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Ranking EVERY Counter in Smash Ultimate 

MockRockTalk
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"Marth has a counter, Sora has a counter, Joker has a counter, I have a counter...are there any other counters I should know about?!?"
Incineroar: "Meow"
Alright, time for a counter tier list.
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Music used:
"MockRock Is Here (Relaxed)" - MockRock
"MockRock is Here" - MockRock
"Fire Emblem" - Super Smash Bros. Melee OST (original from Fire Emblem: Shadow Dragon and the Blade of Light OST)
"Peach's Theme" - Mario Strikers Charged OST
"Battle! Trainer" - Pokemon X & Y OST
"Mysterious Destiny" - Bayonetta OST
All original music, as well as its stems, are available for download to patrons, RU-vid members, and Twitch subscribers
______________________________________________
Thanks for watching!
#SuperSmashBros #Nintendo #Sora

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17 ноя 2021

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Комментарии : 970   
@MockRockTalk
@MockRockTalk 2 года назад
Thanks for watching everyone! Counters are a bit weird to try and rank because realistically, a lot of them would be pretty close together in a list of all Ultimate's moves, but gave it my best shot. Let me know how your list would stack up! -Main channel: ru-vid.com -Twitter: twitter.com/MrMockRock -Twitch: www.twitch.tv/mockrocktwitch -Patreon: www.patreon.com/mockrock -Teespring: teespring.com/stores/mockrock
@seamusflannery3374
@seamusflannery3374 2 года назад
Greninja’s is way too low. You can counter really weak moves to kill consistently at semi-high perecents. Diagonal down sends at a disgusting angle, and is strong, and you can use it when backed into a corner to send behind you. Upwards counter kills early, and downward counter is very strong making it very good for characters covering their recovery with hit boxes when above the ledge as well as for just spiking recoveries. It is way better than fire emblem characters’ counters
@playbtdbattles2409
@playbtdbattles2409 2 года назад
@@seamusflannery3374 i was thinking the same thing
@crueljoyd
@crueljoyd 2 года назад
I agree with everything on this list except for sephiroth in addition to the fact it breaks, and is subject to reflectors and things like pocket there is actually a window in between the wall animation and the projectile. You spoke alot on consistency that window makes the counter really bad in my opinion. There are 3 opportunities to punish the counter for simply being out. 1. If the opponent goes for a grab 2. 2 if they hit the window when counter is just not active. (10 frames btw) 3. If they wait it out with shield. I'm not saying its garbage just not S tier. Like Mid A to high B. Ike got moved out of b tier for having an extra frame and more damage but sephiroth has actual holes but good damage and stays in S?
@playbtdbattles2409
@playbtdbattles2409 2 года назад
@@crueljoyd i suck so i think its s
@BabyCalisthenics
@BabyCalisthenics 2 года назад
Bayonetta counter is way worse than it seems. It's basically a hard read and you might as well smash attack. Comes out so slow that it's impossible to use in disadvantage, and it doesn't last very long. Benefit is it has range against projectiles. Would put in C
@crestenor
@crestenor 2 года назад
The funniest thing about Sora’s counter to me is that it’s one of the only counters (maybe the only counter) that can’t hit Plant’s Down B at range.
@stormRed
@stormRed 2 года назад
And yet plant side B is one of the only projectiles Sora can effectively reflect.
@diegovaldez927
@diegovaldez927 2 года назад
Mii sword figther is also unable to hit Piranha plant's down b
@CaptainDCap
@CaptainDCap 2 года назад
@@diegovaldez927 It can. Plant's head has a hurtbox, so it can be grabbed. It is, however, really inconsistent.
@diegovaldez927
@diegovaldez927 2 года назад
@@CaptainDCap I sad sword figther, not brawler
@konflicted1729
@konflicted1729 2 года назад
Calm down ladies
@JacobSC_
@JacobSC_ 2 года назад
Fun Fact: In Brawl I thought Marth and Ike just had down specials that did nothing.
@eanderson9599
@eanderson9599 2 года назад
you’re not the only one, I thought it was a taunt
@destinee2052
@destinee2052 2 года назад
Same, but in Smash 4.
@dmk12345
@dmk12345 2 года назад
I figured it out somewhat quickly, and Ultimate was my 1st one.
@phantom_blade555
@phantom_blade555 2 года назад
In brawl I figured out what that move was the hard way
@Yamanj23
@Yamanj23 2 года назад
I thought that Jigglypuff down-b did nothing for a long time, I don't remember how I finally understood how it works but that's a really weird move.
@BanermanArthropide
@BanermanArthropide 2 года назад
"I'm not putting every move with super armor on here" Kazuya: "damn"
@SilverSpireZ
@SilverSpireZ 2 года назад
It’s so bizarre seeing how low Corrin’s counter is considering how busted it was in Sm4sh
@voltingmaster5458
@voltingmaster5458 2 года назад
It was so broken that it had to be nerfed immediately so that it didn’t kill instantly.
@OrigamiAhsoka
@OrigamiAhsoka 2 года назад
Thing killed bowser at 0
@femain1788
@femain1788 2 года назад
@@OrigamiAhsoka yeah but only if you decide to fully charge a fsmash for some reason.
@andresmiltongutierrezorteg2764
@andresmiltongutierrezorteg2764 2 года назад
Kinda sad considering how current counters are
@Greenfinite
@Greenfinite 2 года назад
@@OrigamiAhsoka it also didn't help that rage in Sm4sh was busted as well
@shiffpup2529
@shiffpup2529 2 года назад
Joker's down-B is the same as Melee and Brawl Zelda down-B: it turns you into a better character
@presion5628
@presion5628 2 года назад
no they have to hit you
@kimotokirby1601
@kimotokirby1601 2 года назад
@@presion5628 and? Zelda's down-b was sooo slow that you can consistenly F-smash shiek as soon as she appears.
@maxbearington7565
@maxbearington7565 2 года назад
@@kimotokirby1601 They meant Rebel's Guard only works if you take damage.
@kimotokirby1601
@kimotokirby1601 2 года назад
@@maxbearington7565 Of course, but the pay of is worthy enough.
@shiffpup2529
@shiffpup2529 2 года назад
@@presion5628 even better, you get Arsenne with rage
@jonathanlgill
@jonathanlgill 2 года назад
I was shocked to see Shulks' Vision make it to B-tier. That thing is extremely unreliable, particularly in the air. When I saw Sora's counter, I wished Shulk's was programmed that way.
