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Pillars Of Eternity 2: Deadfire 

Strat-Edgy Productions
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Pillars Of Eternity 2: Deadfire
Table of Contents:
0:00 - Intro
1:44 - Story
10:00 - Roleplay
18:00 - Turn-based combat
25:24 - Ship Combat
28:06 - Character Building
Second Channel: / pfassett
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Twitter / pfassett
Discord / discord
These last few months have been difficult. I’ve been travelling a lot for work and 16 hour plane rides have a way of taking it out of a guy. I’ve been to Sweden twice in the last two months and, well, jet lag takes a surprisingly long time to wear off. I’ve been combing through games in my library trying to find something that will relax me but nothing jumped out at me. Then I ran across this video going over the latest patch notes for Pillars of Eternity 2: Deadfire. This was a game that made my eye brows raise initially when I heard the elevator pitch for it. An RPG where you play a pirate? Blimey mate, that sounds down right pleasant.
But I never bought it because the first game left such a sour taste in my mouth. I mean, it wasn’t a bad game, but the story did nothing to grab me and in the end, well, you know how this goes.
Well, this video about the latest patch notes couldn’t have come at a more fortuitous time, me harties, because I was in the midst of replaying the first game, and this time around, I played far more than eight hours, and you know what? The game was starting to grow on me, oddly enough. I still couldn’t force my way through it, however, so I was a little skeptical about the sequel. So when I saw that Obsidian released a patch that turned the combat from Real-time turn based and added an option for true turn based, and then I saw the game was on sale, it was as if someone grabbed me by the small of my back and whispered sweet nothings into my ear because me and this game were going to be spending a lot of quality time with each other.
So, does Pillars of Eternity improve over its predecessor, or am I damned to repeat past mistakes? Well, let’s dig in shall we?

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29 июн 2024

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Комментарии : 221   
@zyonhunter
@zyonhunter 5 лет назад
now play Pathfinder.
@StratEdgyProductions
@StratEdgyProductions 5 лет назад
Okay calendar.google.com/calendar?cid=c3RyYXRlZGd5Z2FtaW5nQGdtYWlsLmNvbQ
@Nikelaos_Khristianos
@Nikelaos_Khristianos 5 лет назад
Pretty please!
@aloneaflame9343
@aloneaflame9343 5 лет назад
Pathfinder is SO much better than PoE. I ended up pretty much speedrunning through PoE because I had high hopes for PoE2.. Turns out it was even more of a disappointing incohesive mess. Fan-fic Baldur's Gate with nothing interesting to offer. A world/story so generic, yet simultaneously introspective that it never pulls you in: So many cross-references to gods, characters and locations you don't even give a shit about.
@raptorrex7694
@raptorrex7694 5 лет назад
It astounds me that people can shit on PoE's story while holding up garbage like Pathfinder. I feel like I'm in clown world.
@aloneaflame9343
@aloneaflame9343 4 года назад
@Terror I actually couldn't listen to his biased bitchy voice throughout the video. I think I endured to about 30-40 mins. I already saw that 90% of his criticism came from personal preference and he clearly does not like the pathfinder-ruleset.
@bonseez
@bonseez 5 лет назад
The ship combat was forced into the game by high ups at obsidian. In a presentation, Josh Sawyer, lead game designer, said they did not want to implement ship combat, but they were forced to.
@pixelrevolt2199
@pixelrevolt2199 5 лет назад
To anyone watching who's interested - If you dump intellect in Deadfire, fair warning: every single buff or debuff will have a pathetic duration, as well as every heal or damage over time. You might need to cast an ability 3 times when once could have lasted the entire fight with the right INT.
@jpteknoman
@jpteknoman 4 года назад
the best min-maxing was in BG2. i rolled the dice until i got enough points, lowered charisma to 3, raised all the others to 18 and then got the ring that gives 18 charisma
@turgius9331
@turgius9331 3 года назад
TOEE would give you all 18s if you roll 1000 times.
@khatack
@khatack 5 лет назад
Mutliclassing I think is the one thing they absolutely nailed in PoE2; Simple and eloquent, this is precisely the way multiclassing should be handled. I loved the system from the moment I saw it, and it was pretty much the one thing keeping me interested in this game. All in all the abilities of this game are awesome, although I do wish that they had made different categories for general feats, such as "Sword and Shield Style" or "Iron Will" and class abilities, such as "Lay on Hands" and such. All in all, this would be just to make an already good system better.
@peternystrom921
@peternystrom921 5 лет назад
Pillars 2 have the best game mechanic in any rpg i ever playd in the past 20+ years
@Javetts
@Javetts 4 года назад
Why didn't he mention multiclassing in the vid??
@derekburge5294
@derekburge5294 5 лет назад
Sorry to hear that life's been hassling you. If things are getting harder, it just means you've leveled up.
