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Save a UV Guide out of Cinema 4D for Quick Texturing! 

Shawn Astrom
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In this quick tutorial you'll learn how to Outline Polygons in Cinema 4D so that you can easily create precise texture maps inside of an external app like Photoshop.

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4 авг 2024

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Комментарии : 64   
@2oon24
@2oon24 10 месяцев назад
Maxon making the most straight forward task as complicated as possible
@searchingforsignals
@searchingforsignals 2 года назад
This is the most thorough tutorial out there for UV's. Such a lifesaver. Thanks for the breakdown!
@nitromusik9275
@nitromusik9275 2 года назад
YESS this video helped me so much! Nothing in particular but some dots finally connected. Properly understanding the Materials panel with "layers" and textures in channels within the UV Edit page was always my final boss
@WORLD_Z3RO
@WORLD_Z3RO 2 года назад
Thank you so, so much. I've been wondering how to do this for years. Hugely helpful!
@design.alexander
@design.alexander 2 года назад
Thank you Shawn! Hard to believe it's 2022 and we're still working with this clunkiness.
@shawnastrom
@shawnastrom 2 года назад
haha, yeah. Maybe they'll add an .SVG export or something soon like Blender has... For now those this method still gets the job done.
@musstn
@musstn Год назад
Really good tutorial, thank you! Please Maxon, why is this not a button? Why have this cumbersome "workaround" to just export UV outlines.
@itsall3d749
@itsall3d749 2 года назад
This is absolutely brilliant thanks! Nice and simple :)
@maugbonilla
@maugbonilla Год назад
Thanks for the tuto! Can't believe there are so much steps to follow for such a simple task... what the hell maxon?
@VincentFink
@VincentFink Год назад
This was the final piece to my escaping the UV mapping hell I've been living in! Thank you.
@shawnastrom
@shawnastrom Год назад
Glad to hear! Yeah, important feature that I hope they can improve upon soon!
@philippkolychev9158
@philippkolychev9158 Год назад
thank you, very useful tutorial. it still blows my mind how user unfriendly C4D UV EDIT mode is )
@spidozina
@spidozina Год назад
MAN YOU INCRADEBLE COOL! BIG THANKS!
@haxstat
@haxstat Год назад
This is just perfect. Thanks a lot for doing this.
@shawnastrom
@shawnastrom 11 месяцев назад
No problem 😊
@tanturiycastillo
@tanturiycastillo 2 года назад
Thank you very much, this video is very clear.
@vytasrauckis6703
@vytasrauckis6703 11 месяцев назад
Asking the browser for a joint may give different results in Colorado.
@vaodanilov580
@vaodanilov580 Год назад
Thank u! It's very usable guide!
@GFXStartUp
@GFXStartUp 8 месяцев назад
thank you, this is great!
@stan55ish
@stan55ish 2 года назад
I did not find an instruction in the documentation that describes the creation of a texture in such detail as you did. Thanks
@matistaa
@matistaa 2 года назад
Really helpful! Saved for later
@yukobursulaia7686
@yukobursulaia7686 2 года назад
Thanks for great tut. Can i add texture (jpg. png. files) this way? i tried but doesn't worked
@jhonnelpica6788
@jhonnelpica6788 Год назад
Thanks you so much for this!
@Archilization
@Archilization 2 года назад
That was great 👍
@user-fj3kg2ws8c
@user-fj3kg2ws8c Год назад
Thanks, that was very helpful
@esrepshe
@esrepshe Год назад
Hey! super helpfull tutorial? one question - is it possible to do the same but using Corona physical material? Thanks
@DoctorMGL
@DoctorMGL 9 месяцев назад
very useful , thank you
@NoNameNule
@NoNameNule 2 года назад
Can you do more cinema 4d tutorials? e since there are not many videos of the r25 version, if possible you would help a lot of greetings !
@ryanmassiah
@ryanmassiah Год назад
This was good. Never got the hang for UV's.
@RexSmithII
@RexSmithII 3 месяца назад
I have a project in c4d and I want the texture exported out. How can this be done? Is there a way to export the png in the color tab? Then I can make my own materials in the other software I was going to use? Another way is the embed the textures right into the fbx, but I tried this and still didn’t work. If this worked then all I would need to do is bring in the fbx with embedded textures and it would be sync in my other software
@juansebastiansolano
@juansebastiansolano 11 месяцев назад
This makes no sense so much easier to UV in Maya. Thanks for the tut
@ana...f
@ana...f Год назад
thank you very much!!
@adventurefilms
@adventurefilms Год назад
Shawn, can you make a video showing how to UV this part the way it comes from the asset browser?
@Yatidesigns
@Yatidesigns 11 месяцев назад