@yoyoguy1st
@yoyoguy1st 2 года назад
Yeah Shulk’s counter is trash. I still remember that tweet from Dabuz where he smash attacked shulk, he countered and it still hit him. It’s so unreliable, maybe even more than brawler
@dc_dachi
@dc_dachi 2 года назад
Yeah, it’s one of the worst counters in the game for sure.
@vmaru3951
@vmaru3951 2 года назад
I think it might be in B tier because of how you can use the monado arts with it. I might be wrong, but buster i think gives it a higher damage multiplier, lower knockback, smash gives it lower damage, but higher knockback. Also, the fact that you can control which direction it can send at helps too. Not that I think the counter is good, because I think it's really bad. But i guess you can kinda understand why it's in B tier??? Also someone correct me if i'm wrong, not really an expert on shulk
@totalradlad
@totalradlad 2 года назад
I play Shulk and I find landing a successful counter with Smash or Buster to be super useful for taking out stocks or getting the opponent to a good kill percentage, but I'm not an expert on Smash at all and I'm honestly not very good at the game compared to most, so I can see why it's not reliable in high level play.
@jonathanlgill
@jonathanlgill 2 года назад
@@vmaru3951 The thing is that those Arts make Shulk extremely vulnerable if Vision doesn't activate, because the move has a horrendous cooldown period. Don't get me wrong, it's a moderately strong move (definitely weaker than its Smash4 counterpart, however), and elsewhere Mockrock dislikes the 'strong but less reliable' counters. I don't mind the cooldown period; I mind that the counter misses about half the time. Just let it connect properly. Situationally, the move can be useful, but it's very highrisk.
@Juniper205
@Juniper205 2 года назад
Grenijas's counter is by far my favorite just because of the off stage play with it even if it is not that good overall
@seamusflannery3374
@seamusflannery3374 2 года назад
It’s really good compared to most counters
@jadenstewart8295
@jadenstewart8295 2 года назад
I agree as a greninja main I only use it offstage or if I know for sure that the opponent is gonna throw out a move. Plus I think the directional input aspect of it is really good (especially diagonal down) and no one really expects the greninja counter for some reason.
@andrew_gutz
@andrew_gutz 2 года назад
As a greninja main I can confirm counter is both busted but also terrible. On moves that shift opponents hurtbox a lot (snake dash attack for example) it’s SUPER inconsistent and will whiff regardless of the direction. It’s offstage game is okay but the best way to counter offstage is diagonally down and depending on how close greninja is to the stage, the game will glitch and spawn greninja into the stage and fixes itself by spawning him back on the ledge. Very inconsistent and precise but upwards counter (the strongest variant) kills most characters ~120% so it’s pretty dumb in that aspect
@seamusflannery3374
@seamusflannery3374 2 года назад
@@andrew_gutz the thing with the hurt box appearing in the stage and the fixing itself is only for horizontal counter when the opponent is below the ledge
@gotem1792
@gotem1792 2 года назад
It’s a weird move, it has high enough knockback that it’s a kill move at high percents if you angle it right but you could also just whiff. Fun to use tho
@StickMaster500
@StickMaster500 2 года назад
It would also be cool to see a tier list of Kirby’s hat to see which ones turn Kirby into an absolute monster
@Light-ro5bp
@Light-ro5bp 2 года назад
Shulk hat easy SSS+ tier
@theillusionist1494
@theillusionist1494 2 года назад
@@Light-ro5bp I genuinely think Kirby with Monado Arts in Ultimate is my single favorite character to move around with in any video game.
@FedoraKirb
@FedoraKirb 2 года назад
Juggleboy actually made a tier list of copy abilities based on how much they help in their respective MUs!
@bowserfire39
@bowserfire39 2 года назад
MookRook actually already made tire list about that
@alx0tl
@alx0tl 2 года назад
I actually kinda wanted to see kirby with peach hat on this tier list, specially after seeing the kicks which i would not consider counters, bc i remember sakurai mentioning how when kirby inhales a character, the borrowed move does more damage than the original, and also bc of the general nature of kirby's kit, how much use can he give it, at the very least on the peach matchup, i think it would have been an interesting thing to analyze
@WhimsicottFanatic
@WhimsicottFanatic 2 года назад
While Brawler's counter has a lot of pitiful aspects, at the very least, it is at the very least one of the most satisfying ones to actually land, with its animation giving off an energy similar to Doc's back throw
@mononclevici5573
@mononclevici5573 2 года назад
My man 🙏 even if it sucks and is so short Killing with it is the most satisfying thing ever when you can actually land it
@HreahProductions
@HreahProductions 2 года назад
Oh and don't even forget the sound. That's a fantastic sound.
@Shakiahjprod
@Shakiahjprod 2 года назад
My friend plays Mac so it's always satisfying when I can kill him with that counter since Mac's ground game is so insane it really mixes him up
@FedoraKirb
@FedoraKirb Год назад
@@HreahProductions *THUNK*
@youtubealt243
@youtubealt243 2 года назад
2 things about k Rool counter that wasn’t mentioned: 1: It is reversible, though it can be hard to land, it is really good for taking a stock if you’re being ledgeguarded 2: It has a hitbox even when reflecting, this means that, if you’re hit by a projectile at close range, you hit them with a reflect *as well as* the counter attack, this does devastating damage
@YounesLayachi
@YounesLayachi Год назад
Especially after shooting the cannon ball diagonally forwards, it sends straight into it
@Sjono
@Sjono 3 месяца назад
King K Rool and Sora are the only characters who counter and reflect at the same time. Getting hit by both can be devastating
@pprct_mxmstr
@pprct_mxmstr 2 года назад
you can also reverse k rool's counter if the opponent is really close to you - i love when i counter a falcon knee offstage and send them flying backwards towards the blastzone
@YourLocalRussianNegro
@YourLocalRussianNegro 2 года назад
To all my fellow K Rool mains, all hope IS NOT lost. If Sora counters at ledge, you can buffer an air dodge while in the freezing animation. I discovered it while playing online.
@pithub6903
@pithub6903 3 месяца назад
W
@SFBGamesTube
@SFBGamesTube 2 года назад
One more thing I’d say in the favor of Sora’s counter is that, because of his S-tier recovery, you can use his counter literally anywhere offstage whenever you like, and still recover.