@blakeharkness306
@blakeharkness306 5 лет назад
Playing at a higher difficulty yields tremendously better rewards
@NakaliTama
@NakaliTama 5 лет назад
Welcome back, glad to hear voice happy to create again. You sound pretty refreshed and that in itself is refreshing
@ThillerKillerX
@ThillerKillerX 5 лет назад
Was litteraly looking for a good review of this last week and couldn't find one. Yet here you are! Thanks man
@ysius
@ysius 4 года назад
I only recently discovered your channel and I gotta say I've watched/listened to many of your video's. They are one of the best when it comes to gaming+life itself. Please keep making this kind of content!
@jac305
@jac305 5 лет назад
I think that Naga section is supposed to be hard because you can actually shoot them with a cannon to wipe them out instead. And on that map there are several paths to get to the lighthouse, so you *could* avoid that section, though normally I clear a map before moving on.
@leonardorossi998
@leonardorossi998 3 года назад
You can also make them go away peacefully. Which is why I choose, because the Naga haven't done anything wrong. I mean, they have killed some Rauatai, but Rauatai aren't people :P (this is my Bleakwalker talking, not me!)
@peternystrom921
@peternystrom921 5 лет назад
The items and the look of the armors in this game is amazing. So unbelivible amount of different armor with differnet looks and stats, and they even more or less look realistik, i love it. It makes it realy hard to get into more High fantasy/silly RPGS out there, like Divinity etc.
@caco116
@caco116 4 года назад
Oh man, i played a shieldbearer paladin (valuing honesty and diplomacy) and when i learned that one of the characters i've really liked had been lying to me, and desestabilizing the region with their actions (you know which one, hopefully), it hurt a lot. I've never felt so betrayed and hurt by a fictional character, it was awesome!
@DeanBiddler
@DeanBiddler 5 лет назад
Awesome video. I eagerly await the next one.
@zlodrim9284
@zlodrim9284 5 лет назад
Another top tier vid by Strat the man, nice!
@therabbi9848
@therabbi9848 4 года назад
Even though I actually loved Pillars 1 I have to say this game made everything just make more sense. The worldbuilding is so much better and I actually feel like I understand a good amount of the lore now
@therabbi9848
@therabbi9848 4 года назад
@@WideNerdy I disagree, mainly because the primary story structure was mostly regarding the interactions between the various factions, which I found pretty engaging. At least I think it did a better job of fleshing out the world than the first game.
@therabbi9848
@therabbi9848 4 года назад
@@WideNerdy In terms of the trading companies, I guess the Valians are more like the Venetians while the Royal Deadfire company is more like the British East India Company, along with the Empire itself. The Valians are interested in whatever will bring them more money, while the Royal Deadfire Company is interested in military expansion. I don't really see how those are "functionally the same." They are two very different approaches to colonialism. Also the Huana definitely aren't socialists. They just have an indigenous view of resources. Honestly I think the biggest problem is that the game basically lets you finish all of their storylines up until the very last decision. Its not a perfect game, but I do think it does a few things a lot better than the first. After 80 hours I still didn't feel like I had a great understanding of the world and its functions. I did basically every quest, along with the DLC as well as read most of the books. Deadfire does a much better job of fleshing out the world outside of the Deadfire in particular. Still, the hook of the 1st game's story is much better and Deadfire definitely takes longer for things to get going.
@therabbi9848
@therabbi9848 4 года назад
@@WideNerdy Shocking that you understood anything from any part of these games if that was "too long" but ok
@esqueejy
@esqueejy 5 лет назад
Glad you're back. Your vids are always very thoughtful and get me thinking even if we don't always agree. I did here though. I think ships should've been characters and you should've been able to build a small "fleet" where you could choose your "party" to accompany you on the ocean. "Skills" 'stats" and "abilities/spells" for each ship would be determined by how you distribute your crew that you collected and the unique abilities they bring to the ship they are deployed on. Each ship needing one of your collected main characters on it as the assigned captain, just to bring some of their own special special spice to that ship's "loadout", maybe allowing a fireball if its a mage or a boarding party perk if melee. That way you could make light and swift "character" ships or a heavily armed one that maybe moves more slowly and give them all appropriate tools to their build, etc. Then, when you engage in the ocean, it plays out just like the combat on foot. You and a couple other ships engage an enemy squadron and positioning and maneuvering actually becomes incredibly important while managing your differently skilled team of ships...all in an isometric combat view like when on foot. And if you command one of your ships to board another, it then still gives you the boarding combat on foot with whoever you manned that ship with, resuming the ship combat once that has played out. This seems an obvious answer and I bet it was just the amount of work (i.e. $$$) it would have taken that prevented it from being a practical option.
@Vladimir007smart
@Vladimir007smart 5 лет назад
Hey, two vids in such a short time about my two favorite genres? Hell yeah!
@KansasPiper
@KansasPiper 5 лет назад
Welcome back!
