The majority of these devs ARE the twitter users themselves, and they have no contact with reality. We can't expect them to create anything outside of that frame.
This isn't the over-the-top justified anger Flippy you saw in Pro Hater 5 This is a broken Flippy, and as much as it satisfied me to hear more hate on this game, Flippy legitimately sounds destroyed
Anyone remember Flippy's original non-scripted Pro Hater video that he posted before THPS5 came out and is currently deleted? Flippy was FURIOUS in that video! I've tried my best to find an archive of it, but sadly... It's basically lost media at this point.
@@fredster594 I vaguely remember that. Would be nice to find it again, not even for the sake of “lol mad Flippy” as much as just plain preservation and demonstration of growth.
@@fredster594 damn I don’t know if I’ve seen it, I’ve rewatched the pro hater 5 video tons of times and that sounds like a vid I felt like i saw, sucks it can’t be found
@@marsmugio i am a fan of the second game, i adore it. The dlc has lost it's touch with good humour, but it is decent. The fourth game? Bugs and gameplay aside, the humour sucks. It sucks so bad that it just sucks the life out of you.
Saints Row 3 was the end of an era. Saints Row 3, Saints Row 4, Agents of Mayhem, and now this reboot are all just beating the corpse of Saints Row 1 and 2. This franchise ended 14 years ago and we're the morons who keep thinking MAYBE THIS TIME IT WILL BE GOOD.
Hell, even Vogel would've been ashamed of this. I kept hoping Gat would bust through the walls of the intro scene like "alright assholes, let's actually start this story" and everything from the trailer would be a retcon just to throw the finger at reviewers But no. No they put a bullet between the series' skull and called it good
Volition literally took that line from SR3 where the Philippe Loren told Johnny Gat he was Belgium, and Gat told him to "make a fuckin waffle" To heart 🤦♂️
I remember seeing a comment on a video saying, "The whole story I was waiting for the actual main characters to come in and shoot all of the current "main characters" calling them a bunch of fakes" And looking at a few of the cutscenes, there was perfect moments for this to exactly happen... though even if they did this, it'll still be the same. The gameplay reminds me of Crackdown 3 where theres very little actual gameplay and just a bunch of long drawn out quests that involve driving, shooting, talking, shooting again, and driving again.
That last bit is a lot like what I felt with Mafia III. Sure, I liked the story, at least on Donovan, but the gameplay essentially boiled down to exactly that, even the world itself feels plastic with less interaction than Mafia II.
Looking back at SR3 and even to an extent SR4 after this is like looking back to the Star Wars prequels after the sequels came out. Just the words "Perhaps I treated you too harshly"
@@Gameprojordan in comparison to the first 2 they were mediocre, or atleast 3 was. 4 was more of an SR-themed Infamous clone that would have been fine as a self-aware swan song for the series. It's just modern AAA games are usually so awful it makes even the most lukewarm title from a decade ago look downright stellar.
Nahuali being bald somehow makes the end game 10x more funny honestly...which isn't really that funny but its funnier than any of the jokes in this game.
When I was playing this game I kept yelling “YOURE A F*CKING GANG!!!” Like what does a gang care about a stupid copyright strike from Marshall?! What does a gang care about a stupid codex book?! What does a gang care about vegan baking?! These characters are literally just broke college grads not badass hardened criminal thugs like in SR2
In regards to the patch, apparently it was not a paid project. It was a project by two of the developers who have a huge passion for the earlier game, in their free time, after working on SR2022 for Volition. One of the two developers has passed away from Cancer, and now it is likely only one man working on the patch (unpaid, in his free time). This man is still assigned to work on the patches for SR2022, so he is very busy... Seeing as Volition takes no responsibility for this project, and will not pay any employees to work on it, it could be a LONG time before we see the SR2 patch.
