Um, no dummy. The first strand type game was Super Mario Bros! But the formula wasn't truly perfected until it's sequel; SUPAH MARIO BROS TWOOO BAYBYYYYYY
@@baizuo_6246 Knack 2 is just a poor man's attempt at the limitless potential a strand type game has! Seriously, the fact you consider that to be superior to SUPER MARIO BRUDDAS TWO (BABYYYY) is insulting!
No the best strand type game is undoubtedly shenmue 3 now baybee, because it's the conclusion to the strand trilogy that is shenmue, which is a prequel to the new strand game death standing which is the newest strand type game from Hideo stranding Kojima.
Dunkey, what's wrong with staring into a corner of your room for hours until you go to bed? That's just an example of how the game masterfully emulates the average Japanese man's daily routine
@@AlexKidd They're both exploration brawling-heavy games set in a couple Japanese districts where you can interact with basically everything. Also, several people who made Shenmue made the Yakuza games.
@@DinsRune No. You can call the police, but Ryo ends up saying something about wanting to avenge his father on his own and doesn't want them involved. Actually, in the PS4 version that dunkey is playing here, calling the police awards you a trophy named "Appropriate Response."
It can't be worse than the Kung Fu movie fans who believe that China has ancient Martial Art's masters living on mountains and secretly training their disciples in some oddly named Kung Fu style. Then they go there, get ripped off by a fake "grandmaster" and pay massively more money than it costs to actually live in China. Oh, and nothing they learn actually works but they continue to live in this fantasy land where they are the successor to a "deadly" martial art, deadly to them if they try to defend themselves with it anyway... The Shaolin Temple (spoiler alert, it's not the real Shaolin Temple nor are they real Shaolin Monks) makes an insane amount off of people who pay to go train there, usually much more money than a Chinese person would pay (because they would call it out as a rip off haha). When I lived in China and studied with a local martial artist, his master used host an event where they brought people from schools in the UK over for a "dimak" (literally death touch in cantonese which was made popular by Shaw Brothers movies haha, the Chinese word is 点穴 or diǎnxué, based in Chinese acupuncture, which is also just a little BS) course, they paid thousands of pound's overall (each was probably spending at least 2000), more than I paid to get to China, and probably more than I spent during my entire time living in the rural city I was working in (and I would definitely not pay that much to go on a holiday there). I spent some time with them, and they were all fully buying into what they were being fed, and believed it all to be true, meanwhile the teachers were blatantly ripping them off and making a massive amount of money compared to both local exchange rates and just the cost they spent to set everything up (Chinese culture allows this sort of behaviour because many assume that anyone not intelligent enough to notice the con deserves to be conned, hence the overwhelming number of cons in China). Seeing people act like they were straight out of a movie or anime makes me embarrassed to be from the same geographic region as them sometimes...
I spent three months in Osaka, and I can confirm that this is 100% accurate. One time I caught the local Smeagol going through my stuff. Took me 19 years to get back at the little bastard.
@Munky Bidness Right! I was obsessed with training, once I saw his moves evolve after training them I couldn't stop. I trained every move to expert just to see if the animation changed. 👍🏿
In Japan, heart surgeon. Number one. Steady hand. One day, Yakuza boss need new heart. I do operation. But, mistake! Yakuza boss die! Yakuza very mad. I hide in fishing boat, come to America. No english, no food, no money. Darryl give me job. Now I have house, American car, and new woman. Darryl save life. My big secret: I kill yakuza boss on purpose. I good surgeon. The best!
Pivscd Hey guys! I make music and I need opinions. If you have time please come by my channel and give me some criticism. Thank you! It’s worth your time!
I'm playing this now for first time, and there's just something oddly charming about it even today. It has this laid back vibe and it's weirdly fun how authentically mundane elements of it are. You can see a lot of games like Animal Crossing in Shenmue. And agree 100% with Dunk, the game is appealing almost solely for its world. Exploring this authentic time capsule of 80's Japan is so cool.
It's not for everyone but for those who love exploration and stuff in games it won't be an issue. There's a lot to do between 8am and 3pm in Shenmue if you know where to look. lol.
