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SHADOW CATCHER TUTORIAL - BLENDER 3.0 EEVEE 

TutsByKai
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Here's how to make a shadow catcher in the new alpha Blender 3.0 Eevee!
If you'd like to help support my channel, please consider making a donation! It helps more than you know www.paypal.me/2kai
Intro / Outro music - The TutsByKai Theme by Kai
Background music - Easy Stroll by TrackTribe
Twitter - / tutsbykai
My name's Kai and I create short, simple tutorials to help you create your own art. Subscribe so you never miss another tutorial!
#tutsbykai

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19 июл 2021

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Комментарии : 103   
@Telejaba
@Telejaba 5 месяцев назад
Thank you man I thought that its impossible to do without cycles But now I can do it
@yardenlapid895
@yardenlapid895 2 года назад
Great Tutorial! super easy to understand and and really useful. Thanks 🙏
@Secrona
@Secrona Год назад
This is such a live saver! Thank you so much!
@sam_pyrtuh
@sam_pyrtuh 6 месяцев назад
Thank you for this tutorial it helps me while working on a commercial project and in my case Im not able to make it transparent without using Principled BSDF
@bUildYT
@bUildYT Год назад
THANKUUUU best tutorial i found for that, will create magic with that because of u ! :)
@denizcarta6805
@denizcarta6805 Год назад
was searching for this many years, thank you sir
@dunkley7776
@dunkley7776 2 года назад
Lovely! Thank you!
@micahg2242
@micahg2242 9 месяцев назад
Thanks! I was told it could only be done in cycles but here it is!
@TutsByKai
@TutsByKai 7 месяцев назад
Glad I could help!
@TheColinStein
@TheColinStein 3 года назад
I have no I'd how or why this works but glad it does.
@digitalboost6666
@digitalboost6666 3 года назад
Thanks, I’ve been looking for a good tutorial on this! You’re awesome!
@TutsByKai
@TutsByKai 3 года назад
Really wanted to make this video because shadow catchers can be super difficult!
@ZaiFoxcoon
@ZaiFoxcoon 2 года назад
Hay ! Thank a lot for this tutorial ! It works great on Eevee on Blender 3.0 :D
@Nicdehouwer
@Nicdehouwer 2 года назад
works well. Remember to play with the threshold a bit (the color ramp) if you also have lights. It was a bit fidgy in my case.
@RyeCA
@RyeCA 11 месяцев назад
great tip!
@PeterSkye
@PeterSkye 10 месяцев назад
There is even a way to improve this by adding Ambient Occlusion node to the factor mask (for ex. by adding mix node just before colorRamp), I just combined it with "darken" blending mode so it only adds the dark tones to previous result (AO in this case). This way you have the shadows and AO at once, you can now even fully control your AO spread with the node. Great tutorial anyway!! THX!
@sam_pyrtuh
@sam_pyrtuh 6 месяцев назад
Thank you for this method it helps me while working on a commercial project
@dwellersart7538
@dwellersart7538 Месяц назад
thx worked
@TheRealGoodness
@TheRealGoodness 3 года назад
Thanks 4 the video bruv, NICE ONE!
@gopherproxy
@gopherproxy Год назад
Dood - this works just fine 👍! THX 🤟
@AdenMackdaddy
@AdenMackdaddy Год назад
Awesome tip thanks man!
@timurgayberi9334
@timurgayberi9334 2 года назад
great tutorial thank you very much
@JuanMontesano
@JuanMontesano 2 года назад
Thanks. It was very useful
@clobre_
@clobre_ Год назад
Thank you so much!
@blenderstuffs
@blenderstuffs 3 года назад
Amazing tutorial.
@bplauger
@bplauger Год назад
perfect. thanks!!
@mateussalviano3439
@mateussalviano3439 Год назад
worked like a charm, thank you
@TutsByKai
@TutsByKai Год назад
Glad it helped!
@Angellucifer23
@Angellucifer23 Год назад
THANK YOU SO MUCH
@cam75501
@cam75501 2 года назад
this works suprisingly well for cell shaded characters
@joeabstractjoe
@joeabstractjoe 2 года назад
You da man, brother! 😎🏆💯
@johnleighdesigns
@johnleighdesigns Год назад
Great just what I was looking for - I found that needs a bunch of tweaking the colour ramp when using area or spotlamp as only the areas that have light falling on them will be transparent but at least we have this technique to play with as I use EEVEE way more due to speed of creating animations for clients that always have changes and feedback that with cycles would be a much longer drawn out slow process!
@animator1331
@animator1331 2 года назад
Thanks dude
@rileyhooker
@rileyhooker Год назад
Great tutorial, and your voice is very easy to understand. Lots of mumblers out there. I went through three or four vids before I found this one and, what a relief. I also appreciate you talking a bit about what all the boxes are for, I will continue to search for that. Thank you!
