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Photoreal Abstract Sci-Fi Animation Made in Geometry Nodes 

Ducky 3D
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Realtime Materials - blendermarket.com/products/re...
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In this #blender tutorial we will be using #geometryNodes to simulate what looks like metaballs. We will find a good workaround since metaballs don't work in geometry nodes. then we will loop the animation, add some realistic lighting and materials and render in cycles!
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My links
Patreon - www.patreon.com/user?u=9011118
Website - www.ducky3d.com/
Twitter - / ducky3d
Instagram - / ducky3d

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2 июл 2024

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Комментарии : 89   
@guinness11
@guinness11 11 месяцев назад
Dude, love your tutorials! I always look forward to them!
@TheDucky3D
@TheDucky3D 11 месяцев назад
Thank you!!
@keithws2779
@keithws2779 11 месяцев назад
I can't believe how consistently you upload given the quality. The rate at which you can put out top quality tutorials is mind blowing.
@holyshiftstudio
@holyshiftstudio 11 месяцев назад
He's next level thats for sure
@keithws2779
@keithws2779 11 месяцев назад
@@holyshiftstudio without a doubt.
@QuFeigenbauma
@QuFeigenbauma 11 месяцев назад
SAME!
@gagepoler1984
@gagepoler1984 11 месяцев назад
That looping technique with the mix and noise textures....thank you i needed that lmao
@dissolved9487
@dissolved9487 11 месяцев назад
This looks fucking awesome, can't wait to make it tomorrow! Also you are the main teacher for me learning blender the past few years and I must say I'm very thankful for your existence
@Chicimono
@Chicimono Месяц назад
Incredible tutorial ducky this was really fun to make!!
@holyshiftstudio
@holyshiftstudio 11 месяцев назад
Thanks, this was awesome, I'll be sharing my results. This was a cool one!
@karlpelzer9485
@karlpelzer9485 11 месяцев назад
Just a hint for improving the performance. In my setup I activated "Persistent Data" in the render properties (Final Render -> Persistent Data). In this case the texture maps will be kept in memory and it reduced the rendertime by 3 seconds per frame. All in all it saved me 12 minutes for the whole animation. My rig: Ryzen 9 3900X with RTX 3070.
@animzotic6672
@animzotic6672 11 месяцев назад
Amazing 🎉.....this can also become a great music visualiser 🔥
@papasalvo
@papasalvo 11 месяцев назад
So I went ahead and did this tutorial cause I thought itd make a sick desktop background, and it does. I modified mines slightly by using ur course on materials and made the material look like car paint, I didnt give it the specs and what not but will experiment with that later. But what came out sick AF is that I didnt do what you did with the planes I made 1 then extruded the back half up which made my materials all wonky AF but it looks so sick this way i love the distortion it made to the Tiles 129 B from that sight
@delfinal7560
@delfinal7560 11 месяцев назад
Incredible
@nafiz2755
@nafiz2755 11 месяцев назад
man.....i , no WE WANT MORE COOL TUTORIALS LIKE THIS. WE DEMAND IT!!!!
@TheDucky3D
@TheDucky3D 11 месяцев назад
You will get them
@one23neo
@one23neo 11 месяцев назад
​@@TheDucky3DI finally got a learnership so I can at least be a Patreon with by using a bit of my stipend. You deserve the support! You are an awesome teacher! Much love from South Africa 🇿🇦
@simplesimon9056
@simplesimon9056 11 месяцев назад
Thanks as always Ducky...
@shokomann
@shokomann 11 месяцев назад
I love your tutorials, and keep the hat if you like it, dont worry what people say in comments! You are AMAZING! giving so much wisdom for free!
@TheDucky3D
@TheDucky3D 11 месяцев назад
Thanks man! I think it’s weird if someone is bothered about a hat lol
@Tekni
@Tekni 11 месяцев назад
@@TheDucky3D I watched the previous video where that insecure guy got angry over your hat, and saw that you weren't wearing it in this video. Made me so sad, but I'm so glad you're wearing it again in the next videos. Do whatever you want, you'll be just fine either way ! Much love from someone who's barely watched any of your videos so far, but can't stand the obnoxious, insecure minority
@vansak123
@vansak123 2 месяца назад
bro why are you so good
@alexhoang1601
@alexhoang1601 11 месяцев назад
I think after you do a "remesh" the orignal mess is replaced with the new mesh ( or meshes ) without any materials applied to it :)
@adryan_studio
@adryan_studio 11 месяцев назад
I love these tutorials
@TheDucky3D
@TheDucky3D 11 месяцев назад
I’m glad to hear it!