Thank you so much!!
@shawnastrom
@shawnastrom 11 месяцев назад
You're welcome!
@IvankkyTV
@IvankkyTV Год назад
I don't usually comment, but this was so useful i had to. Thank you, UV Mapping on this version is very confusing, don't know what where they thinking.
@shawnastrom
@shawnastrom Год назад
Thank you! Yes some of the UV features still need to be worked on but it's WAY better than a while back!
@GIBRIDQ
@GIBRIDQ 11 месяцев назад
omg, where one button "uv snapshot" ??????
@ahmedmoussa79
@ahmedmoussa79 2 года назад
Thanks man but this could have been a two minute video. Don't forget to keep yourself hydrated. Thanks again!
@shawnastrom
@shawnastrom 2 года назад
I'll keep that in mind. Good to know.
@irynahadzhan6218
@irynahadzhan6218 Год назад
Hey guys. I have got a problem, could u help me? I am doing label for beer bottle. I made a uv map, saved it and created a label. Downloaded it in the material texture and it fits perfectly, nothing stretched or distorted. The problem is it’s blurred on the bottle, however in the texture uv editor it looks clear. I tried to save texture in small resolution like 2045 pixels, bigger one 4089 pixels and remade the label couple of times, result is same , it is blurred on the object. What could be the reason of it? Thanks
@shawnastrom
@shawnastrom Год назад
What render engine are you using? Maybe there is a texture resolution limit in your render settings?
@irynahadzhan6218
@irynahadzhan6218 Год назад
@@shawnastrom you are genius 😃 I didn’t render it at all. It is blurred just in view manager😅 I can’t believe that I remade label 50 times, but didn’t come up to render the picture 🤦‍♀️ Thank u for your time.
@dariiasimha112
@dariiasimha112 18 часов назад
👍💪
@radoman1234
@radoman1234 Год назад
So, what is difference between this method and simply making UV mesh layer? Except that making UV mesh layer is faster and simpler.
@shawnastrom
@shawnastrom Год назад
Just another way of doing it. I do all of my UVs in Rizom UV these days and they have a very simple two-click solution called "Export UV" that I much prefer.
@etourushadze9043
@etourushadze9043 Год назад
can someone explain how to make my texture with logo seamless? I need only logo on my object without colour, how to make it without a colour?? plzz someone))))
@shawnastrom
@shawnastrom Год назад
We need to know some more details in order to advise with this.
@etourushadze9043
@etourushadze9043 Год назад
@@shawnastrom omg, thank u for answer
@shawnastrom
@shawnastrom Год назад
@@etourushadze9043 one simple way that comes to mind. If you don't want to mess around with the UVs, you could place the logo on a plane and essentially apply it as if it were a sticker if that makes sense. Otherwise you'll have to UV unwrap the model and place it onto the texture
@etourushadze9043
@etourushadze9043 Год назад
@@shawnastrom thank u very much for advice
@robertolara3820
@robertolara3820 18 дней назад
perfect, Thanks!!! CHATgtp and Sonnete doesnt help me
@timchikun
@timchikun Месяц назад
my lines are super thicc
@Ricardo-de9ju
@Ricardo-de9ju Год назад
Jesus, take a screenshot and you are ready to go. Hahaha, what a pain!
@shawnastrom
@shawnastrom 11 месяцев назад
Yeah it's not a great workflow, I hope they plan on updating it. I use RizomUV 98% of the time :)
@MVARTZ
@MVARTZ 16 дней назад
What a ridiculously overcomplicated process just to get UV maps out of C4D. Maxon get your shit together. I'm coming from MAX and Blender and this is just a one click thing. 'Export UV layout' bamm, you've got it
@sg19803
@sg19803 9 месяцев назад
There's no more idiotic program than CINEMA 4D. I spend hours to export a UV map. I hate Cinaema 4D.
@pablolarade4301
@pablolarade4301 Год назад
too much back and forth bro
@shawnastrom
@shawnastrom Год назад
I know I'm hoping they can refine this process.
@zacharyhunter8340
@zacharyhunter8340 Год назад
Jesus, its literally one button in Maya. Why oh why is this such a convoluted mess in C4D?
@shawnastrom
@shawnastrom Год назад
Yeah it's a little cumbersome. I use a Rizom UV for any serious UV unwrapping anyhow. But this video was just to show how it is done in C4D. Hoping they'll add an SVG export option soon...
@nihrom3210
@nihrom3210 Год назад
c4d sucks rly, to export uvs so much to do and its not working in 2023 with redshift) Cant believe they still making money from this soft just waste of time when in other programs its 1 click button export uv projection))))))))))) I'm just mad
@shawnastrom
@shawnastrom Год назад
I use the UV tools almost daily and they work really well now for me. I'd have to understand your issue better to offer any assistance.
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