drawn up Badgis!
@Goodgis
@Goodgis Год назад
Thanks so much! Yes, Badgis has a mind of his own.
@mattiaslaserskold137
@mattiaslaserskold137 Год назад
Just realized how well produced your videos are. So nice.
@Goodgis
@Goodgis Год назад
Thanks so much! :D
@GreenBlueWalkthrough
@GreenBlueWalkthrough Год назад
Yep i've always kept tabs on my projects like most of the time I stare into/have open my RU-vid creator tab or my davaint page or my novels, Table Top/Video games even if I'm to sick to do anything that day it helps me keep tabs on them and let me think of ideas for them or even tweak them in a small way... That said I don't look at my Itch.10 page enough or search though my projects folder that much just seeing where I put things. Which congrats on your late spring cleaning and also getting into next fest can't wait to see you there!
@Goodgis
@Goodgis Год назад
Thanks so much!
@Tey_
@Tey_ Год назад
Nice video. tbh you were the reason that my ambition for wanting make games ignite again and so far it's been so fun. Thank you so much and please have a good day. ❤
@Goodgis
@Goodgis Год назад
That's very kind of you to say! Keep working hard and you'll be successful. :D
@JuhoSprite
@JuhoSprite Год назад
YESYESSYESS FINALLY I WAS WAITING FOR ANOTHER VID ON THE GAME
@Goodgis
@Goodgis Год назад
And this time you didn't have to wait 6 months! haha
@ZooHair
@ZooHair Год назад
The game is evolving to an awesome project. Awesome work.
@Goodgis
@Goodgis Год назад
Thanks so much! :D
@finbobyeetseggs6158
@finbobyeetseggs6158 Год назад
finally the devlog ive been waiting im actually so hyped
@Goodgis
@Goodgis Год назад
>:D
@mewwww17
@mewwww17 Год назад
Haven't watched one of your vids in a while but suddenly I feel like I'm watching a long-form short lol. Not sure how I feel about the new style, but hope it's working well for you! The game is constantly getting cooler.
@Goodgis
@Goodgis Год назад
Thanks so much!
@spiral7043
@spiral7043 Год назад
Another great video, as always can’t wait for the next
@Goodgis
@Goodgis Год назад
Thanks so much! I'm trying to balance great videos and actually working on the game. haha
@spiral7043
@spiral7043 Год назад
@goodgis well you’re doing a good job
@matangoldstien5922
@matangoldstien5922 Год назад
Hey Goodgis, You sharing Milanote I was able to work so effectively on a project of mine It really saved it, so I want to say thank you!!
@Goodgis
@Goodgis Год назад
Super happy to hear that! :D It's my favorite.
@animationsbelike
@animationsbelike Год назад
YAY! :D New Video the day is safed! btw. Crazy editing
@Goodgis
@Goodgis Год назад
🎉
@primalaspid7197
@primalaspid7197 Год назад
awesome editing!
@Goodgis
@Goodgis Год назад
Thanks!
@obvbeans
@obvbeans Год назад
Really really good vid keep on going!!👍
@Goodgis
@Goodgis Год назад
Thanks, will do! :D
@pnvgordinho
@pnvgordinho Год назад
Your game looks super cool. I like the simple pixel art and the colors.
@Goodgis
@Goodgis Год назад
Thanks so much!
@cosmindev2200
@cosmindev2200 Год назад
looking great so far!
@Goodgis
@Goodgis Год назад
Thanks, Cosmindev! Hope you're doing well!
@porfelipe5349
@porfelipe5349 Год назад
Congratulations for the spectacular game🤩! I found it very interesting and my question is if it will have different languages
@BrokenPhysics_
@BrokenPhysics_ 23 дня назад
this game looks SO fire metroidvanias are my favorite game genre so i can already tell this games gonna be a banger!
@Kasiarzynka
@Kasiarzynka Год назад
I have this project I started over 7 months ago (not a game, but a C# Windows Forms Application), where I basically made up stuff on the go by trying out what would work and what wouldn't. A lot of redundant code, by either being the exact same or very similar to the point where it can be generalized and placed in a function with an extra parameter. Some things are just not where they should be. Along the project, the concept of what does what and where it is, changed, too (I now have an extra sub-project for handling configuration and another one prepared to split data processing from the GUI project)... Long story short, I got to a point where I basically have to rewrite/re-put together the thing from scratch, in order for it to work properly and not go in circles. I already started because I could reuse two of the libraries in another project but it wouldn't work completely. It's still a pretty overwhelming task, though, especially if you're not a pro at programming. I kinda wanna get back to reworking the code (more), now thanks to this video, thank you for putting it out there.
