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Retro Nintendo Camera System in 5 Lines of Code ! ( Godot Tutorial ) 

Lukky
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2 окт 2024

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Комментарии : 57   
@uidsea
@uidsea 11 месяцев назад
Just saw your reddit post on this. You're becoming THE resource for Godot.
@Creationkitnz
@Creationkitnz 11 месяцев назад
The new innovators of Godot content
@brutusmagnuson315
@brutusmagnuson315 11 месяцев назад
Mechanically, this has utility beyond nostalgia. If you’re making any kind of top-down game with dense, contained areas, it’s pretty useful
@deadbroadcastpc
@deadbroadcastpc 11 месяцев назад
Do you have a discord for your community man? Love the videos!
@splatnamby
@splatnamby 11 месяцев назад
This is awesome, great job! Another interesting concept you could cover is walking around planets like in super mario galaxy, would be cool to see your version of it
@jefreestyles
@jefreestyles 11 месяцев назад
Great job! I love these style of cameras. In horror games like Alone in the Dark and Resident Evil, they work extremely well. I recommend enhancing the camera with drag margins in action / fighting games.
@CitizenCoder
@CitizenCoder 8 месяцев назад
Any chance you know how to set up a "room camera" similar to legend of zelda, but with 3d instead of 2d? sort of like the Link's awakening remake?
@foxy3dworld994
@foxy3dworld994 4 месяца назад
It's awesome. Do you think you can do the camera like in luigi's mansion? Can't seem to find any tutorial that comes close to it.
@kenknudsen7478
@kenknudsen7478 11 месяцев назад
Well done. Simple and effective!
@gisodelenteja
@gisodelenteja 11 месяцев назад
Thanks so much for this content. Migrating from unity to Godot and all your videos are incredible. Keep it up!
@sunlessllama6969
@sunlessllama6969 11 месяцев назад
You need more subscribers!! Your tutorials have helped me out immensely, and I just want to thank you for allowing me to follow my passion for making games! ❤ Much Love
@SaadTheGlad
@SaadTheGlad 11 месяцев назад
Hey Lukky could you do a tutorial on how 3D animations work in Godoy? I’ve been having trouble with it since it keeps throwing an error bout normalizing the Basis or something.
@lukky.
@lukky. 11 месяцев назад
I have a tutorial out on First Person Animations that covers 3d animation in Godot, I also touch on the subject in my cutscenes tutorial. But I'll keep a dedicated 3d animations tutorial in mind for the future. Thanks for the suggestion!
@adenashiscave
@adenashiscave 11 месяцев назад
This is fantastic! It would totally fit with one of my projects, so I'll definitely be trying this out and tagging you when I do.
@lukky.
@lukky. 11 месяцев назад
Please do! I would love to make a video taking a look at viewers projects one day :)
@wellhellotherekyle
@wellhellotherekyle 11 месяцев назад
Looks excellent. Reminded me of Paper Mario!
@Snyper-if3kt
@Snyper-if3kt 11 месяцев назад
As a late 30's something, just seeing this, and the thought behind it, invokes a bunch of nostalgia. Nice and simple, and I love it.
@USNTM2
@USNTM2 6 месяцев назад
Me as well. I saw the ocarina of time marketplace with kid link. Those zombie groans from adult link creeped me out as a kid.
@aidanfisher97
@aidanfisher97 Месяц назад
I like to compare that camera to some of the recent Pokémon games on the Nintendo Switch, such as Scarlet and Violet.
@claudiusraphael9423
@claudiusraphael9423 11 месяцев назад
OWO
@fayefaerii
@fayefaerii 2 месяца назад
What the name of this type fo camera? Im not a programer, Im the 3d artist, but I do want to learn the basic and make a build for my future game, Im still not sure if Ill use Godot or Unity ( I wanted unreal but my pc cant run it ) but I still would like to test both engines and I want this very specific kind of camera in my game.
@henry-uy4er
@henry-uy4er 5 месяцев назад
can you make a tutorial of how to make resident evil fixed camera in your game
@sircommissar
@sircommissar 11 месяцев назад
how are you arraying the portals? im guessing a group?
@Creationkitnz
@Creationkitnz 11 месяцев назад
Dude your recent content has been too helpful man! Much appreciated 🙏🏾🙏🏾🙏🏾
@caruya
@caruya 11 месяцев назад
Thanks
@Arisilde
@Arisilde 11 месяцев назад
Camera looks great. One thought though, rather than hard coding stage dimensions in, how easy would it be to place an area in each map and use that for the camera bounds calculations? Just to make level design one step faster/easier.