@RenderEngine
@RenderEngine 11 месяцев назад
Damn, another cool effect
@clay7743
@clay7743 10 месяцев назад
Thanks for the tutorial. Another reason why i should learn geo nodes! btw, its also looks very funny when you switch the modifiers, like, first the remesh, then the exact same geo node setup from the tuto. PS: Some infos for the part with the remesh and the materials. It doesnt really delets it. Since the modifier is REMESHING it, the whole default uv unwrap gets cursed. If you put an image texture on it and then a remesh modifier, the remesh modifier mixes all colors together and creats one single color over your entire object. So basicly we need a uv unwrapping node (which doesnt exist i guess) and put it right after the remesh modifier.
@christophcooper2557
@christophcooper2557 10 месяцев назад
Wow, this one is epic. I made the spheres from a green glass material 🔥
@1982Jonte
@1982Jonte 11 месяцев назад
great now I can get back to my bubble thing I was working on like a year ago! :D
@coldbyte7666
@coldbyte7666 9 месяцев назад
At 8:14 If you can't see Spread Option under Beam Shape , Change the Renderer from Eeve to Cycles.
@artemsh6302
@artemsh6302 11 месяцев назад
You can distribute a circle with three vertices to each point, realize geometry, make the metaball a child of an object with geometry nodes, and set up the distribution of children by faces in the object. In this way you can control the size of the metaball with the area of the face. Let's try. this will work. you can also convert mesh to volume and volume to mesh inside geometry nodes.
@user-gc2zs2ds9y
@user-gc2zs2ds9y 11 месяцев назад
DUCKY I LOVE YOU
@josephcaraway3828
@josephcaraway3828 6 месяцев назад
Cool
@mash2068
@mash2068 11 месяцев назад
Dude casually flexed with his render time, taking 20 seconds, and looked at us, asking, "Well, you will have to estimate how long your render will take." Bruh, my render time is 10 minutes. I need a serious graphics card like yesterday. Thanks though, my second week on Blender, and I have been binging your tutorials like crazy.
@NeonLabsss
@NeonLabsss 11 месяцев назад
7:39 I think it could be because the first geometry node modifier has to be above remesh to work except remesh removes materials maybe? so you have to make another just my guess.
@fernandodasilvagomes7905
@fernandodasilvagomes7905 11 месяцев назад
thank u
@martinusamsterdam7667
@martinusamsterdam7667 11 месяцев назад
I love this one
@TheDucky3D
@TheDucky3D 11 месяцев назад
I’m glad you do!
@charlotteathena
@charlotteathena 11 месяцев назад
this looks really awesome!! is there any reason that you don't plug the normal map from the image texture zip into the displacement node? is all the normal information just provided by the height differences? otherwise it seems to me like you could maybe get cheap lighting information at a higher resolution than your subdivision by throwing the normals in as a bump map
@nic-ori
@nic-ori 11 месяцев назад
Thanks.
@aryankaushik9373
@aryankaushik9373 11 месяцев назад
thank you so much ducky bro i made it with you
@TheDucky3D
@TheDucky3D 11 месяцев назад
Awesome
@Dux..2
@Dux..2 11 месяцев назад
Hey dude! I was wondering if u could make a video on how u made your fabric material in your new add on? Because I’ve been wanting to learn more about shaders and nodes!
@mikeagoya
@mikeagoya 11 месяцев назад
Dude, this awesome, Im turning this to a bathroom scene🎉
@mechibrown1039
@mechibrown1039 11 месяцев назад
Ducky! For the lighting on this tutorial, what version of blender are you using? In 3.6, there’s no beam shape option to control the spread of the area light. Unless there’s a lighting add on for that? 🧐 Thanks in advance!!
@RSHDXB
@RSHDXB 11 месяцев назад
Love the tutorial, how did you get a green user interface in your blender application, is it a setting or file you have to download?
@AveryLiburd
@AveryLiburd 5 месяцев назад
Hi Ducky, with Valentine's Day coming up, can you do a Valentine's Day themed tutorial?
@addictio_official
@addictio_official 11 месяцев назад
Sir please bring some new tutorials on compositing.
@opticonor
@opticonor 11 месяцев назад
With each of these amazing tuts I get closer and closer to buying your materials 😄 they look sick. Maybe this evening…
@AArtfat
@AArtfat 11 месяцев назад
Cool titorial - as usual! I created my own version based on your lesson. For those who are interested, I posted it on my channel in shorts. Thanks man. You better👍💪
@LSSLSLSLSl
@LSSLSLSLSl 11 месяцев назад
I have a super beefy computer, but for some reason whenever i go to the 0.01 remesh it takes an eternity and sometimes crashes my blender, any reason for this you could think of?
@marziett5549
@marziett5549 7 месяцев назад
hi man! i try to learning 3d blender couse simple graphin design are boring me, can i ask u why i dont have noise texture option and dual mesh option? ty again
@Iced_Out_Soul
@Iced_Out_Soul 8 месяцев назад
How long does it take to create all the frames? Asking cause I´m confused; thought the 4080 would be faster -.-
@vittorialovino824
@vittorialovino824 10 месяцев назад
cool tutorial, just one question, when I do the render animation I just get the images but not the video, I have to use another software?
