What a cool video we have in here. The Sega vice's president wanted to be a automotive designer. He ended up working for Atari. The music producer created the music based in the current musics of that time as well as the old hits. It is such a nostalgic period. I miss so bad those times.
@@boredianz Because Sega lost all their talent that's why. Maybe people should make fan made games based on Sony's IPs instead of Nintendo's for once and see if Sony takes down their projects! People shouldn't be focusing all their energy on Nintendo so much if they're going to complain about Nintendo taking down their so called "fan made" game hacking projects!
Sega is the best, truly folk console, better than snes. Inexpensive games, understandable architecture, fast fps, amazing sound, a huge library of games, all known genres, the presence of serious adult projects and, of course, a corporate logo that no one else has!
This was the best era for SEGA and games in general, when sonic was fun to play, AM2 was making innovative and timeless games like daytona and virtua fighter, amazing and obscure games like greendog, now sega is just an embarrassment to its former self
I love the comments! I'm sure anyone who's being a troll didn't grow up during the 16bit War! if your first home console was the PS2 you have no business opening your mouth on this.... Sega around this time was massive and strong almost everyone in school had a Genesis & SNES it was a much better time to be into video games (There were no fanboys/marks) like now
+Duckmanxxx Are you being fucking serious? there were no fanboys in the 16 bit era? it was a great time for videogames for sure but it was probably the most fanboyish console generation ever. Pretty much any kid (who wasnt rich) was ardently team Nintendo or team Sega.
Sonic 3 was originally designed to include the knuckles content in the original base game. They ended up splitting the game into two because development time ran out, and because of the limitations of space on the cartridges.
@@Agumon5 I knew that, it's only that the video would be one of the few "official" evidences of its existence (not counting the rom found a few years back)
No way this is from '93, with both Sonic 3 and Sonic & Knuckles' boxart clear as day at 3:12. Those two games came out in 1994, so this must be more around 1995.
Man if Sega didn't put out that stupid 32X and foolishly release the Saturn before the bugs were worked out Sega would have been doing good still. I know they are doing okay as a game developer but I sure miss their their hardware days. The Genesis is my 3rd favorite console of all time, and the Saturn is my second. Despite the flaws of the Saturn it's a good console. It just sucks the best games are so dang expensive to pick up now days. Anyways what a good documentary thanks for sharing. Now on to part 2 lol.
Also if sega of japan and sega of American got along and worked together instead of fighting over everything along with what you said, they would still be doing fine.
Sega was always ahead of the game HONK But seriously, they were always better in tech, but worse in marketing. Underrated and the best systems available. When sega 32x came out it was 2x 32-bit processors... they called it a 32 bit system... Nintendo made n64 it had 2x 32-bit processors... Clearly marketing failure on the part of sega, and a win for Nintendo. The Sega CD was revolutionary and nothing was like it short of the CD-I by philips and in a whole new price range (adults toy). The 32x gave it great power and combined with the segaCD it had some games that were even beyond Playstation when it came out. Full movies were made for sega 32x and segacd, the very first role for "Danny Trejo" of later "Machete" etc. was in a segacd game, and an amazing one at that "Ground Zero Texas". Completely underrated and to me one of the best consoles/combinations/hardware and games ever. FMV cartoons and movies that sucked you in all the way from the start with SEWER SHARK.
clownsec honk - I guess for the N64 it was 64 bit technically, but it had a 32bit system bus and everything was mostly written in 32bit. The saturn however was released 2 years earlier so no surprise it was a little less powerful, yet games tended to utilize the hardware more efficiently resulting in often better graphics, and with the CDROM, unlike n64 it was able to get full motion video without a huge expense added to the game cart. The 32X by sega was out even 2 years before saturn in 94! This was 4 years before N64, while everyone was still stuck with SNES. The Nintendo 64's central processing unit (CPU) is the NEC VR4300.[69] This processor was the most powerful console CPU of its generation.[70] Popular Electronics said it had power similar to the Pentium processors found in desktop computers.[26]Except for its narrower 32-bit system bus, the VR4300 retained the computational abilities of the more powerful 64-bit MIPS R4300i,[69] though software rarely took advantage of 64-bit data precision operations. N64 games generally used faster (and more compact) 32-bit data-operations,[71] as these were sufficient to generate 3D-scene data for the console's RSP (Reality Signal Processor) unit. In addition, 32-bit code executed faster and required less storage space (which was at a premium on the N64's cartridges).
