Тёмный

Quick Guilty Gear Tips For New Guilty Gear Players | The Sol Blockstring & Simple Neutral Ideas 

Sajam
Подписаться 176 тыс.
Просмотров 39 тыс.
50% 1

streamed Oct. 29, 2020
Seriously, y'all gotta chill with jump back airdash forward. It ain't slick.
Follow Sajam on Twitter & Twitch:
/ sajam
/ sajam
discord.gg/hoopsquad
Editing/Thumbnail by Magic Moste:
/ magicmoste
#FGC #GGXXACR #GuiltyGear

Игры

Опубликовано:

 

31 окт 2020

Поделиться:

Ссылка:

Скачать:

Готовим ссылку...

Добавить в:

Мой плейлист
Посмотреть позже
Комментарии : 98   
@Coltrane858
@Coltrane858 3 года назад
"stay under the timer to anti-air"... *mind blown*
@sable7534
@sable7534 3 года назад
1:21 Me, dashing directly into Heavenly Pot Buster for the 5th time.
@babytricep437
@babytricep437 2 года назад
The advice of, “if it hits Fafnir, if they block it Gunflame, if they jump meet them in air” actually made me so much better
@rileyr1831
@rileyr1831 3 года назад
Other than dustloop, there's an old series on called Guilty Bits that goes over some character specifics in a fairly beginner friendly manner. Its from like 2012 so the production quality ain't great, but the info is pretty good.
@ericbloodsmith5161
@ericbloodsmith5161 3 года назад
The same channel has a Guilty Gear crash course that runs through fundamentals and system mechanics.
@YoJimbo0321
@YoJimbo0321 3 года назад
Ironically the creator of that series is the exact same "somebody" who was aggressively misinterpreting the intent of Sajam's 2 minute tutorials on Twitter LOL. Based on the Guilty Bits video, I can only assume that he was offended by the prospect of somebody potentially making a Zato tutorial any shorter than 11 minutes and 20 seconds.
@Samflaful
@Samflaful 3 года назад
@@YoJimbo0321 The guilty bits videos are cool and handy, but that dudes general fgc opinions are very out of pocket imo
@YoJimbo0321
@YoJimbo0321 3 года назад
​@@Samflaful Yeah... I don't want to just one-sidedly dumpster people in RU-vid comments, but I can't help but also think of the time he picked a fight with LordKnight and SKD on Twitter when they were discussing how rhythm games can be a fun way to practice your reaction speed and target recognition skills for fighting games. It's weird bc his content like Guilty Bits, Airdash Academy, and Exploring Fighting Games are all great and actually work to dispel some close-minded attitudes about the genre, but his own attitude on Twitter is often so at odds with that philosophy. Sucks because I think he's one of the best general fighting game resource creators out there, all else aside.
@kholdkhaos64ray11
@kholdkhaos64ray11 3 года назад
Jump back > airdash forward is the hardest habit to break I swear.
@dyldragon1
@dyldragon1 3 года назад
It's cool that I play a character without an airdash so I couldn't even do that if I could lol
@wolfrox777
@wolfrox777 3 года назад
Order Sols seem to be addicted to doing this.
@Copperhell144
@Copperhell144 3 года назад
@@wolfrox777 Guilty as charged. lmao
@wolfrox777
@wolfrox777 3 года назад
@@Copperhell144 I kept anti airing one guy over and over I was like DUDE STOP. You know what will happen! Lol
@containeduniverselow4790
@containeduniverselow4790 3 года назад
Gotta break that fast.
@ZeludeRose
@ZeludeRose 3 года назад
airdashing is so cool though why would i ever not want to do it
@andylawlzz
@andylawlzz 3 года назад
he didn't say don't air dash. he said jump back air dash forward is an obvious option that doesn't get you anything. it's like you're responding to the thumbnail
@ZeludeRose
@ZeludeRose 3 года назад
@@andylawlzz en.wikipedia.org/wiki/Joke
@checkmarc8474
@checkmarc8474 3 года назад
@@ZeludeRose You might want to read that definition over yourself, because you forgot to include the humor; the most important part of every joke.
@animeprofilepicture8855
@animeprofilepicture8855 3 года назад
irony is a shield for the unfunny.
@tanyaharmon6739
@tanyaharmon6739 3 года назад
@@animeprofilepicture8855 humor is subjective is something people forget as well
@RougeMephilesClone
@RougeMephilesClone 3 года назад
I might have been in the thread Sajam referred to at the beginning of the video. It was a misunderstanding on the complainer's part and Sajam clarified, but I was trying to explain Sajam's reasoning behind the 2-minute tutorials before that and it was going _badly._ I'm glad Sajam showed up when he did.
@chronosanaki5174
@chronosanaki5174 3 года назад