@wwemusicfanC the patch isn't funded in any way by volition.. its one developer in his free time... if volition were to go under or not, it wouldn't change anything. There is no plan to pay him, or to give him company time for it. The man works long shifts at volition before working on the patch at home. Maybe volition going under would get him into a new job where he'd have more free time to work on it? Maybe it would HELP the patch? Idk, obviously... but I believe volition really isn't pushing for it anyway...
flippy, i genuinely wish that you were on that development team. you have a great sense of what makes a game fun, you actually know what the saints row fanbase wants, and on top of that, you're witty and have a solid grasp how to make something funny. it seems saints row is irredeemable as a franchise now, but if there's any chance of another game (assuming volition doesn't go bankrupt) i think you should genuinely consider pitching something to the team and/or trying to get a spot as a consultant. the quality of your content over the years and your love for the franchise speaks for itself. out of anyone in this small community, YOU are the only one that can save what's left of this nuclear mess. however, it seems they've really screwed themselves with this one. only time will tell
Every team has an ideas man because it's easy to have a good idea. What's hard is translating that idea into reality. Most pitches don't exactly land as originally envisioned. Nothing against flip, I just need to sober people with reality.
@@keonh.2679 well in the case of saints row 2022, their ideas sucked to begin with and they translated them into reality poorly. i know it's a stretch, but at least having flippy on the team would mean they would have better ideas. he would have nothing to lose, as does the saints row franchise.
Wanna know what could’ve been a great story? If they played on The Player being an undercover mercenary infiltrating the saints, remember the plot of SR2? How Ultor was using The Saints to dismantle the other gangs? Well imagine if we did that story from the perspective of an undercover Ultor operative, we see the player join the saints and with the skills and intel granted by Ultor and their training, you rise through the ranks, after the first gang gets taken down, the secret agent part is revealed to players, while the player is joining you see them say that edgy “don’t get close to anyone, you might lose them” but it’s cause deep down you’re a Judas, as the game goes on you get closer and closer and you become a triple agent when Ultor leads the attack on the saints, you infiltrate Ultor and take them down from the inside BAM, Saints win again
Truth be told? I think an origin story with Julius and Ben starting up the Saints would have been a fantastic story. To see those two in Sunnyvale Gardens starting up the Saints because of the corruption of Los Carnales would have been a great, serious topic would still allow room for the comedy, but also grounding it back to it's roots, and it would be interesting to see the Rollerz starting up as well, and seeing how the conflict was between them, really seeing how these gangs avoided going to wars with each other before the Playa came along. And to not write an entire script, the middle part should have been surrounding the eventual splitting up of Julius and Ben and maybe the whole time you were playing as Julius, so you then see the original Saints forming together, and by the ending, you reach the point of seeing Julius and Troy on the way to the Church and the beginning of Saints Row 1 with the scene closing out and the words "You okay, Playa?" And then end credits.
@@abikegavin9641 I would have wanted that and maybe more exploration of Chinatown and the street racing underground scene that Lin was from (maybe 10 years before SR1), something like Tokyo Drift, and you'd see more about who William Sharpe was investing in, and he was using the gang to compete with them. A lot of potential city exploration.
I hate that people have this perception that this game tried to go back to Saints Row 1-2 and that's why it failed. No it didn't. That's what they SAID. But what they DID is try to go back to Saints Row the Third. But worse. Same stupid "over the top" humour. Same bad gameplay. Same dry and boring world. Same obnoxious, detestable characters. Same portrayal of the Boss as an lol so funneh "puckish rogue" murderhobo.
Saints Row Reboot 2 needs to open with the SR2 or even SR3 Saints looking at the waffle maker cut scene on a TV and Gat saying something like 'No fucking way we're letting someone make a cheesy sitcom outta us.' and the first mission, is taking out a producer, director, or fuck, even a satellite or some shit.
I think you are a bit wrong about the sales numbers though. The first week sales were high but a week later they dropped by 80% and Embracers CEO has said that it has underperformed.
I did a head tilt at that bit. Even if it did threotically sold more than 2 that doesn't mean much. as game development cost went up dramatically since then. Present day a film is considered a bomb unless it at least makes back double it's budget.
@@JohnWilliams-wl9px That, and a LOT more people are playing video games today than did in 2008. So naturally even underperforming games are selling more than reasonably succesful games from back then.
If SR does get another game I'd imagine it would end up like DMC. DMC tried to reboot its franchise as well. Interesting enough both SR and DMC tried to reboot both of their series after their 4th games. DMC ended up in a similar situation as SR where the fanbase was unhappy with the reboot. Capcom then decided to go back to DMC's original universe and release DMC5. It's possible that SR could end up the same. Either a reboot of the original universe with a retelling of SR1, retconning everything after SR2, or figure out how to continue from SR4. Even if Volition doesn't end up working on another SR game Embracer could have one of their other studios work on it. But it's possible we could just end up with a direct sequel to the reboot. I guess we will just have to wait and see.
