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Reading Dead by Daylight Hot Takes 

Scott Jund
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Original Tweet: MrThiccBone/statu...
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10 июл 2023

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Комментарии : 882   
@reset123451
@reset123451 11 месяцев назад
Watching vittorio been tortured over and over as you speak is kinda hypnotic.
@Eyeupthebison
@Eyeupthebison 11 месяцев назад
Bros discovering hes got a sadist fetish
@obese5094
@obese5094 11 месяцев назад
Good, vittorio is one of the worst survivors they ever released.
@Charlie-oy8dk
@Charlie-oy8dk 11 месяцев назад
@@obese5094lol
@holet2831
@holet2831 11 месяцев назад
​@@obese5094because he's italian?
@lukerhead5370
@lukerhead5370 11 месяцев назад
@@holet2831mama mia
@cflatters2113
@cflatters2113 11 месяцев назад
It was nice to have Scott talk in the background for 25 minutes while I watch Knights mori repeatedly
@ryandick8066
@ryandick8066 11 месяцев назад
Thank god Knights mori is one of the best in game. I’ll gladly watch it over and over again.
@JobLobber
@JobLobber 11 месяцев назад
attention span brain rot
@volant8734
@volant8734 10 месяцев назад
@@JobLobber ipad kid attention span LMAO
@Destiny15
@Destiny15 10 месяцев назад
@@JobLobberif I’m watching a 2h otz video and there is nothing in the background I’m skimming through the vid
@JobLobber
@JobLobber 10 месяцев назад
@@Destiny15 not my problem
@Dadude420
@Dadude420 11 месяцев назад
Vile Scott is just mad that he found out it wasn’t meant to harm the crew
@joyfulleader5075
@joyfulleader5075 11 месяцев назад
He should've known it was meant to help us build a safer home
@luderezeus
@luderezeus 11 месяцев назад
Literally read this comment while booting up the game, super freaky
@jonson116
@jonson116 11 месяцев назад
@@joyfulleader5075and that it became self aware
@User9bo
@User9bo 11 месяцев назад
😂
@outtaherelikevladimir7093
@outtaherelikevladimir7093 11 месяцев назад
> Hillbilly is boring > Doctor is fun to """""loop"""""" I expected some hot takes but good lord man
@Henu__
@Henu__ 11 месяцев назад
I said Hillbillies in pubs are usually boring, which is the case for me. They are not good and usually just turn in to either "curve" billies which are boring or full m1 hasn't even learned what a chainsaw is boring. As someone with 1k+ hours on billy alone and probably over 300+ 1v1ing against him, the only fun billy matches are good lo pro / zoning billies which are RARE. Doctor is fun because of having to know how to loop doctor specifically, which is a whole different style of looping, something similar to what you have to do vs nurse as in learn the basics of 1v1ing all over in order to succeed against him. Loops that can are structured in a way that you can run around them in a very fun way and delay a hit by long amounts of time unless the survivor makes a mistake are some of the most fun things in the game for me, end of story. These were personal takes which were probably hot takes for the majority of the community, which as I understood it was the entire point of the tweet. Off topic, but huntress is and has always been a hatchet holding world championship contest which is dead boring and I just dislike that about her. if the huntress is good, she will almost always get the hit when she has a chance to zone, which is quite often.
@alex5623
@alex5623 11 месяцев назад
I agree with the Doctor take, it's the one killer I always love seeing in my matches cause I know I'm going to get to play to my own strengths and mindgames with pallets and windows, instead of a chase power.
@Smarzled
@Smarzled 11 месяцев назад
I don't agree with Scott's take that 'Doctor guarantees hits at every loop.' I feel like Scott had a bad experience with the one good Doctor main in the entire game and just vents that frustration every time he talks about Doctor's balance. Doctor can be a really fun killer to verse and most of them don't know the timing of their shocks so there's always plenty of counter play. A good Doc, however, is a tough one to go against - but how many good Doctors are there actually?
@oliverhardy9464
@oliverhardy9464 11 месяцев назад
​​​​@@Henu__hy aren't you just happy that someone even gives Billy a try.. It's just you having a high standards for "fun" billy matches. Most people think putting 1k+ hours in 1 of 30 killers is boring. If you want more good Billys that badly make a proper guide for this killer or teach other people. Show the people your new way of playing him. Most guides just teach you flick Billy. That's it. And even if you pick that up it's worth something. Because to the average dbd player Billy is just a killer with an ability that gives you great movement speed and a hard to use insta down while adding bad maneuverability to the mix (compared to other killers). So most people don't even end up flicking. They don't even try at all. At best they just use his chainsaw for mobility and his M1 to deal damage.
@floofzykitty5072
@floofzykitty5072 11 месяцев назад
@@oliverhardy9464 what a bad take lmao. If you don’t like the food, why don’t you just become a chef? If you don’t like the game why don’t you just become a game dev? These kinds of argument are so bad and you are not smart for using them.
@Jason-ji8ql
@Jason-ji8ql 11 месяцев назад
I think we need to have these sorts of conversations more often. While I may not agree with 100% of them, I do agree they are discussions worth having. Going the route of "Get Good" or simple personal attacks are purely detrimental and only cause further divide.
@SlamBaron
@SlamBaron 11 месяцев назад
I DON'T WANT PEAS. I WANT PROBWEMS ALL WAYS!!!
@unoriginalcontent1514
@unoriginalcontent1514 11 месяцев назад
yea but the community, all they do is just argue about the game and im kind of bored of hearing it over and over and over, the same "killer is op" or "survivor is op" it hasnt changed
@thisperson1677
@thisperson1677 11 месяцев назад
@@unoriginalcontent1514the new killer can’t be op. It wasn’t programmed to harm the crew
@xLWxPhantom
@xLWxPhantom 11 месяцев назад
I had a match where a killer downed me and camped my body for the 4+ minute bleedout timer and my teammates refused to do gens. It was the most agitating shit ever.
@hardboiled2987
@hardboiled2987 10 месяцев назад
You’re bullshitting. It couldn’t have been the most agitating shit ever otherwise the killer would have swiftly taken you to the hook instead. Didn’t happen.
@HawooAwoo
@HawooAwoo 11 месяцев назад
As a killer main I 1000% agree that the gen regression, 3-gen meta was the easiest time I've had playing killer
@KingcarterJ1002
@KingcarterJ1002 11 месяцев назад
Fax boring af too kicking gens all match too
@user-iw2bn3gz1n
@user-iw2bn3gz1n 2 месяца назад
Old eruption against solos was brutal and I loved it😂
@RaffoPhantom
@RaffoPhantom 11 месяцев назад
Holy balls yes, DCs absolutely should count as kills. Even as Moris for the Evil Incarnate achievement. Some achievements should honestly be reworked (maybe a hottake on my part here)
@holyelixir4580
@holyelixir4580 11 месяцев назад
Well with the Survivor bots thing dcing wouldn't really screw you out of achievements anymore
@sekonsanyt593
@sekonsanyt593 11 месяцев назад
the 3 blink grab, last gen gate escape and evil incarnete should totaly be reworked
@mckenzieschmitt2841
@mckenzieschmitt2841 11 месяцев назад
@@sekonsanyt593OR make new ones. Idk. Let people that earned them keep them
@mckenzieschmitt2841
@mckenzieschmitt2841 11 месяцев назад
No way they can’t make it where killer is carrying on death hook and they dc and killer loses points
@RaffoPhantom
@RaffoPhantom 11 месяцев назад
@@mckenzieschmitt2841 After I just recently got Evil Incarnate (after 6 years of it being in the game) : yes let me keep it lmao. But rework Myers so he can Mori from a grab/carry as well so no more locker denies. The 3 blink one is kind of ok since you can technically farm it. Also you are not completely reliant on the red add-on where as Myers you MUST have at least Tombstone, Infinite T3 is also very recommended
@George_Nakhle
@George_Nakhle 11 месяцев назад
Hot Take: The devs should take a year off of making new content and put all their resources into game health, balancing, and QoL changes. Maybe even move to a new engine.
