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Punishment in Video Games 

n0Rtist
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We'll be looking at examples of operant conditioning, specifically punishment, through various games, before I share a design on the topic from my Stema Project.
Thank you to @FCPlaythroughs for the gameplay footage
Learn more through the links below:
Bad Endings: • Bad Endings in Games
Fighting Game Punish: glossary.infil.net/
Skinner Box in Games: • The Skinner Box - How ...
Operant Conditioning: • The difference between...
Music referenced: pastebin.com/XEAFNkL9
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#pokemon #gamedev #stem

Опубликовано:

 

1 фев 2024

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Комментарии : 160   
@VegaPhil
@VegaPhil 4 месяца назад
The ultimate punishment in Pokémon is topsy turvy for me. So good to turn all of someone’s positive buffs into negative ones
@Swagsire_
@Swagsire_ 4 месяца назад
The fact that I actually needed to skip the “spoilers” for Undertale because I’m only playing it now is kinda crazy
@mmmmmmok5292
@mmmmmmok5292 3 месяца назад
lol
@epikoof
@epikoof 4 месяца назад
dude the music here is phenomenal, like undertale's "game over" and the megalovania remix, with undyne's theme creeping in when she appears on screen
@blockeontheleafeon
@blockeontheleafeon 4 месяца назад
Took the words out of my mouth.
@we_like_quaq7619
@we_like_quaq7619 4 месяца назад
Honestly the Lootbug is a good example of a negative punishment. If a lootbug takes an item, you cant sell it. If a lootbug takes a teamates body, you get a penalty. If a lootbug wants something you have, it takes your life.
@volzuloof
@volzuloof 4 месяца назад
I really like the idea of a conditioning being a pokemon. Classical conditioning could be a really funny creature concept if you base it on Pavlov's dogs. I think for the positive reinforcement pokemon, it could have an ability that gives it a stat buff if you use type matchups correctly? Since that replicates the idea of a reward for like "doing the game right"
@carimeslockdownedtree2654
@carimeslockdownedtree2654 4 месяца назад
Woah!! No pokemon in the title!! I'm so happy that this is taking off so well that mentioning pokemon right off the bat doesn't feel (as?) necessary now! I'm so glad :D
@Rashicora
@Rashicora 4 месяца назад
How coincidental to talk about punishments and rewards so close to Valentine’s Day 🥰
@greenapple9477
@greenapple9477 4 месяца назад
Um, what???
@Rashicora
@Rashicora 4 месяца назад
@@greenapple9477 You’ll figure it out
@AllanaRace
@AllanaRace 4 месяца назад
​@@greenapple9477 whether or not I can explain the joke depends on your age. That might just be enough of a hint
@Mornings
@Mornings 4 месяца назад
This reminded me of a video I saw back around 2018/9 that talked about how most games are just glorified skinner boxes that give no possibility of being creative to the player when it comes to how to approach an issue. There's always one way the devs desire you to complete a task and to go outside that results in failure.
@BBG07endless
@BBG07endless 4 месяца назад
The Skinner box thing is kind of the problem with video games in general. Addictive ones are so profitable that the financial incentive for developers is always to make a game more addictive. There’s even tons of discourse about how to make games more addictive on the internet, and a game being addictive is sometimes lauded as an achievement by the player. Pretty weird.
@Potato15461
@Potato15461 4 месяца назад
Sandbox games exist. They don't use operant conditions much. E.g. minecraft and stardew valley both are like this.
@jokc8
@jokc8 3 месяца назад
@@BBG07endlessahh
@IceFlower22
@IceFlower22 3 месяца назад
​@@BBG07endless I think when people praise games for being "addictive" it's usually because what they mean is that the game is really engaging. I do also find it really weird when people say that, it's just strange. I think it's the same thing when people say a game looks good they say that the game's "graphics" are good, even though what they actually mean is that the game's aesthetics are good. Can't really blame the average person for using the word "graphics" though, as even many professional writers (including video creators) use that word to describe games' visuals. I would love it if gaming one day finally got these terms sorted out and standardized.
