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Setting the LAND SPEED RECORD in Kerbal Space Program 2! 

Real Civil Engineer
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Kerbal Space Program 2 is finally here, and I got an early look at Kerbal Space Program 2 gameplay as I set the land speed record on Kerbin! It was harder than expected, but nothing the UK Space Agency can't solve!
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#realcivilengineer #engineering #ksp2

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25 фев 2023

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Комментарии : 815   
@RNOP_hello
@RNOP_hello Год назад
the car being surrounded in landing gear and just spinning made me laugh super hard
@nofacer04
@nofacer04 Год назад
Yes.
@rocketboysmc
@rocketboysmc Год назад
Its at a level of genius only an engineer can achieve.
@monad_tcp
@monad_tcp Год назад
That was the most kerbal way ever of engineering, finally matt learned it. And it did work !
@juriaanromkes7558
@juriaanromkes7558 Год назад
i saw your coment but i still wasnt prepared for the result
@Slope_runner
@Slope_runner Год назад
Yeah
@crusher1080
@crusher1080 Год назад
Disabling friction control on the front wheels would stop you from swerving on the runway Matt! Hopefully useful.
@beanman853
@beanman853 Год назад
Wobbling probs due to kraken
@docteurtnt736
@docteurtnt736 Год назад
I will test it thanks i have been struggling to take off
@crusher1080
@crusher1080 Год назад
@@beanman853 The friction control on the wheels tries to over compensate. And causes vehicles to swerve, planes or buggies.
@h.w.6563
@h.w.6563 Год назад
Which one of them are the front wheels, though? :P
@kdaviper
@kdaviper Год назад
​@@crusher1080I think it's simply a matter of the center of friction being in front of the center of mass. Turning the friction control up on the back wheels can fix it as well
@NotDaender
@NotDaender Год назад
FYI, the land speed record (LSR) is standardized as "the speed over a course of fixed length, averaged over two runs. Two runs are required in opposite directions within one hour, and a new record mark must exceed the previous one by at least one percent to be validated." So, not only must your craft beat the *Thrust SCC* speed record, which was done over a 1-mile distance, it needs to turn around and do it again! You gotta play by the rules, engineer!
@shufflecat3334
@shufflecat3334 Год назад
He did though. The vehicle was doing 360s the whole time. Geez, did you even watch the video?? :P
@AustinHampton594
@AustinHampton594 Год назад
I was about to comment the same thing lol
@arg8763
@arg8763 Год назад
Thrust SSC didn't didn't hit that speed in a mile. It was a total trip of 14 miles, on power for around 9, and the last mile on power was the measured mile. In Kerbal it's harder, because there isn't a 14 mile runway to play with.
@WiseOwl_1408
@WiseOwl_1408 Год назад
Nah
@hyperfreeski3103
@hyperfreeski3103 Год назад
Shut up
@droppedpasta
@droppedpasta Год назад
21:11 Landing Gear-nado! This is the best KSP2 content I’ve seen so far, as the game isn’t really in a state where serious missions are feasible
@CAMSLAYER13
@CAMSLAYER13 Год назад
Feel like they dropped the ball with this release. It barely runs on most hardware and its missing a lot of basic features. I get its early access, but for 50 dollars? Its a long way from being even as functional as ks1
@user-ch3ie8yd8d
@user-ch3ie8yd8d Месяц назад
Is this game free?
@kurobara9001
@kurobara9001 Год назад
I don't know if anyone's noticed yet, I didn't until I was editing a capture of the game and played back at x48 speed, the CLOUDS move and change shape naturally! RCE, your videos got me in to KSP, so thank you, and I look forward to more KSP2 videos from you!
@CSpottsGaming
@CSpottsGaming Год назад
KSP is an insane time sink but I'm so excited for KSP2. Mainly because I like to play vanilla for the simplicity of it and it looks like they added all the Dv calcs and a ton of other useful tools into the vanilla game. I'm stoked for the full release.
@musicforthepeople1548
@musicforthepeople1548 Год назад
Amusingly and ironically, on one of your first unsuccessful land speed runs, at 6:32, you managed a whopping 365 m/s or over 816 mph, enough to beat the land speed record (note: to catch the moment you will have to go frame by frame - it happens for literally 1 frame)
@Niyucuatro
@Niyucuatro Год назад
If the aerodynamics in this one are similar to what they were in the version of the first game i played, the flipping is caused because as fuel gets used, the vehicle is heavier on the back than in the front, so the tip of the rod has less terminal velocity than the base. this makes the base faster than the tip, flipping the entire vehicle. Adding more weight to the front wold help reduce flipping.
