@@retro8696and also for some reason if any enemy is using a rifle they'll randomly rapid fire you like they have a minigun and instantly destroy your armor and health bar in less then 2 seconds. Fun game.
Double point haha, NPCs tried to stop me too, I’ve posted my footage for people to see the truth. Here it is : ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-uk9s1ZWYkT0.html
What if there was a game where passive NPCs try to kill you when you least expect it, from either doing it subtle (Like acting as if they accidentally did it.) or just outright trying to turn into a fine red paste. And they have no attack patterns and attack randomly so you always have to be on your guard.
@@themightypotato83 yes! If you watch slowly you'll see that pickup truck literally appeared out of nowhere so even the first car that turned left wouldn't have gotten him killed. The game magically made that truck appear and killed him. Crazy
When I watched the first car turn to the left I immediately thought "well he just wanted to get out of the way", but I surely didn't expect that frame perfect car-to-shot-to-runover combo
This dude really got targeted by 4 npcs 1. The one who turned into him as he passed by 2. The guy who he bounced off of 3. The guy in the truck who was somehow perfectly positioned so he landed in the trunk 4. The guy who ran him over at the end just to make sure he was dead
@@flookie7685 it’s not though. If you watch closely the noc that swerved was about to enter an intersection. They never change laned at the entrance or inside of an intersection
@@thomasratliff3835 ask anyone who raced a lot at high speeds with traffic on, and they'll tell you 100% of the time, even all the way back in '13, the cars are programmed to crash into you
This shit just happened to me yesterday! I damn near got 60K off a car selling mission & this big ass pick up truck gone crash into me for no damn reason! NPC's be getting on my fucking nerves sometimes!
I remember telling everyone this in like 2015 when the initial fleeca heist came out and no one believed me “ you just can’t drive” like wtf and now everyone is acting shocked.
Yeah that was around the time I became aware of how the NPCs ALWAYS got in the way. It's just like what the cops do when you are running away from them. They just mimic your controller movements. It's all in the programming.
I speculate that this mechanic was in the game sense the first mission w/ Franklin & Lamar, and was added globally to the game after they realized how much $ players actually spend on vehicle customization. I distinctly remember during the delay of GTA online's launch it wasn't an issue in story mode, but later into the online's patch history. (around the time certain vehicle money glitches were patched)
The first mission has set pieces for traffic getting in the way - it's the same every time, not AI traffic. This video is also a mission, hence he's killed by enemies, not NPCs, and set piece traffic happens in missions, not in free play. The NPC car that hit him was swerving to avoid the enemies in the road ahead.
no it's designed to cause crashes and make the entire game more difficult otherwise you would avoid every car, if you drive fast enough you can see the perpendicular cars spawn and drop into the map they bounce slightly as they hit the ground, sometimes in online cars will materialize parallel to you right in front of you. it's just them loading in and doing their default behaviors all at once
Something tells me that most of the lag that takes up a gta server is from NPCs articulating every feasible way to mangle your car with theirs. Take this guy's three tap combo for example
its extremely obvious. when youre at an intersection they will speed up, turn into oncoming lanes, change lanes by turning sideways when youre approaching. sometimes npcs will cannonball out of absolutely nowhere and if they miss they end up just driving straight into a building
It really feels like they took the most dangerous 10% of regular drivers and threw them in GTA. Speeding, turning with zero indication, stopping at very dangerous busy spots. Kind of like Gotham where the scum just collected into one city.
@@user-cs9by8jd6l Yea man in story mode too believe it or not , i’ve had occasions where i wasn’t even speeding and the NPCs straight up just turn on me
I guess hitting you wasn't good enough, so they make a pinball and then try to kidnap you, but you were able to escape, then they had no choice but to shoot you. This is a special work from the Mexican Cartels
When you stay in a lane for a couple seconds, it registers a “path” that you are taking and that when NPC’s beep at you and start to “accidentally” swerve and hit you. When you constantly weave between lanes and across the road, the NPC’s won’t honk their horns because there is no registered “path” that you are taking that they can detect. This prevents them from purposely swerving and hitting you.
@@FurnishedIgloono, it is lol. there have been too many times that i’ll be driving, there’s nothing in front of me, and then i’ll literally just blink and a car or pedestrian spawns out of nowhere. rockstar ain’t slick 😂
after driving for years in/around the LA area i can say that this is somewhat accurate, i would watch drivers suddenly change lanes in front of me w/o blinkers every day and if i was also goin like 150 mph i wouldve def run into em lol
There's never been any doubt in my mind for a long time now that Rockstar has set up the NPC traffic to crash into you in some way. Probably in an effort to slow you down for better game performance, who knows. Anyway it's extremely annoying, and I notice that while you're driving fast down almost any road, they spawn the traffic always at the same spot where you would have to barely miss both cars by driving between an oncoming car, and a vehicle you're approaching going the same direction. I mean like 95 percent of the time. It's infuriating.
@@J.PC.Designs LA traffic is wall to wall claustrophobic. So, no. That realism excuse doesn't hold much water. You have to balance realism and fun. Crashing into NPCs every time you pick up speed because they purposefully knock into you isn't fun. Well, that's not true. Sometimes it is. Most of the time it's annoying, though.
I think it’s actually to pad out play time, so they can sell a game that’s “x” hours long. Rockstar hates speed runners. Probably because speedrunners can refund the game in a single day, or even non-speedrunners if they focus on the main story.
Thank you. It is infuriating. Rockstar games were made to make us feel clinically insane. Rdr2 is no different either. The other day some random NPC started shooting at me because he saw me hunting, and for some reason he thought I was "in his way" when I wasn't even on the damn road.
