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Red Alert 2 - Beta Version of the Game 

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Check the video to find some of the initial game features the developers had in mind!
Special thanks to Viken who accumulated of these files and information.
America
-------
Superweapon:
American Paradrop superweapon now uses a unused troop composition: 6 Infantry, 6 SEALS, 6 Engineers
This is basically a powerful task force for taking over a base - Infantry for general use and fortification (MGs), Seals against infantry and buildings, Engineers for taking over buildings and/or repairing bridges. Possibly taken out because WW felt that this is 'slightly' overpowered.
Perks:
GI Infantry will be trained as veteran unit
Production cost of units reduced by 15%
Exclusive Units:
Aircraft Carrier Nimitz
Britain
-------
Perks:
Nighthawk helicopter will be produced as veteran unit
SEAL's and Snipers will be trained as veteran units
France
------
Perks:
Build time for defense structures is reduced by 25%
Notes: France also had an own wall variant which is currently occupied by the Yuri Wall
because this temporary approach was never refactored again.
Germany
-------
Perks:
Grizzly tank will be produced as veteran unit
Korea
-----
Perks:
GI Infantry will be trained as veteran unit
Training cost of infantry reduced by 20%
Exclusive Units:
Howitzer
Russia
------
Perks:
Yuri will be trained as veteran unit
Production cost of units reduced by 15%
Exclusive Units:
Russian Dreadnought (Version B)
Cuba
----
Perks:
Crazy Ivan will be trained as veteran unit
Moving speed of units increased by 15%
Personal remark: The veteran Crazy Ivan obviously was the predecessor of the Cuban Terrorist.
Exclusive Units:
Hind helicopter
Personal remark: The Hind helicopter should be able to pickup vehicles like the GDI Carryall from TibSun.
Libya
-----
Perks:
Shock Troopers will be trained as veteran unit
Training time for infantry decreased by 25%
0:00 - Intro
0:22 - Allied General
2:20 - America
4:25 - Britain
4:47 - France
5:04 - Germany
5:28 - Korea
7:34 - Soviets General
8:21 - Russia
9:30 - Cuba
10:53 - Libya
11:36 - Outro
-----------------------------------------------------------------------------
Video Playlists:
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• Discord: / discord
• Facebook: / youtubetg
• Donate: www.paypal.com/paypalme/tgsacred
• Patreon: / tgsacred

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17 июн 2024

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Комментарии : 178   
@CnCDune
@CnCDune Год назад
<a href="#" class="seekto" data-time="36">0:36</a> That's the XCOMET. "Not real unit. Weapons have to belong to a unit to be used for things like airburst and Shrapnel. Not my hack." - rules.ini [XCOMET] Primary=CometFragment Secondary=TeslaFragment ElitePrimary=SuperCometFragment ;Like [WEEDGUY] this just instantiates more weapons This thing only exists because WW didn't make a working weapons-list; it's only meant to hold and declare the shrapnel weapons. <a href="#" class="seekto" data-time="72">1:12</a> Nope. Which line in the rules INI gave Viken that idea? <a href="#" class="seekto" data-time="99">1:39</a> The deploy thing was probably intended to keep the unit in place and not chase enemies (which would break the disguise). The TankMakeupKit weapon allows for all terrain objects to be used as disguise until the disguise breaks (like when the unit moves). <a href="#" class="seekto" data-time="111">1:51</a> can't find anything in the code for the Lightning Storm's SW; lighting is handled by the maps themselves and not rules INI. Ares DLL allowed for rules INI to override that. <a href="#" class="seekto" data-time="206">3:26</a> yep, that's an AircraftType - it drops any Infantry it carries when attacking. Probably intentional in RA2 since Paradrop planes exist. Could anyone test something similar with TibSun? I think they can transport Infantry and attack just fine, unlike here. Why there's a NightHawk AircraftType and a NightHawk VehicleType is not that complicated, but blame it on this in rules INI: [British]►VeteranAircraft=SHAD <a href="#" class="seekto" data-time="222">3:42</a> games sends