@peperoni_pepino
@peperoni_pepino Год назад
While that is a possible cause I think that here the wheels are just bugged. Matt Lowne mentioned that the wheels friction control thingy was not working correctly, and that is probably still true.
@crusher1080
@crusher1080 Год назад
No, in this game the reason the craft is swerving is because of the friction control function on the wheels, can disable it since it is bugged and all of your crafts will swerve due to that.
@Niyucuatro
@Niyucuatro Год назад
@@crusher1080 Maybe it's even a combination of the two. Because it still seems that there's less attempt to keep roling once the vehicle was going engines at the front.
@crusher1080
@crusher1080 Год назад
@@Niyucuatro not viable because ksp has point physics instead of varying vector physics. The centre of mass of a part does not move
@icanonlyhave50charactersin30
This "record" is probably gonna be tripled in the next week.
@kings2284
@kings2284 Год назад
By him*
@MrGreen876
@MrGreen876 Год назад
Coming from a hog rider in the lands of no records ever. . .
@JuJu_Johnson
@JuJu_Johnson Год назад
POV: you like boys
@Blackhole-TON618
@Blackhole-TON618 Год назад
​@@JuJu_Johnson boys 🥰
@icanonlyhave50charactersin30
@@MrGreen876 Oh yeah just trust the talking letter M.
@JackMTB_Ski
@JackMTB_Ski Год назад
This is awesome! Currently watching this as I drive past the Bonneville Speedway, where they attempt the land speed records! Awesome coincidence!
@snodog00
@snodog00 Год назад
You're watching a RU-vid video as you drive your car?
@JackMTB_Ski
@JackMTB_Ski Год назад
A buddy and I are trading off driving shifts
@davcrav
@davcrav Год назад
@@JackMTB_Ski That's the story, or as it's often called, the defence.
@Lysdexis
@Lysdexis Год назад
​@@JackMTB_Ski can confirm. I am the buddy
@thatguywholikesplanes4689
@thatguywholikesplanes4689 Год назад
at the uk space agency we pride ourselves with breaking these records no matter the cost
@danielhoyte6291
@danielhoyte6291 Год назад
Wait the UK still has a space agency I thought they shut down after the black arrow Program.
@thatguywholikesplanes4689
@thatguywholikesplanes4689 Год назад
@@danielhoyte6291 that’s the thing the uk space agency never shuts
@RiptornRory
@RiptornRory Год назад
Yay! Just had a video a few days ago about the start of this game, so I'm glad you're already jumping back into it! (Not to say I'm not uber-hyped to see how Timberborners go in the current map)
@Yozo_official
@Yozo_official Год назад
Yes
@andreab6053
@andreab6053 Год назад
Some advices: use the snap funcion to make sure the weels are straight. Then disable the auto friction control on the steering wheels, this will make it much more stable
@shawngaetz8161
@shawngaetz8161 Год назад
Is that something in ksp 1 too? As I'm having a hell of a time keeping my space planes from drifting to either side for no reason.
@technoquetz126
@technoquetz126 Год назад
@@shawngaetz8161 yes, if the wheels are angled, the plane is super unstable, and honestly I recommend just turning off steering altogether, and instead using rudder fins on the top of the plane to steer, because any friction at all sometimes just causes the wheels to start turning
@donkoltz1
@donkoltz1 Год назад
The fact that an actual engineer with a degree took that long to realize the belly of his vehicle was scraping the ground makes me smile.
@dogneely
@dogneely Год назад
He definitely isn't a mechanical engineer, that's for sure
@CSpottsGaming
@CSpottsGaming Год назад
Matt, as much as I love watching you fail at KSP I do have a few tips that might help. First, there are hotkeys to maximize and minimize throttle values in an instant (i.e. not sliding up then sliding down, but instead immediately jumping between 0% and 100%). You'll have to double check me because it's been a minute but I believe they're X for 0% and T for 100%? Worth noting that doesn't work super well for jet engines as they still need to spool up and down, but super useful for liquid-fueled rocket engines. Also, you can drain the fuel tanks which will definitely help you get up to speed faster (less weight to accelerate). For a run this short I doubt you need even one full tank, but they're still useful structurally. If you right-click on a tank in the VAB you can see a slider that allows you to remove all the fuel and oxidizer. You can do the same with the solid fuel boosters for both weight purposes and for shutoff purposes. Since you can't stop a solid fuel booster from burning once it has started, this is useful to time the shutoff. Also useful for building airplanes because you can use Fuel/LOX tanks (if they have a convenient shape, for instance) but remove the LOX so that you don't have unnecessary weight when using air-breathing engines.
