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Quick Tip: Linking Tasks - Arma 3 Eden Editor 

Praxeas
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In this quick tip I'm showing you how you can link or chain tasks in the Arma 3 Eden editor, to build storylines in your custom missions.
Disclaimer: I'm not an expert in Eden Editor, nor am I very proficient in scripting. I present methods and workarounds learned through trial and error, and from reading the community forums. I don't claim that my methods are the best or most efficient to accomplish something in the editor, but most of the time they'll work. If you have tips and improvements to share, please do so in comments section.
Arma 3 is the property of Bohemia Interactive and the footage used is in compliance with their Game Content Usage Rules.
Music by Lee Rosevere. Music for podcasts 2 - Thoughtful. CC BY 4.0. (Edited for length). freemusicarchive.org/music/Lee...

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9 май 2017

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Комментарии : 19   
@michaelrgnipon
@michaelrgnipon 4 года назад
Really good tutorial. Easy and simple. Thanks!
@KickapooNinja
@KickapooNinja 2 года назад
very clear and simple tutorial, great video!
@mimyisaac5955
@mimyisaac5955 5 лет назад
bro you make my life better thanks
@fernav71
@fernav71 6 лет назад
Very useful. Thx
@DEADPIXELSA
@DEADPIXELSA 7 лет назад
thank you keep up the good work
@praxeas1181
@praxeas1181 7 лет назад
After some more testing I've found that the notifications are behaving a bit better than I'm describing in this video. I don't know if it's my memory that has failed me, or if the overwriting of notifications has been patched at some point. I would still recommend using a countdown timer to time your notifications. It will make them stay on screen for longer and you have more control over the order in which notifications appear. However, it's not strictly necessary.
@MrPierdole123
@MrPierdole123 5 лет назад
There is no need for that anymore. You can link the complete task trigger to the next task in line, it'll automatically start the next task upon finishing this one. If you want a delay between task, just place trigger A(to go somewhere) and trigger B(start another task) set a delay on trigger B and use trigger A to trigger the trigger. I know this looks convoluted but it make sense when you try it.
@Mr_Centipede
@Mr_Centipede 3 года назад
But if you open map and look at the TASKS tab, the 2nd task still show up and can be manually assigned. Is there a way to hide the 2nd task until the 1st task is completed? Without having to resort to manual scripting in sqf. Thank you
@virtualy0344
@virtualy0344 5 лет назад
Hi ! I've seen your tuto completly, the first task work nice but the second task never work ... The sam ID, trigger, etc ... I've the version 1.82.144647, my game version is the problem ?
@schubutz
@schubutz 5 лет назад
why not just use "taskCompleted "task1"" instead of another trigger waiting for activation of (secondary) trigger? that's a little overcomplicated imho.
@parentaladvisoryid6400
@parentaladvisoryid6400 3 года назад
please it's not working for me.. after I finished my first task, nothing happened next. I've wait more than 10 second but nothing happened. what sould I do?
@vikingthor8060
@vikingthor8060 3 года назад
4 years later found this "tip" and am using it in the ne SOG DLC (ps get that if you dont have it)
@blackburn1489
@blackburn1489 6 лет назад
2:54 - how did u do this? U didnt write entire command, you just pressed something and it did writes
@blackburn1489
@blackburn1489 6 лет назад
TAB)
@szaboattila155
@szaboattila155 6 лет назад
succ and ass :D this channel needs more attention :D thy btw good video
@QUADD4000
@QUADD4000 6 лет назад
I feel like they could simplify this so it's not so complicated
@arattactician5697
@arattactician5697 5 лет назад
It's already simple. You just need to learn.
@imembridibuddha
@imembridibuddha Год назад
poor Hassan :(
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