each listing of InfantryTypes in AmerParaDropInf and AllyParaDropInf in their own plane. Fun fact: this influences how many Spy Planes are sent - instead of one there'd be three! "If you set [General]►AllyParaDropNum to a list of integers so as to send multiple InfantryTypes in the paradrop (and thus multiple paradrop planes) then the SpyPlane super weapon would also send the same number of planes as there were elements in that list." - Ares Documentation on SpyPlane Count Decoupled From AllyParaDropNum <a href="#" class="seekto" data-time="287">4:47</a> the French wall must've been cut early on - there isn't even a sprite in the files, just like the Aircraft Carrier Nimitz and the DREDB. It's slot in the Overlay list is unused in RA2, tho. <a href="#" class="seekto" data-time="355">5:55</a> red explosion because wrong palette. Those are TibSun colors. <a href="#" class="seekto" data-time="395">6:35</a> ...what the..? Anyways, that's a VehicleType with the Aircraft Locomotor. <a href="#" class="seekto" data-time="455">7:35</a> that's UTNK, see my notes on XCOMET above^^. [UTNK] Primary=Comet ElitePrimary=120mmE DREDB is identical to regular DRED except: SpawnRegenRate=60 ;25% better than normal <a href="#" class="seekto" data-time="569">9:29</a> the Hind is interesting - either it was cut because WW never got VehicleType-Carryalls to work so it was cut, or they decided to scrap it so VehicleType-Carryalls don't work in final version. In TibSun, Carryalls were AircraftTypes (built from Helipad), so Carryall was originally made to only work with AircraftTypes. AircraftTypes in RA2 can't transport units, since attacking would make them paradrop (see the AircraftType NightHawk), and that's not getting into the problems you'll get from AirportBound=no AircraftTypes (which the Hind would have to be) mixing with AirportBound=yes AircraftTypes (which is what the Harriers and Black Eagles are). Basically, WW intended for the Hind to work in RA2 just like the Twinblade in RA3 does, but if they couldn't get it to work and gave up or if they decided to cut the unit before that was properly implemented is up for debate. <a href="#" class="seekto" data-time="600">10:00</a> the game has a cameo in the old TibSun cameo palette - there should be one in RA2 cameo palette in PPM somewhere...
@DanielNguyen2003
@DanielNguyen2003 Год назад
I texted to you on discord but cant find you? Why were you online?
@DuyLe-oy9xm
@DuyLe-oy9xm Год назад
In the ra2md.csf file UTNK originally a Lunar Tank that use only in Soviet Mission 6.
@CnCDune
@CnCDune Год назад
Which string? *Name:UTNK* doesn't exist in the CSF.
@DuyLe-oy9xm
@DuyLe-oy9xm Год назад
@@CnCDune sorry I didn't find it on string however UTNK are appear in artmd as: [UTNK] ; Lunar Tank Image=HTNK Voxel=yes Remapable=yes Cameo=HTNKICON AltCameo=HTNKUICO PrimaryFireFLH=150,0,100
@DanielNguyen2003
@DanielNguyen2003 Год назад
@@CnCDune how can we make veteran tank like this with only editing map?
@gameaddict11707
@gameaddict11707 Год назад
The first unit (the Rhino Tank with a laser) wasn't something from the beta, it was just a way to hold certain "shrapnel" weapons (like the little beams that split from the Prism Tank's attack) in the game's data so it would function properly. Basically all weapon types had to be used on either a unit or structure, not just 'free floating' so to say. So they whipped up a quick dummy unit that would have such weapons given to it but the unit wouldn't be normally usable.
@Hortifox_the_gardener
@Hortifox_the_gardener Год назад
thanks for the explanation!
@locknkey5309
@locknkey5309 Год назад
What about the rhino tank with longer prism beam from the Soviet?. Its just a Prism Tank w/o the spreads
@Templarfreak
@Templarfreak Год назад
@@locknkey5309 that beam is the one they are talking about, the XCOMET rhino tank's weapon is the one that scatters off the main beam from a Prism Tank. These "Shrapnel" weapons dont get loaded by default by the game unless a unit or structure uses them, so the "WEEDGUY Hack" is necessary in order to make it work, which is essentially what XCOMET is. It also loads the "TeslaFragment" weapon, which is used for elite Tesla weapons on the Tesla Trooper and Tesla Tank.