@Berrick189
@Berrick189 Год назад
If you turn off friction control on the front wheels it should go in a straight line
@RealKlausSchwab
@RealKlausSchwab Год назад
Yes!
@_Jitterbug
@_Jitterbug Год назад
17:00 the fact those wheels worked to stop the jetcar from crashing, is a true testament to engineering XD
@Blaster_Unity_UB
@Blaster_Unity_UB Год назад
Isn't Bloodhound SSC, successor of Thrust SSC, the current record holder?
@RealCivilEngineerGaming
@RealCivilEngineerGaming Год назад
Don't think so, it got scrapped before it beat the record due to lack of funding. You can't just revert to launch like in ksp! 😅
@captaindelta43
@captaindelta43 Год назад
​@@RealCivilEngineerGaming or simply because they didn't have a engineer like you 😉
@Blaster_Unity_UB
@Blaster_Unity_UB Год назад
@@RealCivilEngineerGaming oh, yup, then the 1997 king lives, and Thrust SSC looks cooler in my opinion.
@ADRdaniel
@ADRdaniel Год назад
Matt's an aerospace architect.
@llawliet1522
@llawliet1522 Год назад
Hey Matt, pro tip: if you turn off auto friction control on the right click menu on just the front wheels, your craft shouldn't swerve about so much on the runway!
@plusRpm
@plusRpm Год назад
„The body might be too low to the ground.“ Body: fully on the floor „It veers off to to the side…“ RCE: adds drag at the front, with horizontal wings Watching a civil engineer build vehicles is just hilarious
@captaindelta43
@captaindelta43 Год назад
Matt has done it again . Back to back banger KSP 2 videos , just what we all love to see . Enjoyed this, Can't wait for what more goofiness Matt has planned for in future episodes
@Theotheskycreator
@Theotheskycreator Год назад
You are at the wrong video
@philipangell8027
@philipangell8027 Год назад
Your Kerbal videos always make me cry with laughter. It is the rock solid certainty combined with the total lack of understanding when it fails.
@phylum8975
@phylum8975 Год назад
"OK I tried to turn left and it blew up. Cheers." - 😂😂🤣🤣 I don't know why but that is SO funny! Love it RCE!
@donnelly3968
@donnelly3968 Год назад
Matt, down at the bottom next to where you change the VAB build orientation, there are center of mass, centre of lift and centre off thrust overlays. Turn them on for next time. I'm sure an engineer like yourself will be able to figure it out from there 😉 Edit: There's also a handy dandy 'blueprint view' button down there too which is great for making sure things are lined up.
@razercore7591
@razercore7591 7 месяцев назад
RCE, your problem solving skills absolutely slay me lmao. You accommodate problems instead of solving them. It's actually amazing. Problem: land rocket rolling on the runway Normal logic: Figure out how to prevent rolling RCE logic: Add wheels around the whole thing
@stevengillmeister6062
@stevengillmeister6062 Год назад
Me seeing another RU-vidr playing KSP 2 and realizing that there are actual goals and stuff in KSP 1/2 after only seeing RCE play it: 😮 “say what!!?!” Thank you RCE for not doing anything related to the game at all while playing it. I’ve spent 3 years not playing the game but now I’m going to have to spend money on it to get to the mun etc haha
@zohaibtariq7351
@zohaibtariq7351 Год назад
A fellow drae viewer I see
@Teh_Random_Canadian
@Teh_Random_Canadian Год назад
Buy KSP 1, not 2
@BornDepressed
@BornDepressed Год назад
Sweet god watching it spin was something I definitely wasn't expecting!
@valecasini
@valecasini Год назад
10:29 I love every time Matt is like "mmmhm 🤔" 14:06 oh it's not fair! Matt is so used to use struts that the fact that there is no autostruts doesn't bother him 😂 19:45 so... There is the MOAR BOOSTER the MOAR ENGINE and with Matt we have the MOAR PARACHUTE, MOAR WINGS and today the new MOAR WHEELS 😆
@SailingFrolic
@SailingFrolic Год назад
I just got the KSP2 trailer as an ad while 3 minutes into your video and honestly, they did a great job showcasing the possibilities. Multiplayer on KSP? Interstellar travel? That’s gonna be amazing.