This is if the writers of "magical girl friendship squad" made a game. And the bad thing is I would play that over this as it would be a fun hyper violent satire on the magical girl genre. With the power of friendship being the firepower you picked up along the way.
Haven't played a game this broken and buggy since True Crime NYC and even that game didn't crash nearly this much, never-mind the fact that it has higher system requirements than RDR2 and runs worse than CP77 on launch day. My gamer instinct tells me to blame the QA team but I actually know someone who worked as a PS4/PS5/PC tester on it and apparently Saints Row kept them very busy well into the release window, but Volition (allegedly) dismissed most of the feedback they got from Quantic Lab, either because of "time constraints" or because it was a creative decision. Yeah. They didn't have time to fix crashes and the customization not saving was a creative decision, apparently.
The best I can give to this game is the "mid" rating with extra touch of cringe, plus the fact one of the final missions or whatever when Nahualli was about to get capped in the head, he just started t posing and his torso spazzed out spinning funnily. So for what supposed to be a very important moment in the story was nothing more than a one big bruh moment. After that sorta thing I'd sure as hell bring a chair and stare into the sunset asking myself "What the heck did I just play?".
This is one of the best, and funniest, reviews for any game I've ever seen. Really feels in the vein of classic AVGN. Definitely one of your best videos, Flippy.
Truly one of the greatest reviews I've ever seen, hahaha. I love how you don't hold back here and call it like it is, from one of Saints Row's most dedicated fans.
This game has a shockingly low number of cutscenes. It felt like large parts of the game had just walkie-talkie segments and none of the friend missions for your lieutenants had anything either. Anyone got a total number on how many cutscenes are in the game overall? Bet it's the lowest number in the series?
I preordered this game out of pure nostalgia, hell i bought the gold edition of the game and Jesus Christ it was the biggest scam i've ever invested in
What happened with Saints Row mirrors heavily what happened with The Last of Us 2. Despite all of the warnings and people talking about what was going to happen, many people didn't know about it at release that would either prefer to see for themselves, or can't believe it could fall from grace so drastically and quickly. When it did release, as such explained, it did make a lot of money, HOWEVER, in the second week, things took a massive turn. Once gamers heard not only RU-vidrs saying it's bad, but their friends and family, most people stayed far, far away. From what I understand, the statistics of sales for Saints Row 2022 suffered very similarly to TLOU2, with the second week sales dropping by 80%. For a lot of people, they don't take warnings to heart, and instead want to see how bad it is for themselves or can't believe a stunning fall from grace until it's too late.
TLoU2 has something of a saving grace tho, which is great graphics, lots of polish and good gameplay While the "reboot" doesn't have anything to fall back on
As someone who greatly dislikes TLOU2, there is no denying that they at the very least made a functioning and great looking game that also has fun combat. "Saints Row" on the other hand has...well nothing really.
When it comes to my comment, I mainly meant to refer to their sales numbers, in reference to the ending remarks from Flippy, and the general reaction to both games. It was supposed to refer to parallels between them.
Modern gaming is so depressing. Not that endless shit is being released... I mean, that's bad... But more because people don't seem to give a shit. I get the sense that the younger gaming generation is just so used to complete bullshit that the standard for a "good" game is something that everyone would agree was utter trash 10 years ago. $70 price increased full priced releases with predatory "battle passes" and insane microtransactions? Completely busted at release? Pointless, effortless sequels? Cynical, endlessly ironic writing, mechanical downgrades. Oh who cares, let's preorder it! And then let's get online and defend it from all naysayers! I hate modern gaming
And now Volition is dissolved and under Randy Bo Bandy's greasy grip. No mention of the Saints Row 2 patch, just that they're giving away the remastered version of SR4 if you owned it before. GG Edit: and that free update of SR4 to the Re-Elected edition apparently broke a previously working game. GG Volition. At this point "Saints Row 2 patch by volition" is sounding more like a threat then a gift.