@Nikelaos_Khristianos
@Nikelaos_Khristianos 5 лет назад
I am sorry to hear Pillars 1 didn't grab you. It's genuinely one of my favourites and I have your video to thank for getting me into Torment Tides of Numenera, your opinion seemed like the most fair. Though Deadfire is awesome, but I feel like you do need the first game's immense lore and history to appreciate it fully. As an extra note, I must say it's really nice to see a Deadfire analysis done by someone who embraced this game's themes and politics, it's so wonderfully refreshing, too many just seemed to gloss over it as "alot of reading". (Which in itself is such a daft thing to say about CRPG's, it's a fundamental part of these games. You can have so much more lore, story and characterisation through text than with VA and animations).
@bonseez
@bonseez 3 года назад
this comment is a year old, but I agree with everything you said 100 percent. I do think it is a shame that he didnt finish pillars 1 before reviewing this. If you play through the first game, theres an attactchment you have to the world that makes the 2nd game so much better. Of course its always cool to see reoccuring characters too. The game not only makes you feel like your choices in deadfire matter, but that your choices in the dyrwood did too. It just feels like a truely epic fantasy adventure that spans worlds and realms. Something usually only novel series can accomplish. Which ties into what you said about the lack of voice acting and animations giving devs exponentially more freedom when writing dialogue. A lot of people criticised Pillars 1 for being slow or having too much reading/exposition, but for me that was one of its strong points. Its a shame that big budget AAA games have made people turned off by the fact a game isnt voice acted, or is from a top down perspective. Theres just certain things you wouldnt be able to do in a AAA game that you can in a game like pillars. This is especially pointed out with the recent release of cyberpunk. Though the game isnt bad at all, its not very good at being an RPG. In fact, I dont even think the game should be conisdered one. The fact they voice acted your character means dialogue choices are extremely limited, and you cant really decide your characters personality at all or....even roleplay, which is the point of a roleplaying game. Sometimes more ends up being less. Its a shame that Pillars 2 sold so poorly, and it really does break my heart we're probably never gonna get a pillars 3. Deadfire felt like the refinement of what they had created in the first game, and i really feel like they could have perfected it with a 3rd game. I guess these types of games dont really have much mass appeal at all these days, and that makes it hard to be a fan of them because they come so rarely. Especially with obsidian now being owned by microsoft, i doubt obsidian will make a game like pillars again. I guess we have Avowed, which is gonna be set in the pillars universe, but the gameplay and presentation probably wont be as wordy and nerdy. Apparently its "their skyrim", so i expect a very safe AAA type game with not a lot of reading, lots of voice acting, and a larger focus on presentation. Which is the exact opposite of what made me love pillars. I also agree with your comment on him accepting the world for what it is, a lot who reviewed this game didnt do that. I saw so many people get caught up on the whole pirate thing. I understand it might now appeal to you, but its such a tiny fraction of the game that it doesnt matter if you dont like it anyway. Sailing on your ship and interacting with pirates is maybe 5% of the game. The faction conflicts feel underappreciated to me, a lot seemed to pass it up. The political setting is really interesting to me. It wasn't just a generic story of "bad colonizers killing native people". The colonizers and the natives are actually the same race of people, which is a twist. The huana and ruatains were seperated by the cataclysmic event that reset eora. It ties into the games themes so well. Race doesnt define a person, their culture does. That even ties into the attribute system, which lets you have more freedom in who you play. You dont have to follow stereotypes of "im a wizard so im smart and weak" because all stats are useful to all builds. Basically, no one, and nothing is so black and white taken to an extreme level.
@arcanethink
@arcanethink 5 лет назад
Welcome Back !!!!!!!! What are your thoughts on Larian doing Baldur's gate 3 ?
@davidbaguetta127
@davidbaguetta127 5 лет назад
Pretty sure They can handel it
@StratEdgyProductions
@StratEdgyProductions 5 лет назад
I am stoked. If anyone can do this game justice, it's them. I just hope they use turn-based combat :)
@arcanethink
@arcanethink 5 лет назад
@@StratEdgyProductions I will be happy with both real time with pause or turn based combat. Personally I love real time a lot more due to the freedom it gives.
@davidbaguetta127
@davidbaguetta127 5 лет назад
@@StratEdgyProductions why turn base i think swing weapon and miss is fun like acarnum
@StratEdgyProductions
@StratEdgyProductions 5 лет назад
It depends. Pillars does the shit wrong. Like, the combat is slow in real time and if you speed it up, you die before you can react. Just not a fan. I should do a quick video about Real Time with Pause.
@Mrityugata
@Mrityugata 4 года назад
A paladin of Woedica?! I guess that's what happen to people who didn't finish the first game :)
@megamike15
@megamike15 4 года назад
listening to wodica at all shows who finished the first game or not.
@V2ULTRAKill
@V2ULTRAKill 4 года назад
@@megamike15 eh, i worked with Woedica in both games, it aligned with my character
@sopppa
@sopppa 4 года назад
i really like the boat combat :( its very challenging at early game and have that steamroller feel when you slowly rank up your ship and crew.
@Wlerin7
@Wlerin7 4 года назад
I tried to cut a balance between the Valians and Huana in my (so far only) playthrough. Partly by design, and partly because that's just how things worked out--while the organization as a whole might be reprehensible, I value honesty, and there was enough potential for reform in the representatives I worked with that I thought it was worth working for a compromise between them and the Huana. Meanwhile I blew up the Royal Deadfire Company's headquarters. 10/10 would blow up again.