@FinalBoy99
@FinalBoy99 11 месяцев назад
would be awesome, but 0 chance
@spyrosfronimos9742
@spyrosfronimos9742 11 месяцев назад
Unfortunately they cant afford something like that. From a business standpoint
@doctorrogue1923
@doctorrogue1923 11 месяцев назад
That would be actually a terrible idea I am not even gonna lie, during that time they would make next to zero dollars, and IDK about you, but if a game is making next to no income for a year most higher ups would shut it down at that point. I would say at most maybe 1 chapter is dedicated to balance, health, and QOL, but if you spend a year without any chapter releases this game would tank in player numbers and revenue.
@neevko267
@neevko267 11 месяцев назад
Unfortunately, due to how licensing works, they probably can't do that, atleast not right now Licensing agreements are done usually months if not an entire year in advance, because of how long development takes, they probably have like 3 or 4 pending licenses rn and they would have to put those on hold if they were to take a break right now, which is probably the worst decision they could take from a business standpoint
@thatguyyouhatealot
@thatguyyouhatealot 11 месяцев назад
This is only a hottake if your company is capitalist in nature. If their company wasn't focused on growing over creating a good product, this is common sense
@coletrain5480
@coletrain5480 11 месяцев назад
Scott: "I've always thought disconnects were not as big of a deal as people make them to be." (Me watching while on 15 min timeout) "Totally agree"
@leonidaspereirafilho499
@leonidaspereirafilho499 11 месяцев назад
You are so based.
@User9bo
@User9bo 11 месяцев назад
🗿
@leiah6514
@leiah6514 11 месяцев назад
Why get so high with that though? If you’re DCing you’re not having fun, and doing that multiple times in a row means you should’ve just stopped a long time ago.
@stanc1858
@stanc1858 11 месяцев назад
@@leiah6514 because the most abusive developers make the most addicting games
@coletrain5480
@coletrain5480 11 месяцев назад
@@leiah6514 It was my only DC of the day it just carried over from yesterday. It takes like over 24 hours for it to start going down from what I’ve seen. I’m just not the type to make myself go through bs just for other people to have fun
@DMThisIsPam
@DMThisIsPam 11 месяцев назад
Was watching a stream the other day and he went against a P100 Skull Merchant. I hope that killer gets some help and learns to love themselves because they definitely hate themselves right now.
@DoctorDarlingTTV
@DoctorDarlingTTV 11 месяцев назад
I have seen quite a bit of people complain about being tunneled just because they were being hooked a second time. As if there’s a specific timer of immunity. Killer goes and hooks someone else, they either happen to get found next, or they go for the unhook and become the next target… if the former happened quickly it can feel like tunneling but it’s basically “I recently got hooked nooooo” really focused in the wrong direction
@jinsakaifan911
@jinsakaifan911 11 месяцев назад
i think part of the reason people think survivors dc more often is just because there’s 4 survivors and one killer. so, assuming each player has an equal chance of dc’ing, it is a lot more likely a survivor will dc
@malaisese
@malaisese 11 месяцев назад
a thing about nurse - in my opinion what makes her "hard" is not learning mechanical skills but understanding SURVIVORS and how good players will react to your decisions and shit
@leiah6514
@leiah6514 11 месяцев назад
I wouldn’t say either part is hard to be honest. Nurse is so fast at catching up that after the first 1-2 blinks, you know how the survivor plays against Nurse. There’s too many decisions to react to against her for survivors to mix it up fast enough unless they are genuinely top comp level. Once you learn her extreme basics and she’s not your first to play, you’ll win every match. She was only ever considered Gard back when scratch marks and maps were much harder to see and survivors were way quieter.
@derunfassbarebielecki
@derunfassbarebielecki 11 месяцев назад
Except competetive survivors nothing is difficult for nurse. She is for sure hard to master, but learning to play her is somewhere around medium.
@pimpsonparade
@pimpsonparade 9 месяцев назад
Absolutely. Not trying to say that she's anything but head and shoulders above the rest of the killers, but anyone who's even fairly new to the game (or even just Nurse in general) is going to have a very rough go in the beginning.
@DDPMonster
@DDPMonster 11 месяцев назад
Hot take: Any perk/item/add-on that can change the speed of gens positively or negatively should be removed.
@Vasiliy9hells
@Vasiliy9hells 11 месяцев назад
Based
@N99622
@N99622 11 месяцев назад
About the tunneling thing, I think that guy's statement is correct close to 50% of the time. When I play killer, I often have a survivor in my games who isn't great in chase first of all, but who also just makes very bad plays after being unhooked. If they don't manage to get a heal off, they tend to just run around the map mindlessly and eventually crash face first into me. These types of players don't seem to understand how to get to safety while injured or have any game sense about where I might be going or what I'm doing as the killer at any given moment. They always wind up putting themselves in a terrible position. Often this results in "tunneling" or hooking the same person twice in a row because they're constantly making themselves an easy target. So I know what that guy means.
@dirky1185
@dirky1185 11 месяцев назад
either that or the person who gets unhooked runs straight at you expecting you to just hit them and leave them. i do that sometimes or ignore them, but then they think they're invincible and immune according to their own rules so they take the time to show they hate the killer in some way. like i had a carlos body block for a feng in RPD after getting unhooked, i tried shooting the feng with deathslinger and ended up shooting carlos instead since he blocked the doorway and so i just waited out the timer as he was harpooned and i just killed him lmao.
@user-iw2bn3gz1n
@user-iw2bn3gz1n 2 месяца назад
Yep bad survivors make tunneling easy so killers should absolutely take advantage of that. The devs will still punish the killer though and continue to hold the survivors hands and encourage them to not improve at the game or even use an ounce of thought
@TheLovecraftian
@TheLovecraftian 11 месяцев назад
I acknowledge that STBFL is really only good on a killer that can mitigate stack loss, but I still use it on almost everyone because its a comfort perk that lets me counter hook bombing.
@leiah6514
@leiah6514 11 месяцев назад
Even on killers that can’t, I think it’s still good. I don’t lose much if I find the obsession early, and even if they try taking hits healing is way worse then it used to be. I think it only sucks on killers that don’t want to do more then a single M1 at most. Ever since 6.1 that perk is disgustingly good.
@anon______
@anon______ 11 месяцев назад
pls do more of these its really fun to listen to!
@ChaosTheStrange
@ChaosTheStrange 11 месяцев назад
Honestly, I feel like not enough people run Potential Energy. It's not some god tier amazing perk but it's mad fun to just shit out 20% progress infront of a Killer's face, and it also helps with 3 gens.
@larsliamvilhelm
@larsliamvilhelm 11 месяцев назад
Hot take: Wesker is overpowered. His chase power is fine, the dashes, vaulting pallets etc is fine. Maybe increase the cooldown after two missed dashes. However, that chase power combined with side quests and EXCELLENT mobility, he is way too overtuned. Seeing him quite literally 3-4 games out of 10 surely doesn't help the situation.
@RACK-uv7mw
@RACK-uv7mw 11 месяцев назад
Yeah no. There's way stronger killers. Weskers mobility isn't great, his slowdown and chase are very good though
@larsliamvilhelm
@larsliamvilhelm 11 месяцев назад
@@RACK-uv7mw Are there really though?... Wesker has the uncontested highest kill rate in the game, across all MMRs. He's the strongest tunneler in the game due to the infection inherently rewarding such gameplay. He has the mobility of Nurse, the chase power of Blight and the passive slowdown of Pig if we're counting across the entire game rather than on specific survivors. He is overpowered. Simple as.
@Lyserg1260
@Lyserg1260 11 месяцев назад
He's strong, but i wouldn't call him op. Although he is the strongest non-op killer imo. And extremely bugged which combined with how often you see him makes playing against him frustrating.
@cook1ezz
@cook1ezz 11 месяцев назад
@@larsliamvilhelm I'm fine with calling Wesker strong and maybe even OP, but his mobility is barely like Nurse. Nurse for example is not countered by WALLS, unlike Wesker who is countered by them. His dashes are also less controllable than Nurse's teleports (Nurse's tps have controllable distances). A good Blight has way better chase power due to access to so many movement techs. Wesker does have some movement techs, but they are less impactful or way harder to pull off. For example, Wesker's hugtech requires frame perfect inputs. The biggest difference between Blight and Wesker is that Wesker has the ability to zone survivors with his ability by throwing them + the infection for the trade off of much less flexibility around loops. Wesker's map mobility is also ass compared to most other killers with movement abilities. Spirit, Blight, Nurse, even Wraith, and sometimes Billy all have much better map mobility for example. Generally speaking, it is bad to use Wesker's ability for movement because it takes so long to recharge. Though there are some exceptions to that. The two things I think could be changed are the killer instinct when using a vaccine (maybe make it only if a survivor uses a vaccine close to Wesker), and to make the vaccines similar to the Singularity's EMPs. The chests could just be slower to open on their own and/or unable to be rushed open by survivors. Also many killers can tunnel as or more effectively than Wesker.