@sonimatic
@sonimatic 2 года назад
I love Corrin's Counter Surge. Especially how powerful it used to be in smash 4. Love Sephiroth's Scintilla too.
@Matanumi
@Matanumi 2 года назад
Key words smash 4..... Its needed so bad in this game its not fun to use
@equinox-XVI
@equinox-XVI 2 года назад
Corrin's counter in smash 4 was nuts. If it wasn't the strongest in that game, it was easily one of the top 3.
@ShadowDante7
@ShadowDante7 2 года назад
Tbh I still like Corrin’s counter a lot, even in Ultimate. I mean it’s a dragon and that’s awesome
@dinosaurusrex1482
@dinosaurusrex1482 2 года назад
They def nerfed it too hard (even tho it was kinda asking for it)
@darkphoenix4686
@darkphoenix4686 7 дней назад
At least we can still escape juggles with it. Plus since it launches into the air you can start juggling your opponent instead.
@SolracDude
@SolracDude 2 года назад
I kinda wish Revenge boosted movement speed in addition to attack power (obviously less of a boost). Being able to turn projectiles into attack buffs is great but it doesn’t actually help me get any closer. Plus unlike smash4 Cloud limit you wouldn’t really be able abuse the movement buff as it would go away immediately after hitting someone once. Just a thought
@uroy8371
@uroy8371 2 года назад
They need to nerf his strength and weight (been mid in both) but buffing his air and ground speed!
@williammin8340
@williammin8340 2 года назад
Trying to level out the traits will remove the taste of any character, including incineroar, so doing that is understandably not a good idea. What I would think of is to punish running away from incineroar in some way, such as when you revenge a projectile, not only will it give incineroar extra power, but the owner of the projectile will be hit by a flaming pillar summoned from below, which sends them upward and towards incineroar. This puts the opponent in a juggling situation, something that incineroar is very potent for.
@rafaelbordoni516
@rafaelbordoni516 2 года назад
@@williammin8340 As far as I understand, Revenge is supposed to represent the move in the Pokemon games. I know Double Team and Substitute also work very differently but that idea is a bit too out there. Just buffing his movement overall while Revenge buff lasts would make more sense in my opinion.
@williammin8340
@williammin8340 2 года назад
@@rafaelbordoni516 but buffing movement is obviously not in their agenda, so this is what I think of.
@AshenDust_
@AshenDust_ 2 года назад
@@rafaelbordoni516 revenge in Pokémon is nothing like in smash. It’s a pretty weak move that always goes last (with some exceptions), but deals double damage if the user was hit by the target during that turn. If anything, a flame pillar hitting the target would be more accurate to Pokémon, as it’s an attacking move, not a status move, although Revenge is normally a Fighting type move, not a Fire type move, but they gave fire effects to Cross Chop (Up B) so it’s fine. (Also off topic but does anyone else think that it’s weird that 3 Pokémon have Counters, but none of them use the move Counter for it?)
@SatanClauze
@SatanClauze 2 года назад
I have to hard, hard disagree with Greninja being C. When used in the context of the character- a slippery mixup combo machine, the counter is quite essential. Bonus because of how people know of gren's shitty oos game- people tend to try pressuring you a lot in shield, and the counter represents a real danger for suddenly switching the pace and punishing them. Also, this is a rather little known fact but greninja's substitute doll represents a lot of bonus utility. If you know how to manipulate it you can move the doll near the ledge and give yourself a 20+ frame window to 2frame with downsmash, instead of the usual 2 frames. Or place it on a platform to extend upsmash's active hitbox to 40+ frames. Seriously there's an apolotion video that covers the use of sub doll, it's woefully underrated. Shulk needs to go below C tier. How on earth it can be ranked above greninja, I have no idea. Vision is extremely inconsistent and whiffs more often than it hits, which to me is a death knell for counters which are already unreliable by nature.
@qwertyuiop1854
@qwertyuiop1854 2 года назад
Do you know who Joe is
@Stera1984
@Stera1984 2 года назад
@@qwertyuiop1854 yes
@matthewbitter532
@matthewbitter532 2 года назад
You don’t know anything about shulk’s counter. It’s crazy how everyone in the comment is low balling it. I main shulk and I can tell you it’s very good and useful
@zacfajardo3414
@zacfajardo3414 Год назад
I agree with everything but you didn't mention something... Substitute kills most of the roster at the early 100% if you angle it strait up, so if you're struggling to find a kill, bait an attack and counter it, there's so much utility to the move feels more like an A than a C if you ask me
@Capta1nTD
@Capta1nTD 11 месяцев назад
Agreed, Greninja's counter isn't the best in the game but it's solid at what it does and provides some much needed utility for the character. Plus at 100% launching the opponent straight up with the counter is a guaranteed kill, which is higher than any kill throw I believe. Not as reliable to land as a throw obviously but definitely something to consider, it can be quite scary.
@slimyasparagus3573
@slimyasparagus3573 2 года назад
Also, important note - Sephiroth's counter can be b-reversed, meaning that as long as you're moving, you can cover both sides with your counter. As such, the directional component only really matters for the space above and below Sephiroth.
@redlightning9272
@redlightning9272 2 года назад
And if the opponent isn’t careful they’ll still hit the counter barrier
@YounesLayachi
@YounesLayachi Год назад
It's also the one counter that gets powered up by comeback mechanic
@splish_2
@splish_2 2 года назад
Soras counter is so satisfying to use, I literally just used it today on a banjo wonderwing and KO’d on stage. the knockback is pretty good and sends them pretty far horizontally. completely stopping their move and whacking them w a giant oversized key is also visually pleasant
@PotofGlue
@PotofGlue 2 года назад
1. half focus attack also crumples, but it does high shield damage instead of ignoring shields 2. You missed a few things about counter throw. The fact it sends behind you is much more impactful than it might seem, their feet are completely vulnerable, they become marth in the air, and it ignores projectiles
@WarrenValion
@WarrenValion 2 года назад
Also projectiles ignore it too. Still probs the worst counter in the game, but it has a bunch more applications to talk about.
@Tbone1178
@Tbone1178 2 года назад
Focus 2 is plus on shield and you can realistically get every punish you’d get with 3 as long as you fadc afterward. Short hop sour fair and down air both work fine, and realistically that’s the only thing you should be going for other than shoryuken at kill percents.