@friendlytalbot4050
@friendlytalbot4050 3 года назад
I had a similar experience to yours with your Paladin of Woedica. My first playthrough was a Priest, and priests are also encouraged to follow their god's favored dispositions. So playing a priest of Eothas, I had some choice dialogue and dispositions that I wanted to follow, and doing so led to some very satisfying outcomes to me. And this was in the first PoE, so I definitely had a different experience on that.
@lol3xtrach3353
@lol3xtrach3353 5 лет назад
Most of this is great but your opinion on int being a dump stat is just completely wrong. Resolve is, like you said, indeed a dump stat (which is tragic, cuz I hate feeling like I'm playing a weak-willed character but I also hate putting stat points into a useless stat), but Intellect is THE god stat. Spellcasters obviously need it for AoE size and duration, but martial weapon users and tanks need it for buff duration. A dumb fighter stops regenerating health early in the fight. A dumb barbarian has no area damage. I think the only thing you might be able to get away with dumping int in is a rogue, but I can't even say that for sure because I rarely ever play rogues.
@StratEdgyProductions
@StratEdgyProductions 5 лет назад
You know what... I didn't think of that. I played my second time with a rogue and INT and Resolve wasn't important because the point was to one-hit for the assassin build so your status effects didn't need to stay up past one round. That's a good point.
@V2ULTRAKill
@V2ULTRAKill 4 года назад
@@StratEdgyProductions rogues are disgustingly strong, get good magic weapons and everythong dies in one hit
@leonardorossi998
@leonardorossi998 3 года назад
I also think Monks can get away with lower int, but only because they can increase it with an ability. Also, the way this game handles summons (with the enemy prioritizing them) makes Monks way tankier than they should be.
@Adaell90
@Adaell90 3 года назад
I love this game so much. Had a lot of fun with the combat. Remember exploring a tomb, opening a door and found it full of giant desert spiders. ”Easy peasy!” I though and launched wither a cone or rolling ball of fire into the hoard. Then I found out desert spiders were completely immune to fire. Never have I uttered ”oh shit!” as loud as then.
@AstonMartinStig
@AstonMartinStig 4 года назад
Great game. Might replay it after I finish replaying DOS 2.
@chrisragnar1
@chrisragnar1 5 лет назад
In the fruit Quest you do find out what happens to the theif, spoiler spoiler spoiler: He is drowned and floating at the harbour.
@StratEdgyProductions
@StratEdgyProductions 5 лет назад
Oh, lol. I didn't notice that :(
@mysticcolin5561
@mysticcolin5561 5 лет назад
I've been scrolling to make sure someone let him know.
@raioh4747
@raioh4747 4 года назад
Playing Pillars as a Paladin of Wael was one of the funest characters Ive ever played on a RPG video game, that single paladin mechanic made the decision making and lore so much more interesting than my first playthrough when I played some other class. This game should be called Paladins of Eternity
@nenadmilovanovic5271
@nenadmilovanovic5271 3 года назад
Can you explain a bit? Why wael in particular?
@raioh4747
@raioh4747 3 года назад
@@nenadmilovanovic5271 I actually don't remember if it was paladin or priest, It's the one that asks you to choose a god right, anyways, Wael is the god of mysteries and the occult, he rewards his followers for creating or unraveling secrets and after getting into it, I basing all of my characters decisions on this, I would lie to everyone and seek out truth only for myself, I would mislead people just for the hell of it, there's even a quest where Wael himself asks you to fuck with his own order of priests and hide their scrolls and relics just to create mysteries and encourage new seekers. I really iked how the simple act of choosing this god led to a playthrough with so much personality for me, it made it so much more memorable than the other character I played, wich had no attachments to the lore of world. Good ol roleplayin fun
@nenadmilovanovic5271
@nenadmilovanovic5271 3 года назад
@@raioh4747 that actually sounds amazing. Paladin must choose a god so I guess I am doing a paladin playthrough now. Thank you!
@pixelrevolt2199
@pixelrevolt2199 5 лет назад
You can re-position the placement of AOE abilities by dragging the battlefield icon around while it's casting, and it won't interrupt the cast (which I didn't know for an embarrassing length of time). That sort of obviates the section here about having to predict running enemies.
@jimmurphy9904
@jimmurphy9904 5 лет назад
400 👍🏻... Thanks man going to check this game out
@toffeecrisp2146
@toffeecrisp2146 5 лет назад
A great review Strat, I've been on the fence about this game for awhile now, but I'm sorely tempted after your frank review. The lore and story in the first game didn't get me the way other fantasy worlds have, including tyranny, DnD and even age of decadence. Part of that I think was in the sometimes stale writing, compounded by the exposition dumps. But it seems maybe obsidian have learned a few lessons.
@leavesinautumn5959
@leavesinautumn5959 5 лет назад
Heard the rant, accepted the recommendation, will play the game .. Welcome back btw.