There are good games still being made, just not triple A studio games. (Not just indie games either, some upstart game companies have been trying like Greedfall as an example. It felt like a wobbly first step for a great company, and I hope they improve and release another banger)
My optomisim of this was high upon the first trailer, and it wasn't till 40 or so hours into playing Shit's Row 2022 that I finally realized something I had started thinking but didn't believe. Volition are really some of the most incompetent, lazy, shity devs I've ever seen. Even after a fucking delay, cause they "wanted it to be perfect", and the game is still a broken, nearly unplayable mess. I hate that I sunk weeks in this shit trying to get all achivements/100% this, trying to find something redeamable. The only thing that came out of my time? The gameplay is fun at times, and the Flow action animations are pretty cool. Sidenote; SR3 &4 are now a masterpiece in retrospective after this crap. My childhood has been murdered by the same company that created it, which is now a shadow of its former self. I hope this game fails, Volition goes bankrupt, and someone else who knows what the fuck SR REALLY fucking is picks up the IP and makes the REAL comeback Reboot. Volition hates us and anyone who brings valid criticism is labeled as just one of the haters/a troll. If they or anyone on the team see my comment, hear just one thing I've got to say: Fuck you. May the series truly rust in peace.
im sorry you had to play this mess flippy. wouldnt blame ya if ya went on another long hiatus that lasts years just to recover from the amount of cringe this game gave you
You were 100% on the hummingbird codex . I had no idea what the hell it was too lol. Imagine a Samedi, Ronin and brotherhood member renting an apartment together . They would murder each other yet in Saints Row everyone is from a rival gang and they are best friends.
@@hydys That is the worst part. Why the hell would gangs be fighting over museum artifacts and an artbook? The "codex" like that sounds like something from Halo or AOM. I seriously want to know who was in this writer room and what inspired them to come up with this? And that dev who just decided to put his own pet cat in the game as a character. Like seriously. wtf even is this plot.
I agree. Nothing about the saints row reboot makes godamn sense. Btw , when will we get to see your amazing review of the reboot? I have more excitement looking forward to your reboot than the entirety of the godamn game.
Honestly it's just game development. I've been duped by Fallout, C&C, Saints Row, Nathan Drake, Infamous, BioShock, Mafia, Red Faction, Grand Turismo, Metal Gear, Assassin's Creed, Killzone, Halo, and the list goes on. Saints Row is just another to live long enough to crash and burn. Why, who, what, and when? I'm sure there are answers but it has happened so often I just can't care any more. I'll cherish the good that has come out of those franchises even if quite a few of them have already faded into obscurity. It's just the way things are...the way they have been for a very long time.
@@brandonparnell6160 yeah, I only started coming to this realization about last year, just makes me sad lol feel beat down and defeated by the industry....
23:14 The RU-vidr Dartigan said it best. "It amazes me that Volition was self-aware enough to write Nahualli confused by how dumb these characters are, yet somehow not self-aware enough to realize how dumb these characters are and make changes."
Props to flippy for not caring about his relationship with volition when making this video. Volition deserves to know they can't get away with what they've done to their own fans who MADE them back in '06
The absolute worst thing to have happened to video games was for them to become mainstream in the early 2000s and the same morons that were in the process of turning Hollywood into the creatively-bankrupted hellscape we see before us today starting taking over game companies.
volition has been immature since sr4 agents of mayhem feels like an 80s cartoon turned into a videogame now this...should have called this Friends Row or something
We all did, the guy tries too hard to sound funny but in a dumb childish way and his character is motivated by just wanting a new waffle maker, and thats it. So much worse, their awful community manager likes him. A lot. That trash. They lied about this game being about gangsters. The guy acts like he never left his lockerroom. Always flexing and being cringy, as his whole personality, but, he's shirtless.
@@GeteMachine I bet that's why they got Greg Chun to play as him. I kind of feel sorry for him, but he also said some cringe stuff in his previous interviews, like boasting about how his voice "Tends to go into a romantic area"... Okay bro. Your voice is deep, we get it, but you're nothing special. Dial the ego back a little.
@@NintendanGX I dont mind if actors have an ego. If they're talented and can do a good job then they can have all the ego they want. But this reboot was just awful and the characters are a cringefest so it would make no sense to have an ego from having worked on this game, if that makes sense.