@MrGameguyC
@MrGameguyC 2 года назад
​@@WarrenValion I'd argue that dishonor goes to Ike's. Brawler's has its faults, but at least he's not screwed 100% of the time when he misses. Also, Counter Throw has a bigger grabbox in the air, so it whiffs way less.
@ivrydice0954
@ivrydice0954 2 года назад
@@MrGameguyC Ike isn't completely screwed if you shoot him lol.
@Toast0nyx
@Toast0nyx 2 года назад
So basically what you're saying is its F- 🤔
@Magic_Ice
@Magic_Ice 2 года назад
Look closely, Mii Sword Fighter also stuns your opponent when it hits.
@anacobra558
@anacobra558 2 года назад
i pretty much 100% agree with this apart from shulk I would say c tier it's so inconsistent and the reward isn't worth it but yeah great vid as always
@debornmc
@debornmc 2 года назад
i feel like shulk's counter is about as or more inconsistent than mii brawler's counter
@Chario_
@Chario_ 2 года назад
Greninja's is also way too low for how versatile it is for the solid reward you get off of hitting it
@Ven-zg3fj
@Ven-zg3fj 2 года назад
my only issue is i think u underrated greninja's counter. Its endlag really doesnt matter considering how far he travels, it still kills at high percent or on strong moves, and if it doesnt, it combos or puts the opponent in perfect positions to be abused by greninja's offstage and juggling game. It's such a flexible move that i think it deserves a higher spot
@chad762
@chad762 2 года назад
It's also active for half a second like wtf lmao
@joanaguayoplanell4912
@joanaguayoplanell4912 2 года назад
Yeah, the upwards version can kill at stupidly low percents if followed by Up Air.
@guacodile2528
@guacodile2528 2 года назад
Bruh how does the endlag not matters considering how far it travels lmao. Like, you will only travel if you land the move, and if you don't, you will be stuck on a pitfull 70 frames of lag. It's kill power is really bad compared to other counters and I'm not sure those combos are true at all. I think it's c tier placement is well deserved.
@loodle3638
@loodle3638 2 года назад
Dude didn't even talk about the angles 😭. I think it's low B at best, definitely not C
@ivrydice0954
@ivrydice0954 Год назад
​@@loodle3638That's cause it doesn't affect the placement.
@BugBoss1205
@BugBoss1205 2 года назад
One more thing about Gut Check is that the melee counter is separate from the reflected projectile. This means that if you Gut Check a charge shot or similar move at point blank range, the combined reflected charge shot and counter will do borderline Incineroar levels of damage.
@sayzar9474
@sayzar9474 2 года назад
If Ike’s counter sent out a projectile like Ragnell is supposed to be able to I think that would make it more unique and give Ike a way to handle projectiles
@JacobPDeIiNoNi
@JacobPDeIiNoNi Год назад
I’d rather just make eruption down b and give Ike that projectile for his neutral b
@sayzar9474
@sayzar9474 Год назад
That could also work. One less counter in the game will not be missed haha
@johns1307
@johns1307 2 года назад
I'm just assuming people who bitch about Sora getting a counter never played KH1. It's a fundamental ability throughout the entire game. Just be happy they didn't add Strike Raid. 4 ranged keyblade throws followed by one super throw, where he's rooted in space but completely invulnerable.
@stormRed
@stormRed 2 года назад
That would actually be pretty sick if it was adapted to smash.
@rouge-ish324
@rouge-ish324 2 года назад
Blazing end but less commitment
@pandinus1377
@pandinus1377 2 года назад
>kingdom hearts
@joanaguayoplanell4912
@joanaguayoplanell4912 2 года назад
That could have been a great Final Smash, actually...
@YounesLayachi
@YounesLayachi Год назад
Also be happy the smash developers didn't play Kirby games otherwise we'd have canonical power Kirby in smash he could be OP
@ASA-ux7cg
@ASA-ux7cg 2 года назад
My favorite counter is Shulk, mainly because at a certain point I know my opponent is gonna die, the animation is delayed to make the payoff JUST right, plus it looks really cool. Ooh and also Smash art having the potential to kill my opponent at like 20%
@santiagoherrera1853
@santiagoherrera1853 2 года назад
I once countered a mario at 160% without a monado art, and he didn't die, instead i somehow lost and dropped Shulk
@Jovialist
@Jovialist 2 года назад
How do you do the reverse thing mock rock was talking about? I can’t figure it out.
@jimiyu.
@jimiyu. 2 года назад
@@Jovialist hold other direction as counter connects afaik
@jonathanlgill
@jonathanlgill 2 года назад
@@Jovialist Hold forward after you input the counter. Shulk has to be on the ground, unfortunately, or else you can't get the alternate hit.
@Point5_
@Point5_ 2 года назад
for counter throw's hitbox. It's range is insane in the air. You can connect it with byleth's full range f-smash
@jeremyleyland1047
@jeremyleyland1047 2 года назад
This tier list feels counterproductive
@ObiAlmighty
@ObiAlmighty 2 года назад
No counter argument with that
@thx4chrckingin
@thx4chrckingin 2 года назад
God, we're gonna need a pun counter for this reply section...
@Ahahashir
@Ahahashir 2 года назад
Well this was a humorous encounter.
@OrigamiAhsoka
@OrigamiAhsoka 2 года назад
I thought sora’s stun on is counter would make it really inconsistent, but I didn’t realize how massive the hitbox actually was
@sleepy_kurro9626
@sleepy_kurro9626 2 года назад
Sora’s counter can still counter things when getting hit from behind as long as the attack hit box is big/long enough. For example pyra forward smash and sephiroth forward smash
@shrimp258
@shrimp258 2 года назад
As someone who used to use mii sword fighter one of the main reasons the counter isn’t preferred is because it’s either that or a reflector which works very similar to Mario’s cape which can still gimp some opponents recovery’s better than the counter can but also helps in heavy projectile based match up and when your as slow as mii sword fighter is you’ll take what you can get
@EnharmonicYT
@EnharmonicYT 2 года назад
Some fun facts about King K. Rool's counter that weren't mentioned in the video but I feel are worth pointing out: 1. If you reflect a projectile with it, the counter hitbox is STILL ACTIVE, and both of them can stack at close range, leading to a hypothetical 3x multiplier on a reflected projectile. This sets it apart from the other counter/reflector hybrids. 2. He has full-body intangibility from frame 4-15 during its startup, allowing him to narrowly avoid certain attacks or grabs under the right circumstances. 3. It's the only counter in the game (to my knowledge) that can be turned around manually.