@Goodgis
@Goodgis Год назад
You should! But don't get too caught up with everything. Ultimately your code is going to be a little messy and that's totally fine.
@Habbitual
@Habbitual Год назад
It's always these small touches(talking about like how you flip when you run out of ammo) that can really effect how a game feels.
@Goodgis
@Goodgis Год назад
For sure!
@yaaannn8126
@yaaannn8126 Год назад
the air flip when you have no amo is a genius move good job
@Goodgis
@Goodgis Год назад
Thanks so much! :D
@ennizodev
@ennizodev Год назад
Looks amazing! keep fight!
@Goodgis
@Goodgis Год назад
Thank you! Will do!
@ennizodev
@ennizodev Год назад
@@Goodgis yea! 🙏🏻^^
@gatoalebrije
@gatoalebrije Год назад
Very creative that life flower.
@Goodgis
@Goodgis Год назад
Thank you! Cheers!
@ladincredible6466
@ladincredible6466 Год назад
Great video!!
@Goodgis
@Goodgis Год назад
Thanks!
@StevenLoprese
@StevenLoprese Год назад
You must be doing something right. This hit my algorithm. The movement in your game looks really smooth and fluid, yet snappy. Movement in games is so important, but often overlooked, and I think you have nailed it.
@Goodgis
@Goodgis Год назад
Thanks so much! :D
@itsmidge
@itsmidge Год назад
The game looks great, and your videos are slick as always. One thing that surprised me about your steam page is - no trailer yet. May I ask why? I would have guessed, especially with a successful youtube channel, that would be one of the most important things to get up early on a steam page. Thank you!
@Goodgis
@Goodgis Год назад
A bad trailer is worse than no trailer. I just want to have enough of the game and story to show off. (Also I'm waiting for the music from my composer.) :D
@smolblockboi
@smolblockboi Год назад
I've no idea how you stick with a project for so long but it's really paying off! Very cool to see the progress.
@Goodgis
@Goodgis Год назад
Thanks so much! I've found that the longer I work on it, the easier it's been. :D
@yellowvideos5228
@yellowvideos5228 Год назад
@@Goodgis can you make a video on how to make a 2d game on Godot I use that game engine and I suck at it so I need a video on how to use it
@chuckya777
@chuckya777 Год назад
you are really craetive when it comes to video editing. i love it on rhis video😊
@Goodgis
@Goodgis Год назад
Thank you so much 🤗
@griffinbrooks6748
@griffinbrooks6748 Год назад
One good thing about camping for 3 days is that so many good youtubers appear in my notifications lol. Thanks Goodgis :D
@Goodgis
@Goodgis Год назад
Hey, I got you! haha
@bernadettekameni3859
@bernadettekameni3859 Год назад
Your game looks pretty cool si dynamique keepup bro
@Goodgis
@Goodgis Год назад
Thanks!
@supercyclone8342
@supercyclone8342 Год назад
Your game is really shaping up! Never underestimate the power of game juice! Also, I too picked up haiku for inspiration for my own metroidvania. It's pretty fun so far
@Goodgis
@Goodgis Год назад
Juice makes or breaks a game haha
@TheWeen344
@TheWeen344 Год назад
The movement looks so good now wow
@Goodgis
@Goodgis Год назад
Thanks! :D
@Pokemon-Master
@Pokemon-Master Год назад
You did a great job! 👍
@Goodgis
@Goodgis Год назад
Thank you! Cheers! :D
@lonelyfloat2582
@lonelyfloat2582 Год назад
badgis is officially canon! :D
@Goodgis
@Goodgis Год назад
*shhhh* He's listening...
@psyche349
@psyche349 Год назад
Hey, what an awesome game man, really, the graphics looks great and that death scene feels great too, thoose abilities really seem to take the game to a new level really, that front flip also gives alot of juice to, finally, hahahahaha, sometimes I also hear that voice that tells me "ohh I thought you said you were one of the good ones" XD TBH i love it. :P great great video.
@Goodgis
@Goodgis Год назад
Thanks so much! haha
@vexzyy569
@vexzyy569 Год назад
I just cannot express the things I feel when I look at this game like I’m just completely speechless
@Goodgis
@Goodgis Год назад
hehe
@bluecrystalstudio402
@bluecrystalstudio402 Год назад
Looks great !
@Goodgis
@Goodgis Год назад
Thanks so much! :D
@FabiulousGames
@FabiulousGames Год назад
Front flip when player runs out of ammo is a cool touch
@Goodgis
@Goodgis Год назад
Thanks! :D It definitely makes the game feel juicier.
@Ibizaaa
@Ibizaaa Год назад
Inspired me to overhaul my indie game thanks!