@xdearlifex
@xdearlifex 5 лет назад
Excited to see stratedgy shit on a game I really like
@deloopoo4
@deloopoo4 5 лет назад
Hes Back!!!!
@JustDaZack
@JustDaZack 3 года назад
*adding Pillars 2 to the bucket list*
@bikzimusmaximus5250
@bikzimusmaximus5250 5 лет назад
I think you might undervalue the attribute system a bit... At least for me playing an avoidance tank felt pretty legit with a paladin/fighter maxing perception and resolve.
@artisanmage5378
@artisanmage5378 5 лет назад
I also played as a rogue with streetwise which those 2 really helped me. Dexterity perception and resolve.
@rupertmcbutters1748
@rupertmcbutters1748 6 месяцев назад
@@artisanmage5378riposte go brrr
@ahuras238
@ahuras238 3 года назад
The fruit thief who gets killed winds up floating in the water near the dock where you spawn in.
@khatack
@khatack 5 лет назад
That Woedica's Paladin order wasn't in during launch, and there was precious little the game did to acknowledge the fact that I was in fact a Darcozzi Paladini. Not even the quest that features the Darcozzi Paladini heavily had a single line of dialogue that "hey, btw, I'm a Darcozzi Paladin." That was what finally jerked me completely out of the game. There's no point in giving your player character elaborate identity during the character creation if none of that exists outside the player's head. I hope Woedica at least acknowledged your service to her.
@StratEdgyProductions
@StratEdgyProductions 5 лет назад
There's several dialog options when speaking to woedica and if you are of the Garotte she acknowledges you as her "beloved" and you recognize her as your rightful queen. There's also a mission for the Oathbreakers where your allegiance plays a big part in how the mission ends.
@khatack
@khatack 5 лет назад
@@StratEdgyProductions Sounds interesting, maybe I should give the game another try with all these patches.
@JT-iv7ju
@JT-iv7ju 5 лет назад
Interactivity based on class, race, and background is definitely lopsided. Counter to your situation, my Pale Elf Ghost Heart/Ascendant from The White that Wends was spoiled rotten with dialogue options and references.
@khatack
@khatack 5 лет назад
@@JT-iv7ju I find that curious, considering that the game has nothing to do with the white that wends and Pale Elves. Valians on the other hand have a lot to do with the game, and even if My Character was from Old Valia and not from the Republics, there should've been something, at the very least when dealing with the Valian Trading Company, and since I WAS a Darcozzi Paladin, there absolutely should've been at least SOMETHING with that one particular Ghost Ship captain. But there was nothing.
@JT-iv7ju
@JT-iv7ju 5 лет назад
@@khatack Yeah, like I said, the reactions aren't measured evenly. There's a chart out there that shows all of them - Priest of Magran has more dialogue options than Eothas.
@raptorrex7694
@raptorrex7694 5 лет назад
Thanks
@maddux1188
@maddux1188 4 года назад
Got this for the PS4 and loved it but the combat was new to me. Top down constantly made me feel like so much was going on. Plus the game glitches a ton but damn was it relaxing and filled with agency.
@ibanix2
@ibanix2 5 лет назад
Intellect is definitely not a dump stat for a large number of builds. It directly effects AoE size and ability duration, which is huge for casters, chanters, etc. However I agree with the overall point that stats do not have a dramatic effect on your options (ie dialogue) throughout the game. The easier way to view this - that I use - is that stats are not absolute values. A value of zero in Intellect does not mean you are a drooling idiot; it means you're terrible at "a character's logic and reasoning capabilities" as given in the description for Intellect. Your character is just terrible at logic and reasoning; not talking.
@jillylilly4143
@jillylilly4143 4 года назад
Oh Boy, I remember playing the first game. It was fun but half of the time I didn’t know what was happening. I never knew what I had to do or what the game wanted from me. Man, I still had fun lol
@LuisDiaz-gx7ee
@LuisDiaz-gx7ee 3 года назад
The pirates actually have their own special role in the story, be the rejection of the other societies and the embrace of actual large scale anarchism
@joedatius
@joedatius 2 года назад
you're right technically but in reality of the story they might as well not be considered a faction and just generic enemy mobs
@Syurtpiutha
@Syurtpiutha 5 лет назад
I feel like the disfavoured dispositions also tell you a lot about the views on specific values of deities or paladin orders. For instance, While Woedica favors rational and cruel dispositions, the fact that she dislikes diplomatic dispositions tells you something about her view on justice. With some of the orders/deities it seems pretty clearcut. Eothas likes honesty and benevolence, so a dislike for deceptiveness and cruelty is fairly obvious. Yet these two traits are the favourite of Skaen, yet Skaen does not disapprove of honesty. He disapproves of aggression, which fits with his theme of quiet rebellion and secret hatred. Another example that I found interesting is the Shieldbearers who praise honesty and diplomacy above all else. Two traits that a lot of people seem to view as inherently at odds with eachother. Priests have a similar mechanic, but it struck me as much less of a deciding factor as the paladin trait. I would have liked Priest disposition to affect power levels of specific spells (like the free spell per level that you get from a specific god).