@karmicknight
@karmicknight 11 месяцев назад
Hot take: Scott's Narrated Thought's Duels were more entertaining videos than all of his DBD content.
@Eyeupthebison
@Eyeupthebison 11 месяцев назад
Cringe
@independentmissile200
@independentmissile200 11 месяцев назад
agree
@EvolvedDinosaur
@EvolvedDinosaur 11 месяцев назад
Damn, no html
@canevas1017
@canevas1017 11 месяцев назад
Hard pass
@maybeitsmen
@maybeitsmen 11 месяцев назад
Your cringe
@MonsterKillDemo
@MonsterKillDemo 11 месяцев назад
Stbfl on Demo is overrated. You're much better playing without it and going for shreds with black heart than focusing on stbfl. You'll be much better with shreds too.
@jakedickson2311
@jakedickson2311 11 месяцев назад
Love this new type of video format! Hope u make more videos like this and the Reddit one
@user-cy9lb6zp6j
@user-cy9lb6zp6j 11 месяцев назад
Killer is easier if you compare it to solo q survivor. I can only play a few games of survivor before switching back to killer these days. (Win condition I should add)
@plainbubble
@plainbubble 11 месяцев назад
Solo queue is just bad tbhh 😭 i dont even think its a "hot take" at this point it's literally just true
@ServantOfTheSouth
@ServantOfTheSouth 11 месяцев назад
Must be nice I play killer and get the sweatiest survivors every single game ever since they changed mmr, at this point might just quit playing killer.
@Pablo-pr4vg
@Pablo-pr4vg 11 месяцев назад
@@ServantOfTheSouthThen why don’t you?
@MichaelMcDonald20
@MichaelMcDonald20 11 месяцев назад
​@@ServantOfTheSouthI feel you dude, I'll play a few matches on my fav killers, get absolutely ass smashed 3 matches in a row, then sometimes I get a lobby of like first timers and I start destroying them before I realize it cas I think I got to take advantage before they wreck me. Then when I realize it I feel bad and end up letting the last 2 do gens and leave. I've been playing survivor because to me, maybe bc I haven't played survivor as often, but it's fun going against a good killer, even a camping killer, but it's absolutely not fun going against 4 good swf's.
@ServantOfTheSouth
@ServantOfTheSouth 11 месяцев назад
@@Pablo-pr4vg Because I try to enjoy the game as killer even if I get put up against people far past my own skill level, played this game for years and it was enjoyable going up against people around my skill but since they changed mmr I get put up against people that play the game everyday like it’s a job. Goofy question.
@pixelmania1261
@pixelmania1261 11 месяцев назад
Love to see this become a series. Especially, a week after every patch/update.
@roxinim6479
@roxinim6479 11 месяцев назад
ikr
@merozero2818
@merozero2818 11 месяцев назад
I would be really happy if they added some kind of gimmick like the invitations to base game, it adds more depth to the game and i personally have been enjoying the anniversary event for the most part.
@knavenformed9436
@knavenformed9436 11 месяцев назад
I very rarely go to higher than bloodlust one, but as a newer killer it's completely needed especially now with Made for This making the game easier if you just drop chases in even mildly survivor-sided setups as said. The left fence coming out of Garden of Joy main against a survivor with MfT and if you do decide to chase is always a bloodlust proc with no way to secure the hit without it.
@just_jesterr7359
@just_jesterr7359 11 месяцев назад
The amount of Skull Merchant slander in this video is hilarious and completely validated.
@nija-o-yama9028
@nija-o-yama9028 11 месяцев назад
With nurse hot take I would disagree, but ONLY if you go against decent group of survivors. They understand that pathing and line of sight, so they will constantly switch it up, add lucky break and other perks to lose Los and it's pretty tough. Now there is exceptions such as open maps (cornfield ( and lack of LOS blockers, but I think given the right circumstances nurse does require a deeper understanding of survivor pathing and knowledge works. Thanks for listening to my ted talk.
@numbdigger9552
@numbdigger9552 Месяц назад
Especially in indoor places (discounting the game) where you rarely see the survivor. You really have to get that 6th sense for where you have to appear in order to sweep them off their feet, and you have to do that usually with 0 info. This dude honestly lost all credibility when he talked about nurse and it is clear that he (even by his own admission) hasn't played much nurse, and thus has never had to face high mmr survivor groups that know how to play. One moment you think you're winning because you are hooking people left and right but still they somehow manage to get the gens done in record time.
@justalpha2396
@justalpha2396 11 месяцев назад
Now I just need a video like this but towards all of Tru3's tweets. Especially his more recent ones
@fudjie
@fudjie 11 месяцев назад
hot take : it was designed to hurt the crew
@jonson116
@jonson116 11 месяцев назад
even hotter take: it WASNT supposed to help us build a safer home
@moneybuyer6046
@moneybuyer6046 11 месяцев назад
People have definitely used 'toxic' way too often in the wrong scenarios. Whenever I get tbagged/clicky clicked I always just see it as a sign of disrespect to me as the killer and if it was a game where I think I was playing fair/the survivor didn't play well and I get disrespected then I would get mad. I play plenty of League of Legends where legitimate toxicity has been used against me several times and it has less of an effect on me than DBD disrespect. Maybe I'm just soulless playing League idk.
@Crickettt_
@Crickettt_ 11 месяцев назад
On Pinhead, I never ran franklins. Because you'd have to drop chase to pick up the box. Instead, I loved running hoarders to be able to interrupt the solving and get an easy down. Was so easy to snowball chain hunts that way and I'm sure the survivors *loved* it
@leiah6514
@leiah6514 11 месяцев назад
I never understood why people liked it so much either. There’s a dozen other perks better (especially for securing that down earlier) and it’s anti-synergy with the advantage of the box. Hoarder is a comfort perk when you don’t want to constantly micromanage the box on top of where every survivor is, but Franklin’s just sucks unless there happens to be 4 medkits on top of that.
@mav8332
@mav8332 11 месяцев назад
No more Hoarder on Pinhead
@themurderofcoke
@themurderofcoke 11 месяцев назад
On "teabag malfunctions" its a thing with controller, because LB is sprint and LT is crouch, I remember when I played on console, sometimes your finger slips down and bumps crouch.
@blightedcat2137
@blightedcat2137 11 месяцев назад
20:55 the thing with them running into me happens fairly often, but they don't actually complain about me tunneling them after the game all that much
@mouthwide0pen
@mouthwide0pen 11 месяцев назад
I see that happen a LOT myself, where they just run into me after getting unhooked. Not even to bodyblock, theyre just... lost or something.
@TomRobertGaming
@TomRobertGaming 11 месяцев назад
No Knight is fun now. For killer at least, hitting crazy long distance shots and getting Carnifex to chase one dude while you're chasing another, and whenever Assassin lands a hit. I dunno about survivor though he might suck for them.
@SSGJack
@SSGJack 11 месяцев назад
For survivor it is and always has been the most miserable shit ever
@joyfulleader5075
@joyfulleader5075 11 месяцев назад
@@SSGJack Miserable power plus the fact that I've never had a match where the Knight didn't hard camp or tunnel at 5-4 gens makes him probably my least favorite killer to go against.
@kutoro4497
@kutoro4497 11 месяцев назад
The problem with “gen rushing” is that the game has gotten to a state where it could go 50/50. Survivors could meme and run head-on flash bang and just mess around with the killer while in a diff match survivors could run Deja vu, prove, and built to last with a green toolbox, charge ad-ons and adrenaline. The problem with that is that you’re no longer going against survivors, you’re going against perks, items, and ad-ons. But then again the killer could do the exact same thing and run all regression perks and make the game extremely long and/or challenging. Basically if you’re trying to meme and have fun or try a build that’s not strong enough to combat survivor perks and items then expect to lose a handful of games unless you’re just a god at micromanaging.