@arti6okk
@arti6okk Год назад
16:38 has the same energy as "but what if I purchase fastfood and disguise it as my own cooking?" love it
@squidcaps4308
@squidcaps4308 Год назад
Vehicle stability is easy to asses when it comes to the basic layout: draw a line thru front and rear left tires. Then draw a line from left rear to front right. The angle between the two lines gives you an idea of the basic stability of the vehicle. The narrower the angle, the more stable. And of course, if the angle exceeds 45 degrees, the vehicle will not stay straight at all without constant steering inputs.
@kylerkastner2808
@kylerkastner2808 Год назад
It’s always nice to see Matt making such beautiful and ‘practical’ works of engineering
@monad_tcp
@monad_tcp Год назад
This was the first time that Matt proper kerbal-engineered something. And it practically worked
@sebbes333
@sebbes333 Год назад
4:21 Jeb: "COOOOOFFFFFFFFFFFFEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE!!!!!!"
@oskarelmgren
@oskarelmgren Год назад
I think we need to focus a little on aerodynamic yaw stability :D Center of mass need to be at or slightly in front on the "center of pressure" (basically cross section area in this case). The engines are really heavy and right at the back, so center of mass is really far back. Need lots of stabilizing fins for basic designs like that.
@bartigasiatisch4674
@bartigasiatisch4674 8 месяцев назад
Add surface area of the wheels.(wider/enough contact on the ground) Add a hinge/cable on the wheels core to the front axis of the fuselage.(to add strength to the wheels while moving fast cuz it csnt handle the acceleration) Add spoiler to add downward force so you stay on ground level.( Anti flying )
@Nick-hi9gx
@Nick-hi9gx Год назад
Thank you SO MUCH for the flashing warning. We folks who need it could really use it in everything, it is so very appreciated when it shows up.
@oxcyde2717
@oxcyde2717 Год назад
That might have been the most hilarious ship I've seen in KSP. When it started rolling, I was tearing up. 🤣
@mccards
@mccards Год назад
I lost it at 15:00. Jeb in that giant goose rocket bouncing around. hahahahahahaha
@_PS.
@_PS. Год назад
I love how every video for KSP2 I get the ad for the game before hand it makes the video that much better 👏
@Astraeus..
@Astraeus.. Год назад
Out there somewhere is a vehicle designer who's trying to figure out how to get 10 sets of wheels on the same vehicle to completely eliminate rollover damage.
@farshnuke
@farshnuke Год назад
He works for Elon Musk
@joshd5722
@joshd5722 Год назад
Thanks rce, seeing the car just rotate on all those landing gear had me laughing harder than I have in days, comedy gold
@Hannah_The_Heretic
@Hannah_The_Heretic Год назад
2:20 just FYI you CAN have custom flags in KSP2
@dave_000
@dave_000 Год назад
20:10 wow that was an awesome slideshow, love the vehicles and all, I wish someone made a game good like this slideshow is
@Shaun_Jones
@Shaun_Jones Год назад
Honestly, with that many landing gear separating and exploding, I’d expect about the same framerate from the first game.
@jamesscalzo3033
@jamesscalzo3033 Год назад
Loved the video @Real Civil Engineer! Can't wait for the next video of Kerbal Space Program 2 man! I have a Challenge for you and Anyone else who plays KSP 2. The Challenge is to build an Actual Jet Aircraft from the Military Forces around the World, Be it the American F-15C Eagle, F-16C "Viper" Fighting Falcon, The British/German/Italian/Spanish Eurofighter Typhoon, the Russian Federation and CIS Soviet-Era Mig-25 Foxbat, The Su-24 Fencer or even Jets like the Gloster Meteor, Lockheed P-80 Shooting Star or even the Messerschmitt Me-262 Schwalbe (German: Swallow) from World War Two. Basically, as long as it's an Actual Jet Aircraft, Just have some fun Building it!
@raspberryjellydoughnut5727
@raspberryjellydoughnut5727 Год назад
Can't believe you didn't notice that you needed a vertical stabilizer early on
@KerbalSpaceProgramOfficial
@KerbalSpaceProgramOfficial Год назад
Terrifying
@immortalstickman
@immortalstickman 6 месяцев назад
How does this have no comments?
