Nice to see appreciation for Resident Evil's roots and it's subtle mechanics. I remember going from the SNES with Mario World to the next gen Playstation with Resident Evil. The fact that it had voice acting, live action cut scenes and CD quality music was mind-blowing! Resi 1, Remake 1 and 4 were showcases for their respective generation of consoles.
Thats a thing i always like to comment, i am from the generation PS1, (yes im old haha) and i played RE1 in the prime of its glory. Theres was nothing alike in gaming in those days, even in graphic, sounds, music and context. So its was a Blast. Today people mock the graphics, but in those days its was stellar, besides, those times we dont have internet or media, we used to read books, and sometimes a zombie movie on TV, so imagination was rampant, we complete the poor cubic graphics with imagination; Even now i have Mandella Effects in RE1OG because i imagine things that were never there, like paintings and cracks in the wall, spider webs and dirty in the corners. Sound design was a thing too, because at that point you dont have realistic instrumental music, and realistic sound effects like steps, moanings, usually was 8 bit or synth sound. That collaborate a lot for the atmosphere. And last, its was hard, for a newplayers that dont know nothing about it, you have to discover, today you know the puzzles, you know that you have to save your game, bla bla bla, in that time, you have to discover... Good times thou haha
Honestly I still prefer the original 1996 version over the remake. My problems with the remake have to do with inclusions that I felt weren't necessary. I didn't like the crimson heads because I prefer the Romero style zombies, any inclusion to that lore I think is a disrespect to the rule of zombies. I didn't care for lisa Trevor because all she did was get in the way of the missions. She wasn't really terrifying as she was annoying to me. The cheesy voice acting never bothered me because I watch a lot of B-movies and Resident evil ones voice acting is academy award winning compared to those b movies I've seen. I still enjoyed playing the remake but I didn't think the game was this groundbreaking masterpiece that people claim it to be. For me, RE1 original is still my all-time favorite Resident evil game.
I see them as a good addition mostly, because they make it more accessible for newcomers that struggle with the tank controls, and players that don’t like them can always turn them off.
@@connorpurnell static camera with the alternate make it worse imo. everytime the angle changes, the character (and the player) gets completely disoriented. I think it affects the gameplay negatively, especially with the amount of camera changes of this
@@Rakkun93 I agree with you (I said as much in the video) and think that the tank controls are better. But I think that having the alternate controls are ultimately good for reaching newer players, even if other players (like us) prefer the other method.
re1 and code veronica really need remakes i wanna enjoy them so bad but i just cant play with the tank controls and fixed camera. ive been a re fan since 2008 when i first played re4 on the game cube, and ive played every re game thats released since re4 but never went back and played the older games bc of the tank controls. i just recently tried playing re1 but after about 3 hours of struggling with the controls and terrible camera angles i gave up.
Did you try the 2002 re1 remake? It's movement is more smooth than original tank controls. The fixed camera is the only thing it kept. Biggest thing to remember is that it's not meant to be an action game at all. Re4 is a gem but it's action first. If you really dive into the story of re1 remake and learn how to progress each section, it can pull you in rather quickly. For first time players I suggest playing as Jill since she can hold more items.
I actually stopped buying Resident Evil when 4 came out, because it removed literally everything I like about the series. I came back to the series when 7 released... They ruined it again with Village though, hey-ho.