The whole clip of the Boss saying shit balls and what not after they got fired explains a lot why Volition got absorbed by Gearbox. That is the exact juvenile humor Gearbox loves
When all you have is passion for juvenile humor, everything looks like Borderlands Gearbox should take a cold shower and deeply reflect on their choices
@@brazilian_oak They don't have to, because they made billions of dollars merging with Embracer/Plaion/Koch/Whatever Media. I don't blindly follow the bullshit Total Biscuit narrative of "Slag Borderlands/CoD/Popular game that has a solid formula in a manner that makes the hardiest and most stubborn A-Logs blush because I personally don't like it and subsequently use my personal foreign legion of retards who make the average game developer look like John Carmack by comparison of intellect to defend my stupidity and lack of self-awareness". Games can be good on their own regardless of time and retroactive narrative Autism (Something that retards like TB and TAM fail to understand, PS chumps, it's not "Modern Gaming" it's just bad design and bad design is TIMELESS and non-discriminatory, stop peddling narratives and look for the cloud behind and above that cloud). Volition lied to Deep Silver/Embracer/THQNordic too many times and began their imbecilic practice of poor developer practices during Summoner 2, the only difference between the Volition of 2002 and the Volition of 2023 was that 2002 Volition was able to paper up the cracks with competent former Flight-sim developers from the Descent/Parallax Software days and current Volition are filled with too many inexperienced, young and arrogant brainlets in the chain of command. And this is what they deserve. At least Gearbox knows how to make games that are practically designed and polished (Aliens: Colonial Marines was an already doomed game from the start thanks to 10 years of Dev Hell between multiple companies and publishers BEFORE Gearbox came around and it is delusional to assume that Obsidian would have made the game good, at all, the same applies to DNF, which was also in Dev Hell back when Randy and some of his GBX co-founders were still employees of 3D Realms) and they don't spam creative with too many clowns, they already have enough clowns as is.
@@DR3ADER1 Im talking more in the writing department, the games are mechanically sound ( 3 is exceptional in that regard) bu tthe story beats and writing legit ruin the whole experienfe tenfold
I left Volition back in 2016 and still have nightmares about working there. I can't imagine how toxic that environment must be currently. It was once a great studio and I hope they can get back to that status one day.
"I'll make it up to you players, I'll patch SR2, I'll release DLC and fix the bugs in the reboot, I'll-" "No you won't, Volition. You'll continue to disappoint me."
"When I escape (acute liquidity shortfall), the world (community) won't be big enough for you to hide in" "Luckily for me you'll burn to death (c11 bankruptcy) in a few minutes (years but eh)"
Killbane : The saints legacy ends here not with a bang but with a whimper, when my hands choke the living hell out of you, they wont be booing me, they will be saying thank you killbane.
Lowkey, Killbane was a great antagonist (no Maero or Mr Akuji, but still good), he had a self-awareness of how the Saints essentially became Vice Kings in Purple and lost their way
Giving a character that betrays the main character a knife literally called a "Judas" knife has got to be the worst and unfortunately the best joke in this game... (I actually don't know if it was a joke or they thought that it was big brain foreshadowing.)
While the Playa and Maero had actual tension, a rivalry, this Boss just wanted the main villain to be his friend and he, very predictably stabs the Boss to kidnap his gang so... they can be his friends...? I guess.
I've never seen a company blatantly give the finger to its fans at every chance they get like Volition. Saints Row 1 & 2 were me and my brothers favorite game growing up. Every time I completed the last mission of 2, I'd start another playthrough and had endless amounts of fun, and was so excited when saints Row 3 was announced, and played the hell out of it but was disappointed with a lot of things revolving around the tone, and certain gameplay changes, but mostly still enjoyed it. Just nowhere as close as I did one and two. My brother only did one playthrough of it and was done. I even play four but was so polarized by that game and felt like Volition had lost its own way, or maybe they they just showed their true colors. Rest easy old Saints Row.
@@Mr.PR2000 Makes me wonder if Flippy's passing comment on how there might have been saboteurs in Volition's midst would ring true for most studios; regardless of what medium they are part of.
The worst part is that Volition was one of the best devs when it came to communicating with and reaching out to the community. It's like all of a sudden they did a 180 and developed a deep, burning hatred for the fans out of nowhere.
I was just recovered from being hit by one of the most powerful hurricanes to ever make landfall in the history of America, and this video game is still the most depressing thing I've seen in 20 years.