@TheDucky3D
@TheDucky3D 10 месяцев назад
Look “how to combine a PNG sequence in blender” that will show you how to use blenders video sequencer to make that a video
@vittorialovino824
@vittorialovino824 10 месяцев назад
thank you so much!! @@TheDucky3D
@MrSaggat
@MrSaggat 26 дней назад
is this on patreon? cant find it
@JohnnyMograph
@JohnnyMograph 11 месяцев назад
Realtime materials already have the bake option? :o
@TheDucky3D
@TheDucky3D 11 месяцев назад
That’s a new feature I’m testing out. It’s not available quite yet.
@notahotshot
@notahotshot 11 месяцев назад
Thank you, Wil Wheaton! Consider this a petition to bring back the hat, or not. Do your own thing.
@TheDucky3D
@TheDucky3D 11 месяцев назад
It’s coming back with vengeance
@notahotshot
@notahotshot 11 месяцев назад
@@TheDucky3D Please wear a Florida University (F.U.) one, with a big fuzzy ball on it! 🤣
@Zsanebula
@Zsanebula Месяц назад
Wait I exported them out into PNG how do I animate them?
@papasalvo
@papasalvo 11 месяцев назад
out of curiosity why do you prefer to render out a series of Pngs? Dont you have to then put them into a video editing software in order to get a video?
@TakingThePixelsUK
@TakingThePixelsUK 11 месяцев назад
It's done so that if it crashes during, you can resume on the last PNG rendered. If you render as a video file and an error occurs, you'll have to start all over again!
@TheDucky3D
@TheDucky3D 11 месяцев назад
Yes! It’s basically a safeguard in case of a crash. You won’t lose ur progress!
@papasalvo
@papasalvo 11 месяцев назад
@@TakingThePixelsUK ohhhhhhhh thats some galaxy brain thinking right there lol. I always thought "That just seems like additional hassle now I need another folder"
@NeonLabsss
@NeonLabsss 11 месяцев назад
somebody already answered but just throwing it out there, there is multiple png sequences you can choose jpg, png, and exr jpg is low quality only use it if you really need low storage png is good all around has 16 bit colors and alpha exr is the best except it is a bit of a hassle to use in editing programs you have to add a lut so unless you want to do compositing and want the highest quality I would just use png Also you don't need an external editing software to turn the sequence to a video there's actually one inside of blender you can look up a tutorial.
@antennatrees
@antennatrees 11 месяцев назад
Why not keep it all in Geometry Nodes and do Mesh To Volume and Volume To Mesh with a Blur Attribute on the Position?
@TheDucky3D
@TheDucky3D 11 месяцев назад
I haven’t done that before! I’ll try it out
@kishorKuma389
@kishorKuma389 11 месяцев назад
Sir what your upgrade ram
@Amit-yn3vv
@Amit-yn3vv 11 месяцев назад
I love si fi
@TheDucky3D
@TheDucky3D 11 месяцев назад
Me too
@atomicivyeet5846
@atomicivyeet5846 11 месяцев назад
i have very little experience with blender and my renders always have a lot of noise with cycles is there a way to solve this problem?
@TheDucky3D
@TheDucky3D 11 месяцев назад
Up ur samples and denoise
@atomicivyeet5846
@atomicivyeet5846 11 месяцев назад
@@TheDucky3D wont it take longer
@TheDucky3D
@TheDucky3D 11 месяцев назад
@@atomicivyeet5846 yea that’s the trade-off
@atomicivyeet5846
@atomicivyeet5846 11 месяцев назад
@@TheDucky3D yeah says it would take 3 days a the 4096 samples
@TheDucky3D
@TheDucky3D 11 месяцев назад
@@atomicivyeet5846 mine was 500
@danielbassini8899
@danielbassini8899 11 месяцев назад
I overestimated my setup, its eevee or 3 months for this one.
@jeff_gatoto2549
@jeff_gatoto2549 11 месяцев назад
Anyone else notice than he ditched the hat after the last tutorial😎
@TheDucky3D
@TheDucky3D 11 месяцев назад
I only put on the hat if I haven’t washed my hair that day, it was washed this time so I didn’t need it.
@jeff_gatoto2549
@jeff_gatoto2549 11 месяцев назад
@@TheDucky3D No problem though....av just read the comments from the previous tutorial smh
@mikheil2714
@mikheil2714 11 месяцев назад
am doing everything same but lighiting is always strange ((((((((( whyyyyyyyyyyyyyyyyyyyyyyyyyyyy
@robertvahlstrom3787
@robertvahlstrom3787 11 месяцев назад
Be the way you want, and look the way you want. Dont remove your hat for someone who makes rude comments and still consumes your content for free. /Fellow hat wearer.
@TheDucky3D
@TheDucky3D 11 месяцев назад
Hat wearers unite
@yoshuasuzuki62
@yoshuasuzuki62 11 месяцев назад
F😊
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