My main take away from this video is that there's better neutral options out there than just airdashing, good to know!
@jawnsunn
@jawnsunn 3 года назад
airdashing directly at your opponent is very much a transition to offense rather than a choice in neutral you want to be making (most of the time)
@chronosanaki5174
@chronosanaki5174 3 года назад
@@jawnsunn Ah, thanks! There are very few times that I make the decision to airdash backward. Nice to know I'm doing something right!
@taylorbee4010
@taylorbee4010 3 года назад
Kardashian is kind of like the forward jump if you want to do it a lot pick Millia or Jam
@bobaorc7839
@bobaorc7839 7 месяцев назад
"Something that you think is very easy, is actually very difficult for new players." PREACH IT! I started playing Strive recently and I don't even have the muscle memory for all the button placements to DO the combos in the first place. I'm mostly just doing 3 hit bandit bringer combos in actual matches.
@reiji_vt4262
@reiji_vt4262 3 года назад
I honestly learned more in this short vid than i have most other much longer tutorial vids. Thank you
@yerghost49
@yerghost49 3 года назад
im 0-13 at the time of watching this, will report back
@yerghost49
@yerghost49 3 года назад
1 hour later... 0-30 B)
@yerghost49
@yerghost49 3 года назад
UPDATE 1-31! but my opponents score still says 0-0 cmon man i feel robbed
@zilkiffalali3113
@zilkiffalali3113 3 года назад
Feels bad dude, I got the game and I'm waiting until I get my long break from school to jump into it. What character are you tryna play?
@Fleetw00d
@Fleetw00d 3 года назад
Gj dude. This is just one part of a good offense, but it makes you really irritating to fight against when you mix up your approach options. Get them dubs
@yerghost49
@yerghost49 3 года назад
Zilkiffal Ali mostly Ky and Millia so far. Ky has always been my standby because hes so straightforward, but i havent found a solid bnb for him and it also feels kinda hard to get in and confirm. Millia has more mix and i have a good bnb with her rejump/corner-carry combo, but it doesnt matter when im constantly playing defense against Sols and they explode my health bar...
@21leowheeler
@21leowheeler 3 года назад
I was hoping youd teach us sols sw or dust loops in future videos , i just cant get it right but you seem to pull them off , much love and respect .
@TDog93
@TDog93 3 года назад
I'm guilty of the constant "air dash to cover ground" tactics, this video helped a lot though.
@nitthewizard6991
@nitthewizard6991 3 года назад
Hi, hope everyone has a great day today
@metrick9243
@metrick9243 3 года назад
Man, up back>forward airdash is all I knew about approaching when learning P4 Arena back in the day. I feel called out.
@saadabdullah3225
@saadabdullah3225 2 года назад
Sajam straight up exposed my air backdash -> forward dash tactics
@jeanschyso
@jeanschyso 3 года назад
This game has soo much going on. I decided to play Slayer and the timing of every link is incredibly hard. I have yet to pull off anything cool with him but my Blazblue buddies tell me I got some sauce with him so I'll just keep trying. This is quickly replacing BBCF as my main game. I still do a lot of IAD and backjump airdash forward, but the latter usually is because I fuckup the backdash cancel. Production value on those "guilty bits" videos is rough, and the 90 seconds intro is killing me, but right now it's the only thing we have. We need more people doing small bits like this one.
@taylorbee4010
@taylorbee4010 3 года назад
If you're playing a soul crouching / or standing slash into standing hardslash range is pretty good. You kind of does everything in between those ranges
@LinNick
@LinNick 3 года назад
Thanks for this
@Jebsjebsjenebs
@Jebsjebsjenebs 5 месяцев назад
Wierd how the thumbnail was a big help despite me not even playing Sol.
@Taz31415
@Taz31415 3 года назад
Can we get a series of 2 minute fighting game tutorials
@TheJbrown60
@TheJbrown60 3 года назад
no
@Shining4Dawn
@Shining4Dawn 3 года назад
Wow. I wish I knew all this stuff in highschool when I played this game a lot. All I'd ever do was dash in with 2.k and it would sometimes lead to a 6.p, which would lead to an aerial BnB. And yeah, I have the bad habbit of jumping back to dash forward.
@TsunamiSkweek
@TsunamiSkweek 3 года назад
did the outro nit render or was that a 2 min gag?
@Justeego
@Justeego 3 года назад
2 min tutorial by sajam
@jdestroyer9721
@jdestroyer9721 3 года назад