@marcelhanout8246
@marcelhanout8246 Год назад
After seeing the black eagle Aegis cruiser: Finally, a worthy opponent! Our battle will be legendary!
@Indrakusuma_a
@Indrakusuma_a Год назад
Man, the Korean Black Eagle was out of this world. Probably even stronger than Apocalyse tank. OP AF.
@furtivetef805
@furtivetef805 Год назад
I would like a target hitting competition between this Black Eagle and (modified to hit land targets) Aegis Cruiser.
@Florahitman
@Florahitman Год назад
Maybe Green Elf can help you with that.
@furtivetef805
@furtivetef805 Год назад
@@Florahitman tg sacred tested anti-land Aegis Cruiser before Green Elf did.
@Florahitman
@Florahitman Год назад
@@furtivetef805 ok
@nemou4985
@nemou4985 Год назад
It's bugged...
@aurathedraak7909
@aurathedraak7909 Год назад
21 years Later and this game is still superior than any other command and conquer games. Yes.
@Drake77Warlord
@Drake77Warlord Год назад
In my humble opinion I still prefer Generals. I just had more fun in this game.
@aurathedraak7909
@aurathedraak7909 Год назад
@@Drake77Warlord I actually agree with this as well especially the modded ones
@CrabHead501
@CrabHead501 Год назад
i have to disagree. while ra 2 is a masterpiece, i still prefer tib sun or generals.
@alphalightning00frost67
@alphalightning00frost67 Год назад
1. RA2 2. Tib wars 3 3. Tib sun/RA3
@aurathedraak7909
@aurathedraak7909 Год назад
@@alphalightning00frost67 no tb games, those are sheer awful.
@athenewdecade5135
@athenewdecade5135 Год назад
I didn't expect to see paratroop chrono legionaire
@michaelandreipalon359
@michaelandreipalon359 Год назад
Man, some of these should have been campaign exclusives, especially the Nimitz. Anyhow, Merry Christmas, tg and co.!
@racer927
@racer927 Год назад
<a href="#" class="seekto" data-time="118">1:58</a> That's pretty interesting. My hypothesis is that the screen tinting effect is the same as the yellow Ion Storm tint in Tib Sun and since Red Alert 2 seems to have a different color pallet, it was probably green until being changed to a dark blue. The country stat bonuses are also interesting as it seems like WestWood wanted to carry over similar stat bonuses that countries in the first Red Alert had (I.E. Russia's faster production).
@Xtoxinlolinecronomicon
@Xtoxinlolinecronomicon Год назад
There is a mod for RA2 called the aftermath (aftermath being a reference to RA1's expansion) that restores such content and gives every faction a neat little bonus. And yes Russia does get discounts on all production to name an example. It boosts the skirmish AI significantly too so it's more challenging to play against 7 AI.
@Jejking
@Jejking Год назад
I have the same feeling about this, instant flashbacks to TS. This looks like an thematical switch, because the scenery is an entirely different world.
@Nuuk_Nuke_Nook
@Nuuk_Nuke_Nook 2 месяца назад
@@XtoxinlolinecronomiconDo you know where I could find it
@Xtoxinlolinecronomicon
@Xtoxinlolinecronomicon Год назад
That black eagle tho. It's funny that some mods do restore some beta content. Some restored units, the reduced cost, unit vet and even their faction names.
@Hortifox_the_gardener
@Hortifox_the_gardener Год назад
That Korean howitzer could have been a great addition to the game. Not too much damage but awesome range. Outgunning defenses forcing the player to put more emphasis on mobile defense instead of turtleimg
@awakawiateazrutyialocinadn5207
In addition, I think the Howitzer when Westwood, later EA Los Angeles, was developing YR that time meant that the unit should have went to the Yuri faction along with the Hind Transport helicopter and Coast Guard boat as well. Especially given why Yuri's army only has few units after YR was finished meant it the game was ironicaly unfinished and the expansion pack in was not integrated into the base RA2 game along with a continuous patch (1.007/1.008). That was why Mental Omega was there, but however the Yuri faction like in YR consists that of unconventional units like the Magnetron, Master Mind, Floating Disc etc. The Howitzer tank, Hind copter and Coast Guard ship were not only those units that should've been handed to Yuri's forces, but also three of them would've change their appearances like when the LTNK (Light Tank) switched to the Lasher tank that is Yuri's main tank. (The Yuri amphibious transport uses the skin of the Allied landing craft but due to Westwood/EA lacking time to improve YR meant they instead had the Hover Transport modelled after the Allied amphibous transport with a different skintone but same shell.)