@DrewatDrake
@DrewatDrake 4 месяца назад
You have the general concepts down better than most people, but removing reinforcers isn't the same as punishment. That's the concept of extinction, in which a previously reinforced behavior is no longer reinforced. I do appreciate that you understand that negative reinforcement isn't the same as punishment, because that's a common misconception. Source; I'm a Board Certified Behavior Analyst with a master's degree in this material.
@abderianagelast7868
@abderianagelast7868 4 месяца назад
I was going to leave a comment about the discussion since I work as a Behavior Technician, but I think you've got an even better handle of the concept than I would! The only thing in the video I really wanted to mention was that reinforcers don't HAVE to be something pleasant and punishers don't HAVE to be unpleasant. Anecdotally, there's often a correlation, but the important part is whether they increase or decrease a particular behavior. The video does at least get close to the idea, but it's also a concept that isn't necessarily intuitive to grasp.
@sunonaro
@sunonaro 4 месяца назад
NO TOUCH GOOMBA
@IronVigilante451
@IronVigilante451 4 месяца назад
"Lets give it everything we got, ITS PUNISHMENT TIME!" -Monokuma
@Quandtuniverse
@Quandtuniverse 4 месяца назад
omg, was NOT expecting a Wandersong shoutout here! One of my fave games ever and the bad ending is very obscure even among fans. Interesting to see you contrast it with Undertale given what a huge influence it was on Wandersong. I'm currently helping Greg playtest his new creature collector Beastieball, and it's been interesting watching your videos and contrasting your design choices too :>
@solsystem1342
@solsystem1342 4 месяца назад
There's a bad ending in wandersong? 🤔 I'm intrigued but also slightly afraid
@ironici
@ironici 4 месяца назад
Didn't know about that ending either. Nice to hear that you're playtesting Greg's new game, I really liked Wandersong
@wollywogholder3313
@wollywogholder3313 4 месяца назад
Kind of interesting that it says "Behavian "(Punish form)"" at the top, I feel like we'll get some sort of rewarding form later on
@ankle_pain_cringineer
@ankle_pain_cringineer 3 месяца назад
"Ah... Free at last... Oh Gabriel, now dawns thy recogning and thy gore shall glisten before the temples of men. Creature of steel, my gratitude upon thee for my freedom, but a crimes thy kind has committed against humanity are not forgotten! And thy punishment... *IS DEATH*!" -Minos prime, Ultrakill
@Shnarfbird
@Shnarfbird 4 месяца назад
behavian looks hollow knight af, sick
@gritilazz_3478
@gritilazz_3478 18 дней назад
I love how youre using the psychology side of science in STEMA, very cool!
@iridescent7816
@iridescent7816 4 месяца назад
A fantastic refresher~ If anyone had questions about this topic, I'll happily point them towards this video. It is both well written and entertaining.
@dark5756
@dark5756 4 месяца назад
Behavian would be pretty op with encore And a healing move, of course it would like a high speed stat to make that work more consistently
@odekoeodekoe5646
@odekoeodekoe5646 4 месяца назад
Love the video, also as a big fighting game fan, i love that you talked about punishes but there is a term in the FGC that is literally "conditionning". In the context of fighting games it means punishing certain actions over and over to stop the opponent from doing them, or doing a certain action over and over to entice the other player to punish you, and then mix it up by doing another action that punishes the actio the opponent was conditonned to make or not to make. Love your work btw you're criminally underatted !
@EduSolsa
@EduSolsa 4 месяца назад
That is an cool ability, specially cuz there is many how use choice itens and are forced to repeat the same move.
@MidnightCapricorn2696
@MidnightCapricorn2696 4 месяца назад
It is also cool as it, whether unintentionally or not, references stale moves- spamming moves in a game (usually a fighting game) weakening their damage as they become "stale", a form of punishment for spamming one move.
@YBRMiniboss
@YBRMiniboss 4 месяца назад
SO close to 100k. Been watching since near the start of this channel. Keep up the amazing work!
@MNovikmec
@MNovikmec 4 месяца назад
This is the most chill and enjoyable channel on this platform
@hope7317
@hope7317 Месяц назад
i’ve been going through your STEMA playlist slowly the past month and this is my favoruite vidoe in it so far! even though your actual creature was very brief, your explination and analysis of punishments was so thorough while being simple to understand. i genuinely feel like i learned so much!!