@rossedwardmiller
@rossedwardmiller 5 лет назад
I'm replaying the first one now (finished on PS4, now working on PC) and waiting for poe2 to go on sale under 20 on PC to play it. I watch videos like this in the meantime.
@joyfulfishman5445
@joyfulfishman5445 3 года назад
This and Dos 2 are my loves
@firstswordcorvus7368
@firstswordcorvus7368 2 года назад
Just recently found this channel and binge watching, one thing that wasn't mentioned here is being able to tell all the potential party members including Eder to fuck off and set off on your own. Which does make minmaxing more or less necessary, but still possible to solo the game. Though it does require in depth knowledge of where everything is and the best strategy to avoid death. I probably watched too much sin tee cause what he does is insane. And while you may not minmax, his build videos for these rpg's can give an idea to work with and tweak as you desire if you want to
@luna775
@luna775 4 года назад
Man i loved Sid mIer's Pirates... ty for reminding me it exists, im binge watching ur channel lol Hope you do a video on Pirates some day..
@shagohad3
@shagohad3 4 года назад
I recently finished the first game on ps4 and it was pretty fun. I absolutely suck at c-rpgs though, so I played most of the game on easy with the occasional dip into story mode because I am just terrible at micromanaging.
@smellyfarts2
@smellyfarts2 5 лет назад
Strat-Edgy: the brand you can trust
@Tremert1
@Tremert1 5 лет назад
Hi! Nice video! I'm just finishing my first playthrough of PoE II and I have to say that turn-based combat for me is the best idea ever because is the first time playing pillars that I cared about more than 3 habilities that I spamed.
@danwizzle91
@danwizzle91 5 лет назад
Good to see you're back, very insightful review of pillars: deadfire. Have you also played pathfinder kingmaker? Are you interested in covering it as well?
@StratEdgyProductions
@StratEdgyProductions 5 лет назад
I would like to review it. I got stuck on my first playthrough when my Kingdom borked. Now that they've patched, I might give it another try.
@danwizzle91
@danwizzle91 5 лет назад
@@StratEdgyProductions great to here, I have yet to beat it but the fixes definitely seemed to have stabilized the game.
@jezuzman78
@jezuzman78 Год назад
You see the person's who gets executed body in the ocean down from the hill.
@dudeguybro
@dudeguybro 3 года назад
Late to the party, but you were spot on about the turn-based combat. I've always been a fan of the real-time with pause combat, and I don't "dislike" turn-based. However, after just playing the first battle on the boat in turn-based combat, I knew I wouldn't like it. It took way, way too long, and I could only imagine what late game would be like. You'd probably have an hour long battle somewhere. Not to say this couldn't be patched in the future, but the damage needs to be scaled heavily on the turn-based combat. I had some long battles in Divinity, but they didn't "feel" that way. Maybe Obsidian can take a few pointers from Divinity / Baldur's Gate 3 (when it comes out) and patch it one day?
@yavorangelov1601
@yavorangelov1601 4 года назад
What's the music used for the "Story" segment? At 1:49
@jesters4411
@jesters4411 3 года назад
Yo I'd really love that opening fiddle tune.
@TheChrowne
@TheChrowne 5 лет назад
And Strat-Edgy is making me wanna play another game. Today is another day
@thenomad4936
@thenomad4936 4 года назад
It's great because of the pal. It makes u role play
@greaterdanemark2397
@greaterdanemark2397 Год назад
You know what you get for putting the time in, risking your crew, investing in a good ship, and spending the cash to repair and rearm you ship so you can sink another ship in combat? Less loot
@rafabuda0
@rafabuda0 Год назад
Eh, it's still a fun combat system. Besides, it's a balanced choice between more crew experience and more loot. Fair enough in my eyes.
@2Fiddle4U
@2Fiddle4U 5 лет назад
The (Uanna?) sounds like the Inka, who maintained a system of communal labor (mit'a) while being a federated empire of nobles and an emperor
@ibanix2
@ibanix2 5 лет назад
Hu'ana
@Mrmusicman2000
@Mrmusicman2000 Год назад
Loud screens on my ps4 are crazy long I’m playing off the PS plus free game downloaded, any advice??
@adammusia9527
@adammusia9527 3 года назад
I'm glad you liked PoE2, it's great, although I can't agree with your opinion on first PoE (to each his own, ofc), I love its story, its lore, mechanics and everything, I've finished it many many times, and it's easy to understand all that lore info, you just have to speak with your first followers (Especially Eder and Durance) and a few NPCs in Gilded Vale and you'll understand all the recent events, regarding more complicated, "older" history you have to read the books, but that's not that important if you don't want to, also first PoE was very refreshing and started an avalanche of crowdfunded indie crpgs and I loved being crushed by that avalanche. Regarding Vailians in PoE2, there's more to them than just looking for profit, they're the most logical and scientific, they're not afraid of animancy and my character often believed that they're the only ones capable to rebuild The Wheel, to keep up the soul cycle without the gods, but sure, they do like profit. Keep up the good work, love your content (I know I'm necroing this comment section, but I often repeat your vids and I have this itch to comment on something you said a few years ago, hoping that it'll keep the vid a bit more alive)
@scp2539
@scp2539 Год назад
i started this recently, got several hours in and restarted with a new character and different pillars 1 import. found an item dupe on accident and decided to make all the characters ranged users. bows really are op and guns are just fun. not a lot can survive rushing you when you have 6 people doing 3-5 attacks before they get in melee. it shouldnt work but im having fun so i dont care XD
@adamm2091
@adamm2091 5 лет назад
I've missed you, bud.