@latchkeylegion
@latchkeylegion Год назад
Best KSP2 vid from anyone so far. Being swaddled in landing gear was a galaxy brain move.
@theanarchist9733
@theanarchist9733 Год назад
try putting fins behind the engines (without blocking them) for higher stability
@SumWelshLadInLondon
@SumWelshLadInLondon Год назад
3:36 i love the "what the f... hell happened there"
@kendallguier1378
@kendallguier1378 Год назад
I love how the rocket car literally just needed at vertical tail fin
@particle_wave7614
@particle_wave7614 Год назад
Add a long tail with a rudder to stabilize the yaw. Lower friction on the front wheels as well. You technically shouldn’t need any downforce as long as there’s no vertical component to the thrust, and that’ll just slow you down anyway.
@joshuamorin2123
@joshuamorin2123 Год назад
Ok so a couple of things I noticed: 1) You beat the land speed record with your first build 2) Decoupling on the ground is essentially the same as dropping bombs on yourself 3) You weren't really running out of fuel so making it have more and more fuel is kinda pointless 4) The boosters would probably be more stable if you used two decouplers instead of struts and finally 5) I prefer watching it when you ignore my observations I loved the video. you should add more wheels next time
@soniccdx
@soniccdx Год назад
the car looks like the front half of the airbus beluga planes ....and the final design with the wheels everywhere .. lol 😂
@SMxYuu
@SMxYuu Год назад
16:38 lmao, never been laugh that loud in ur video.
@Yokoto12343
@Yokoto12343 Год назад
you are driving this thing like an architect
@pauldrice1996
@pauldrice1996 Год назад
If its anything like ksp1 there's 2 types of chutes, one is a drogue chute that can be deployed at higher speed but doesn't slow you down as much as a standard chute.
@philipcaseyacalloway204
@philipcaseyacalloway204 Год назад
14:29 I love how eventually every solution in KSP is “Launch straight away.”
@andreswanepoel4167
@andreswanepoel4167 Год назад
"Maybe we can outrun the pain ... no we can't", sounds about how I deal with all my problems🤣
@chris993361
@chris993361 Год назад
In addition to @crusher1080 comment about diabling friction control on the front wheels, I would say based on the part where it wanted to go backwards that too much of your mass is behind the center of lift/drag. I imagine those engines are heavy and therefore that end will actually want to lead.
@YMandarin
@YMandarin Год назад
if your planes (or craft) veers off runway, you have to disable auto friction control on the front wheel
@FreezerBurn.
@FreezerBurn. Год назад
3:28 you hit 88mph son 😎
@fun_time_with_finn
@fun_time_with_finn Год назад
Matt, there should be an option when you look at the wheels to disable friction control. Normally it seems to be the reason the wheels act like that!
@charliegrpdixon5944
@charliegrpdixon5944 Год назад
Every time you span off the runway, it kept making me think of the top gear episode where Clarkson span off in a BMW while racing a VW
@h.w.6563
@h.w.6563 Год назад
KSP2 has no autostruts, so unless you strut everything together manually, it will all be wobbly! Hope this helps. Edit: I see you know about struts, now you just have to use multiple of them on everything all of the time.
@CptMaistro
@CptMaistro Год назад
Matt asking which way the wings need to point to give down force made my brain buffer for a few seconds 😵 I think you're starting to turn into an architect, Matt 😨
@firefrost6252
@firefrost6252 Год назад
You can fix the spinning by turning friction control off on the front landing gear
@blackdog6969
@blackdog6969 Год назад
Think you did it already but friction on the wheels is a notorious issue in the original KSP and it seems to be similar in KSP2
@StaffanNilsson1
@StaffanNilsson1 Год назад
That wheel design around the rocket is pure brilliance
@charlesoutthere
@charlesoutthere Год назад
I love how you praise the graphics while showing how pixelized they are!
@aicragej
@aicragej Год назад
Best application of spin stabilization I've ever seen.
@mattdaponte3607
@mattdaponte3607 Год назад
i think you were on the right track with 2 boosters but it was still a lot of extra weight. can you shorten the boosters? A more blunted nosecone for them might also catch the air for a safer dethatch
@miI0o
@miI0o Год назад
3:42 Bro went back in time
@animan7529
@animan7529 Год назад
I haven't laughed this much in ages. Cheers mate!