@Rubaiin
@Rubaiin 11 месяцев назад
I was the tweet that followed Scott’s own tweet (mine was the one about DCing) and feels kinda good to have someone with a bigger platform agree with me for once. Thank you Vile Scott
@Killabeastaholic
@Killabeastaholic 11 месяцев назад
With the new DC bots honestly it's not a big deal, my only qualm with it was how being a man down sucked for the last three and now that's not much of an issue since the bots are pretty alright.
@Rubaiin
@Rubaiin 11 месяцев назад
@@Killabeastaholicyeah from what I’ve seen they seem pretty competent
@antoninbertin-denis9545
@antoninbertin-denis9545 11 месяцев назад
20:21 I actually agree in most of the cases : Survivors bodyblocking you (particularly in the RPD where you can't dodge them), saving as they get unhooked or clicking me with their flash lights. I think that basekit BT shouldn't be used to block the killer, it's not a gameplay element to delay the Chasse with the rescuer, it's a savety state that allows you to run away the furhest you can during these 10 seconds, and if you get hit, you gain more distance. But if you bodyblock me, I'm just gonna wait these 10 seconds. If you unhook in front of me, yeah it's my role to punish. I won't just be kind cause you just get unhooked. And if you clicking me, you just deserve to be tunneled X) . So yeah, some killers tunnel, but for some other killers, you just play carelessly and they take advantage of that. When you are dead on hook, you have to heal. When you are dead on hook, you have not to take the rescue. And just by doing that, even if you are the fairthest killer in the world, you would be insulted by 4 people each match as if you were the worst person in the world, and when they came to your stream for that, it's you that is not kind for destroying this person instead of letting him alone. (I get bullied so maybe I overreact, but I do insomnias remembering their insults...)
@Adeathwishtolive
@Adeathwishtolive 11 месяцев назад
This is an easy enough fix. Simply disable collision for about 3 seconds on unhook. Then you can tunnel the unhooked surv if you want to or walk through them to get to the juicy altruist on the other side of the slippery meat.
@dakota9821
@dakota9821 4 месяца назад
"And if you clicking me, you just deserve to be tunneled X)" The only people who think this way are literally among *the worst players in the entire game* A player clicking their flashlight is not making distance and not doing gens. Literally the exact thing you want them to be doing. If a click noise every 1.5s is so triggering to you, you need therapy; Badly. You are just a thin-skinned, emotionally stunted clown that needs to go outside and touch some grass.
@dakota9821
@dakota9821 4 месяца назад
Worst take I've seen yet. @@Adeathwishtolive
@Kersakofu
@Kersakofu 11 месяцев назад
The only DC's I have an issue with are the ones that dodge a specific killer, dodge if they go down one time, or dodge if they get hit once. When I was trying to shake up DBD by going for Adept killer achievements, I'd get a good game and someone DC's like this puts a sour taste in my mouth. I am glad bots are replacing players, it gives the survivor team a chance and a killer doesn't get cheated out of an adept.
@a_angry_bunny
@a_angry_bunny 11 месяцев назад
Genrushing, in context of what Scott is saying, does/did exist in some form. If you look at the old depip squad videos Marth and his swf did showed just that. One guy would run the killer for as long as possible while everyone else did gens and when that guy gets hooked the team would just leave him there to die (unless the person was hooked nearby and he could be saved quickly), finish gens, and get out. But the game was a lot different back then. I'm not sure depip squad would be something you can consistently do anymore.
@hermitstower8879
@hermitstower8879 11 месяцев назад
I disagree on the legion point. I get that he's not that good but i just don't think he's fun to go against. Yeah i get to actually play the game when he chases me eventually, but until then he'll just get a free frenzy hit unless you play legion chicken at a pallet then he MIGHT chase you or take off and you get to sit there and do nothing for like 16 seconds.
@watchmehope6560
@watchmehope6560 11 месяцев назад
Sounds like a skill issue tbh.
@hermitstower8879
@hermitstower8879 11 месяцев назад
@@watchmehope6560 I literally said he's not broken he's just boring
@thedutywarlord264
@thedutywarlord264 11 месяцев назад
​@@watchmehope6560🤡
@Bthakilla4rilla
@Bthakilla4rilla 11 месяцев назад
I only disconnected once recently and it was because after being away from the game for about 2 weeks, I immediately queued up without paying any attention and then got into a match forgetting I had skull merchant selected. Loading in as skull merchant is a good enough reason to dc right?
@inchilhota1484
@inchilhota1484 11 месяцев назад
My hot take would be SM is actually fun and I enjoy the playstyle of controlling certain areas. I use my drones as scouts. I place them in high traffic areas or at important gens to hold (ones with good loops or shack) that survivors usually swarm for. This removes the need to learn your “macros” when I feel like its been too long I’ll activate a drone I hid behind a wall to check on a specific gen. If I hear a ding and see the blip and know this specific chase has gone on too long and this person is running me too well and I’ve overstayed my welcome. I usually run no gen defense so I obviously dont do well, I run aggressive builds (brutal,bamboozle, jolt and eruption. Along with her purple add on to increase my movement speed slightly and increase a specific set of actions by 15% and a brown of my choice for drones. Usually activation.
@dakota9821
@dakota9821 4 месяца назад
"hot take would be SM is actually fun" " I enjoy the playstyle of controlling certain areas" You missed the entire point. It was about her not being fun to play *against* not as. Your hot take is actually just your inability to understand what's being talked about. No one cares that you enjoy dragging the game out for 50m. SM is bad for the game's health and I share the opinion of Scott that SM players have no right to cry when players refuse to stay in the match. Pay better attention in class.
@Mazerwolf
@Mazerwolf 11 месяцев назад
Hot take? They should add some fragile pallets to maps that aren’t tied to the event that don’t replace regular pallets, i really enjoy the risk reward of it as survivor, and as killer it’s fun when i have enduring and get free spirit fury, or when i bait them into throwing it down
@bingus2290
@bingus2290 11 месяцев назад
3 gens are fun :) when im playing from both sides but mainly survivor i enjoy the 3 gens
@zwergz1122
@zwergz1122 11 месяцев назад
16:45 Truetalent stans punching the air right now🤣🤣
@lostsoul4619
@lostsoul4619 11 месяцев назад
after hearing your opinion on skull merchant complaints im going to main her now
@knavenformed9436
@knavenformed9436 11 месяцев назад
For DCs, in a multiplayer game pressing the matchmaking button is pretty much a confirmation of you willing to play the whole game. In DbDs case it's not the most competitive or the streamlined in balancing, so if a Skull Merchant or a no-hook slugger is stretching the intended game loop, then I understand my teammates. But in 90% of the cases it's just the player throwing a fit, and if you have a bad day and take it out on one match, then the blame is on the DC'r but it's fine if they just go touch grass. Though if they after that are intending to que into another game to have "a better time" you have actual problems that need solving if the reality of the state of the game makes you feel that bad.
@thegrimeyhole
@thegrimeyhole 11 месяцев назад
After watching the entire video, I agree with your takes, Scott 👍
@adamant8941
@adamant8941 11 месяцев назад
44 seconds ago
@mrtz187
@mrtz187 11 месяцев назад
lmao
@chemicalimbalance7030
@chemicalimbalance7030 11 месяцев назад
Scott’s takes are based
@imtheweirdo9377
@imtheweirdo9377 11 месяцев назад
I've been running no perk killers to try and get my macro up and tbh. It has made me more aware of my surroundings due to not relying on information perks all the time. I'm still getting cooked a lot that way though but eventually it'll click
@prophetedubaroque5136
@prophetedubaroque5136 11 месяцев назад
The problem i find with this is that they're a lot of things you simply can't guess and not commiting to a chase to check a gen when an other pop is unavoidable. But it is a good way to learn macro if you have been using gen info too much tho if yoûre not use to them, using them can also teach you a lot.
@thrashes6208
@thrashes6208 11 месяцев назад
I think the best they can do to make 3gens more tolerable is to fix gen spawn logic a bit. 2 gens could spawn close to eachother but in such a case none will spawn within a certain area to at least help minimize it a bit.
