I really, REALLY appreciate the fact that you acknowledge that there are new players among the viewers. THANK YOU for taking the time to show all of your specific settings and explaining things in such detail. It helps a LOT.
If you use the critter sensor for the incubator and it's not super late game, I suggest adding an "AND" gate with a Cycle Sensor. Helps conserve energy and get the Lullaby buff constantly running to cut down on the time.
@@archt0r11depends on how busy your dupes are, start at 60/540(600 secs in a day which is 10% activation) and see how successful your ranchers are at visiting the incubators and adjust up or down from there.
The ethanol distiller produces polluted dirt. The ethanol from it also can get fed to a petroleum generator, which produces polluted water. If that polluted water gets put into a liquid resovoir until it has 5 tons of polluted water and then gets deconstructed, the offgasing rate of polluted oxygen is quite good. The carbon dioxide can from petroleum generators can also feed slicksters for more egg shells. The polluted oxygen can feed pufts for slime. The slime can get refined into algae and polluted water for pacus for polluted dirt and eggshells and polluted oxygen.
Just a quick thought, I wanted to share it since your tutorials really help a lot. If you find a slime meteor planetoid you can refine it into a sort of sustainable source of algae for pacu
For the critter feeder and storage bin, I drop the floor down 1 tile and put them in water so they don't off-gas. If you really want to go industrial scale on your steel production, arbor trees and ethanol distillers will provide enormous amounts of polluted dirt and is very nearly water neutral when farmed. Running 4 distillers flat out requires only 54kg polluted water/cycle. Pacu farming is a more economical means of producing lime, but the pokeshells produce sand which can be very important if you're playing spaced out.
I like this tutorial very much it's so beginner friendly. I haven't played ONI myself but I watch a fair bit of YT on it. I know the mechanics but not how to apply them which I feel you did a good job of explaining. I mean you even showed storage for the dirt which I know off gasses but would definitely forget I also really like the way you edited it makes getting a clear picture of what you're talking about very easy. This extends to your playthrough as well
You can also use them with a bit of automation to make a stable with a water sieve,that way the sieve feeds the Poke and the Poke creates filtration medium and you get Lime. In any case just make an incubation room with unpowered incubators, the still make eggs hatch faster and having unpowered incubators is far more useful unless you desperately need heat.
Wow, an EchoRidgeGummy video that doesn't have my like! That's a rare sight to behold! Aaaaand... it's gone! That likeless video no longer exists! I tell you, it's MAGIC!
it can be longer chain just with polutted water: poluted water=> poluted oxygen poluted oxygen => puft farm => Slime( farm of 6 provide up to 240 kg of slime/cycle ) Slime => pacu => poluted dirt ( 50% of mass, so 120 Kg poluted dirt/cycle ) This is MOSTLY 2 pokeshell fully feed, or 3-4 partially feeded, which is still enough to maintain farm
Best guide on pokeshells ever.. thanks! Keep the good work dude!
3 года назад
As usual, a very informative video. Thanks :-) Have you ever tried to use say a Packu farm or similar to generate meet that you let rot for the Pokeshells? In most of my games, I have a large excess of food when I get to the later stages of the game, but I never went around to actually set up a Pokeshell farm. I was just wandering.
You can use pacu but they make pacu fillet for a special meal type, i like to have every resource in the game if you want to spam meat to rot you may use slicksters or normal dreckos in lots of balm lily ranchs.
Filling the critter feeders is a ranching and supplying job. So if your ranchers have no other jobs they will fill the critter feeder before the storage
there kinda is a permanent source of algae through pufts, but how to keep supplying the polluted oxygen to them is still something i would like to figure out. also, pokes are the best way and almost only way to get sand, which is vital for saltvines. this makes a great use for chlorine vents for rust deoxidizer salt, for oxygen and iron ore. alternatively, the sand could be used for hatches for more coal and bbq. use conveyors to carry polluted dirt from ethanol distillers, and drop it in the poke room.
@@fltfathin polluted water will, but how to maintain it's pressure when pufts are present is the main question. it maybe best to go with stockpiles of polluted dirt instead. polluted vents are ok, but they can be over pressured.
@@fltfathin speaking of clay, this might be a good way to feed standard hatches indefinitely. they eat clay, but filtration medium might mean this would only be feasible with pokeshells, or regolith.
Why not grow arbor trees with pips, and use the wood in the ethanol burner to get tons of polluted dirt? Then you could get Oakshells and get even more lumber to turn into dirt.
1st: Thx! But: Why dont you nor anyone else mention that pokeshells dont drop meat when they die?!? Makes little sense to me. If you crack its egg, it s got calories. But as an adult? Nothing. Just the molt. Cool, you ll get lime or lemon or whatever. But NO calories! Makes no sense. (Sure, makes sense when you look at game mechanics... I GOT THAT!) Would you not mention the most obvious strange thing? Geez... I killed like half a dozend of those critters under special observation: WHERE IS THE MEAT?! My dupes are starving. Still cant wrap my head around the fact that they re .... hollow. Great for wast disposal though.