@DirkusTurkess
@DirkusTurkess 5 лет назад
You have a beautiful singing voice.
@terbentur2943
@terbentur2943 5 лет назад
There is a very interesting video from one of the devs about Pillars. He's talking about the creation of the game Fun fact. Ship combat was by far the most expensive part of the game to develop Check it out
@esqueejy
@esqueejy 5 лет назад
Nice. I like the head guy..he usually does good vids and clearly knows his shit. I think I describe the dream scenario for ship combat above, but your post caught my eye because I ended with saying it was probably the money that prevented it. I'm shocked that ship combat the way they did it was still so expensive that it still topped everything else in cost. That's nuts.
@2kor517
@2kor517 5 лет назад
If ever business takes your around Gothenburg I'd like to buy you a beer
@queltanis93
@queltanis93 Год назад
LMao, and then came Magrans Fires
@Atamosk-bu7zt
@Atamosk-bu7zt 3 года назад
Might not like all your content, but i prefer your ability to point facts and reasoning with the presicion of a surgeon working the table. Would love to have you GM a tabletop game for my crew.
@szupermacsTV
@szupermacsTV 5 лет назад
Great video. Anyone knows the music at 25:00?
@gapplebees9295
@gapplebees9295 5 лет назад
It's from Deadfire.
@ysius
@ysius 5 лет назад
You, sir, just got yourself a new subscriber.
@karsten11553
@karsten11553 5 лет назад
Dat music, though.
@taylorb2162
@taylorb2162 3 года назад
4:12 thats proper role playing
@TwixtheWizard
@TwixtheWizard 5 лет назад
Your characterisation of pirates having a British accent offends and simultaneously pleases me
@commandershepard9920
@commandershepard9920 Год назад
Alright, we're 4/4 now. We are on the same wavelength. So when you say a game is good that I haven't played yet, I think there is a decent chance that I will like it. I also enjoyed POE2 much, much more than POE1. So now, I need to try Shadowrun: Dragonfall.
@vladde
@vladde 5 лет назад
oops. duplicate sentence at 21:46 and 21:54
@Twilightcz
@Twilightcz 3 года назад
21:45 Im pretty sure there is an editing mistake here, repeating the same thing twice is kind of strange
@benl2140
@benl2140 3 года назад
Yeah, I thought I was going crazy for a second there.
@Ripotes
@Ripotes 5 лет назад
Did you ever watch Mr. Btongue? Its a dead channel but your voice is similar. Dont have the insanely abstract literature references tho
@whocansay2215
@whocansay2215 5 лет назад
Oh cool a poe2 video!
@nexusj13
@nexusj13 3 года назад
I always loved Pillars of Eternities version of Paladins.
@mortheim
@mortheim 5 лет назад
It's unfortunate that Pathfinder: Kingmaker only has RTWP and you need mod to play TB.
@aloneaflame9343
@aloneaflame9343 5 лет назад
If Pathfinder would ever implement Turn-Based, they would need to do something about the random encounters. It would be absolutely infuriating since turn-based is so slow. Yes, JRPGS are absolutely infuriating games.
@mortheim
@mortheim 5 лет назад
@@aloneaflame9343 I think that encounter and level design will change drastically. It is two totally different approaches.
@Wlerin7
@Wlerin7 4 года назад
It's unfortunate that Kingmaker's modded turn-based mode is still better than the official mode for Deadfire. PoE's ruleset was never designed for discrete turns, while the tabletop version of Pathfinder was.
@andywang2483
@andywang2483 5 лет назад
I dumped over 200 hours for two play though in the first game. I would say the problem of the first game it’s too big, it doesn’t have a core, if they cut down a bit of side content, eliminate the number of character you can carry and eliminate number of team member there is, to focus on few and main storyline it would be truly great. White March DLC is fucking amazing tho, in some sense it’s even better than POE2, it got new sound track, new soul bound weapon, cool squad, new dialogue
@dakotajacobs607
@dakotajacobs607 4 года назад
Skipped to 17:55 and I got an out of context "of its predecessors dryness" and I don't want to find out if you're calling POE 1 dry or not and risk spoiling the conclusion of the aforementioned quest so now I have to 1) finish POE1, 2) play POE2, and 3) come back in order to decide if I should subscribe.