It's great. I get how it could feel frustrating to have to fuck around town, talk to people, play darts and arcade games, whatever, when you JUST want to see the next part of the story - but that's part of what makes it so grounded, relatable and charming for me. It's like No More Heroes making you do part-time jobs inbetween the proper assassination missions, just to make Travis even more relatable as a nerdy-ass loser gamer who has to do stupid shit he doesn't like before he gets to focus on his interests. I don't want to make this sound like "this is REAL ART, you casuals don't get it!" because that's not it, it's just that I think relatability and those types of ups and downs are a valid form of game design and even if they're annoying at the moment, they just make you feel more for characters in the long run.
Its the perfect Game for Virgins just like the Yakuza Series but its realy not a good game in general. It think "tedious" is the perfect term to describe this Game. It works fine when you realy dont have a Life and can spend all day in this World, doing unnecessary shit, but if you realy want to play a real videogame, I would even recommended every Assasins Creed over this boring Shit
Blagno4 No we don't. dunkey has delivered so much insanely good content that I'm not against what he's doing right now. But you gotta admit that the past few weeks have been more quantity rather than quality. His "low effort" videos are still better than most of the stuff on this website but there's a noticeable difference to other recent videos like the dunkview on God of War for example.
Blagno4 I mean it’s true. The this is America parody wasn’t funny at all, and he’s clearly uploading more to pay for the wedding. He’s doing quantity over quality
I haven't seen a drop in quality at all. Its the same as all his other videos. People are just fucking complaining for nothing. Lets face it guys, the only reason why youtubers don't post a video at least once or twice a week is because they are lazy not because they are trying to make some masterpiece. There is no fucking way it takes fucking jontron 8 months to make a video. No fucking way.
@@Sparrows1121at least shenmue has actual life in it and isnt something for corporations to shit out every single year in hopes of making profit and not giving a singular crap about soul.
@@anatoliasmercenary. Well people may like it for the experience. I like Spyro 2 because of the atmosphere. But i still think a game needs to kinda have something to do is what i mean
dont make me cry man. 33 years old here spent Y2K New Years Eve locked in my bedroom with my brothers playing goldeneye on our n64. Waiting for the planes to fall
I mean you don't have to stare at the alarm clock. You can play games at the arcade, spar with Fuku San, go shopping, level up your techniques, etc. Forcing the player to wait probably wasn't the best design decision in hindsight. But I feel like at the time they were trying to show you how many other activities you could actually do in the game, which at the time was innovative.
Shenmue captured what a 'realistic' revenge story would be like, and I appreciated it so much for this. It's not like you're some tough protagonist or 20 something year old. In the real world, we have to wait for things to happen or information to come to us. We have to get money somehow to travel to said location if we don't have a car, and the character being 17, brings this concept even closer to home since how would we really have to navigate in the world in order to enact revenge? It's honestly why I like the game a great deal in addition to how intimate the village feels like, and capturing the atmosphere of adolescence.
@pachucodreams God-tier take. How awkward is it as a 17 year old to go on a quest for revenge when he knows nothing and does nothing. He just lost his dad and is thrust into this crazy world that is on the fringes of the real, boring one. Personally, I never had enough time in the world, because I just emulated what I was doing in the real world: wasting time playing games when I had important things to do, haha.
Agreed. Some character models especially look a lot better in a 20 years old games which is insane. Also the old ones have a much better atmosphere and gameplay is less tedious than in 3 which is hard to believe
No, the graphics in Shenmue 3 are a huge improvement over the originals. I think your complaint is that the characters in Shenmue 3 are weirdly stylized to have an unnatural and almost cartoony aesthetic, whereas in the originals they were at least attempting realism. Your gripe is with the art direction, not the graphics themselves.
@Why is the Rum gone? those high quality games you speak of all suffer from little to no actual gameplay or challenging combat. We're talking about revolutionary, great titles, not games that were just really good from *certain* points of view. And even if we'd still classify them (and some others I could mention myself) as revolutional, it's just a few titles at the end of the day. In the time I've mentioned previously, devs created stuff which current games are based on pretty constantly. They defined whole genres, they didn't just have some fresh ideas. Now it's mostly just extending already existing ideas at best, with better controls. And that wouldn't be so bad if current devs didn't force tons of simplifications just to comfort lazy people and casuals.
Peak gaming evolution happens only and exactly each time the industry decides they have to remove a bad game design element and then they don't forget it immediately. Any other (vg) evolution is lost with time like the dinosaurs.