@Shimofae
@Shimofae Год назад
sephiroths can also be b reversed, unless you're talking about something else
@EnharmonicYT
@EnharmonicYT Год назад
@@Shimofae no, I mean K. Rool can turn around AFTER a move connects with his counter.
@buccob
@buccob 2 года назад
I would argue that, while yes, one of the most important aspect of a counter is to be able to catch recoveries, the ones that don't do that very well can actually be used differently. For instance you say that Corrin's counter is not great for catching recoveries, but it is actually very good at preventing edge guards when you are recovering (specially when you are going high) this counter allows you to punish high edgeguards and kill out of the top for that. At the same time, while you wouldn't want to juggle your opponent with the counter, it is a great juggle startup, and I would argue that it was designed to be used in the air most of the time, not grounded, which makes sense since this way it will kill very early. I am not saying that Corrin's counter should go in S or A tier, but it can definitely be a C or maybe low B tier if you use it properly.
@andresmiltongutierrezorteg2764
@andresmiltongutierrezorteg2764 2 года назад
If that counter received a higher multiple, it would definitely be better
@orangeslash1667
@orangeslash1667 2 года назад
@@andresmiltongutierrezorteg2764 What makes Corrin unique is that he has pretty good ranged attacks, while having a cool rabid jab. He's like the perfect middle ground between Marth and Robin.
@andresmiltongutierrezorteg2764
@andresmiltongutierrezorteg2764 2 года назад
@@orangeslash1667 I would argue that his range is not that impressive nowadays considering how ultimate introduce many fighters that surpass him in that aspect, but what keep him from going higher is probably his mobility, being a bit mediocre which is a shame cause his combos could increase if he has more mobility
@orangeslash1667
@orangeslash1667 2 года назад
@@andresmiltongutierrezorteg2764 What do you mean he doesn't have good range???? Corrin forward smash has more reach than most fighters, expect for maybe Sephiroh or the Belmonts.
@bluemarb1e787
@bluemarb1e787 2 года назад
HOO BABY was just watching a few old mockrock vids for reference on how to structure writing abt some guilty gear ideas I’m working on and just came from the counter vid, good timing my dude :)
@blastoise8udaboss993
@blastoise8udaboss993 2 года назад
Mii Brawler's counter is one of my favorite moves in the game. It's really bad, but I just love it. The actual counter being a grab and all is really cool, and the sound effect is super satisfying. Can't argue with your placement, though, it sucks as an actual counter!
@SSM24_
@SSM24_ 2 года назад
Yeah, the first time I ever saw Mii Brawler's counter was me using it against a Falcon Punch when I was playing with friends, and I seriously was not prepared for the suplex that launched them backwards at 500mph.
@senounatsuru6453
@senounatsuru6453 2 года назад
There's also the fact that it's the only counter (aside from sora's) that works on wonderwing. Due to it being a grab, and wonderwing explicitly being coded to lose to grabs, it really messes that move up.
@tx3786
@tx3786 2 года назад
With Mii Swordfighter, I've been using Reversal Slash due to it being somewhat of a worse Mario Cape and using it to deny recoveries in tandem with Chakram because I've found Mii Swordfighter's Aerial Down Air to sometimes put me in a worse spot than who I'm hitting.
@LUCKYLU1S
@LUCKYLU1S 2 года назад
I think it would be cool if Incineroar’s Revenge gave him a small movement boost, then he would at least be viable
@zGoldenHawk
@zGoldenHawk 2 года назад
what are u talking about incineroar is already viable
@timmtimm9729
@timmtimm9729 2 года назад
@@zGoldenHawk HAHAHAHAHAHAHAHAHAHAHAHAHA... no
@zGoldenHawk
@zGoldenHawk 2 года назад
@@timmtimm9729 sounds like a skill issue
@zGoldenHawk
@zGoldenHawk 2 года назад
just get better and hes viable
@dylwolfplayz8204
@dylwolfplayz8204 2 года назад
@@zGoldenHawk Well, he struggles hard against characters like Belmonts. He's not really that viable when it comes to those projectile characters, because you have to get in close with your slow movement (and trust me, it's a pain in the ass as an Incin main to get close to them). A slight movement speed buff would make Incineroar more viable than where he is, and would help him alot
@herewego5679
@herewego5679 2 года назад
I love how sora counter can counter banjo side b. Best thing added in the game
@OrbitalPulsar
@OrbitalPulsar 2 года назад
Mii Brawler counter one-shots Ganon on doriah. Genuinely a broken move when it lands Vs heavys, which is surprisingly often.
@Entelarmer
@Entelarmer 2 года назад
Random fact: K.Rool's Gut check actually has frame 4 intangibility that last for like 11 frames (F15). This means that - if timed right - you can actually get "hit" from above and the counter will work. I have even seen that with Bowser's Dair, ang KirbyKid took some games after reversing the counter (because that's another thing you can do, tho it doesn't work if opponent's hurtbox isn't inside of you).
@Cristeve
@Cristeve 2 года назад
The thing with Peach's counter is that no matter which move you counter, it always deals a solid 26% and knockback that kills at around 100%, no matter how weak the move was That means you're almost guaranteed to edgeguard and kill many predictable-recovery characters at low percentages, it deserves to be at least in A Tier
@jonathanlgill
@jonathanlgill 2 года назад
Yeah, I agree.
@alexuno9172
@alexuno9172 2 года назад
No
@MrGameguyC
@MrGameguyC 2 года назад
Again, Brawler's Counter Throw has a bigger grabbox in the air, so it whiffs way less. Check on Ultimate Frame Data.
@supremechaosbeing2696
@supremechaosbeing2696 2 года назад
that is so dumb why
@OrigamiAhsoka
@OrigamiAhsoka 2 года назад
Wait yeah what the heck that’s weird af
@MrGameguyC
@MrGameguyC 2 года назад
@@OrigamiAhsoka Your guess is as good as mine.
@AverageDoctor345
@AverageDoctor345 2 года назад
And that's the nerfed version, it used to be bigger
@King0fDaSouff
@King0fDaSouff 2 года назад
Sora has brief intangibility at the very start of his counter which makes attacks go through him and hit the keyblade making the counter successful. Good luck getting that off consistently tho. Its actually pretty good for sweeping attacks against him while he is in the air as they will make it to the keyblade even faster.