@thrashes6208
@thrashes6208 11 месяцев назад
Doing this would btw help bring buffs back to some of the more problematic 3gen perks and allow for less of a problem designing perks as 3gens are less of a factor.
@dukeoog5466
@dukeoog5466 11 месяцев назад
Scott where did you get that Artorias art, i WILL be buying that (if you tell me where you got it from)
@mouthwide0pen
@mouthwide0pen 11 месяцев назад
While I do agree that genrushing isn't normally a thing, I would say that running like, hyperfocus streetwise stakeout commodious bnp would definitely fall under rushing at that point. Cuz at that point, you're not just doing gens normally, I'd say going that fast is the definition of rush. Thankfully, most people dont run Hyperfocus though.
@gamemf5979
@gamemf5979 10 месяцев назад
"STBFL in only worth running on 3 killers", unless you play it with Game Afoot, it's on my HUX's build and I freaking love this combination, it lets you use the perk on a M1 killer without having to worry that much on losing a lot of stacks. If the survivor you're chasing becomes the obsession at the first hit, you'll lost only two stacks. If it becomes one when downed, you don't lose stacks, and you can freely hit the previous obsession.
@bluemario610
@bluemario610 11 месяцев назад
7:42 that does bring up something, with the bots its now worse to off yourself on first hook rather than DC because offing yourself on hook won't leave you with a bot, but that is the way to leave a match with some BP and no DC penalty
@mickyysnm8772
@mickyysnm8772 11 месяцев назад
I love how Scott ALWAYS sees perspective from both sides fairly every time, even being a killer main. Wholesome guy.
@gaz5396
@gaz5396 11 месяцев назад
Fun fact (regarding the Pinhead “hot take”): they recently changed hoarders and franklins to not work with killer items. I.e med spray, the box, vaccines, and any other killer exclusive items
@Yugen668
@Yugen668 11 месяцев назад
The easiest killer has ever been is when pop and ruin were op and mori's where 1 hook instead of 2. but that's just how it's been for me
@facemouther
@facemouther 11 месяцев назад
Hot Take : Bring back Old Freddy pls
@thegrimeyhole
@thegrimeyhole 11 месяцев назад
Poor Bready :(
@Kaialilies
@Kaialilies 11 месяцев назад
Omg yes, I absolutely loved old Freddy, he’s who I mained
@jsj0520
@jsj0520 11 месяцев назад
Like original Freddy? If so that IS a hot take lol
@facemouther
@facemouther 11 месяцев назад
@@Kaialilies He had such a unique play style that I think if they gave him some quality of life buffs he could be super fun.
@theoldfartnugget6251
@theoldfartnugget6251 11 месяцев назад
Just as an add on though. He had problems, and Freddy being reverted would just be nerfing him.
@deivisnx
@deivisnx 11 месяцев назад
Hot take: dbd is a good game
@thegrimeyhole
@thegrimeyhole 11 месяцев назад
Daring today, aren’t we?
@FinalBoy99
@FinalBoy99 11 месяцев назад
Ain't No Way
@Lyserg1260
@Lyserg1260 11 месяцев назад
I will say it's a damn good game, but that's coming from someone who loves horror genre and is fan of most of licensed stuff they brought into game. If i weren't into all these movies etc. and horror games in general, i'm not sure if i'd like DbD as much. It has a lot of flaws and balancing issues, but it knows how to sell itself which is why other games like that fail in comparison even if they are more polished.
@Azoz157_
@Azoz157_ 10 месяцев назад
hell fkin nah
@Letycs
@Letycs 11 месяцев назад
The tunneling discussion towards the end - as a surv main, I do fancy playing Dredge and Singularity when I do play killer. I remember a game relatively recently that I had as Dredge on Midwitch against a TTV 4 man swf. I was running a Make Your Choice build, didn't choose the map, they actually did. I downed a Cheryl relatively quickly. Hooked her and was about to teleport away/was walking out of the room I hooked her in and here comes the ttv, a P100 Nancy, running straight into me. I smack her and down her, she traded at 5 gens. The other two were on gens and I needed them to get off, so although I had no intention of outright tunneling, if I just hooked Nancy and went to look for someone else I'd be at a major disadvantage. I planned to Slug Nancy and down Cheryl just to go back and hook Nancy and find someone else/let them pick her up, but they picked Nancy up, so when I redowned Cheryl I just hooked her. At this point 1 gen was done and I started a chase with a goated Feng and intentionally let them reset. I knew I should've left chase optimally, but it was fun. She was smart. She ran me for 3 gens. Hooked her and then I ran back into Cheryl and took her out. Now there's 3 people, two of them have 0 hooks and Feng is on her first hook at 1 gen left. It was looking grim, but I knew it was still possible. I found Nancy, just running around the entire game locking all of my lockers. She didn't put up much of a fight (as she had run down to basement to lock lockers after I injured her). Hooked her and got a MYC proc. Feng left Nancy on hook to finish the last gen as I chased Kate, so Nancy dies. I finally down Kate smack in the middle of the courtyard and now all I gave to do is watch her body and the doors which are right across from each other.. pretend to teleport away to draw Feng out for the pickup. She picks up in my face and I redown, then chase her and down her with the event exposed effect (which I didn't even know was a thing at the time, was trying to break a pallet). I went to say ggs and they told me to gtfo, that I wasn't welcome. Nancy was nice at first, said ggs back, then later rescinded the gg because I tried to explain from my POV when they complained about me tunneling Cheryl and went off saying that I should stick to survivor (I had mentioned I was a surv main with 5k+ hours), that I was 'supposed to hook Nancy and let Cheryl go, that's how the game works' and that I was a trash human being followed by a prompt block so they could continue to complain without any rebuttals. I had even applauded Feng, but it was only met with hostility because they were mad about Cheryl. I know they were wrong, they made very poor decisions and blamed it on me, but people like them are the reason there's so much resentment for survivors. I didn't get it because we don't act like that. It's frankly embarrassing to see this is what represents us. These are the loud minority.
@JakeobE
@JakeobE 11 месяцев назад
Spirit should be visible in phase to survivors, at least in a glitchy looking and 0.4 second delayed form. Not everyone (survivors) can wear headphones, and being the only killer that relies heavily on sound to determine where she is zooming around isn't easy (or bug free), even if survivors are wearing headphones.
@Pablo-pr4vg
@Pablo-pr4vg 11 месяцев назад
I mean even if you do the audio is just shit, I have a decent set of headphones and hear perfectly on sound reliant games like R6 but against a spirit it still just feels like guess work.
@larsliamvilhelm
@larsliamvilhelm 11 месяцев назад
Even being able to hear where the spirit is in chase is a relatively new luxury... Original Spirit had no directional sound cues whatsoever. The only counterplay to her was to guess.
@JakeobE
@JakeobE 11 месяцев назад
@@larsliamvilhelm Oh I remember, including old prayer beads making her phasing completely silent. But as someone who had to switch to from headphones to a soundbar due to tinnitus, she is still very annoying to go against when a spirit is good, I'm basically guessing 100% of the time in chase.
@randomguy6232
@randomguy6232 11 месяцев назад
Legion is a vibe check for your team. He's fun against decent players, but if you're in the solo que grind you will end up despising him
@Yigit_Efe_Dalyan
@Yigit_Efe_Dalyan 11 месяцев назад
i saw someones DBD hot takes video that said "DH IS THE BEST EXTHAUSTION PERK HERE IS WHY" then i roasted the shit out of him
@Docsfortune
@Docsfortune 11 месяцев назад
The problem with Legion is bloodlust 3 exists and you eventually run out of pallets. They slug and camp and it’s boring as hell.
@neurozoned
@neurozoned 11 месяцев назад
This is a player problem, the killer itself is fine
@starbreeze7249
@starbreeze7249 11 месяцев назад
People use the word boring to describe anything they dislike in this game, and they've done it for years because they just don't want to come out and say what they really think, whether because it's true or because they're just terrible at a game that isn't competitive or as difficult as they think (but it is for them)
@--Cat--
@--Cat-- 11 месяцев назад
Hot Take: The largest issue with DBD is gen speed. And I don't mean it in a "oh these darn gen rushers" I mean gen speed as a whole has way too much variability and it needs to be done away with. Everything and anything that has a direct effect on gen speed needs to be removed. The only things that can affect gens anymore should be gen blocking perks, and kicking gens.