@Goodgis
@Goodgis Год назад
That's awesome! I wish you the best of luck!
@snugpig
@snugpig Год назад
THIS LOOKS SO GOOD
@Goodgis
@Goodgis Год назад
Thanks! :D
@MattiaPiola
@MattiaPiola Год назад
Great video as always, and great work with the game! May I ask you what is the program you used for mind-maps/vision boards that can be seen at the 2:00 mark?
@Goodgis
@Goodgis Год назад
Thanks! :D And it's called Milanote
@ObsidianContraption
@ObsidianContraption Год назад
It's looking pretty sweet!
@Goodgis
@Goodgis Год назад
Thanks! :D
@keepitshort4208
@keepitshort4208 Год назад
Looks amazing You can add rage mode knowing when it's active can be defined by the color of the character, for reaction to boss fights you can add the way his expression change with the eyes adjustment or the antenna move fast or stay upright and static shaking I guess it's a small change I know but just an idea I'm sure you can think of something much better then this, Not sure if you will add a shotgun
@Goodgis
@Goodgis Год назад
Thanks for the suggestion! :D
@numptyco
@numptyco Год назад
I love game dev because one tiny little change can completely improve the entire experience.
@Goodgis
@Goodgis Год назад
I know right?
@turtleturtleturtleturtle
@turtleturtleturtleturtle Год назад
I got an idea for a powerful melee stinger attack but when you use it you take damage. Real bees die when they use the stinger but for gameplay reasons it would be just 1 or 2 damage.
@Goodgis
@Goodgis Год назад
Nice! :D
@flameguy21
@flameguy21 Год назад
Those are some JUICY sound effects. Man.
@Goodgis
@Goodgis Год назад
Don't they make a world of difference? Thanks so much! :D
@scobro
@scobro Год назад
@goodgis can you tell me how you re did your camera system? I've been struggling to make mine. yours is literally how I have envisioned the perfect camera system for my game.
@benjeminpenguin5764
@benjeminpenguin5764 Год назад
Great devlog! very inspiring to my work! (Also I love Shaun Spalding)
@Goodgis
@Goodgis Год назад
Thanks so much! :D
@Itzame3756
@Itzame3756 Год назад
Hi me from other account lol
@8x8BitGames
@8x8BitGames Год назад
This game be lookin JUICY
@Goodgis
@Goodgis Год назад
Thanks so much!
@LotusKay36
@LotusKay36 Год назад
Thanks for the devlog Goodgis! Here is an idea I had for your game: You remember a game called Titan Souls? What if after the character runs out of ammo, they can throw their gun at enemies but the gun remains on the ground/where the impact occurred until the character runs over the gun to pick it up again. This might be a fun mechanic where the player isn’t out of options if out of ammo BUT they need to be more strategic in this situation of mis-managing their ammo. With the penalty of mis-management being that the player is more at risk in this state but still able to push past enemies if they are skilled.
@Goodgis
@Goodgis Год назад
Woah, thanks for sharing!
@ianboyer2224
@ianboyer2224 Год назад
I clicked on that notification faster than.. something fast! Idk I can’t think of anything lol
@Goodgis
@Goodgis Год назад
Ahhhhh yeah! haha
@MP_Indy
@MP_Indy Год назад
2:02 do you have a full screen shot of the dev map? Did you draw it by hand or was there a program you used? I know it could prolly be done in word or anything else, but just curious.
@Gremwu
@Gremwu Год назад
I recommend having a debug scene where you can test new features and interactions
@gamedevwithdrew
@gamedevwithdrew Год назад
Hey Goodgis! I would love to know how you incorporated your rolling animation after you run out of ammo, I myself am working on a metroidvania style game and am looking for a better way to work on my animations and StateMachines. Thank you so much for your videos!
@Goodgis
@Goodgis Год назад
Thanks so much! :D
@Raymond13557
@Raymond13557 Год назад
if i may suggest a mechanic: Berserk it'll cost your stamina and nearly all your hp but you'd become invincible for 10 seconds, and any damage done will restore your hp to x amount of enemies slain
@SaeybinUnderFire
@SaeybinUnderFire Год назад
I really like the flower petal idea. I wonder if it'd help if you can "reclaim" some of the bullets from the enemies you kill so that the player doesn't lose so much of it and also some sort of indicator (bar) to know how little they have left? Also in addition to dew drops, bullets can also be looted as well.
@Goodgis
@Goodgis Год назад
Thanks for the suggestion. :D
@GrandMaster186
@GrandMaster186 Год назад
rolling + dropping a mine could be a fun upgrade
@Goodgis
@Goodgis Год назад
Heck yeah!