@nemou4985
@nemou4985 Год назад
Woudn't be used in allies once you unlock the completely OP and unbalanced Prism Tank...
@Nothinghappenedin1984
@Nothinghappenedin1984 11 месяцев назад
Grand Cannon on wheels
@kaivin88
@kaivin88 Год назад
- The mirage tank's tank disguise only applies to the body and not the turret. And this is also the reason why mirage tank's don't have turrets. - The Soviet Tank with an id UTNK, seems to be "Uranium Tank". It's tank with a Desolator's rad beam perhaps. Or just an old unit ID from TS that they decided to make it a dummy unit.
@DuyLe-oy9xm
@DuyLe-oy9xm Год назад
In the ra2md.csf file UTNK originally a Lunar Tank that use only in Soviet Mission 6.
@blastCR
@blastCR Год назад
Honestly with this balancing, if might make some factions more viable, though some more broken XD
@JWQweqOPDH
@JWQweqOPDH Год назад
So the Mirage Tank was originally the war-crime-on-tracks-inator.
@zaneseibert
@zaneseibert Год назад
I wonder how far they intended to take this idea before they switched to just unique units because some of these seem really under developed compared to others.
@icer1249
@icer1249 Год назад
never thought i would see a crono legionare parachuting. didnt even think it was possible
@ZhaoYang221
@ZhaoYang221 Год назад
Apocalypse tank: I fear no man. But that thing... <a href="#" class="seekto" data-time="426">7:06</a> It scares me.
@Throne_of_Games
@Throne_of_Games Год назад
Merry Christmas from New Zealand to Tg and everyone!
@JeyVGaming
@JeyVGaming Год назад
It's kinda a shame that they removed the bonus stats for each factions in the final version. Would've been a unique addition to the game.
@ericgoreme261
@ericgoreme261 Год назад
I really like the settings of reducing training time or training cost, also the settings that are different for different countries made them so special. I wonder why they chose to not implement such settings in the final version
@Toast_94
@Toast_94 Год назад
Probably due to time constrants from EA being westwood's publisher. They likely didn't have the time to get them to work properly, or to flesh out all the countries equally and be reasonably balanced.
@nemou4985
@nemou4985 Год назад
@@Toast_94 actually most of those features work. The real reason is probably concerns about balance.
@Toast_94
@Toast_94 Год назад
@@nemou4985 I said that. :3
@nemou4985
@nemou4985 Год назад
@@Toast_94 Well you said something about "work properly" actually veterancy, cost reduction etc. work as in the video. But yes, you were right in that they probably would have been badly balanced. (but it's not like the final game is very balanced either, see OP USA and France)
@ahha6304
@ahha6304 Год назад
oh I love Howitzer, I even modded RulesMD so everyone can use it
@stylesrj
@stylesrj Год назад
I remember many years ago I would see screenshots of Rhino Tanks in Allied colours/textures and Grizzlys that had the same grey as the Rhino. Was that a mod or did the devs actually consider at one point to have faction-based textures for vehicles? Like how in Red Alert 1 if you captured a Soviet War Factory, your Heavy Tanks would sound like Allied vehicles when you selected them... So that would be an extension of such a thing... would have been a neat touch if it could be pulled off. Then there was that beta Light Tank unit that later on turned into the Lasher when YR came around using the same name as it.
@nemou4985
@nemou4985 Год назад
well, you can easily simulate this in a mod by recoloring the voxel, making a new allied unit with allied voice that uses it; and make each unit faction-restricted. Would be a bit of work tho, and not as easy for infantry.