@tpfoxCastro
@tpfoxCastro 4 месяца назад
As an huge Undertale fan I don't think it's correct to call the genocide route "the bad ending". The genocide route is supposed to be a secret, creepy and rumour like ending, something that the kids would talk on he playground telling each other that you can fight Sans (also a way of giving the two hardes boss fights to the player). I think a better example of a bad ending in Undertale is some of the neutral routes, espcially he ones where you get vey close to reach pacifist but fail *with he ending in whih Asgore ends himself being the worst). In genocide you know what will happen, ou wanted this but in a bad neutral you failed to get your happy ending.
@lirachonyr
@lirachonyr 4 месяца назад
In my opinion, the worst ending is Pacifist after Genocide.
@decayingfairy3996
@decayingfairy3996 4 месяца назад
I feel like losing most positive dialogue and experiencing the saddest storyline is more like a bad ending than asgore dead
@marcoasturias8520
@marcoasturias8520 4 месяца назад
No, genocide is what you get when playing undertale like a normal RPG, instead of an anti-RPG. It's a trap, for playing "regularly".
@tpfoxCastro
@tpfoxCastro 4 месяца назад
@@marcoasturias8520 No, it isn't. To get genocide you need to spend a lot of time farming, like hours to kill all the monsters. Just killing all monsters you find will only give you neutral, that's why I said genocide is supposed to be secret, creepy and kinda like a misterious rumour, because to kill every single monster it takes a lot of effort and time
@marcoasturias8520
@marcoasturias8520 4 месяца назад
@@tpfoxCastro farming is the most normal thing to do in a conventional rpg
@beamzzzhit7006
@beamzzzhit7006 4 месяца назад
Yo man. Good job on 100k. A shame that isn’t 10x the amount, but small steps, eh? Genuinely, really good job, and I can’t wait for more.
@hyped_kripou9701
@hyped_kripou9701 4 месяца назад
Oh wow exTREMEly close to 100K!!!!
@starbeam7679
@starbeam7679 4 месяца назад
Before I forget, I had a revelation the other day that for your "Stema" game if you havn't already, you should call the special stats "chemical" attack/defence because physical and chemical changes are the 2 ways an element can be changed, or something like that, if I remember correctly.
@n0rtist
@n0rtist 4 месяца назад
Frankly this sounds like an amazing idea! I've been thinking about it the past few days because my main issue is what physical and chemical changes would entail like, wouldn't all Pyro-moves be chemical? Freezing moves by definition would all be physical. They seem to restrict the type a lot while I want moves of both varieties for every type. Still, thank you for the great suggestion, I'll need to chew on the idea some more.
@starbeam7679
@starbeam7679 4 месяца назад
@@n0rtist that is a good point. Maybe if you wanted to, you could have it as a visual thing that certain moves are labeled as physical and chemical just for the science relation. If not, having a creature based on physical and chemical changes would be really cool if you haven't already! Probably with 2 forms, each based on physical or chemical changes.
@troydivich
@troydivich 4 месяца назад
this is so underated also this guy is at 99.9k subs so close to 100k good job!
@ericwijaya2119
@ericwijaya2119 4 месяца назад
Card roguelikes like Slay the Spire, Inscryption, Touhou Lost Branch of Legend and others I probably haven't gotten to yet have this thing where if you quit too early in a run some of your starting bonuses are revoked until you git gud
@jinga9862
@jinga9862 4 месяца назад
I love the punishment of DPPt draining HP at 1 HP per frame and the game running at 30 FPS
@wesjturnerturner2161
@wesjturnerturner2161 4 месяца назад
I SAW THAT! THE THUMBNAIL CHANGED! TOTAL UPGRADE!
@CyanKnight96
@CyanKnight96 4 месяца назад
Topic aside, music editing in this video goes *crazy*
@goldenyeetus
@goldenyeetus 4 месяца назад
me 5 seconds in. i cant wait for him to talk about under- I MEANT IT AS A JOKE
@Kionum
@Kionum 4 месяца назад
I'm so excited for your monster taming game, you put so much thought behind every single design, they all feel special. Your work is amazing keep it up!