@mohamedbensaid2258
@mohamedbensaid2258 Год назад
a good one is replacement wing that let u glide for a short periode
@Goodgis
@Goodgis Год назад
I'm writing that down! :D Thanks for the suggestion.
@FireallyXTheories
@FireallyXTheories Год назад
Running out of ammo has never felt so good!
@Goodgis
@Goodgis Год назад
I know right?
@trentontyee2552
@trentontyee2552 Год назад
you should do if you charge shot up while in the air you do a ground pound that does area damage, it would really change up combat
@Goodgis
@Goodgis Год назад
Thanks for sharing! :D
@gureivideogame
@gureivideogame Год назад
Displaying the HP through petals? Such a cool idea...
@Goodgis
@Goodgis Год назад
Thanks so much! :D
@kajor331
@kajor331 Год назад
Not sure if you have it already but I think areas that have a chance to spawn a merchant that sells buffs would be a pretty cool idea
@Goodgis
@Goodgis Год назад
That could be awesome! Noted!
@peterw3dart522
@peterw3dart522 Год назад
7:04 honestly this is the reason I stopped working on platformers. I feel like people start working on platformers by default, even though they don't even play games like that. And then drop the projects because they get bored or because the game turns out bad. Make the games you would play yourself.
@Goodgis
@Goodgis Год назад
Yeah, they are most of the most popular genre's but if you love the genre then you should make a game in it. :D
@devz117
@devz117 Год назад
This video was as they say poggers
@Goodgis
@Goodgis Год назад
Ayyye! Thanks!
@miler1717
@miler1717 Год назад
Awesome devlog, whats the this (1:58) task "cards" program called btw? Looks real nice
@Goodgis
@Goodgis Год назад
It's called Milanote and I did a whole video on how I use it. :D
@miler1717
@miler1717 Год назад
@@Goodgis thanks! I will check it out
@ELV13S
@ELV13S Год назад
can i suggest a change in the chest sprite? its gonna be like a flower unbloomed and when u open the chest it blooms? so its more organic in the game world? ability suggestions are diff bullet types where a certain lock requires a certain bullet to be destroyed? can even have elemental properties for combat and exploration like freezer bullets lets u make a temp platform from enemies, fire bullets gives u higher jump boost, wind bullets gives a knockback like dash so u can chain dashes in air black hole bullets lets u hover midair, etc?
@Goodgis
@Goodgis Год назад
Thanks for the suggestions! :D
@kitetm7596
@kitetm7596 Год назад
Can't wait to play it :)
@Goodgis
@Goodgis Год назад
:D
@kitetm7596
@kitetm7596 Год назад
@@Goodgis 😄
@dungeonsfightercoding2020
@dungeonsfightercoding2020 Год назад
Is the Flower HP wheel a reference to the fact that Poe is a bee?
@Xhepyxopila
@Xhepyxopila Год назад
What's the site/app you were using during the Day 1 segment? Looks like it'd be SUPER useful for me
@Goodgis
@Goodgis Год назад
It's called Milanote and I did a whole video on it recently. :D
@djinni2005
@djinni2005 Год назад
I think as for abilities, taking the character theme into account could lead to some fun gimmicks. It's a bee, right? So a ground pound could have something to do with a stinger, or maybe later he can grow lazy wings to glide with.
@Goodgis
@Goodgis Год назад
I actually really like that idea! Thanks for sharing. :D
@sNIXerBars2009
@sNIXerBars2009 Год назад
Who knew the residents of dewdrop are made out of their currency.
@Goodgis
@Goodgis Год назад
It's a strange society.
@user-no7dh1bu5p
@user-no7dh1bu5p Год назад
Maybe you should try play with mechanic, when you in air and you hit an enemy, you reload one bullet. that's gonna make game more dynamic
@Goodgis
@Goodgis Год назад
Kind of like Downwell? That could be cool!
@valentinfernandezcejas6590
@valentinfernandezcejas6590 Год назад
Very good job! One thing that I'd say is that the gun seems a little bit off of place. It's not like it's bad drawn or anything, but doesn't follow the general bee/flowers aesthetic. I thought you could maybe use some hexagons or something more bee-related instead? In a piece of footage I could see you used some bee-like circles (like, with yellow and black strips). I don't think it looks as good as the gun, but imo something like that would work better. Also I already said this, but in case you didn't write it down, I loose nothing by repeating myself. I think it'd be cool if you made post-game dialogs for the NPC's, just as EarthBound did. I'll be looking forward for the release. This already looks very cool. Cheers. Edit: Typo
@Goodgis
@Goodgis Год назад
Interesting, but you don't feel like the Micro Rats, Dinosaurs, Vending machines, and futuristic machine crabs are out of place? haha
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