Having watched several reviews now. The one thing I still don’t understand about the story is, if they wanted to make your character initially a wage slave that can barely make rent on time, why on earth did they choose to make him part of a Blackwater-esque, private military contractor? They don’t typically make chump change if I’m correct, because they do dangerous things, because they’re mercenaries essentially. Also why are you struggling to pay rent when you have 4 people living in one place? Especially when 2 are gang members who should be used to getting cash thru crime, and the other is a tech nerd?
I know right? As someone around the age of the protagonists (if you can honestly even call them that) I can't think of a better situation to be in, financial wise, than having 3 friends under the same roof, with all 4 of us having quite decent income. They shouldn't be that broke at all.. I live alone in a very expensive city, working at a damn hotel, and seem to be doing better than these 4 idiots were. Granted. That explains it right there. They are idiots. That's the only thing I can tell myself to not rip apart the idea of one of the few things in this game that could've actually made an iota of sense
Yes the pay can be quite good especially if you are affiliated with a highly regarded company like that, Freelance work getting sent with a group of guys you hardly know until your Contract is up still pays a damn good amount to where you shouldn't be struggling like that. However he's Company Affiliated Contractor so he would be even better off. High Risk High Reward, It's an addicting line of work.
I know it's supposed to be satirizing the economic climate of nowadays, but come on. It's not even subtle or making clever jokes about that subject. If anything, it just gets *really fucking annoying* on how much they shove it into your face.
they also live in a fictionalized state of nevada, shit there kinda cheap. which made this more confusing to me. they all should be in at least mcmansions by now
@@Psyrens guess what, it's because all the "woke" millennial writers behind these shitshows are ny mildly rich college students that never earned anything on their lives
now that you mention it the cat saved your ass more than your "friends" did. they pushed the you must be friends with these people but neglected the real homie who was supporting you . good ol mister whiskers
Fun fact, I went to SacAnime this year, they had JB Blanc, voice of Zinyak and unprompted when I met him and got SR4 signed after a short chat, he said something to "I've seen the new game and it doesn't look very good...". Now VAs obviously are not obligated to comment positively necessarily unless they work on the game but think about that for a second, again it's unprompted but he openly said that the game was kind of crap to me and... yeah. Yeah it is.
Even GTA 4/ Tropa de Elite for the Playstation 2 sold in the back-alleys was more interesting than this. Even if it crashed once a hour, it was ridiculous amount of fun for a GTA SA modpack with a modmenu.
I tried beating this game 100% because I did all the other Saints Row titles, but because of how fucking broken it was with trophies not unlocking, the million dollar store never appearing, collectables never popping up, certain crib customization items never unlocking, I could only get 98%. Even the game itself doesn't want me to play it. I already lost all hope in Volition as an entity when they went around insulting both old AND new fans saying "haturz gonna hate lol" or "hav u played teh gaem yet??", but now they show that if you removed all connection and background to the series and the company, they can't even make good games to any degree. It's sad, but Saints Row 1 and 2 really was just lightning in a bottle and the company will never reach that point again in both actual game quality and their connection to the fans (many of which both big and small still try to cope by saying the game isn't "that bad").
Bro respect to you for even being able to 98 this bullshit. I couldn’t even finish the main story, I ended up skipping a lot of cutscenes the dialogue in game and cutscene wise was so unbearable.
@@archivefolds good for you for not finishing the story. You skipped out on arguably one of the worst twists in video games. I was so pissed at it, if it were not for the fact it was the very end of the game, I probably would've postponed trying to complete it or outright dropped the game altogether.
Mine is not even buggy ( save for a few, nothing game or immersion breaking) and I still have no desire to 100% this game. It's just really boring imo.
Why would you subject yourself, to the horror of completing this pile of trash? I don't think this game is worth 5min of my time just looking at it, let alone worth completing.
Chasing after a younger audience each sequel, trying to appease game journalists, and make a niche audience they wanted instead of winning back the disgruntled fanbase they already had.
Still convinved some higher up gave Volition a copy of Watch_Dogs 2 and told them to make the next Saints Row "like that". As the two are beat-for-beat the same characters.
If there is one thing this game did right, it's making me actually appreciate Sr3 and Sr4. Perhaps I treated those too harshly. Might go back and play them again.