@SoloNit
@SoloNit Год назад
Landed Black Eagle: Now I have became Death, destroyer of world.
@Hamentsios10
@Hamentsios10 Год назад
Interesting stuff, Kala Xristougenna!
@tsiripas
@tsiripas Год назад
Καλά Χριστούγεννα !
@mischaprudon3316
@mischaprudon3316 Год назад
The mirage tank deploy might have been something like the mirage tank in red alert 3 now has. The ability to cloak nearby units, could explain why it goes immobile? Then again just a gues.
@OMGIRLuniverse7
@OMGIRLuniverse7 Год назад
That “Prism Rhino Tank” as I call it, when it promotes to Elite, its weapon will turn to a regular Rhino Tank. Which to me, it’s not a benefit when it comes to destroying buildings.
@ReviveHF
@ReviveHF Год назад
The Allied Laser Tank idea later end up as the laser crusader in C&C Generals Zero Hour.
@katushkakaunam1705
@katushkakaunam1705 Год назад
That is some mind blowing stuff
@mikahulkko1915
@mikahulkko1915 Год назад
Tnx you!! For the video! ❤
@00156
@00156 Год назад
As far as I can remember, this is in fact playable and the name of the mod is Red Alert 2 desire or desiree, this was before modding is a thing.
@GurgleOneSixSix
@GurgleOneSixSix Год назад
DeeZire
@00156
@00156 Год назад
No deezire is different, what im telling is way back 18yrs ago again where modding is not a thing yet it also came with units such as patriot tank(soviet with 4 limit) october sub which can 1 hit a whole base, giant ants with ifv can fire death laser. And so on.
@darkbrightnorth
@darkbrightnorth 6 месяцев назад
I love how many of these ideas like the factions and some of the units and support powers were revived with Mental Omega and others
@louievelayo4100
@louievelayo4100 Год назад
The Hind being able to airlift vehicle like the Orca Caryall is most likely the basis of the Twinblade's ability to airlift vehicles, right?... Would've been really scary to see Rhinos or Apocalypse Tanks being airlifted onto an enemy base...
@User-hg4xn
@User-hg4xn Год назад
So the hind was actually in the game. On one of the map, outside athens i think, there was a stationary helicopter that has the same model as the hind
@CnCDune
@CnCDune Год назад
The Hind is fully implemented and usable, just not as anything better than a transport chopper.
@primisimperator2189
@primisimperator2189 Год назад
<a href="#" class="seekto" data-time="134">2:14</a> That beta name for Cuba is now in Mental Omega as the 2nd Soviet Subfaction.
@kellereclub3828
@kellereclub3828 Год назад
<a href="#" class="seekto" data-time="75">1:15</a> The Mirage Tank was supposed to deploy to disguise iirc and then could not move. But that was too cumbersome so the deploy was removed altogether. <a href="#" class="seekto" data-time="352">5:52</a> The RA2 incarnation of the Howitzer was a disgrace to the C&Cs that came before. Earlier C&Cs had powerful artillery that had sick splash, exploded clumps of infantry to bits and levelled structures. More akin to the Grand Cannon in power. This mediocre RA2 version got carried forward from the Howitzer to the Siege Chopper.
@cnchighlights94
@cnchighlights94 Год назад
<a href="#" class="seekto" data-time="425">7:05</a> When a Black Eagle turns into modified Aegis Cruiser
@mischaprudon3316
@mischaprudon3316 Год назад
<a href="#" class="seekto" data-time="428">7:08</a> O_O Holy shit, a ggi party bus but now it flies.
@godspeed6318
@godspeed6318 Год назад
These remind me of the Age of Empires 2 civilization status.
@jayveedelapena8217
@jayveedelapena8217 Год назад
Don't know if the missions still exist
@Constance5744
@Constance5744 Год назад
Interesting on the Alliances. At least Latin Conf. got restored in MO
@gmichaloski3367
@gmichaloski3367 Год назад
The parachute helicopter logic is left over from Tiberian Sun beta
@UnBless
@UnBless Год назад
Well, seems some ideas used in Generals. Then Hind in Red Alert was Soviet's heli. Maybe can try some Red Alert Remastered video I guess? So far I know is Allies GPS can cause damage, you can capture opponent's tank when war factory's door open before tank leave war factory, same to heli. Then I'm upload Red Alert Remastered and C&C Remastered skirmish with mods everyday.