@TutsByKai
@TutsByKai Год назад
Thank you so much! Haha I'm glad that you finally found me then :D Hope I'm able to continue to help you!
@bellotix
@bellotix 2 года назад
THANK YOU
@786Muzik
@786Muzik 5 месяцев назад
Thanks much for sharing!!!
@TutsByKai
@TutsByKai 4 месяца назад
You are so welcome!
@cocboss3329
@cocboss3329 Год назад
Wonderful
@benfluencer6441
@benfluencer6441 Год назад
awesome! thanks!
@TutsByKai
@TutsByKai 11 месяцев назад
No problem!
@dutzsgvevo3062
@dutzsgvevo3062 3 года назад
WHAT??? I WAS JUST LOOKING FOR THIS
@3dthingies
@3dthingies 7 месяцев назад
thank you so much!
@TutsByKai
@TutsByKai 7 месяцев назад
You're welcome!
@rtxstudio0
@rtxstudio0 8 месяцев назад
Love you bro
@iamalanbaban
@iamalanbaban 6 месяцев назад
Saved my life
@mikoajneronowicz582
@mikoajneronowicz582 2 года назад
if you turn on contact shadows on the lamp option, the effect will be better.
@animazzers
@animazzers 10 месяцев назад
YOU ARE WONDER OFCOUSE THANKS BOSS 😀👍
@TutsByKai
@TutsByKai 9 месяцев назад
Anytime!!!
@DesivlogwithRahul
@DesivlogwithRahul Месяц назад
thankyou vary much
@TutsByKai
@TutsByKai Месяц назад
You are most welcome.
@shakraz621
@shakraz621 2 года назад
wow!! you are a chingon!! thanks so much, I suscribe
@qilahuke3136
@qilahuke3136 3 года назад
great!!!
@AtanoKSi
@AtanoKSi 2 года назад
For some reason my shadow dissappears once I go to render mode, weird
@infectioussneeze9099
@infectioussneeze9099 11 месяцев назад
2 Words, Thank You
@miclee9400
@miclee9400 2 года назад
awesoooooooooooooooooooooome
@sethwilson9124
@sethwilson9124 Год назад
How to use a bumpy surface as shadow catcher but have the surface not cast any shadow?
@fawfulthegreat64
@fawfulthegreat64 8 месяцев назад
How do I make it so an object does NOT cast a shadow, but shadows casted onto it do not also get cast past it onto other objects? I have a scene I'm making of a house interior with two stories, and I don't want the ceilings to cast shadows but when I do that, all the objects on the top floor cast shadows onto the bottom floor. It looks so bad and unnatural but IDK how to fix it Basically I want all shadows to be from one global light, so I don't need to worry about different shadows from each room's lights. So I disabled shadows on all of them and have one sun light for shadows. But when the top floor/bottom ceiling object is not casting shadows, the effect described above happens even though those objects' shadows can still be seen properly on the top floor. I want it to catch those shadows without allowing them to be cast below it, and without casting a shadow itself.
@davidpalermo6613
@davidpalermo6613 4 дня назад
I have my nodes setup exactly as yours. I have triple checked. When adjusting the diffuse color it changes the color of my plane/shadow catcher and not the shadow itself. Is this because Im trying this with Cycles and not evee?
@vivaansuri1000
@vivaansuri1000 3 года назад
Pls make a video on how to make low poly explosion in blender
@mah1ro267
@mah1ro267 4 месяца назад
QUESTION: Is there any way to do this with an ortographic camera? It seems only to work with perspective cameras.
@TC3Dgraphicdesign
@TC3Dgraphicdesign 3 года назад
Do you have a light catcher?
@Ben-di5iw
@Ben-di5iw 2 года назад
Why is it transparent when i turn the plane upside down and i also lose the shadow then :(
@daveson3D
@daveson3D 2 года назад
plane is still visible, slightly but visible, i have hdri lighting though, guess it only works with sun light
@thatlucidguy
@thatlucidguy Год назад
Works in viewport! When I render it doesn't show
@GinoZump
@GinoZump 10 месяцев назад
what if after doing all that the plane is just gray?
@lzaj913
@lzaj913 3 месяца назад
it renders the object & shadow separately but im not seeing the shadows in the final render, can only see that they render seperate from the object. is there a fix for this?
@genofelice6034
@genofelice6034 2 года назад
Works great but only with a sun light. If I change the light to any other type the plane is translucent not transparent?
@mateussalviano3439
@mateussalviano3439 Год назад
That's because other light types have a falloff, and once the light becomes weak with the distance, it starts to generate shadow aswell.
@HeLevi
@HeLevi 4 месяца назад
is there any possibility to keep the shadow when the cube is hidden
@rejepyusupov9854
@rejepyusupov9854 11 месяцев назад
Does it work in animation?
@Ash_18037
@Ash_18037 2 года назад
"Welbatutsbykai-Imkai " WTF! Is this greeting style a meme or something? Handy tip on the shadow catcher, thanks. It's crazy this is one checkbox in cycles but needs multiple nodes in eevee though.