SR4 deserved that harsh treatment, the game was fucking awful. It pretty much ruined the franchise and caused the new game to try and replicate what they did with SR2
SR3, despite being too wacky with its story and changing up the characters too much (barring Pierce, I think he's the only character to be the exact same from SR2), the core gameplay is still Saints Row. The activities are still Saints Row. And this is definitely me, but I've always enjoyed Steelport as a map. I think I prefer SR3 to SR1 (1 just has too much of a difficulty spike, and the activities don't feel well utilised compared to 2 and 3), even if the latter is objectively better, especially in the story department. It's just in SR4, where the overall core identity, even in gameplay, is completely gone.
SR2 will always be my favorite but honestly after seeing enough footage of the reboot, it definitely increases my appreciation for SR3 and makes me want to play it again 😂. Every time I see the overly long finisher moves in the reboot, it makes SR3's finishers look much more fun
I would forgive Volition for every wrong decision they made with this game if it ended with Johnny Gat, Shaundi and Pierce showing up to that church with the Third Street Saints, explaining that their boss sent them cos these guys are copying their Saints Gang and gunning these posers down.
Thanks for that, it was easily the most maddening thing. I barely play new games now because of how much of a mess they are and hearing how THIS was able to outsell saints row 2 was extremely depressing. People will buy anything and they have no idea that if they just held off for a little bit games would get good again and developers would have to try harder, but that will never happen again. All you can do is support the small companies that really try and put effort into it. AAA studios are a lost cause.
@@BayouReaperz saints row 2 sold 3.5 M copies, they haven't made the sales numbers for reboot public yet but we do know it sold more than agents of mayhem
@@nikolasferreira3247 it sold more than Agents of Mayhem in the UK. According to VGChartz Agents of Mayhem sold 5,000 copies in the UK so the reboot according to reports sold 5 times more so 5 X 5000= 25000 then sales dropped off by 80% they haven’t revealed the real numbers so it’s probably low
It sold well because people were duped and bought into the Hype. Just because a sells well doesn't mean it's a good game. The Last Of Us 2 sold well too but it was SJW garbage.
@@emperorpalpatine1228 Yeah that's because everyone went with the hate wagon instead of a giving a good reason to hate it. Some did gave a good opinion why they didn't like it but sadly majority gave lousy reasons to hate it.
@@mrcocoloco7200 Shitty writing is a good reason to hate it. Another reason is that they made every character in the game totally unlikeable. I couldn't even give a shit about Ellie in the game.
Do a comparison with the cringy writing in AOM and you'll see where this came from. New Volition right now are just leftovers from that flop. People who try to hard to appeal to kids with m-rated games, and people who just cant write. Let alone the ego of their creative director, and none of these guys having any experience or interest writing an actual crime drama. They could have gotten someone that wrote for a movie or TV show or something like how Elden Ring outsourced a novelist, but noooo. The kids they had in mind for this game were who they aimed for.
I think the developers likely had a number of bad days while working on this game. They were also very defensive of the game towards their fans on Twitter. Additionally, I can't believe it costed 100 million dollars to make a really buggy and bland-looking game. The graphics look terrible as well. It is outrageous. Plain and simple.
Wow wtf 100 million? Talk about money laundering i bet if you looked at the higher ups paychecks during the time this game was being aborted they were making B A N K
I recently played through Yakuza 0 after a friend recommended it to me and I have to say, I feel like the tone for the game is what this Saints Row should have been; a serious story with some goofy side stuff. You can have a dramatic scene involving someone being forced to kill an innocent person by the Yakuza, and then a side mission where you teach a dominatrix how to humiliate someone.
Yakuza and Saints Row 2 actually have a lot of similarities like that. The silly/serious split, the varied sub activities, the surprisingly deep look at the subcultures being represented, the space-compressed Greatest Hits cities they take place in... I got flashbacks to slot racing as I was doing the LARP sidequests in SR2022, and I didn't hate them because of it.
You know a game gonna be dookie when they thought Rim Jobs was too offensive, and got rid of Freckle Bitches (now it’s just FB) 🤡🤦♂️ Developers are a bunch of snowflakes
I don't care about the comedy personally, because story and world building is what sets up the lore and SR1 did that very well. This game tries to make the plot comedic only for it to feel just shallow, let alone the plot and villain motivation itself is just awful. People thinking that Saints Row is just comedy and customization is what lead to the series not taking itself seriously enough to actually have a good plot but, the fact Volition actually thinks this shit, is good right now makes it even sadder. This shit.
