DUDE. I was just looking through some old videos and saw your comment on one of my RE2 videos. Everyone was suggesting I check out your videos for RE3 inferno runs and I knew your name sounded familiar. You've got a great channel my dude, I'm glad to see it doing so well!
@@jaysonsmith3223 It's just a line reappropriated. But he does have integrity and commitment. He demonstrated commitment to making guides when he released his first guide on RE3 the day of release and these aren't sloppy guides he's releasing here.
Just a bit of sarcasm my man. There is a level of excellence that he seeks to achieve in his play throughs that I appreciate greatly-consistently finding ways to improve, testing new theories or challenging himself.
2:13:19 I love how Jill just casually gets out of a hospital bed after sleeping on a grenade launcher. No back pain at all? Damn boi, that's a thicc ass vaccine lol.
The fact that this is a step by step guide helps make this a learning guide too, really thank you so much for all the help. Crazy to see how easy you make this look
Only in Raccoon City will you find military grade ballistics, random firearms, and enough gunpowder to collapse a coal mine just stuffed in lockers and laying out on the street for anyone to pick up and use
Honestly you make a good point, there is way too much ordinance, ammunition, and supplies littered around the city, it would make one assume that RC was pretty gun heavy and friendly. So how in the world did the zombies take over so quickly and efficiently? Even if Umbrella was sending in peeps to silence law enforcement and of course the elite S.T.A.R.S units. You would think that more of a fight would've been put up by the common folk. 🤔
Wait what? This is an American city, lockers and safes have guns and ammunition in them fairly regularly. Maybe this is a little over the top but idk, im in the north east in a fairly low gun ownership area so its possible the midwest cities could have flame rounds sitting in a locker in the public waste sector ¯\_(ツ)_/¯
First time commenting, just wanted to say thanks because your videos helped me platinum re3 remake on ps4. I think the first video I saw of yours was the no damage Alien Isolation walkthrough. Really really great stuff and enjoyable commentary. Looking forward to more.
Nemesis Inferno Mode: God. Please let me kill Carcinogen this time. Please god. Carcinogen uploads inferno mode, no damage, no bonus items, no shop items, blindfolded, one handed. controller is a banana, Nemesis Inferno Mode: I hate my life.......
I spent 3 hours and 10 minutes, watching this and it felt like less than 40 minutes. This quarantine is really messing with my brain. Or is the commentary that entertaining? Idk.
Thank you so much! ☺️ I’ve been waiting for you to use the classic costume and you did on inferno mode too 🥰 watching and listening to you playing RE games feels like you’re part of the devs too
Somehow,someway...I feel that you’re watching me while I’m next to you.I literally finished the game 2 days ago in Standard because I saw your Hardcore Run with commentary.And now Inferno?No box, no hit no whaa?Thanks man.I subscribed to your channel.Keep bringing amazing contents.Stay safe and healthy everyone
This man,This chanel His gameplay is what im talking about...and also his commentary is very useful and easy to understand....i like your gameplay you deserve a many subs man...nice keep it up....
Gotta say I love watching your videos. You've put a lot of effort (and continue to do so as evidence with this video) into the games you play. Keep up the great work. These walkthroughs are incredible and you should be proud of yourself.
I really love your gameplays ! It’s so relaxing! Watching a pro just speed running through horror difficult survival game. Also love resident evil games so you’ve definitely earned a sub! Keep it up!
I really wish they had added the S+ rank and to get the rank you can’t use shop items or whatever. I think you feel more satisfaction and accomplishment looking at your S+ result screen
marcus24000 the issue I have is RE2 had an S+ rank how long would have it taken capcom to add that rank or even a couple more costumes. It’s a good game but they could have done so much more.
@marcus24000 Your point? They want an S+ rank for people who take the challenge up at the highest level. If they earn it they get it. Even less skilled players can accomplish it by putting in the time and effort. And all that changes is the rank on the results screen. So I don't see why you're against this idea.
@marcus24000 Everyone CAN get it if they put in the time, practice and learn the game. I really don't understand the mentality of begrudging the game rewarding players who put the time in to do better with better unlocks. And it's not like there's a pay wall, or some other dumb gimmick. It's in the game and you earn it by playing. To quote the Dark Souls meme "Git gud"
@marcus24000 Well not everyone does. And again, adding rewards for optional challenges doesn't take away from your experience. And if you're into relaxing games, why would you care to 100% in the first place?