@Infarlock
@Infarlock Год назад
Time for new test videos I guess :D <a href="#" class="seekto" data-time="470">7:50</a> VS Prism tank
@vipermoon_
@vipermoon_ Год назад
Maybe the deploy button on the mirage tank would keep the disguise solid but remove the attack ability.
@giaphucnguyennho6313
@giaphucnguyennho6313 6 месяцев назад
So it was similar to how Age of Empires having civ perks and unique units.
@waltermarine3248
@waltermarine3248 Год назад
intresting indeed
@maxxtoan8596
@maxxtoan8596 Год назад
You forget the light tank in RA2,it was supposed belongs to Iraq but it been it change to Laser tank in YR. Btw I want to ask what map you use in video?
@tsiripas
@tsiripas Год назад
The clips were recorded months ago and I don't really remember the map name.
@carville767
@carville767 Год назад
Hi there, you are right - there is indeed an unused light tank which was supposed to be usable by Iraq which has the handle "LTNK" - which was later reused in YR as the handle for Yuri's "Lasher Tank". One of several details which slipped trough because I was never able to finish my supportive work the way it was intended for several reasons.
@andriesbakker4861
@andriesbakker4861 Год назад
I wonder, what if those trained as Veteran units are build after you use a spy on the enemy barracks...do they come out max level?
@tsiripas
@tsiripas Год назад
Definitely not.
@srsorrow1708
@srsorrow1708 Год назад
There was a version of Red Alert 2 that allowed you to build different kinds of walls, like sandbag and chain link. Russia was also able to build a psychic beacon. Russia also had a airfield and a M.A.D tank. Which version of mod of Red Alert 2 was that? I’ve been looking for it forever.
@Hortifox_the_gardener
@Hortifox_the_gardener Год назад
That must be the beta. I had a retail box that had box art containing that kimd of content as well as an elongated weird allied pillbox. I was hyped as a kid because I thought it was a different version but I assume the box was just printed before the final game. RA2 Alpha/Beta would be such a treat!
@srsorrow1708
@srsorrow1708 Год назад
@@Hortifox_the_gardener can we still get our hands on that today?
@DuyLe-oy9xm
@DuyLe-oy9xm Год назад
Red alert 2 battlezone, they are forgotten mod that no longer found in moddb or ppmsite.
@srsorrow1708
@srsorrow1708 Год назад
@@DuyLe-oy9xm WHAT?! WHY?! THAT MOD WAS THE BEST!!!
@DuyLe-oy9xm
@DuyLe-oy9xm Год назад
@@srsorrow1708 They are best at that time, for the fact they are oldest mod of the game.
@chicosalsa0162
@chicosalsa0162 Год назад
Do you know something about Derelict Tank?
@keuroe
@keuroe 10 месяцев назад
우리나라 설정에서는 보병 생산 비용이 20% 깎아내리면서 기본 가격이 200원이였다가 160원으로 할인이 되고 특수 유닛은 하우저라는 자주포 유닛이 있지만 지금 현실로 보면 우리나라가 자주포에 중점을 두고 있지만...보라매는 정식 우리나라 특수 유닛으로 나오지만 하우저가 짤린것은 아무래도 독일의 구축전차와 겹치는 경우가 있어서 하우저가 삭제되고 보라매만 남게 된게 그나마 다행이다...
@Blundabus1337
@Blundabus1337 Год назад
The howitzer was used a lot in modded maps.
@Vordikk
@Vordikk Год назад
Because it remained game files completely unlike other stuff. However it's unit stats needs tweak to be competitive as it's a bit too weak.
@KillerRz
@KillerRz Год назад
Hi tg, may I have the file that you use in the video? I find it interesting to play the beta version of the game, because the files has been lost in time. Can you provide a link for all the beta files please?
@tsiripas
@tsiripas Год назад
Hey, I'll ask the guy who made all the work if he has any issues otherwise I will post it on discord soon.