@XxMeatShakexX
@XxMeatShakexX 5 лет назад
21:45 lol
@ShadowmarkReturns
@ShadowmarkReturns 4 года назад
I was having a ton of fun with Pillars 2, but it broke mid playthrough.
@rupertmcbutters1748
@rupertmcbutters1748 6 месяцев назад
It hurts seeing you disregard the intellect attribute as I think it’s one of the most universally helpful stats unlike more situational ones like might, perception, and resolve. Longer buff durations are exceptional even for monks, barbs, and fighters. Heck, I’m playing a high INT disabler rogue and it’s so much fun forcing horrific debuffs on enemies in ways that even wizards can’t do. I just have to congratulate the Pillars team for creating a system that allows such creativity. That being said, the lack of dumb dialogue in a series Tim Cain programmed for is heartbreaking.
@jordanarsenault3952
@jordanarsenault3952 4 года назад
I seriously think this game was a masterpiece and i dont understand why it sold so poorly. BIG OOF
@DaveVoyles
@DaveVoyles 3 года назад
You better job of describing the game’s story than the game did.
@FaolanHart
@FaolanHart 4 года назад
I absolutely adored the first POE game. But man is Deadfire a better game. In POE1 I played a Ranger. From what I learned of the gods I decided to worship Galawain. Just seemed to make sense. In POE2 I quickly grew to hate all the gods. They're incredibly Greek; by which I mean flawed to the point of acting like children. They are what they represent I cannot understand anything beyond their realm. Which is why SPOILERS!................. I ended up siding with the very being I was sent to stop. Eothas. He wants kith to be independent, free from the petulant gods & their influence. Kith are in truth no better or worse than the gods & should rule themselves. It only took a few conversations with Eothas to make sense of the war everyone goes on about in the first game. The war my companions told me was awful & catastrophic. Yet where I there I could now see myself joining that side. It's such a thought-provoking game & makes me appreciate the first one much more.
@perryborn2777
@perryborn2777 4 года назад
You know, I never wanted to try PoE2, cause I heard that everyone is always trying to fuck you, and that's the kind of writing that just puts me off. I may eventually give this game a shot, especially since it has turn-based combat. I was never one for real time combat in iso games, or RTS games. That shit gets too overwhelming for me
@HeckaLives
@HeckaLives 5 лет назад
I tried to play this but gave up when it was really connected to the first. Still gotta play PoE1...
@gapplebees9295
@gapplebees9295 5 лет назад
You don't have to play poe1 at all to play this game.
@artisanmage5378
@artisanmage5378 5 лет назад
It isn't that connected tbh.
@TevakOwlman
@TevakOwlman 5 лет назад
Your description of the real time with pause combat system is like, almost entirely inaccurate. It doesn't resolve in rounds at all and you have full ability to adjust at any time aside from when the action is literally happening. It's truly real-time, when characters take actions is based on timers but even after you choose an action you can move, change actions, retarget, etc. it doesn't work the way it's described in the video at all
@TevakOwlman
@TevakOwlman 5 лет назад
also as others have said, intellect is far from a dump stat. the first game had more attribute checks but they moved away from it because it was double dipping in a poor way, that's what the passive skills are for
@gymnodinium9
@gymnodinium9 5 лет назад
My favorite cRPG since Baldur's 2
@KingOfMadCows
@KingOfMadCows 5 лет назад
The first game had the disadvantage of being a completely new IP. You could see how the writers still hadn't really figured the lore out themselves.
@SnakeBush
@SnakeBush 6 месяцев назад
mild compared to Torment Planescape
@Cigarhead-qv6uq
@Cigarhead-qv6uq 5 лет назад
Someone watches fextralife
@Metaknight145
@Metaknight145 5 лет назад
What kind of fuckini D&D groups have you been playing with that paladins are kicked out?
@S-Flo
@S-Flo 5 лет назад
Seriously. That sounds like a miserable bunch of players to be at a table with.
@StratEdgyProductions
@StratEdgyProductions 5 лет назад
Paladins can be dicks, to be honest. Especially if you are playing with evil characters. The group I play with usually blow themselves up before they finish their missions due to fucking each other over. It's fun to see what people do in those situations.
@ElevenHymn
@ElevenHymn 9 месяцев назад
It's a shame seeing reviews of this game from people who only or mainly played the turn-based mode. It means certain fantastic innovations and things about the combat are never mentioned to potential players. The AI editor for example is barely ever mentioned, allowing you program characters to do automatically do specific things in specific situations, so perhaps you only need to focus on your character or specific situations instead of micromanaging everything. The ability to simply slow down the combat speed so you aren't forced to pause all the time, or the fantastic interrupt system the PoE games have.
@peddazz2365
@peddazz2365 5 лет назад
RTwP > TB bye plebs
@khatack
@khatack 5 лет назад
@@SARKLEY I don't know, there's always cancer.
@gymnodinium9
@gymnodinium9 5 лет назад
Haha, I like both :p
@deadsamson3396
@deadsamson3396 5 лет назад
TB is for pussies
@peddazz2365
@peddazz2365 5 лет назад
@delosombres it wont be deeper and it can get predictable
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