When I heard Volition shut down, I didn't feel bad because they were acting all smug, dissing OG saints row fans, made cringe memes, made a post about "haters gonna hate" and just ignore people's warning about releasing the game, it was one of those downfalls you just can't help but laugh at.
Fr this is such an interesting case study on how not to treat your fans or make a game. I’m not sure what they were expecting but at least they got humbled in the end 😂
this review doesn't disappoint me, it just makes me depressed. I have hundreds of hours in the saints row games, and it's one of my favorite series. This isn't a saints row game. I have no idea what its identity even is. They retweeted someone thanking volition for the fine difficulty tweaking as an "accessibility feature." A moderator on the discord literally stated "Fuck people who like SR1 and SR2." Definitely shows where their priorities are.
On Reddit there was a post I made where I said that the only way they could EVER recover from this game is if they made it so the ACTUAL boss from Saints Row 1,2,3,4, etc. Comes back after hearing that they stole their name and put a bullet in all of them
I feel bad for everyone that beat the game, ESPECIALLY the 100% ending, I cringed so bad that I left the room and drank until I passed out and got a hangover in the morning
I think what makes me most sad is that no matter how much criticism we give of the game it’s all going to go unheard. No matter if it’s presented in the kindest way possible or aggressively it’s all just being ignored by Voilition. Voilition have turned into some weird cult that just disregards the reality that what they made is terrible and that they’re just peddling a sub par game at best.
They also know that a lot of people gave them criticism that was objective and not aggressive but they still rejected it. There is just way too much ego put into this game, and it just sounds like Volition is just in an echo chamber right now. No different from how they picked and chooe who they wanted to give review codes to basd on who they thought would be casual and give them just normie praise. They ignored longtime content creators they didnt want to be critical of them, thanked reddit mods who were banning people and deleting negative threads, and only wanted certain people to give opinions they promoted on the game.
That's cuz most of the initial criticism came from The Quartering or Critical Drinker type people who keep whining about everything being woke and those people aren't taken seriously.
@@TheIrland09 sure but this is not thinking critically and just automatically hating an opinion because you don’t like the person is just emotional stubbornness
The silver lining is that they don't have sportsball money like EA so inevitably they'll end up going bankrupt. Maybe whoever buys the IP will actually understand the bloody appeal behind SR.
That mission where you actually have to wait in line to get the doughnuts or the mission fails would be like if the fight before Christmas mission in the Saints Row IV Christmas dlc failed you if you didn't actually lick the candy cane door open
I did too, and thankfully, I started turning back into a sigma, anytime my comments that sound so beta during my then playthrough I will delete I hate deleting anything old, but those comments don't represent myself as a saints row veteran since 2014 I sounded like another critic who eats woke product like the recent two TV shows
@@michaelfample It actually didn't sell more than SR2 (I'm not really sure why Fl1ppy would say that). In fact, it did so poorly that Volition is now being merged with Gearbox.
@@personwitharat9039 Definition taken from Wikipedia: A carbon footprint (or greenhouse gas footprint) is a calculated value or index that makes it possible to compare the total amount of greenhouse gases that an activity, product, company or country adds to the atmosphere
This shit was fucking hilarious. Thank you Flippy for easing the pain of this slap in the face return to the series by sharing your own personal trauma
"The cops are barely exist." Showing a floating head of a cop. I didn't expect he mean it literally. 😂 Btw I can't consider this a Saints Row, it just too early for April Fools for the fans like me but this time they had budget for a prank. This makes the Saints Row 4 a decent game.
"Btw I can't consider this a Saints Row" It's like when Assassins Creed stopped being about Assassins and the core gameplay completely changed. I couldn't even remotely call them AC games.
I commented on another video reviewing this game saying, "I genuinely feel like Volition took personal offense to the responses over AoM, so much so that they set out to make the worst possible Saints Row game ever so that people would stop asking them to return to the series." They quite simply have no desire to continue making Saints Row and would rather ruin its reputation than deal with any more public outcry.
@cancerbucket2245 and yet it's tragically untrue. Volition wanted to make a proper Saints Row 5 but Deepsilver couldn't keep they're hands off the damn thing
@@brianloften769Saints row 4 was actually really good it just wasn’t a proper Saints row game but I mean if you compare this reboot to 4 then it’s pretty clear it’s a better Saint Row game despite it being pretty far from original Saints row