That wasn't why. N64 was simply better. 4 Ports. One of the greatest controllers ever made. First to have a big analog stick (before PS1 in 1997). Better games, such as Mario Kart 64 and GoldenEye 007, some of the greatest games, which paved the way for where we are today, not to mention karting and first-person shooter games in general. Nintendo has always been ahead, along with SEGA.
@@meangrain7640 I think so too. I mean sure, Sony probably would have been a strong competitor regardless, but if the 32X never had existed, and they had worked out the launch of Saturn a little bit more, (software polishing), I absolutely believe it would have done a lot better. Sega was absolutely popular in the western markets, with the Mega Drive as well as with their cutting edge arcade machines. The whole story really is a shame.
Excellent documentary! I`m always want to see how to developed a 16-bit video games. Especially - Comix Zone - epic game I think! One of my favorite. Thanks for uploading and happy holidays!
Probably because it's irrelevant. Besides, not everything from Sega came from Japan. In fact, Sega was originally founded in Hawaii, not Japan, by two Americans. You're on the Internet, check your facts.
I’m a developer who helped design the levels to many games and want to tell RU-vid after feeling like nobody gives me attention. I invented many inventions
omg i wish i could have visted there when i was a kid omg 😍 grew up with the mega drive mega cd and loved the dreamcast shame i would have loved to play with the dev units to make a game or 2
I don't work at Sega but I do work at PWE. Working in a game company is probably the most awesome thing ever. If you love games and if you can, you should consider working for a game company. It's not like any other job.
I hear you, I too was a little surprised, but the tape ( a VHS tape used in Portland Public Schools) says 93. Sonic 3 was released in February 94 and 32x released in June of 94 so this was filmed while they were still working on them. That's my guess but I'm not sure.
If you watch part two of this video, you can see beta-test footage of Saturn games in development (same footage from the 1995 Saturn promo video)... and Dean Ruggles working on 'Comix Zone'. I'm a little surprised to see how early these games were already in development. :P
I'm Just Saiyan, Paul Gah! I could barely make it through half of this way 90s video. You want me to watch part two :P If they are showing footage of Saturn and Comix Zone in part two, then this was probably filmed in late '94 or early '95 since both were was just about to launch. So this is probably marketing to hype Sega's upcoming releases. I wonder which network aired this?
Yeah, that time period actually sounds right. I've seen the North American 'Sonic & Knuckles' ad (with Santa in it) on this video, and that leads to conclude: there's no way this video is from 1993! You can see the "K-A" rating here, too... now way this is '93.
not only that, but there was one game shown which wasn't by Sega, which is Konami's Lethal Enforcers II: Gun Fighters (or as it's known in Japan, ''Lethal Enforcers II: The Western''), and it's the Sega CD port since the redbook audio uses music from the arcade game
Enid Molko and im on a 4:3 1536p monitor. the black border is your falt not the tapes, its like you took a 4:3 vid and exported to 16:9 to be a dick to those that want fullscreen.
that's cool how sound effects gets digitized to run on a sega genesis,alltrough at 8bit and 8khz,that's sound even lower then 4bit at 32khz,but i am sure many games just uses 1bit sound because their quality sound s so harsch,so scratchy,so flat and short,but that's what the genesis is know about,twang fm sound and scratchy voices,but they could doo high quality voices if they weren't coriouse about expensive memory space.
The visit to STI seems a little older than the game footage in some cases. As I'm pretty sure if Sonic 3 was already out - then the game mainly on display at STI wouldn't be Sonic 2. + Howard Drossin only mentions Genesis on his workbench. 32X and Saturn titles don't seem to be in dev yet (nor the infamous Sonic Xtreme)
Theirs no way this documentary came out in 1993. They are showing games that came out in 1994 and 1995. And they showed the 32x which sega planned and started working on in early 1994 and released in late 1994. This documentary have to be late 1994 at the earliest.
I'm 24, and owned/still own every home console sega made.. including some of the Japanese versions.. same with nintendos.. hell I even have an original atary vcs 2600 from 1977 made in Sunnyvale Cali.. do you even clockwork knight bro? lol. dreamcast was okay. saturn will always be my personal favorite though.
+John Doe there has never been such an underrated console with a vast library of awesome games.. it's more than a damn shame that it didn't take off because games would be so much better now if sega still made consoles..
+John Doe p.s. I just got a Japanese saturn in the mail today lol.. the u.s. console is obtainable, but the games are unbelievably expensive anymore. you can import Japanese saturn games for much less. lol.
+Westwurtzli If you have time, you might want to check out the Console Wars book. It's about SEGA USA's contributions during the entire Sega vs Nintendo early 90s feud.