@mcronut
@mcronut 3 года назад
We can catch the game~
@pmlstk
@pmlstk 3 месяца назад
this still works on 4.0 i use it with a world HDRI to cast a fake shadow on the floor in a hdri lol
@MyKiruha
@MyKiruha Год назад
3.1 doesn't working
@chryssdale5747
@chryssdale5747 3 года назад
Does it work on area lamp?
@TutsByKai
@TutsByKai 3 года назад
Not really, since the area lamp only softly lights objects toward the direction it's facing!
@YAXHY
@YAXHY 7 месяцев назад
Can anyone tell me what should I do, If i want an object to be displaying only the shadow of a different object, not casting it on itself like this method does. This really doesn't help if you want to just generate a shadow over an object in the video as then the whole object should be 3d... I can do it in cycles in a minute but not in Eevee. So this method shouldn't even be called a shadow catcher as the objects also casts the shadow on itself.
@YAXHY
@YAXHY 7 месяцев назад
You would need to add enough lighting around the "shadow catcher" so that the shadow catcher doesent cast a shadow on itself, and doing that would mess up all the lighting in the video i took.
@KevinRMoore
@KevinRMoore 2 года назад
Hmm no shader to RGB node on my 3.0.1
@Alrus64
@Alrus64 2 года назад
You need switch render engine to EEVEE before.
@mikealbert728
@mikealbert728 3 года назад
That was the old method. Now that EEVEE has passes its better to use the shadow pass and compositor. Thanks for the tutorial though.
@TutsByKai
@TutsByKai 3 года назад
I really enjoy this method because the plane is moveable, and you don't have to spend extra render time adding loads of nodes in the compositor.
@mikealbert728
@mikealbert728 3 года назад
@@TutsByKai Using the shadow pass give a lot more control over the shadow and light. With the shader method you have to use bright light for the entire area. If you want to use dim or more realistic lighting the edges of the plane will look bad like you showed at the end of the video. You can also adjust the darkness and tint of the shadow to better match the background. The node setup isn't too bad and render time is still super fast like everything for EEVEE. Just throwing the info out if someone was reading through the comments, but if you are getting the results you like then by all means use the shader method.
@thomandy
@thomandy 2 года назад
@@mikealbert728 Thank you. I will seek this method out since I need this for a darker scene/night time! :)
@beachchickensmedia
@beachchickensmedia 2 года назад
@@mikealbert728 thank you! i'll check out the shadow passes in Eevee!
@bcfillms
@bcfillms 2 года назад
@@mikealbert728 definitely it's what I need because it only works with a sun... can you link a video tutorial on how to set the shadow catcher pass?
@looksee8192
@looksee8192 2 года назад
mine isnt working for some reason
@looksee8192
@looksee8192 2 года назад
nvm i revisited it and got it to work. needs a SUN lamp.
@agingmirror4524
@agingmirror4524 Год назад
will we ever understand why this material is not build in Blender
@TheAptimn
@TheAptimn 4 месяца назад
this does not work in Blender 4.0.2
@TheRealGoodness
@TheRealGoodness 3 года назад
I watched this video @ 441 views
@goshawk_fly
@goshawk_fly 2 года назад
Hellow. You need more bitrate in uploading videos (cq=10 or average=10Mb/s)
@blobdude19
@blobdude19 Год назад
this is weird, i have the same name... i an learning from myself
@DesignsbyDonBrown
@DesignsbyDonBrown 5 месяцев назад
They removed the "shader to rgb" node
@Nebulaoblivion
@Nebulaoblivion Год назад
skip to 4:11 if you've used blender before
@IsotronicGames
@IsotronicGames 5 месяцев назад
its not 100% transparent 😐
@Adam-ui8iy
@Adam-ui8iy Год назад
Please, whatever you do, do not explain WHY you are doing any of this. Because then you know, people would start to understand the insanity of nodes.
@TutsByKai
@TutsByKai Год назад
If I took the time to explain every detail about every node in Blender, each video would be 30+ minutes and no one wants that :/ This is just suppose to help people be able to use and create shadow catchers. Which I think is still insanely helpful! The same way, most people know how to drive cars but they don't know how to build one. A video titled "In-Depth Guide to Shadow Catchers" might be more of what you're looking for.
@MuratAtasoy
@MuratAtasoy 5 месяцев назад
In 3ds max, its so easy, just add a Matte/Shadow Material. Thats all.
@TOAKSuriFox
@TOAKSuriFox Год назад
If this doesen't work for anyone try moving the white slider and the black slider closer to each other (Color Ramp node) Black Slider (0.763636) White Slider (0.772727) This worked for me
@SkylarGem
@SkylarGem 2 года назад
THANK YOU this video has helped very clearly to me with my 5 models with a fortnite island background. Can’t wait to make my own creative map thumbnails
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