@mikeychrisanthus9948
@mikeychrisanthus9948 2 года назад
I’m a link player, and I personally discovered why Sora’s reflective counter actually does something. I got hit by my own boomerang after it went through him.
@juddy2hands
@juddy2hands 2 года назад
Pretty sure it nullifies the returning property of it though, so short hop and you'll be fine
@sabbagecavage5690
@sabbagecavage5690 2 года назад
I seriously disagree with greninja’s placement. It has one of the best uses in edguarding with the diagonally down angle, which means you can live afterwards. There is also serious cheese you can do with the substitute itself by extending hitboxes for easy 2 frames.
@Chmmr
@Chmmr 2 года назад
"Incineroar mains lean on [Revenge] maybe more than any other counter in the game, and for good reason" revenge my beloved revenge is the only reason incin does halfway as decently as he does, that move defines his MU spread. it's kinda unreal lmao
@Evello37
@Evello37 2 года назад
Strongly agree with moving Ike's counter down to C. I would put it at the bottom of C, bordering on F. In addition to being ridiculously slow (literally triple the startup of the fastest counters) the hitbox whiffs constantly when used in the air. The speed and accuracy problems make it surprisingly difficult to use offstage as an edgeguarding tool, even against recoveries that can be countered. I would also move Shulk down to C for accuracy problems. The directional dash is nice when grounded, but in the air the move whiffs against loads of enemies slightly above or below Shulk.
@elliotanderson324
@elliotanderson324 2 года назад
I’ve been loving these tier lists. You put a ton of insight and work into them and you clearly have a ton of knowledge of this game. Great second channel!
@ericgreen6829
@ericgreen6829 2 года назад
For greninja the substitute itself actually has a good amount of utility since it can block projectiles and be tilted to face upward to block even more projectiles so I would personally put it in B
@tropes_ssb
@tropes_ssb 2 года назад
Marth’s counter actually has (slightly) more range than Lucina’s counter. Why that is, I don’t know.
@mythoughtsexactly2145
@mythoughtsexactly2145 2 года назад
Because of Lucina's pose. She kneels down so her range is shorter
@SP_Sour
@SP_Sour 2 года назад
I heard it's because of their stance during the detection animation. Lucina turns to the side more and becomes thinner.
@norsewolf98
@norsewolf98 2 года назад
Yeah but Mii Fighter’s counter is the sickest in the game. When you pull that off you feel like a god.
@JuicyJayce69
@JuicyJayce69 2 года назад
Incredibly high quality content from you never fails to amaze me. Keep it up man!!
@BigNoseEntmt
@BigNoseEntmt 2 года назад
Even though Mii Brawler's Counter Throw is kinda crap, it's always in my main Mii Brawler moveset because it's strong and STYLISH! It's so cool-looking when it connects!
@michaelfurman4255
@michaelfurman4255 2 года назад
I value this video, and enjoyed watching 😀 But I only agree with three choices 🤗 Thanks for making it though! It was useful to form my own opinions and make my own teir list
@jickboi308
@jickboi308 2 года назад
Some other things to note about bayos witch time. Hit boxes are still active, meaning moves will clank and if it’s a multi hit, you will get hit the moment witch time ends. And about bat within, in the air when doing witch time and triggering it, you can’t influence the direction fall, you also can’t move on the ground when triggering it during witch time either meaning you will be hit by multi hits again.
@sabdierz
@sabdierz 2 года назад
When it comes to focus, don't know if you knew this but focus can lead to both shoto's being super plus on block when descending and allows both of them to get guaranteed shield breaks if done right. Of course, that is using them offensively not defensively but if you ever talk about those moves again I think it's worth noting
@VagueCastle649
@VagueCastle649 Год назад
Sora's "reflect" property on his counter is also pretty good for stuffing boomerang-esque attacks and pika's down b.
@user-jw2it4qf2r
@user-jw2it4qf2r 2 года назад
As a disgruntled Ike player I'd argue that Ike's counter is bad enough to be a contender for F tier. Besides being the slowest, and formerly the laggiest counter in the game before Sephiroth came along, the supposed power that is meant to balance it is only felt if you catch a powerful hit with it - it still has the weakest 1.2x counter multiplier possible despite Roy and Chrom receiving the 1.35x multiplier. Even Palutena has 1.3x on her less powerful double-duty counter. Furthermore, not only did the counter portion both lose active frames and get more endlag tacked on than other counters coming from Smash 4, they even made the actual ATTACK laggier, making it dangerous to use to block recoveries on both success and failure, as Ike falls considerably farther during the swing animation than other counters, including those of faster fallers Roy and Chrom, and he is already not a character who's very comfortable trying to recover from below. Its sole strength was a decent ability to kill offstage off of even weak hits, but there are now a slew of counters capable of doing that without nearly as much risk.
@Ridlay_
@Ridlay_ 2 года назад
Forgot about that banger intro, gosh I love that, always have. Good to hear and see it again. Also ngl didn’t realize you could select launch with Shulk counter-or if I did it’s just not a memorable aspect. Also maybe hot take but I think Substitute is one of the best counters. Maybe that’s a little bit biased but I think it’s just a very high utility counter, and lasts for a solid amount of time. From all my playing of Greninja I just feel like there’s so many use cases. Also Sora counter just straight up beats Wonderwing? Dang.
@Darkgun163
@Darkgun163 2 года назад
Fun strange Mii Brawler counter fact: Unless it has changed, it is apparently grab immune for its entre duration, endlag included. Last time I experienced this was 2019 at LTC7, so this may have been patched. Situation (repeatedly) was Alolan Whip to punish counter only to have it push Mii Brawler along the ground. I have not tested it since then and it doesn't really come up often due to lack of character popularity.
@MaxWelton
@MaxWelton 2 года назад
8:40 Ken’s Focus Attack is actually a punch attack even though the animation explicitly shows him kicking. Using a Foot Attack⬆️ Spirit won’t boost Ken Focus Attack, but Fist Attack⬆️ does. They literally Copy/Pasted Ryu’s Down Special data and forgot to change the effect from punch to kick.