On the highways if someone is gonna turn left and you happen to be on the opposite lane especially near chumash THE BASTARDS WAIT UNTIL YOU GET CLOSE then they get in your way, i have noticed this so much i play in invite lobbies and on invite lobbies its 10x worse because you have more traffic and if youre driving around the chumash area the people turning left will always do this, i been playing since 2013 and its gotten to the point where i PHYSICALLY know whats gonna happen, i love it how as soon as i hit the brakes way before coming to the intersection they also hit the brakes, i go back on the gas and they do nothing, thus proving once again the traffic is rigged
That wasn't even a random turn, there was only one left-turn lane and he wasn't in it. And I've never seen NPCs blatantly break traffic laws like that without player involvement. Proof that he turned specifically so he could hit you
The enemy truck following the player started shooting at him, that caused the npc at the red light to panic (as confirmed by the npc screaming), so he started driving erratically to get away from the shootout and he got in the way of the players bike, causing him to go flying
@@petersinkworking6198I think I've seen these maneuvers when I'm on a Sightseer mission, where there's literally no one chasing you so i don't think it's because they got scared
Gta online is an excellent place to practice defensive driving. A technique that helps in missions and police chases is "steer to the rear." If a car is turning left in front of you, instead of also turning left and trying to beat him around the front, turn to the right and go behind him.
Those guys are so annoying. But try getting them to collide with a police car and watch the hilarity ensue. And if you get out of the car and walk away, they'll just keep attacking the car and pay no attention to you.
I was going to say it was just a driver making a left, but after closer inspection, the driver was on the straight lane and decided to make an illegal left right in the middle of the intersection, yeah looks like the NPC was trying to take you out. The 2nd vehicle essentially did the same thing a few feet later.
The enemy truck following the player started shooting at him, that caused the npc at the red light to panic (as confirmed by the npc screaming), so he started driving erratically to get away from the shootout and he got in the way of the players bike, causing him to go flying
Bro this happened to me so much during this mission. I had to redo it 7 fucking times bc the NPCs crashing into the player code was jumped up like 10x it was insane, I even tried to be careful and had cars ramming into me from the side when I was in the middle of the road. Like wtf and it wouldn’t even be enemy NPCs
Ahh yes, the casino mission where people steal the podium vehicle, I remember it well...I only did it a thousand times because civilians kept purposely crashing into me...
They're actually intended to crash with you at high speed. In the first game, the cop's AI was so bugged that they used to brutally drive and crash over anything around the player, and since people loved this brutal mechanic, they made it a feature as Mojang does. Now they have a trigger in the code to get in front if you randomly to make your run more difficult and make the game more complicated in terms of conduction. Clarification: I know very well that Mojang makes Minecraft and Rockstar makes GTA, I'm doing a COMPARISON. It really is so hard to get?
Man them NPCs did a better surprise combo assault better then the main characters in that one mission with the trash truck. They were like a team of Marine Raiders or Seals with that ultra finess lmao
He happened to be speeding by….. The car happened to turn on a no turn lane in front of him….. The next truck just also happens to be turning towards the middle of the road for no apparent reason….. They had guns……
i think that the truck with guns spawnied infront of the red car and scared the npc causing it to panic and turn left into the player you can hear the npc scream
The light was green for turning left. The car went to the left side and instead of you switching lanes to right you chose to go the same way as the Traffic light ALLOWED the Npc to move to.
Actually no because the npc decided to take the left turning lane super late, he was literally in mid lane going straight at the end of that street completely, but decided hey i wanna go left when the player comes. It's like someone who messed up turning on their exit and tries to do so last minute
@@ChosenHawk64608 It's not legal to switch lanes at that point, but it's also not likely legal for a motorcyclist to pass on the left. Both drivers are at fault for different reasons, I think IRL it would come down to whether the turning driver signaled - which they did not in this video but I also don't know whether this game has working turn signals.
@@therecentlyundeceased Don’t know much about how motorcyclists should be driving but he was already breaking several traffic violations at the start but what are the chances a random npc out of nowhere decides to do the dumbest lanes change possible
I honestly thought everyone knew there are some NPCs that are suicidal and will swerve into a player driving fast intending to kill themselves, weird that they do it to people on bikes though. I feel like if it was something from the base game that it should've had close detail like suicidal NPCs not trying to kill themselves by swerving into a bike.
They arent suicidal, it's just a feature by rockstar to make people re-do runs and to piss people off, it's also in singleplayer but in online they took it up a notch since theres less cars
Search up that LA chase. A guy was going 100+ mph down an interstate and crashed into a car from the side. The people were injured but he went flying 100 feet away from the crash. Suicidal nps wouldn’t rely on motorcycles
@@nicholassternon5857 yea ofc he went flying it doesn't matter what vehicle you're in but if you were suicidal you wouldn't swerve into a bike when your in a car
The first car was just turning left at the intersection. The NPCs do it from both lanes there on green lights. AI scripting seeming to crash into you on purpose is a real phenomenon, but this clip isn't an example of it. And the grey four-door pickup truck are Duggan goons. They're supposed to do what they did.
Npc car : *Hits on a side* Player : *Lands inside another car* Npc character : *Shoots player* Player : *Dies* Npc car 2 : *Harshly crushes player's dead body*
I've had some literally stop in the middle of intersections and wait until I get close to start going again and hit me. This game is the definition of rigged.
The enemy truck following the player started shooting at him, that caused the npc at the red light to panic (as confirmed by the npc screaming), so he started driving erratically to get away from the shootout and he got in the way of the players bike, causing him to go flying, the black muscle car just happened to be there coincidentally and the truck guys started shooting at him because they were enemies too (look at the radar)