@@afrinurdin9545 I think he means that video published on Bilibili (www.bilibili.com/video/BV1AT4y1g7UE). And a little spoiler, they do made a super weapon for CE but it may not be as you expected......at least for now.
Soviet AA - fast shooting thing that deals small damage Alliance AA - medium speed rockets with medium damage Empire AA - medium speed rockets with small-medium damage Celestial AA - slow tripple proton riffle that deals a lot damage but recharging for eternity
Maybe we need some Chinese Map for trailer. Like Khumdan,Bianjing or the Great wall. Almost all Demo was used Japanese Map feel Like Celestial is Just a part of Empire of Rising sun. It's look strange.
Emmmmmm, you know they're still making new units and balancing data, there will be new maps, but wait until these more important things are completed. Many Chinese-style gravity buildings and units will be added in the future, and of course, new maps too.
RANKSUCLIN on the other hand, a portion of Japanese culture has an influence from Chinese culture (Heian period being the most prominent), so CE can have a leeway for having structural similarities to ERS
Actually,the empire of rising sun is a part of Celestial empire. In fact,when the empire of rising sun was nearly defeated by the allies,Tatsu used time machine to change the history of the world,he destroyed all the countries in ancient Europe by helping the ancient Mongolia's western expedition,and then he destroyed the ancient Mongolia too.He hope to erase the existence of the Soviet and the allies,But when Tatsu traveled back,he found his time traveling created the Celestial empire and transform the empire of rising sun into a part of CE,and worse still,the Soviet,the European countries and the U.S. still existing.Tatsu will secretly prepare for war and then uprise to fight against this destiny. Earlier videos of Ra3 corona developers mentioned the story above.
Since almost all units and buildings of the CE cost additional electricity to use their ability, the Diversion Spire is created to boost nearby generator's output as a balancing factor
The dockyard rockets seem a bit too strong being able to multitarget and deal half the naginatas hp. The ore refiner outpost textures look inconsistent. Great mod. I'd definitely play this if had a computer during these tough times. Also when did they get a large submarine unit? Mustve missed it in the demo.
It will be a total wast of talent, I mean these fine artcrafts and pictures full of imagination, if there is NOT gonna be a popular Scientific Novel published, or even movie.
It seems Aw Yi Heng (that guy below) has some contact with the devs. You can try asking him. Also I've found some voice acting video from bilibili : www.bilibili.com/video/BV16A411q7GZ
limited time,yes,just like the special ability of the units. Also,the defense ability will be unavailable when buildings upgrade themselves,so it's mainly designed for early battles.
So…the Celestial Empire also has a structure upgrade mechanic like the Empire of the Rising Sun. Its defence turrets are only available for level 1 of different structures. why? Maybe because at the early stage of each fight, the Celestial Empire is relatively weak compared to other campaigns due to longer building time and higher cost of troops. So IMHO it is necessary for those defence turrets to be placed on the level 1 buildings.
I love the aesthetic, but honestly, there is zero chance the Empire of the Rising Sun would ever allow the Celestial Empire to grow that powerful and advanced right next door, just as they would have to have access to China's vast reserves of manpower and resources if they were to even *think* of challenging the Allies and Soviets.
@Akin Khoo Fair enough, but then wouldn't that mean the Empire of the Rising Sun is never able to rise and become a major power? It's really one or the other over there; there isn't any room for them both to exist without one consuming the other and let's be real here, if China is that advanced (which I doubt, given it'd take more than just "Not being Mongol'd," to kick them out of their centuries of stagnation), it's going to utterly dominate Japan. If you go back that far, the butterfly effect is so strong that you wouldn't even have the Soviets and Allies as we know them! America might never have been colonised, or only at a later date, meaning Commodore Perry never opens Japan to the west, meaning just EVERYTHING goes off-kilter! Genghis Khan might have killed one of Marx or Lenin, or the Kaiser, or the Tsar, or any number of people to send history on a WILDLY different course!
I just read some posts on Chinese video platform bilibili. It seems CE is famous for regular power shortage. To transform the structure into defense mode, it cost 100 power supply.... which if mismanaged, usually lead to catastrophic failure. I think the structure that boost the power generation efficiency is added to solve this issue. I am not sure when will they release a public beta, but I think having a public beta should help them gather more data regards to balancing each faction.
Уважаемые разработчики, я из России и хотел бы узнать, когда, хотя бы приблизительно выйдет мод. То что я вижу в тизерах просто шокирует, хочется скорее в этом поиграть
The wingpad turret looks like it fires a bit too slow, concidering how quick air units are they could easily retreat after the first shot, or they could just swarm the structure in large numbers. Oh well, we still have yet to see how these things work in an actual battle.
The mod probably has its own package and installer. So probably not compatible with the official release. I would say if you want to play RA3 then buy it from steam, it's a good game. If you want to play just this mod then wait for a release notice.
Is there a part 3 of this?, because i still don't see any defensive structure on this or maybe the attach turret are the defense structure 😑. Oh and the superweapons too i believe is still missing, are they on the part 3? 🤔.
I have a feeling that there will be part 3 CE structure demo. And i must say to the developer, this game it's so epic, i wonder if every faction buildings in this game will be like CE.
@@aaronia291 They haven't made one,but Bilibili's Corona Channel has a post (like RU-vid's variant) shows a picture of a building firing a yellow laser,that might be CE Offensive SW.
With reduced damage, I mean, with that rate, from 4 vindicator rush, the gun would only kill one, and after the bomb dropped too, which basically useless expenditure on electricity. Who can see flanking vindicators?
Really hope the mod will be release soon! But sadly I'm still figuring how to fix the RA3 no sound problem on Win 10 even tried all the solution found on web...
No, from what I read in other comment, Production Building that can become Self Defense System is exclusive for Celestial Empire only. It's because CE is really weak in the beginning of the game (High Cost Units, No special detector Units like War Bear or Dogs, etc). But as you can see, when it's change into Self Defense Mode, it will costs a lot of electricity, and all of the production in the building will be stop. If they don't implement this system, all of CE player will be lost in the early battle...
No, they are still developing and improving this mod. The latest video has been posted on the Chinese video website, and it should be available on RU-vid soon. Please be patient. It will come, sooner or later.
Any new update for the MOD? I wanna play T_T Any discord for this? If you lack of workers, like voice over, art designer, modeler. Many of us will help you.