@Vince96711
@Vince96711 11 месяцев назад
Almost 10k subs!
@lukky.
@lukky. 11 месяцев назад
🤍
@SoyBlandy
@SoyBlandy 11 месяцев назад
godot tutorial 4.2 dev 👍😀😅
@CodingPhase
@CodingPhase 11 месяцев назад
great tutorials bro love what you doing with this channel
@futursoup9007
@futursoup9007 9 месяцев назад
Big UPS, Lukky! ty 🙏
@michaeloconnell145
@michaeloconnell145 6 месяцев назад
This is awesome!
@_gamma.
@_gamma. 11 месяцев назад
I love the random tutorials, this is a really nice effect!
@mazhikalam9349
@mazhikalam9349 11 месяцев назад
Bro I followed your 3rd person controls video but I just keep falling all the time and I can't figure out the mistake can you help me 😢😢
@lukky.
@lukky. 11 месяцев назад
I'm planning on redoing that tutorial learned alot since then!
@trolleymouse
@trolleymouse 11 месяцев назад
I really like this, though I'm curious about more complicated bounding boxes for the camera. It would definitely have to sacrifice some of the elegance to do it, but something like this that can handle elbowed screens might well be what I need ... Experimentation required.
@Sylfa
@Sylfa 11 месяцев назад
I'm thinking you can make the camera attachment point either be a physics object with collision, or have it follow a navigation mesh. In the first case, put it on its own layer and make the invisible bounds only collide with that layer. Then move_and_slide the attachment point towards the players position. The second case would similarly only exist for the camera attachment point, having it moving towards the player point by following an invisible navigation layout.
@ShiroCh_ID
@ShiroCh_ID 11 месяцев назад
can this code for moving between map also works with our usual 3d camera system for the same purpose of mkving between map? i think the one that has this style on my mind was phantasy star universe's gate area that sends you to other planets or send you to a mission, or Phantasy star online 2 Gate area where you go after selecting mission from Receptionist NPC, and i think Final Fantasy 11 and 14 has that effects too once you want to go to other maps
@lukky.
@lukky. 11 месяцев назад
Yea for sure, is the most basic scene loading you can do. If you would want to scale this up I would start by giving the player its own manager script instead of having the player state be kept by the StageManager.
@wjbvii
@wjbvii 11 месяцев назад
You've been my favorite Godot youtuber ever since I saw your videos about "hey there little one" on reddit. I like the neat things you showcase on your channel.
@lukky.
@lukky. 11 месяцев назад
Thanks for the kind words! :)
@kevinharpermusic
@kevinharpermusic 11 месяцев назад
Actually amazing. Excellent for stealth and old school surivial horror. Thank you
@relaxandlearn7996
@relaxandlearn7996 11 месяцев назад
Mario Galaxy Camera and Resident Evil 1 (old consoles) camera are the two ones that are missing.
@3db-
@3db- 11 месяцев назад
Damn I saw this on Reddit but didn't know it was you. You're crushing it!
@myfriendchowdari
@myfriendchowdari 11 месяцев назад
Really cool, when is wallrunning and vaulting coming?
@faxanidu3070
@faxanidu3070 11 месяцев назад
Do you have one for a Mario64 style camera??
@TheMikeMassengale
@TheMikeMassengale 3 месяца назад
Not sure what I'm missing, but I crash every time I run that camera code, I get told that the following isn't a valid line position = lerp(position, player.position, delta * 10.0)
@chimeforest
@chimeforest 11 месяцев назад
This is VERY close to how I want the camera to work in my game. Thank you =D
@kartopod
@kartopod 11 месяцев назад
This is a really cool setup! Thanks!
@dibaterman
@dibaterman 9 месяцев назад
You are a legend and a god you answer to no man. Saved me probably 3 days of goofing around.
@kyanrowse4921
@kyanrowse4921 11 месяцев назад
Should chuck that up on the godot store
@3dsteveo765
@3dsteveo765 11 месяцев назад
Love it! Thanks!
@ahoksure
@ahoksure 11 месяцев назад
This is perfect!
@niklu4038
@niklu4038 11 месяцев назад
awesome!
@Marandal
@Marandal 11 месяцев назад
Wolf Among us, Tales from the Borderlands. Those games came to mind when seeing the Camera. I want to make a Telltale game and they had these cameras. I'll use this for a future project. Thank you for showing us the way. I'm very Lukky.
@jasonwilliams8730
@jasonwilliams8730 11 месяцев назад
👍
@왜못할거라생각해
@왜못할거라생각해 9 месяцев назад
Make this in 2d?
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