@ToTK_Nerd
@ToTK_Nerd 4 месяца назад
I love the part of Pokémon violet when kingambit back hand slapped mewtwo
@cozydaybit
@cozydaybit 4 месяца назад
Wow that might be my favorite design I've seen from your videos yet :o
@LunaBit985
@LunaBit985 4 месяца назад
gotta love whenever nortist uploads, you deserve way more subscribers than you do
@connordarvall8482
@connordarvall8482 4 месяца назад
Nice. Behavian is the perfect first gym Pokemon.
@The7thLysineinyourDNA
@The7thLysineinyourDNA 4 месяца назад
I know about Undertale and Wandersong and did not expect to see them in a STEMA video.
@The7thLysineinyourDNA
@The7thLysineinyourDNA 4 месяца назад
BTW he's at 99.8k subs. We might get a special STEMA video.
@wpbn5613
@wpbn5613 4 месяца назад
The bad ending in Wandersong is one of my favorite bad endings in any game ever, not necessarily because of the ending itself but because of how strongly it reinforces the message of the game. Gives the canon ending a lot more impact imo
@neidenMetalun
@neidenMetalun 4 месяца назад
It would be hilarious if in the video about 'rewards' you introduce youtube membership tiers (or at least joke a segueway into talking about it)
@joaoguardini6770
@joaoguardini6770 4 месяца назад
In hard games, indiviual instances of difficulty and grind are punishing, but there are reinforcements (such as new information and mastery of systems), thats why people keep going on and why hard modes cant be called only punishing. Well designed games spaces punishments along so that we develop a higher tolerance. When the game is too difficult and people quit, extinction is more likely the main process, since new efforts do not provide sufficient reinforcers
@mrholmer4206
@mrholmer4206 4 месяца назад
I wish the devs for Pokemon Unite added punishments for players, but nuhuhh, you get to have all of the items you want on a pokemon and that'd make it the most OP mon especially grouped with competent teammates on their end :((
@colm1983
@colm1983 4 месяца назад
Almost 100k, baby!!!! Let's get it!
@zarbimaster
@zarbimaster 4 месяца назад
always great to see a nortist video
@flabberghasted143
@flabberghasted143 4 месяца назад
This man is so close to 100k and he totally deserves it
@mousetoons5514
@mousetoons5514 4 месяца назад
2:03 haha Metal Gar Solid
4 месяца назад
eyy congrats on 100k nort!
@zixvirzjghamn737
@zixvirzjghamn737 4 месяца назад
1:14 it can also be used for lore purposes, such as Undertale. Edutainment
@erinkarp
@erinkarp 11 дней назад
Behavian looks super cool
@you0tuber6
@you0tuber6 4 месяца назад
Lol that thumbnail killed me xD
@Darkrai_Y_GX
@Darkrai_Y_GX 4 месяца назад
I wasn't expecting you to talk about Undertale, but hey... Isn't it one of the best games where really, your actions have consequences?
@ZEEproductionss
@ZEEproductionss 4 месяца назад
the moment i realized he's using a pigstep remix in the early part of the vid :]
@tyomoonfell7722
@tyomoonfell7722 4 месяца назад
Great video! been watching a lot of your videos lately as I have been solo deving a monster collector game in Godot myself. I was wondering what engine and what your world will be like?
@loogi_is_die
@loogi_is_die 4 месяца назад
I'm playing with you! Psychologically!!!
@EpicJman6
@EpicJman6 4 месяца назад
Ooh wasn’t expecting this
@Bad_pun
@Bad_pun 4 месяца назад
Fascinating
@It-me-gog
@It-me-gog 4 месяца назад
100k soon!!!
@takenname8053
@takenname8053 4 месяца назад
A punishing creature design! What about punishing gameplay?
@GynxShinx
@GynxShinx 4 месяца назад
Behavian gets another form?!