@YounesLayachi
@YounesLayachi Год назад
Understandable, it's a common occurrence. Many characters revert to their smash 4 idle animation when holding items, and many echo fighters and clones with unique animations, the animations changes back to the original character's in some situations. Tldr there's a lot of copy pasting everywhere
@TheRealHelvetica
@TheRealHelvetica 2 года назад
You really don’t need to apologize for Mii Brawler having a trash counter. Even if it were good, we’re still gonna use flip jump over counter.
@jamesterry3389
@jamesterry3389 2 года назад
Nice video, keep up the good work!
@Dogman415
@Dogman415 2 года назад
I agree with the Brawler counter, but I'll never forget the time I took all 3 stocks off my friend by countering Byleth's axe with it. It was literally a 1 hit kill.
@UnSaxon51
@UnSaxon51 2 года назад
Seeing Substitute rated below Vision and Double Team hurts my soul.
@yoyoguy1st
@yoyoguy1st 2 года назад
I think double team is definitely better than substitute. Vision though? Yeah that move is garbage, substitute is *WAY* better than that move
@charKT-7461
@charKT-7461 2 года назад
I actually think Sora's counter is the second best in the game simply due to the fact that it completely nullifies recoveries. It can even edgeguard Pikachu, which is incredible.
@ivrydice0954
@ivrydice0954 2 года назад
There's a fair amount of counters that can beat recoveries. If it doesn't have a hitbox Scintilla still works anyways, and revenge and rebel's guard can help with your edge guarding with their buffs.
@wish7540
@wish7540 2 года назад
I love that one of the selling point is , “this counter works.”
@elmaionesosexo
@elmaionesosexo 2 года назад
One fun fact about the Croci boi: as you all know he can turn around when hit, if he does this in the air he can launch the opponent in the direction he moved, so if you're close to the blast zone you can try catching an opponent attack and get an (in most cases) easy kill
@mbot1901
@mbot1901 2 года назад
14:00 most likely because people use power thrust more, while blade counter is great and fairly consistent for a counter, power thrust is great and fairly consistent in general
@AverageDoctor345
@AverageDoctor345 2 года назад
Also Reversal Slash, which is basically just Mario Cape.
@velvetbestwaifu
@velvetbestwaifu 2 года назад
I should mention Mii Brawler's counter counts as a grab which can also counter Wonderwing (life as a Banjo main is hard) but that doesn't make his counter better or Sora's less special imo
@yourbellboy
@yourbellboy 2 года назад
It's not often that I agree with a Tier List point-for-point Well done 👏
@randomplate358
@randomplate358 2 года назад
Really nice video!
@Hamzas_Wisdom
@Hamzas_Wisdom 2 года назад
I think Corrins counter is pretty good, it has pretty good range so if you play in team battle and the both opponents are attacking you from 2 different sides you could easily hit them both, so for me I would at least put it in B tier but that’s just because I play a ton of team battles
@kciref6016
@kciref6016 2 года назад
As an Ike main I’d say C tier makes me kinda sad but I’m forced to admit that hitting it depends on getting some pretty sick reads, so I’m ok with it. Still, to me, nothing beats the feeling of getting that counter and seeing my opponent fly offstage, maybe precisely because I have to get the read for that to work
@About9000
@About9000 2 года назад
As a former bayo main, I must argue that witch time doesn't deserve to go anywhere other than bottom... with sephiroth's
@Webi_
@Webi_ 2 года назад
The best part of Incineroar counter is the sound and animation Incineroar makes
@MrBulletwood
@MrBulletwood 2 года назад
As a Mii Swordfighter main who uses Blade Counter, I predicted that it was going to be A-Tier and I was right
@lydia9822
@lydia9822 2 года назад
If I'm not mistaken, Lucario's counter also has grab intangibility from the start of the active frames to the end of the move. Weird, but fairly nice.
@wildberry752
@wildberry752 2 года назад
Yes you have intangibly not invincibility
@helios3557
@helios3557 2 года назад
Counter throw does get more range in the air, but that also changes the knockback angle and decreases the damage multiplier.
@Fireboy3727
@Fireboy3727 Год назад
I 100% agree with that incineroar statement, as an incin main it is so damn funny to be 50% behind, land 1 Nair and be even.
@LizardWithaSaxophone
@LizardWithaSaxophone Год назад
brawlers counter may be bad, but it looks STUPID fun
@djsalad5752
@djsalad5752 2 года назад
Mac’s counter also has the ability to move while using it slightly, it gives mac s when it activates, and it also allows Mac to stall in midair. Also, speaking from experience, mac still has plenty of ability to edgeguard with this and still get back to stage.
@gamexpert1990
@gamexpert1990 2 года назад
I'm so happy to see Mii Swordfighter get an easy A tier with its vertical property. I recently started playing them myself, and let me tell you, countering a Captain Falcon's knee has never felt more satisfying.
@uroy8371
@uroy8371 2 года назад
Sora's counter isnt consistent, when someone is on stage and someone outstage fails most of the time. And I don't agree with Corrrin his B. Also Sephiroth's counter power up when has one wing.
@buccob
@buccob 2 года назад
Yeah I don't agree with Corrin's counter either. It is meant to be used in the air where it kills very early. I've caught many Kirby stone with it and they usually panic and release the move instead of staying invincible, and the surge just kills them up the top. The same when as Corrin you are recovering high for some reason and the opponent tries to edgeguard and you just counter them and it kills them or at least leave them in a juggling situation for you.
@orangeslash1667
@orangeslash1667 2 года назад
@@buccob What makes Corrin unique is that he has pretty good ranged attacks, while having a cool rabid jab. He's like the perfect middle ground between Marth and Robin.
@joshk3490
@joshk3490 2 года назад
You gave sora S tier just for edge guarding? Based off that logic then lucario deserves at least an A he teleports to your targets location. And it’s really consistent off stage. Even with low aura it kills almost every time off stage cause you can chose the direction and get a stage spike everytime. He’s just not played a lot so people don’t know that.
@Takejiro24
@Takejiro24 2 года назад
So, offstage/in the air, you can hit an opponent from above if the counter lands?
@rednk9106
@rednk9106 2 года назад
13:25 Kinda surprised MockRock didn't mention the giant grab box Brawler has when he counters while in the air but hey it happens.
@iluvchess14736
@iluvchess14736 2 года назад
I didnt know you could pick up Peach's turnips so seeing Bowser holding one made my day
@idon7613
@idon7613 2 года назад
I swear, DLC has just been a sliding scale of counter powercreep. Buff my mans Ike. Why does he have a frame 9 counter with 73 frames of endlag and a tiny forward hitbox and it isn't even the strongest counter to make up for it. What the fuck.