@iancraig5415
@iancraig5415 10 месяцев назад
My hot take: Survivors should start less spread out. Any time I have a game against remotely decent survivors, I can find someone within about 10 seconds of the game starting and get a down roughly 30-40 seconds later on average, but if that doesnt happen then the likelihood that the other 3 were all on gens and suddenly im at 2 gens with no downs skyrockets. Obviously there's lots of counterplay to this but t's just one of those uncomfortable trends with the game for me where I don't like having to run corrupt or face a 50/50 chance of being at a huge advantage or disadvantage within the first minute or so of a game, especially when maps like cowshed and abattoir exist.
@MrDudeman9442
@MrDudeman9442 10 месяцев назад
I definitely agree that disconnecting isn’t a huge deal. I don’t do it often when I play games but if I do, it’s because I’m getting so frustrated and so angry that it’s counterproductive and I’m not having any fun and I just want a fresh start and if I the new match or take a break. Whether it’s DBD, smite, or whatever game. Games are played to have fun. If you aren’t having fun leave. And if you find yourself constantly disconnecting, ask yourself why you still play that game
@colbybradbury870
@colbybradbury870 11 месяцев назад
I'd love for all the "bottom half" killers as mentioned in this video got a Wraith style makeover
@rayshido1908
@rayshido1908 11 месяцев назад
16:45 I think genrushing exist when you play with a swf with 4 BNP and more gen speed perks. You can speed the game so much that it becomes ridicolous.
@EE-one-D
@EE-one-D 11 месяцев назад
Except they'll have nothing in chase, can be easily and safely tunnelled off, and have no good way to hinder the killer (toolboxes so no flashies, probably emptied on gens so no sabotages and definitely no sabotage addons)
@rayshido1908
@rayshido1908 11 месяцев назад
@@EE-one-D One gen-perk per teammate is enough to make the game very fast, and they are also overkill. 4 commodious or 4 bnp is enough imo to make the game very easy for survivors (in public matches)
@ketas300
@ketas300 11 месяцев назад
@@EE-one-D If you're good most of the maps are in survivors favour with the amount of pallets or windows. I'm using no exaustion perks on my survivors and can easily loop killers, because maps have so many pallets and connecting loops next to each other like garden of joy.
@amezzeray2
@amezzeray2 11 месяцев назад
"hey guys, Scott here" is like a warm blanket on a cold day. Makes me warm and cozy My hot take is that killers don't kill you, teammates do. But I don't think that's too hot. I'm just mainly a solo q player
@pilotverse179
@pilotverse179 11 месяцев назад
Npc comment
@themr_wilson
@themr_wilson 11 месяцев назад
A Legion in Frenzy at a pallet is exhilarating -- how long can I hold them there by threatening to drop the pallet? It's hilarious watching them dance
@vividwizard6166
@vividwizard6166 11 месяцев назад
A personal killer thing I do, I like to go for the one person at the start of the match rather than the group. My reasoning is that if 3 people hop on the same gen, I can get a down by the time they do 1 gen, if I go to the group then I have to chase one of them and someone else is just going to get on the gen anyway and the person who was alone is going to be away splitting pressure, so multiple gens will finish instead of 1. Whether or not to go to the group really depends on the killer your playing in my opinion. Legion, Oni, Twins, yeah I will go to the group. A killer with a great chase power I have at the start of the game like Wesker and Spirit I think its better to make sure they cannot split pressure at the start. I looked over all the killers trying to figure out whats best for both sides, and I am surprised at how many of them are neutral in this.
@Katana314
@Katana314 11 месяцев назад
One idea I had for Bloodlust was: Keep Bloodlust 1+2 the same, but change Bloodlust 3 into a *slowdown* for the killer - they move slower than survivors. This would help killers out if they're troubled at a loop, but then if they pursue one person for too long *without* considering an alternative action like using their power or breaking a pallet, they get punished for relying too heavily on it. Bloodlust's intention is to just help end a chase, and that would theoretically help with it the opposite way, especially if B3 is coded to reset if the killer swaps targets.
@Joeyk354
@Joeyk354 10 месяцев назад
That could be the worst take of all time
@ll-rq5vu
@ll-rq5vu 11 месяцев назад
Scott, I actually do have a friend who is almost at 1k hours and has never touched killer. Ive told him over and over, if you wanna learn how killers and even survivors work then play both roles. He refuses
@dirky1185
@dirky1185 11 месяцев назад
there's a lot of survivor players like that. the game is definitely NOT 50/50 in terms of playerbase for roles btw lmao. you physically cannot have an even amount of players on both sides all at the same time. for every killer that queues up, there's 4 other survivors queued up. when did scott suck ass at math so much? lol
@desadia
@desadia 11 месяцев назад
the issue with the dc penalty being removed is yes it helps in those situations where someone is going against a bullshit boring killer / build / playstyle, but it's going to help more in those situations where someone loads into a match, hears the pinhead sound, dc. loads into a match, sees a pig box, dc. it'll just let people dc over and over again against killers they don't like. the only way of fixing this overall would make it so that the first like 3 dc's are penalty-free but any subsequent start having the 5-10-15+ minute timers. that way if you only dc once in awhile, you're not penalized but if you're a serial dcer (or just have bad internet) you still get penalized as you should
@mayuwu4408
@mayuwu4408 11 месяцев назад
Yeah I completely agree with you about Legion. Legion is fun to play against because they're a skill check. Not the timing you have to hit when doing gens, just the concept of a skill check. Unless they're running the absolute best stuff and/or they're super good at Legion/killer (and to a degree even then), Legion is a test to see if you are a good survivor in general. Do you know how to spread pressure effectively? Can you avoid making mistakes in chase? If so, then you'll do well against a Legion. If not, then you will struggle. Legion's power relies on survivors being close enough together to chain Feral Slashes, so spreading pressure (which is a skill good survivors have) is very effective to counter their power. Legion's power takes away your safety net of being healthy, so if you can avoid making a mistake in chase (which is a skill good survivors have) then you'll be able to last for a while against them. Legion kinda reminds me of certain early skill check bosses in games like Margit in Elden Ring (although beating a Legion in dbd is much easier lol); they can pubstomp you and they teach you how to play well and force you to get good. And once you do get good, it feels so good to face them again and see just how much you've improved. For a new player (and sometimes skilled players too I guess) Legion can be an intense killer to go against when they force you to leave the assumed safety in numbers and punish you for trying to play super safely and healing and force you to play more risky. But when you learn how to do it well, it's very fun. People think Legion is boring to play against because of Deep Wound (which isn't even unique to Legion but whatever), but them spending time in Feral Frenzy to hit you is usually only worth it if it'll let them refresh their timer and get to someone else, in which case you might be too close to your teammates (or they just stab you to apply Deep Wound and waste your time, which is fair enough, but I'd still say that's a Deep Wound the status condition problem, not a Legion problem.)
@Peachrocks5
@Peachrocks5 11 месяцев назад
Well said. It’s not even that hard to play against Legion from a strategic level but many don’t get it. Even if you need to heal that’s not what’s bad, obviously if you can stay injured it’s generally better but most people just stay so close together and stay still when Legion is in frenzy rather then running immediately and trying to force them out of it. Even the bots get this concept vs. Legion.
@larsliamvilhelm
@larsliamvilhelm 11 месяцев назад
Legion is boring because they are practically impossible to dodge while in frenzy, and when they hit you they just leave you for someone else. Rinse and repeat.
@XPSRubric
@XPSRubric 11 месяцев назад
We already know the devs only look at stats so if ppl let the skull merchant win every game then they will never change her bc her win rate is high
@drakekiller1012
@drakekiller1012 11 месяцев назад
I don't know if this classifies as a hot-take or not, but for me it's that; I'm of the opinion that Communication is the strongest thing in DBD, or any PvP game in general. Unless you are actively fuxing about with flashlights, head-on, or that sort of thing, even the most minor of information can make or brake a game. Even the most chill of duos can easily say if the killer is going in their direction or not, or say if someone else is going for the save. I'm not saying it's going to every time, but it can easily win you a game.