Not really related sajam but are you going to talk about alex valle being a boomer all over twitter? And why withholding game info is outdated and doesn't help the over community
@ragnarokhead19000
@ragnarokhead19000 3 года назад
He’ll probably cover it on stream on Monday & then it’ll be put into a video sometime next week? You should check out the stream if you haven’t yet! It’s a fun place & he always covers FGC topics in the first hour or so.
@jdestroyer9721
@jdestroyer9721 3 года назад
@@ragnarokhead19000 I'm already following but I'd rather what the RU-vid uploaded than stay for the entire twitch
@SupermanSajam
@SupermanSajam 3 года назад
I will unwillingly talk about it probably because it's 99% of my timeline
@Bladebrent
@Bladebrent 3 года назад
Mind explaining why neutral jumping is better than jump back > Airdash? It help me understand why that option is better. Thank you
@InsaneVisionary
@InsaneVisionary 3 года назад
Basically when you've neutral jumped you have the option to back off, react to your opponent, air block etc and you're generally safe at neutral because you can block an air approach. When you air dash, you're locked in the air dash until the animation completes so you can get combo'd out if they're ready for it. It's not always better but it gives you far more room to play in a way they can't immediately predict since it doesn't lock you into the dash option.
@Bladebrent
@Bladebrent 3 года назад
@@InsaneVisionary Gotcha. So you cant do as much while airdashing in this game, and you have the option to react to alot more. Thanks for the info ^_^ My best guess up til now was that you want to "Stay in" generally speaking instead of backing off cause I know Guilty Gear awards aggression alot (at least with meter), but even then, that would probably be a character specific thing on what range you want to be at.
@ccchefccheffchefff
@ccchefccheffchefff 3 года назад
jump back air dash is also bad because the jump back itself does nothing, there is no pressure that comes from it. so all you end up with is a pointless jump that telegraphs your incoming air dash. like the other commenter said, neutral jump leaves your options open. if you neutral jump and see that they're whiffing normals, you can airdash in and punish them for it. that then gives the opponent something to be afraid of and eventually neutral jump alone becomes a threat. once they're scared of your neutral jump they'll start trying to deal with it, and the way they deal with it will leave them open in some way. they won't always be whiffing normals for you to react to, but they will be doing something, and that will open the neutral game up.
@Bladebrent
@Bladebrent 3 года назад
@@ccchefccheffchefff Ah gotcha. Makes alot of sense. Thanks to you too ^_^
@omgdisfunny4852
@omgdisfunny4852 3 года назад
do a tutorial explaining burst, its not in other fighting games so 0 idea what it is or how to use it
@InsaneVisionary
@InsaneVisionary 3 года назад
Burst comes in 2 forms in guilty gear: Gold and regular and you can only use it when your burst gauge in under your hp is glowing orange. You can activate burst at any time while you're being combo'd and it will come out as a regular burst. It will usually break your opponent's combo if they haven't taken precautions against it (baiting it by being out of range, predicting it and stopping their combo to block and reset you etc). If you press burst while not being combo'd, it will come out gold and will give you full meter (max tension) if you hit your opponent with it. You get one burst at the start of the match and once you use it, it will slowly recharge as actions are taken in the match and you'll be unable to burst until it does. It does no damage when it connects and is the only resource that carries through rounds. I hope that helps!! I tried my best to make it concise while covering everything.
@InsaneVisionary
@InsaneVisionary 3 года назад
Also, generally you'd want to use it defensively either to avoid a combo you know will do massive damage or to stop a round/match loss. The gold burst is far more risky
@JV-uq9cf
@JV-uq9cf 3 года назад
Does anybody know where you can find good beginner character guides for this game?
@devilhitman24
@devilhitman24 3 года назад
www.dustloop.com/wiki/index.php?title=Guilty_Gear_XX_Accent_Core_%2B_R all you need
@lumagen1882
@lumagen1882 3 года назад
Guilty Bits is also good for very simple and easy to understand character overviews