@harmless9336
@harmless9336 2 года назад
Because up b exists now
@jonathanlgill
@jonathanlgill 2 года назад
Really it's the second pass of DLC. The first pass was surprisingly reasonable (apart from Joker, obviously).
@thatguystandingbehindyou0_0
@thatguystandingbehindyou0_0 2 года назад
Ike's counter should have an absurd 2x multiplier solely because its that committal
@timmtimm9729
@timmtimm9729 2 года назад
his up-b can be used like a counter because super armour, also if it was on this list then easy S
@666Blush
@666Blush 2 года назад
@@thatguystandingbehindyou0_0 that actually sound fair lmao.
@rayminishi689
@rayminishi689 2 года назад
If I remember. Shulk's counter would hit opponents even if they were shielding and was stronger... back in Smash 4 They fucked it up even worse in Ultimate. His arts are also just riskier than before.
@killerkirby366
@killerkirby366 2 года назад
I’d put little macs in A teir for how it works out with his move set Now this can fund tou over with how it works so against some moves you’ll get punished hard even if it lands But it’s fast Has a great hit box and Works extremely well with his move set
@Triviality
@Triviality 2 года назад
Another cool thing about K Rool’s counter, you can turn it around when it gets activated! Now this only really works if someone is hitting you from really close, but still cool!
@Kaz999998
@Kaz999998 2 года назад
Finally, someone who doesn't think Sora's counter is the best in the game. It's good, for sure, but the best? Lol no.
@Cristeve
@Cristeve 2 года назад
He thinks the best counter is one that deals 3% just because Joker "is too powerful" lol
@captainnickname293
@captainnickname293 2 года назад
@@Cristeve Arsene can kinda be seen as a 1-stock win condition with how strong and disjointed Joker's moves become, it deserves its top spot
@Cristeve
@Cristeve 2 года назад
@@captainnickname293 But the counter itself it technically is one of the worsts, it doesn't guarantee instantIy being more powerful like Incineroar's Ironically, he put the weakest counter in S Tier and the most powerful and safe counter in the lowest tier
@Kaz999998
@Kaz999998 2 года назад
@@Cristeve Nah, you're high key tripping. Counter is one of Joker's best moves and he's already a super solid character. Joker will get Arsene regardless, so his counter boosting the speed isn't even the best part. You can use it to stall a landing, tank a hit(s), and spam it to bring out Arsene. Then ones he gets Arsene that counter becomes the best in the game. Taking the stalling and invalidating damage aspects in isolation still makes it one of the best already, but the fact that it also makes Joker go Super Saiyan with a god-tier counter is impossible to separate from Joker because that's literally one of its purposes. Not seeing how such a simple and spammable counter that both top players and casuals can abuse is considered one of the worst.
@Kaz999998
@Kaz999998 2 года назад
@@Cristeve And I don't know what video you watched, but Mii Brawler's nor Corrin's counters are by any means the safest and most powerful. 🤦🏽 Firstly, no one's really talking about those characters already - especially MB - and absolutely no one is talking about how good their counters are.
@Obad87
@Obad87 2 года назад
I use Sora's counter EXTREMELY often. Anytime you whiff something on shield unless they use a quick oos I just counter. Anyone tries to follow up with an attack that's not true counter. And it's so strong people die to it all the time lol. I do wish you could b reverse it. And rare occasions attacks will hit Sora's feet or his back through his counter and it'll whiff. He can also struggle to counter standing on the ledge against ryu up b. It won't hit him most the time just stop the up b.
@Lightning-ig2do
@Lightning-ig2do 2 года назад
For some reason, when my buddy plays Sephiroth, his counter feels like it doesn't connect nearly as often as it should.
@L00D__
@L00D__ 2 года назад
Ryu/Ken's Focus Attack does not need to be fully charged to activate the crumple state. You're able to crumple with Stage 2 (indicated by the first yellow flash). Stage 3 only crumples longer, but Stage 2 is still great since you can FADC out of Stage 2 after hit to kill confirm/hard combo from it
@Eggscramblercomms
@Eggscramblercomms 2 года назад
Have to hard disagree with incineroar. A lot of projectile reliant characters can just follow up on you while you're in the boosting animation and start a combo on you, and if they happen to do it with grab, you givem up neutral for nothing. Then, if you're too far away for them to do that, they can just pop you with a second projectile while you're in the animation. God only knows how many stocks ive lost to charge shot after revenging a missile from over halfway across the stage. Plus, if you're counterjng a projectile, you still have all the space to close before you can use the revenge, and against someone more mobile, the revenge timer can totally just wear out before you get to use it. It's a great counter, but the anti-projectile functionality is a lot better on paper than in practice.
@joeyC34ee
@joeyC34ee 2 года назад
^ this I bait my local Incin with lvl 1 fireball with Hero. I follow up with a grab and forward throw so I get better stage positioning to open up Menu.
@ivrydice0954
@ivrydice0954 2 года назад
@@joeyC34ee That's them bring predicable. Any counter can get punished when you get the read. That's not revenge's fault.
@wildmonkeycar
@wildmonkeycar 2 года назад
Dang, you did Greninja's counter dirty -Fixed knockback scaling means that if you don't kill off the counter, you can probably combo off of it into a kill -the substitute that spawns can be used to extend hitboxes, in some cases adding 10+ active frames to attacks with very few active frames -Greninja is completely intangible during the attack phase of Substitute, meaning it can be used as a maneuvering option if an attack isn't as viable of a choice -You can pick any direction, meaning you can kill that much quicker from anywhere on the stage, or even use it to recover from a really bad position off stage, two things I felt you *drastically* downplayed
@alphawolf7038
@alphawolf7038 2 года назад
nah you can't combo off of it. You can juggle off of it tho. If this was sm4sh. Yes you could kill confirm into Uair at certain %'s
@wildmonkeycar
@wildmonkeycar 2 года назад
@@alphawolf7038 You can still combo into UAir, if you read your opponent's DI. Doesn't hurt to go for, at the very least
@finalmessage3051
@finalmessage3051 2 года назад
fun fact mii swf counter also stops you in the air as it puts you into clanck animation
@epicducc3449
@epicducc3449 3 месяца назад
I never actually realised that some counters have certain ups and downs i guess you learn something new every day
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