@jljrox3148
@jljrox3148 11 месяцев назад
I don't think Knight is as bad as people truly make him out to be. I agree his power is oppressive and unfun but you know what other killer plays in the exact same way? Artist they play in the exact same way at loops someone said this and I find it funny "I'd be playing Knight and realize I could just be playing Artist". Knight just got all the hate due to people becoming tired of no counterplay powers and the 3 gen meta at the time. Killers like Hag could hold a 3 gen in a similar way to Knight but he was more popular due to a cool design and power idea. Knight just came out at a bad time were a lot of the circumstances were working against him. I'd say Skull Merchant is similar but her power has an inherent flaw of legit just being ass at everything besides holding gens. If 3 gens meta wasn't around when she came out i dont think she would be hated as much as she is.
@mattwoo556
@mattwoo556 11 месяцев назад
Nahhhh, absolutely fuck the knight. Definitely for players with actual Skill issue in chase and shit. Follow people, plant sword, ai win
@cook1ezz
@cook1ezz 11 месяцев назад
While they play similarly at loops, Artist's birds are baitable and easily countered by lockers in some situations. On larger loops where LOS is lost, it can be much easier to miss birds as well (think shack) The Knight's Vassals are not even potentially countered by ANYTHING other than leaving loops and holding W. They can't be baited or dodged like birds can, and the Knight can't miss because of no LOS. Vassals can also kick gens and pallets, and defend a part of the map without the killer needing to even think about what the vassals are doing after being placed. If the Knight has detection range addons, it can be extremely difficult to avoid detection by the Vassals because it becomes impossible to outrun their detection radius. As a survivor I have infinitely more fun playing against an Artist than I do a Knight, and I feel that Artist takes much more skill to become remotely as oppressive in a 3-gen as Knight, who can be extremely oppressive with little practice.
@jljrox3148
@jljrox3148 11 месяцев назад
@@cook1ezz Honestly it is not easy to bait birds. I've done it it's easy but once you start doing it at most loops an artist won't just let you bait birds so she becomes unloopable at certain tiles same as Knight. Also we never talked about how janky the Knight's power can be and how you have to full on stop to place a guard while Artist retains the ability to move. Also it is much more punishing for the Knight to miss his power when using it at a range and much easier. Also it is very easy to outrun his guards detection range even with range addons. The Knight needs to place his power almost on top of you even with detection range addons to start a hunt. The jailer being an exception but he is the worst of the 3 in chase and when just slapped down at a loop you can still outrun him due to how televised it is that the Knight is placing a guard. Both Killers have a hold W playstyle and you have more fun against Artist I bet due to the fact that the Artist tries to snipe you with birds. Artist takes more skill than Knight but it doesn't negate the fact that at loops they play in the exact same way. Yes the Knight is good at defending a 3 gen but we don't live in 3 gen meta no more.
@cook1ezz
@cook1ezz 11 месяцев назад
@@jljrox3148 I think it is easy to bait birds somewhat consistently, sometimes you just have to commit a bit more to the dodge than you think. Small loops can be oppressive with Artist as with Knight, but if you move strangely at large loops she can very much be counter-played at them without leaving. Unlike Knight. If you learn the common line-ups Artist uses at different loops to try to secure an immediate hit, you can learn how to counter them by either moving so they don't deal damage, or moving so they miss you entirely. It makes sense for Knight's power to be janky. If he could continue pressuring a gen/survivor whilst preparing to send out a Vassal to pressure another gen/survivor, or to keep distance closed at loops to make a hold W strat not work, he would be the most powerful killer in the game by far. There would be literally no counter-play against a good Knight. He'd truly be almost two killers in one. Artist has much less potential with her birds, she is in control of them, and all they can do is give Artist information or deal damage. "The Knight needs to place his power almost on top of you even with detection range addons to start a hunt." This isn't true. With addons, the ability to outrun detection expansion requires you to be more than 6 meters away from the center of the radius with both Carnifex and Assassin. The safety zone of being able to run away by comparison is 4 meters. In total, it almost makes the area of safe zone vs unsafe zone equal (within 50 square meters of each other). With Jailer, the ratio becomes even larger more oppressive, with 60% of the detection radius being unsafe. As opposed to 44% for the other two. Even if two of them might struggle to secure a hit, they will waste the survivors time. It also makes it easier to detect already moving survivors. I don't know why 3-genning not being meta matters? It still happens, it is still a strategy killers can use, it just isn't the prevalent strategy on most Killers as gen regression perks have been nerfed. With Knight and a couple others, it is their most consistent strategy, even if it makes for slow games. Knight in particular is fantastic at it because his Vassals can kick gens. There is no other killer in the game that can do anything like this, managing two gens practically at once through kicking and chasing. I run into more Knights running a 3-gen strat than any other killer, even Skull Merchant's do it less in my experience. Knight's 3-gen strat is only well countered by teams who can communicate, as with Skull Merchant. If you are a solo-q, or just playing with 1 friend, you are simply screwed unless the Knight makes a mistake. In high tier, full SWF settings, Knight does lose out overall to Artist, but to the common player, Knight is way more oppressive and annoying. Even in those high tier SWF settings, Knight's 3-gen strat is still annoying and slow, even if it isn't a loss for the survivors. Also, just to add a little note, I main killer. I've played Knight, I've played Artist a decent amount. This isn't some salty survivor main complaining about the Knight. I think he's both boring asf to play against, and boring asf to play as. I'd rather play any other killer (besides Skull Merchant, the only killer I have never played, and refuse to). Because it at least feels like other killers take entirely my skill to succeed, and give me more to learn and improve with. I can see why Knight could be fun to a super casual killer player, but as someone who enjoys the more challenging killers, I hate playing him.
@Deny399
@Deny399 11 месяцев назад
I was never so happy to be Skully main. I don't agree with her being able to only 3-gen,but you need correct builds for normal playstyle. I don't even consider her best killer for 3-gen, but it is easy to do for sure.
@lordsavior1559
@lordsavior1559 11 месяцев назад
Who, in your opinion is the best killer for 3gen then?
@Deny399
@Deny399 11 месяцев назад
​@@lordsavior1559 So let's start with killers that are good at 3-gen overall: Nurse, Blight, Spirit (kinda obvious) Demogorgon, Knight, Legion, Wraith, Artist, Singularity Best 3-gen you can do is Wesker with iri addon (survivors start infected). Basically survivors have 12 spreys total, iri addon takes 4. Then during game you focus mainly on infecting survivors. It's not that hard to get result where you hold 3-gen and everyone is infected. Mainly unlike Skully, Wesker has strong chases + mobility. But who are you scared more, Skully or Nurse holding a blink inside 3-gen in range to all gens? 3-gen is not an issue overall (after CoB build nerfs). Just some maps -> RPD, Saloon for example.
@AMGC7
@AMGC7 11 месяцев назад
16:14 Rancid Abattoir does not have the worst RNG because Coldwind RNG is semi fixed, it is true that Abattoir has some heavy issues of connected loops (since the map is small the loops are closer to each other and Coldwind loops are quite above average in safety) and set ups, specially with the infamous Jungle Gym into Cowtree combination. In the Skull Merchant chapter they did some RNG improvements and Abattoir then got 1 guaranteed Cowtree and 1 Harvester (before you could get 2 Harvesters or 1 of each), so the chances of getting Cowtree into Jungle Gym went from 37.5% to 75%. Now, they did identify the issue with the map in the developer update, so did they actually improve the map in the PTB? No, it still has 75% of Cowtree into Jungle Gym, they neglected spacing the landmarks from the mazetiles so they achieved next to nothing with the layout rework. The map used to have 5 mazetiles but only 2 Jungle Gyms, now it has only 4 mazetiles but 3 of them are Jungle Gyms, which is clearly a horrible change because the lesser amount of mazetiles redirects the focus of safety into filler loops (making the RNG wilder) and the extra Jungle Gym puts even more focus on the stronger safety of the map instead of keeping a more interactive lows and highs gameplay in chase. On top of that the map is now slightly larger (why?) and the only good change is main building being more interactive.
@diogostw7286
@diogostw7286 11 месяцев назад
My hot takes: - Hillbilly is boring to face (as a former billy main). - If you get tunneled every game you're just bad and theres nothing to blame on the killer. - Survivors perks are the most healthy they ever been (except MFT) and people who complaing about them are bad at the game. - Nurse and blight are incredibly fun to face. - Playing as blight or wesker is the most fun you can have in this game.