@KillerRz
@KillerRz Год назад
@@tsiripas Hey TG! Just asking again, is the guy who made this ok for you to release for the public? I REALLY want to play Ra in the beta phase. If he's ok with it, can you please post a link for the files in your discord please?
@tsiripas
@tsiripas Год назад
@@KillerRz Hey, I asked him again. He is not very active but this time he will see it. Give me a few more days and send me a message if I forget about it!
@KillerRz
@KillerRz Год назад
@@tsiripas Hey man! SO uhhh.. it's been 3 weeks and I completely forgot about this. Any updates?
@tsiripas
@tsiripas Год назад
@@KillerRz The guy still hasn't reply but anyway, I will upload the files on discord today.
@misterandmisisC
@misterandmisisC Год назад
Some ideas like the factions were expanded in MO
@insovietrussiavodka
@insovietrussiavodka Год назад
Now that you're at it, why not a video for scrapped content? At least for some of the more developed things Example: -General- -Turtle mode: A defensive action taken by buildings to better protect them from harm. It even made it into a cut scene where a Chronosphere shut down to brace for impact with a missile. Tesla reactors would move a shutter over the core to protect it. Soviet barracs would lower into the ground and Construction yards would lower external features into the building (radars, domes, ventilation) -Allied- -Artillery-tank: a vehicle which either was an early artillery piece akin to RA1 or an anti-infantry tank. it can still be found in the game data (this one is different from the Howitzer) -Soviets- -Light tank, it was cut as it conflicted with the soviet doctrin it is still somewhere in the code at least according to wiki. Mental Omega brings much of this content to live, so while the official wiki writes it off as mere drawings and guesses, there is at least an option out there to gain footage.
@lutajucientropija6643
@lutajucientropija6643 Год назад
<a href="#" class="seekto" data-time="101">1:41</a> wait can you disguise as rocks in the base game? Also <a href="#" class="seekto" data-time="450">7:30</a> the ground black eagle seems just a bit over power
@CnCDune
@CnCDune Год назад
Originally players could change the Mirage Tanks' disguise until it moves. Probably some reload-issue with that Black Eagle.
@ksysinf
@ksysinf Год назад
where all of this comes from?
@e-satan9032
@e-satan9032 Год назад
Howitzer was a cool unit when I play mods
@jinndt
@jinndt Год назад
that black eagle's hot tho
@unovayellow6953
@unovayellow6953 Год назад
thank you for another amazing video, and I truly hope this becomes a mental omega style mod which has all these units and factions
@ercaner_buzbey
@ercaner_buzbey Год назад
Many of these and more were implemented in DeeZire mod.
@athcnv
@athcnv Год назад
7.26 😳 someone's been reading too many Dale Brown novels.... 😅 (he does love his airpower 😉😋😜🤪😆)
@windwindy5356
@windwindy5356 Год назад
The fact that Germany can train veteran grizzly tank actually would make them viable faction
@Hirmikss
@Hirmikss Год назад
Korean eagle vs aegis do it
@reozen8727
@reozen8727 Год назад
this is very educational. -- Hannibal Lecter
@ExcaliBurnGD
@ExcaliBurnGD Год назад
The end is very cursed because it has airdropped animation xD 💀
@wrmusic8736
@wrmusic8736 Год назад
allied player paradrops seals and engineers - everybody ragequits, never talks to you again.
@BeatriceCastilioni
@BeatriceCastilioni Год назад
Weird. Why a tank cannon fires laser? Why infantry can parachute from helicopters? There doesn't seem to be a clear design to make the game more fun for me. Just some random changes
@tim3172
@tim3172 27 дней назад
The rhino is a placeholder... i.e. not the real vehicle. People... can parachute from helicopters in real life or repel from ropes. For $250, they have lessons you can take which include the helicopter ride, the jump, and a jump partner/instructor.
@quoctringuyen9985
@quoctringuyen9985 4 месяца назад
How to get howitzer
@AngeloRebong
@AngeloRebong Год назад
Ra2 Deezire Mod implemented 100% of these.
