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SER321 Battleship Game - Multiplayer Implementation with Protobuf and Java 

Peter Dimian
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Welcome to my project demonstration for a simple multiplayer Battleship game implemented in Java using Protocol Buffers (Protobuf) for communication between the server and clients.
In this video, I will walk you through the following:
Project Overview: A brief introduction to the Battleship game, its rules, and how it's played in a collaborative multiplayer mode.
Protocol Buffers: Explanation of how Protobuf is used for communication between the server and clients.
Server and Client Setup: How to set up and run the server on an AWS instance and connect to it using the client.
Gameplay Demonstration: A live demo showing how players can join the game, view the leaderboard, make moves, and collaboratively find all the ships.
Error Handling: How the application handles invalid inputs and ensures robust communication without crashing.
Testing Other Servers: Demonstration of connecting to other servers and providing feedback as part of the assignment requirements.
Thank you for watching, and I hope you find this demonstration informative. Please like, share, and subscribe for more project showcases.
#BattleshipGame #Java #Protobuf #MultiplayerGame #AWS #ProtocolBuffers #GamingProject #SoftwareDevelopment #ProjectDemo"

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23 июн 2024

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