@SpiritArcticfox
@SpiritArcticfox 4 месяца назад
So close to 100k
@hahahay3s
@hahahay3s 4 месяца назад
RU-vid. GIVE HIM HIS VERIFICATION MARK
@Moon_Light7474
@Moon_Light7474 4 месяца назад
This video is fantastic and I LOVE BEHAVIAN
@mito_sis
@mito_sis 4 месяца назад
ALMOST AT 100K GOGOGOGOGO
@Shayne007
@Shayne007 4 месяца назад
Behavian looks cool 😎. But I'm wondering if your game is going to be on steam and if it is I'll play it even if it cost money 😊
@yamsdev
@yamsdev Месяц назад
Holy shit Banov mentioned! 😍
@awesomenessx15
@awesomenessx15 4 месяца назад
FYI I was going to watch the video with the first title and thumbnail, but I didn't have time to until now
@KingKuron_
@KingKuron_ 4 месяца назад
WANDERSONG MENTION ‼️‼️
@0rangeShake
@0rangeShake 4 месяца назад
100k SUBS!!!
@evieeevee
@evieeevee 4 месяца назад
Was that a Willy Wonka and the Chocolate Factory? If so, I love it💜
@user-bq9ws5gc8v
@user-bq9ws5gc8v 4 месяца назад
good vid
@PJutch
@PJutch 17 дней назад
3:33 why damaging player is positive punishment? It removes your precisious hp.
@3MB3Rx134
@3MB3Rx134 4 месяца назад
JUST SHAPES AND BEATS B-ROLL ‼️‼️
@lilylunamoonyt
@lilylunamoonyt 4 месяца назад
Can you make the fame open world and add some customization options for the player, also please use this art style in the game
@gretingshello
@gretingshello 4 месяца назад
Is behevian's other form is reward form?
@tieman_06
@tieman_06 4 месяца назад
Btw let's celebrate the 100k subscribers :D
@disappointedcreeper
@disappointedcreeper 4 месяца назад
behavion looks a lot like the grimchild from hollow knight to me
@pantheonmaker9437
@pantheonmaker9437 4 месяца назад
So will þe next video show Behavian Reward Form? My current bet is it’ll be Aero-Chroma
@RainMarrlen
@RainMarrlen 4 месяца назад
2:03 METAL GAR SOLID
@LHehehehe
@LHehehehe 4 месяца назад
u got 100k WWWWWW!
@Psy-Why
@Psy-Why 4 месяца назад
Second? Love your vids keep it up!
@DiamondAppendixVODs
@DiamondAppendixVODs 4 месяца назад
I love Metal Gar Solid
@cat0_e981
@cat0_e981 4 месяца назад
metal gar solid
@ChiliB0tArt
@ChiliB0tArt 4 месяца назад
..... bird looks cool ....
@decayingfairy3996
@decayingfairy3996 4 месяца назад
Haze? I’ll do you one better, Topsy Turvy
@yahavkadosh1636
@yahavkadosh1636 4 месяца назад
Wait where is the other form
@derpious267
@derpious267 4 месяца назад
This guy sounds kinda like Linkus7
@Noah49256
@Noah49256 4 месяца назад
👽🥄 Spoon gang checking in! 🌀 If you also believe spoons are superior to forks, leave a like. Remember, the spooniverse is watching. 🌌👀 #spoongangorbit 🛸✨️
@mewtwoinchernobyl
@mewtwoinchernobyl 4 месяца назад
How dare you whack Mewtwo :(
@user-mk1du8fj8r
@user-mk1du8fj8r 4 месяца назад
Tf2 Jarateeeeeeeeeeeeeeee
@jmcbango
@jmcbango 4 месяца назад
First? Love your vids keep it up!
@decayingfairy3996
@decayingfairy3996 4 месяца назад
you know…
@microcoin8789
@microcoin8789 4 месяца назад
Metal Gar Solid 💪🗿🍷
@antoninosorgona3472
@antoninosorgona3472 4 месяца назад
Sup 🤙
@Guy_Persn
@Guy_Persn 4 месяца назад
Oof
@TheDimensionalArtist
@TheDimensionalArtist 4 месяца назад
Anti Privacy next lol?
@lorekeeper685
@lorekeeper685 4 месяца назад
I tho this was about the move Not bdsm
@SlimeyGrime
@SlimeyGrime 4 месяца назад
8th? im very early
@alice11307
@alice11307 4 месяца назад
is this atriocs most mid chatter????
@MJ-oi6ul
@MJ-oi6ul 4 месяца назад
It's funny you mention Pokemon because this is arguably the WORST gen for compeittive ever considering they had to ban more than double the pokemon they ever banned before from smogon in Gen9!
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