There's one glaring continuity issue that I can't figure out watching these play-throughs: On the roof with the helicopter (about 11 min in); When Jill is running to the chopper, Ethan's car isn't on the right side behind the SUV. The chopper inexplicably explodes from its tail; the stairwell edifice behind it is untouched; the SUV disappears; Ethan's car spawns; the cars on the left side rearrange or disappear in-congruent to the explosion; and Nemesis spawns on the opposite side of the roof, without a rocket launcher. How/Why did the helicopter explode?? And what was going on with the car-model director? Edit: Was it Carlos? In the next scene, Carlos is revealed to have an M200 quad-launcher with 1 shot left. Shot-1. The helicopter(? needs confirmation?) Shot-2. Street-level: The car explodes as Nemesis walks up to it, but only after Jill crawls out. There's no evidence that the fuel line broke or the battery was still intact to produce a spark. Carlos might have shot it to block Nemesis' path, once he saw Jill get out. Shot-3. "Hey, fuck-face!" *misses Nemesis Shot-4. *reveal* Hits Nemesis. Carlos discards the empty launcher. For Shot-1, did Carlos blow up the helicopter on purpose? Or try to hit Nemesis crawling up the building and just miss?
Watched enough of these fantastic play through a to finally subscribe. Great content. Also on the add rant. I don't blame you for putting them in. You provide quality content
@@melissa.d.jones. Wow kudos miss, you got nerves of steel! Maybe I'll give it some more tries eventually, I gotta admit not getting 100% achievements on this would bother me more than I am willing to admit..
@@forever_nocturne4146 On Standard it barely do anything, it's pretty much free. On Inferno this is the most ridiculously hard boss I've seen ever I think.
I think the most frustrating thing about the boss is that it’s so unforgiving. If you miss your dodge and he happens to start those smack downs, you’re just screwed. Practice that dodge. It will save your ass, I promise. Getting the S.T.A.R.S. handbook helped me pass the boss on nightmare with ease. But on inferno I had to work on learning how to dodge better in general. Good luck!!
Wow, good job dodging that endless attack on the final boss! I could barely beat him on nightmare and I thought that attack was annoying there but holy shit it's tough on inferno, especially with him delaying whichever shots he wants out of those 8 or more super rapid ones. I'm sure it feels good to have that recorded though :)
This man doin' a no shop items run... Meanwhile i can't stop using the samurai edge and the crafting companion 'cuz i love that gun. Cheers to your efforts, buddy.
So I unlocked inferno 2 days ago and i always do multiple runs before i try to beat it this way so that's what I'm doing right now, very helpful seeing this, your tips are gonna save my life
Capcom shouldn't have cut out the Clock Tower level and included another Nemesis encounter with a 5th case drop. The Clock Tower level was 20% of the original RE3 game.
I'm glad to hear such a skilled player calling out the absurdity that is the final boss on Inferno, because even on Nightmare, it had me pulling my hair out for hours trying to get it done. Fantastic job, as always.
I just wanna point out that there are A LOT of RE6-esque moments in this game. Obviously, the combat being more restrictive creates tension and vulnerability, the dialogue is much better, and the level design as well as inventory system are much more in line with classic RE. But a lot of things 6 got criticized for... big, Uncharted-esque action setpieces, lack of horror, etc, are also true of this game. It's still a better game but I'm just trying to say that I think 6 isn't nearly as bad as people say it is. Jill running around the collapsing demo site = Jake chapter 1. QTE of Jill crawling away from Nemmy = the exact same thing as Jake's ending. And if Jill can stick a rail gun in Nemmys mouth 3 months into the era of bioterror, it is a logical progression that 15 years later, trained people would be able to whoop Zombie ass pretty easily.
I think you have a wrong concept; it gives a lot of analysis but we will say that re6 is not very intuitive and the control is shit...it's like playing yakuza but with shitty controls
@@JVlaSSaCrE in what way? I find holding R1 and pressing □ to shoot unintuitive, now that shooter controls are the norm, but you adjust after an hour or two. But that's not really the complaints I hear about RE6 tbh. I usually hear: not scary (it isn't, neither is 3), no survival elements (true), too linear (true but same for 3), too many action setpieces (true but same for 3), and terrible acting (true for some characters). I'm just saying it's not that different from RE3. RE3 is kinda like RE6 in the RE2 engine, half way between those two games, imo. I still think it's better than 6 btw, mostly bc of the elements it shares with classic RE, but I think RE6 is a little too hated.
Nah, man. 6 is pretty bad. But it's ok to still enjoy it. I mean I get your point, that this game shares some similarities. But this game does those things way better. And even the GOOD concepts that 6 had, were executed poorly. Not to mention, it just FEELS worse. Not sure how to explain that. Its kinda intangible, I think they call it "game feel". But it's just basically how the game feels, controller in your hand, as you're playing it. 6 felt loose and messy. This is at least tight and snappy. But anyways, doesn't even matter. It's ok to enjoy a game that's panned by your peers. I remember when Fallout 4 came out, people were tearing it to shreds... and I was like, "what"? I was having a great time, I LOVE that game. But, they have a bunch of reasons why its executed way worse then fallout new vegas. And ya know what? I couldn't even argue with their points. Because they were right. But like... kinda irrelevant because, hey, I loved playing it regardless. So.. I think 6 is extremely inferior compared to this game. Like, not as an opinion, but from a technical, artistic, and development point of view, but; my point is.. who cares? If you enjoy it, then keep enjoying it. Their opinions dont change or dictate that.