@ercaner_buzbey
@ercaner_buzbey Год назад
And more
@quoctringuyen9985
@quoctringuyen9985 4 месяца назад
How to get howitzer😮
@chiming12081208
@chiming12081208 Год назад
Unused unit, twinblade?
@donniebankoebarkie7916
@donniebankoebarkie7916 Год назад
Germany seems very strong when you start the game and immediately gain like 6 veteran grizzlies lol
@Sgt.McHale
@Sgt.McHale Год назад
It pains me seeing the word Beta as a catch all term for all pre release and unused content.
@furtivetef805
@furtivetef805 Год назад
I wonder how a dog looks when paradropping. Also, Brute, Slave, Yuri Prime, Tanya, Boris...
@tsiripas
@tsiripas Год назад
Tanya is seen in RA2 mission 8. I am almost certain we have seen dogs somewhere. Brutes would be funny to see.
@DanielNguyen2003
@DanielNguyen2003 Год назад
@@tsiripas soviet mission 2 edit harder version 😂😂😂
@athcnv
@athcnv Год назад
7.26 😳.... Did someone install the Ace Combat (near) infinite weapons mod?! 😅 (😉😋😜😆🤪)
@adalwolfhelthon749
@adalwolfhelthon749 Год назад
The hind was a lot cooler in the original RA.
@reaperwithnoname
@reaperwithnoname Год назад
I kind of wish they had left the old faction names. Inclusive of more countries.
@michaelandreipalon359
@michaelandreipalon359 Год назад
Interesting that the Cuban faction's alliance name, the Latin Confederation, became a Soviet subfaction in Mental Omega.
@Octi-ku4yf
@Octi-ku4yf Год назад
Wht the hell does Britain get veteran seals when Seals are american spec ops
@shadowknight8342
@shadowknight8342 Год назад
The mirage tank is effective against human infantry only
@destructoGB
@destructoGB Год назад
Hi bro I am your big big fan
@user-pw3jn2dz5e
@user-pw3jn2dz5e Год назад
france with 25% off on defense on structure 日常乳法
@muhammadyudhi1338
@muhammadyudhi1338 Год назад
Hey dude you forgot about Iraq what are they difference than the other Soviet faction? I hope Iraq was have perk Rhino veteran, Crazy Ivan bombs deals more damage or change function to C4 when planting bomb to building, and Conscipt veteran too
@fernalon3398
@fernalon3398 Год назад
They do have veteran Rhino! They also have a 20% bonus to all incomes.
@light6976
@light6976 Год назад
this is a mod
@Nobody-yt9gz
@Nobody-yt9gz Год назад
LOL not so cool actually
@cyberneticdex69
@cyberneticdex69 Год назад
weather storm turning screen green ... u.s. how about nuclear storm? red alert modders : sure
@user-su9et2jg9n
@user-su9et2jg9n Год назад
Вот как появился Каратель из Red Alert 3))
@PolkaCzeBrazh
@PolkaCzeBrazh Год назад
Thank you for cool video! Please send Rules.ini file of this additions!😊😊
@classicplayer592
@classicplayer592 Год назад
Clickbait! This is a modified Rules.ini, not a beta version And also this comment is clickbait, for those who decided that I was a TG hater, and already went to defend him in the comments)))
@tsiripas
@tsiripas Год назад
These files have been recovered and not modified.
@classicplayer592
@classicplayer592 Год назад
I'm not saying that you are a liar, you just called the video too clickbait, this is not a beta game, if you see the beta, you won't recognize it, there's too much of everything
@tsiripas
@tsiripas Год назад
@@classicplayer592 Where is that beta you are speaking of though? Where can I see it?
@classicplayer592
@classicplayer592 Год назад
@@tsiripas Unfortunately, I don’t have a beta myself, maybe beta or alpha builds were once leaked to the Internet, but if you looked at what I gave you in the form of links, it became clear to you that there was a lot of things
@classicplayer592
@classicplayer592 Год назад
@@tsiripas In the game trailer and beta version show at E3, which I gave you links to in my answer
@generalderpscout5393
@generalderpscout5393 Год назад
Fun fact: Dreadnought's early cruise missiles are reuse for Boomer submarine
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