@makergaming2022
@makergaming2022 Год назад
The rotating landing gear around the rocket was brilliant. Are you sure you weren’t an aerospace engineer?!?!
@adamneff4512
@adamneff4512 Год назад
This made me laugh more than I have un a long while
@DukeOfEarle88
@DukeOfEarle88 Год назад
"Form over functionality said the architect." "I want my rocket ship to look good."
@diamondswiss8026
@diamondswiss8026 Год назад
12:34 to me that looks like the Herald from Star Citizen (which is literally just a rocket compared to all the other ships in that game)
@Gamer_Kot
@Gamer_Kot Год назад
This should be awarded by the Engineer's Prize 🏆 2023
@azazeldeath
@azazeldeath Год назад
You were on the right path with downforce. If your going to jettison your boosters perhaps it's worth having tiny wings on them and making them pull up and away from your craft as they jettison. I might also suggest looking at top fuel dragsters or land speed record vehicles for ideas on downforce.
@RealKlausSchwab
@RealKlausSchwab Год назад
Nah it's a setting. He needs to turn off friction on the front wheels.
@creativecraving
@creativecraving Год назад
I love how, when your small rocket car developed a wobble, you just ignored it and made it bigger. Right... Cause that'll be easier to diagnose! 😂
@jok9342
@jok9342 Год назад
Finally some Kerbal engineering. Moar boosters and struts. That's the Kerbal way
@cannyjim908
@cannyjim908 Год назад
Looking forward to more KSP2 from you!!
@l3mon748
@l3mon748 Год назад
"fellow engineers" you really think i have the brain power to be a engineer
@timo4257
@timo4257 Год назад
12:40 that looks like the Airbus Beluga XL
@_thresh_
@_thresh_ Год назад
Literally got a KSP2 ad on this video lol
@jonassackarndt1174
@jonassackarndt1174 Год назад
You can improve it by switching some methalox tanks for cargo bays to lower the mass that needs to be accelerated.
@GremlinSciences
@GremlinSciences Год назад
Swapping to air-breathing engines should also help. Stick a ramjet on there and you can trim all the oxidizer for a ton of weight savings.
@jonassackarndt1174
@jonassackarndt1174 Год назад
@@GremlinSciences I think they have more specific impulse but less thrust per weight, as you get a lot of weight from the tires that doesn't seem like a thing i would 100% recommend for the land speed record. But of course if you have available oxygen why not use it.
@Jimbokoln
@Jimbokoln Год назад
I think you were steering on all 4 wheels front and back at first? Correct me if im wrong but probably fixing that would help! Amazing vid
@darknessblades
@darknessblades Год назад
19:25 He tried to make a land-speed record setting vehicle, but he attracted the KRAKEN
@heighRick
@heighRick Год назад
Thanks RCE, helps a lot! ...and gives us something to aim for!!
@Dalorian1
@Dalorian1 Год назад
@12:00 disable the steering on your rear wheels lol
@bobthebuilder352
@bobthebuilder352 Год назад
The bit starting at 17:00 is the hardest I've laughed in a while
@johnhatfield7489
@johnhatfield7489 Год назад
Omg when I saw an add on RU-vid for this I have been waiting for RCE to play this :))
@mechtechpotato4249
@mechtechpotato4249 Год назад
Matt at 12:42 you have what looks to me to be the beginning of a kerbilified airbus beluga.
@frostymcfrosts2831
@frostymcfrosts2831 Год назад
Thank you so much for all the great content you upload but i hope you don’t overwork yourself 😁🙏
@tmanknoll9702
@tmanknoll9702 Год назад
Matt strutting the boosters on, then trying to jetisen them made my brain hurt
@kikehatakekun
@kikehatakekun Год назад
I dont know about the second one but in the first game you coudl set the amount of fuel in the solid booosters, then you would stop after some time
@DavidAnderson-ld9pu
@DavidAnderson-ld9pu Год назад
If you are looking to do a spoiler, the object on a car that makes down force, it is literally an upside-down wing, normally oriented wing create lift, upside-down makes down force.
@Xboxbreck
@Xboxbreck Год назад
This is what happens when the Civil Engineer takes over for the Aerospace Engineer.
@THEPURECLIxs
@THEPURECLIxs Год назад
that big middle part with all the wheels flying across the runway reminds me of bambi on the ice
@emerald9947
@emerald9947 Год назад
I remember the Ksp 1 land speed record several times the speed of light.
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