@joyfulleader5075
@joyfulleader5075 10 месяцев назад
Being tunneled doesn't mean you're bad if it's 100% the killer's choice to do so. I could be absolutely destroying the killer and making them angry which is why they'd want to tunnel me, but would that make ME bad in that scenario? No it wouldn't.
@Perfectsavage_13
@Perfectsavage_13 11 месяцев назад
I think tea bagging can be toxic to an extent, but when you do it at the start of the match or before a killer chases you, that can mean a whole bunch of different things. While you can have survivors just be dicks by teabagging after they sucuessfully stun you, blind you or such you can expect the killer to reciprocate back if they get themselves killed or lose easily. If people think DBD is an incredibly toxic game, they would NEVER survive a Modern Warfare 2 lobby where you have people say all the racist, sexist homophobic slurs out of the urban dictionary. That was toxic as opposed to DBD, hell even GTA online is way more toxic than DBD. Never gotten so much shit in this game as opposed to the other two. I personally don't have a hot take other than liking Bloodlust just the way it is right now, though when balancing maps where it's no longer needed I wouldn't be against removing it or nerfing it significantly. That's just me honestly.
@misfortune6666
@misfortune6666 11 месяцев назад
I think that they completely ruined the anniversary event this year. I played the first few days of it and got so sick of getting bloodlusted and insta downed or having a pallet breaking without the killer doing it so I get no distance I just stopped playing pubs. On killer it's not as bad but just the concept of survivors being able to SPAWN PALLETS is the stupidest shit ever. I knew this event was going to be terrible the moment they announced what you're going to be able to do and I'm so glad this shit is almost over. Rant done.
@jameysotelo540
@jameysotelo540 11 месяцев назад
Honestly the sad thing is i would like that break pallets with your mind as some sort of perk or base line power for killers but killers sadly have not gotten anything base kit yet so we will see because i feel like they kind of need it more than survivors at this point like i don't mind the constant changes to survivors to give them so much base kit stuff for the most part. Do i think they need to remove hook grabs? god no that was a fun skill thing to do at hooks and at the end of the day you are literally going to the killers "den" you are walking into danger if you mess up its over not oh haha your free to escape now sucks to suck get better. beyond that unless they make the base kit unbreakable a thing i don't mind the rest of the base kits but i personally do think killer should get some base kit stuff as well. really the one major one i would like to see is make scourge pain reson a base kit perk, remove scourges as a base for it and make it to where when you hook survivors, depending on what hook stage it is make a gen explode for x progress and scale it down depending on the stage. again that is sadly to much thinking for the devs though since they only care about feng min's next skin but still i feel like they should give something base kit to killers
@johntrains1317
@johntrains1317 10 месяцев назад
This hot take video was pretty good. Looking foward to more. Hot take: DBD is in a good state, and there are no boring killers nor playstyles. Content creators are the reason the game seems that way. If you have a bunch of people playing a game as their job, they will find and do everything there is to do and min max the game, then complain about it being boring. Then mindless Timmy's and Jane's will regurgitate that, even though they only play like 2 hours every week or don't play at all. Ignore the content creators if they're info is making your games boring, experiment and you know, have fun, and just play the game.
@JoeVev
@JoeVev 11 месяцев назад
Wesker I think bloodlust one should exist especially because of 110 killers, if they keep made for this the way it is and survivors stack blood pact and hope that seems very unfun for the killer killers definitely won the anniversary event, I’ve gotten way more value from remotely breaking pallets than I have the party pallets and blocking windows and refuse to use bloodlust expose because it’s stupid
@jazzailsteinigen939
@jazzailsteinigen939 10 месяцев назад
I have seen allot of people say that doctor guarrantees hits on loops just in general. But that isn't completely true. To an extend yes. But it is somewhat dependand on the loop you are facing and what a survivor brings. Loops with high walls such as jungle gyms and even shack to an extention can be mindgamed still. You could just hold w instead of going for a pallet or window while he might expect you would go that way. Using his shock and slowing himself down winning you some time in the chase. You can even dodge shocks. Albeit with the electrode addon that is incredibly difficult. I will admit that perhaps narrowing the shock down a little would be healthier for the game to open up some loops a little more for a dodge. But these are still things you can actually do. Telling people that doc guarantees a hit on ''every'' loop is not right.
@Tiaguex-bn5do
@Tiaguex-bn5do 11 месяцев назад
im in vacation rn but my last killer match the last 2 survivors were hiding while avoiding the crows of inactivity so i dc...that happened 3 times over the day and i started accumulating dc pennalty and it felt so bad tbh, it was while i was trying to learn wesker abd i didnt want to wait😢
@goblinking1349
@goblinking1349 11 месяцев назад
"Gen Rushing" is a survivors build issue, not a playstyle issue. It's when the survivor bring 4 Commodious Toolbox with BNPs and gen repair perks.
@Pamanos001
@Pamanos001 11 месяцев назад
STBFL is the best perk in the entire game because the Apotheosis of Killer Gameplay is facecamping, and STBFL is one of the few perks in the game actively help this gameplay. STBFL, Deadlock, No Way Out, NOED. congratulations you too can be a comp killer, because the only way to circumvent the skill gap between you and a fresh install survivor is to actively look for ways to remove all skill from both roles.
@catandgrouper4760
@catandgrouper4760 11 месяцев назад
You ok, man?
@cook1ezz
@cook1ezz 11 месяцев назад
Face camping only works with teams who are incredibly altruistic (or sometimes in comp, certain killers will camp to second stage, but not to death). If a team just decides a survivor is a lost cause, as most good and especially pro teams will, it is almost always a negative. Also in high MMR settings and especially with pro-teams, reassurance is common making face camping even less effective. It really is only a good strategy at the end of a game if a killer needs to secure a kill by any means necessary. Your comment reeks of a true skill issue.
@smithmccx_media
@smithmccx_media 11 месяцев назад
I play Skull Merchant a good bit but I never set up for three gens, only use her for anti-looping (which may be equally as bad in some people’s eyes).
@TheGloriousLobsterEmperor
@TheGloriousLobsterEmperor 11 месяцев назад
My hot take is that teabagging/idling at end gate is always toxic and that the report system should punish people who do it. You're not special enough to earn your ctrl mashing party at end gate, and I am going to report you for idling/afking and sincerely hope you get punished for it. End game collapse should honestly go down way faster if people are just standing at the gates, I'm talking like 3 seconds *and* still get a report.
@baka-na-san
@baka-na-san 11 месяцев назад
Before i state this, i haven't played against the two new killers, but I think Sadako is the most fun killer to play against. I think playing against her is more enjoyable than any other killer in the game, i can't complain when i face her.
@smtmonke
@smtmonke 11 месяцев назад
I would argue that the best way to fix the three gen problem is to change how generator speed works. I would argue that the first gen should require maybe 100 - 120 seconds, but for each generator repaired the time for repair goes down by 10 seconds, down to a minimum of say 60 seconds.
@SkitZiee
@SkitZiee 11 месяцев назад
Absolutely not
@smtmonke
@smtmonke 11 месяцев назад
@@SkitZiee How so? It doesn't increase gen times rather it spreads it out over a bell curve and gives the Killer some early game pressure that most desperately need. Whenever a gen pops, the time to repair will go down by 10 seconds effectively. Having a 60 second repair timer on the last gen would make three gens a lot less brutal too. What do you have to say to that?
@SkitZiee
@SkitZiee 11 месяцев назад
@@smtmonke becauss the last gen is arguably the most important when it comes to small macro decision Making, just going to promote a hit and run playstyle
@Brittoodles
@Brittoodles 11 месяцев назад
omfg. The T-bagging malfunctioning thing. OK HEAR ME OUT. My long nail girlies KNOW! Sometimes, while you accidently panic to make a split second decision play, my nails just slip off the keys and I will panic to get them back on and hit the crouch key multiple times! I always have to apologize after! TTwTT
@w0w893
@w0w893 11 месяцев назад
hot take: Dead by Daylight is a fun video game
@commanderdemonno9819
@commanderdemonno9819 11 месяцев назад
nah that's a put in the microwave for too long take you're going into controversial territory
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