@devilhitman24
@devilhitman24 3 года назад
@@lumagen1882 the guilty bits videos are also linked on some of the character overviews.
@lumagen1882
@lumagen1882 3 года назад
@@devilhitman24 oh yeah you're right lol, I forgot
@jeanschyso
@jeanschyso 3 года назад
There's dustloop, and guilty bits, but the first is missing a bunch of info like common combo routes on some characters and the latter is a product of its time, with insane intro length, and is more about telling you what a character can do so you can choose which one to play, rather than an actual guide on the characters. The best you can do is probably to find the main discord and hang out in the character specific channels. There are a bunch of people being super active over there, trying to figure this out together. I don't have a link right now but it's probably not gonna be too hard to find on reddit
@pepegapogu1790
@pepegapogu1790 3 года назад
Novril tataki? Xd
@snkenjoyer4989
@snkenjoyer4989 3 года назад
Yes lol
@danaltamirano2546
@danaltamirano2546 3 года назад
Is the rollback only implemented on PC?
@raionbomber75
@raionbomber75 3 года назад
Yes
@noboty4168
@noboty4168 3 года назад
Yes.
@rolasmola9641
@rolasmola9641 3 года назад
If you're worried about that, it's $3 on steam and can run on a potato.
@raychangalarza179
@raychangalarza179 3 года назад
Yeah, but it’s in beta so they’re going to take it out, though it’s 3 dollars and runs pretty wells on any laptop
@Paraboxify
@Paraboxify 3 года назад
@@raychangalarza179 I believe they were looking into keeping the beta available
@mikeneil74
@mikeneil74 3 года назад
Sanam would this work with previous version of guilty gear accent core
@sometimesRay
@sometimesRay 3 года назад
Why wouldn't it
@eduardoserpa1682
@eduardoserpa1682 3 года назад
Most of this applies to pretty much any anime fighter. The basic blockstring is usually something like 5A5B5C into special. If they're blocking, you use a safe special. If not, you use a different one for more damage. Same goes for neutral jumping and approaching with air options.
@mikeneil74
@mikeneil74 3 года назад
@@eduardoserpa1682 thanks and also any way to improve upon execution. I have an ps3 controller and analogue stick is extremely sensitive. For, example if try to do a 90 degree angle motion on it it assume that I am trying to jump instead of doing a special move.
@lorenzobarchiesi2058
@lorenzobarchiesi2058 3 года назад
@@mikeneil74 I reccomend you try using the d-pad, as it is generally more precise/easier to use
@eduardoserpa1682
@eduardoserpa1682 3 года назад
@@mikeneil74 Same as the gentleman above. I used to play on the analog stick, but it always felt inconsistent. I lost so many times because I thought I was holding down-back (1), but the actual input on the controller was just crouching (2). Or accidentally jumping forward instead of neutral jump or 236 or missing the timing for an IAD. You could definitely stick with the stick and do well with it because the motion inputs are definitely smoother. Switching to D-Pad helped me a lot, though (even if it took me about a week to get used to doing motion inputs on it).
@Micha-Hil
@Micha-Hil 26 дней назад
0:10 "all tutorials have to be 2 minutes or less" >video is 2;11 nice
@chefpeealdo
@chefpeealdo 3 года назад
I get mad at people who approach like in the thumbnail. They still do it after you AA every time
@TheBloodwaffle
@TheBloodwaffle 3 года назад
but i wanna do phat 25-50% combos that shits lame
@KittSpiken
@KittSpiken 3 года назад
Says all tutorials don't need to be less than two minutes. Releases another tutorial less than two minutes.
@rzqhipnox1667
@rzqhipnox1667 3 года назад
after dragon ball super the new series will introduce its own new transformation (like all anime) so new name should be dragon ball transformer's
@TheCajanator
@TheCajanator 3 года назад
I'm in this video and I don't like it.
@guilty_neco
@guilty_neco 3 года назад
theres no one who plays this game on switch lmao im alone
Далее
A "Safe Jump" is a "Jump" That is "Safe"
3:46
Просмотров 43 тыс.
skibidi toilet zombie universe 33 ( New Virus)
02:59
Просмотров 2,2 млн
Guilty Bits FRC Special
6:28
Просмотров 34 тыс.
God King Grappler: Accent Core Potemkin
8:17
Просмотров 106 тыс.
Forever a Clone - An 'Ex Holy Order Sol' Breakdown
3:50
What Guilty Gear Xrd Taught Me About Strive
14:17
Просмотров 53 тыс.
skibidi toilet multiverse 039 (part 1)
5:29
Просмотров 5 млн