In today's episode, I will discuss some of the player camera logic, as well as some blueprints related to the camera. The camera system is still pretty rough, but I figured, sharing what I have so far won't hurt anyone. Hope you enjoy!
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Chapters:
0:00 Intro
0:59 Opening statement and analyzing original camera
2:10 Creating the cameraman class
2:45 Camera follow behavior
4:48 Camera obstruction behavior
6:31 Camera blueprint 1
10:44 Camera blueprint 2
12:12 Outro
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19 май 2024