I think the Yakuza games were the next logical evolution for shenmue. It takes a lot of shenmues ideas and refines them. Its fixes all the complaints you had about shenmue, and adds a whole lot more on top.
I never lived in Japan, I don’t know anyone from Japan, and my family’s history has nothing to do with Japan, but we always did the leaving the shoes by the door thing.
This was the game I used to show off to my PS2 owning friend. I couldn't get my hands on a PS2 because it was always sold out so I bought a Dreamcast. A week later, Sega announced that they were leaving the console and supporting the Dreamcast for one more year. Then, the price dropped A HUNDRED DOLLARS! It sucked but, for one year, no gamer in the world was happier than me.
I'm gonna be honest. Thank you dunkey, for first exposing me to this game, as well as displaying it to a much wider audience. Past the monotony, I've really enjoyed the time I'm spending with the remaster of both thus far. I've completed Shenmue, but I'm about a couple hours into Shenmue II. It's a lot of fun! Even if it isn't perfect, both games are a refresher (especially since I haven't really played a lot of compact open world type games.)
I was 7 or 8 years old when my mom bought me Shenmue II after I pointed out the xbox game at the store. I got stuck at some parts not understanding what I was supposed to do or who I was supposed to talk to, but the game taught me lessons for life that I wouldn’t realize at the time, but would be a great foundation for building good character - Practice every day, do the right thing without hesitation, etc. It’s rare, and I realize I’m 2 years behind when you originally made this comment, but knowing that you experienced the same feelings as I did when I first played the games over the years and still experience that same nostalgia like feeling when I play them now, it’s just heartwarming to know the game is getting new players to experience it. Best wishes.
Want to play a series like Shenmue that’s actually good also made by Sega? Then check out the Yakuza games. This is a recommendation for people in the comments since I know dunkey has played atleast Zero.
When it's 1998 and you're 10 years old this game is amazing af. You take care of cats, get the captchas, there's an entire functional arcade where you can pay using fake money. When you're about to continue the main quest of looking for sailors it rains. In terms of the amount of shit you can do I've never quite seen a game like shenmue. The rule of thumb for that game is: if you can think the average japanese person would do it, you can probably do it.
I think Ryo Hazuki is asking questions he already knows the answers to... 1. Do you know where sailors hang out? Gay Bars 2. Do you know a guy named Charlie? No. Nobody in japan is called Charlie. 3. Did you see a black car? Probably, there are a lot of black cars 4. Do you know where there''s a pay phone around here? It's 2018 use a smartphone 5. Mario would you teach me some Italian? No, Mario does not know Italian as he is actually of Puerto Rican descent 6. Do you know anything about the old warehouse district? Yes, it used to just be... the warehouse district 7. Do you know anybody who's familiar with the harbour? Refer the question 1 8. Do you know a cheap way to travel overseas? I dunno... Ocean?
@@FelixMarshFTW I'll have you know that it is actually set in vault 76 not 86. Ryo popped out into the wastelands and must rebuild japan as he remembered however his creations are very... well you've seen that town he's in
1:25 wow I was so surprised, I knew that I recognized that place, it’s the Entrance to the bar district in the city I grew up in, in Japan, it’s called The Honch and it’s right outside of the Yokosuka Naval base it really surprised me to see that, and it reminded me of my childhood and home :)
@@Daubi1990.... It's the idea of driving up to a drive thru. Saying what you want. Boom you're done. Or switch around. You're the cashier. Customer talks. He pays. They leave. It's that easy... The effort to voice act for this game was like ordering food through drive thru. You get me? You took it too literal.
MetalCrow448 Oh, is that so? Do you care to explain how you have come to this opinion? The story, philosophy, and moral teachings explored in this game transcend the game itself and are applicable to many aspects of life, due to the fact that many of these principles have been gathered from the pre-existing wealth of worldly philosophy and knowledge. Which, by the way, I also consider to be a part of my identity.
@MetalCrow448 So no movie, piece of music, piece of art etc etc has effected you in anyway then? Maybe you are just too dumb to understand these types of things?
@MetalCrow448 It is totally fine for you personally to not be effected by a video game that you played, but it isn't fine to tell someone who has been, that they're pathetic. What if your a novel writer trying to create stories and the story of Shenmue led to you having an amazing idea which led to the creation of a really popular book series, in that situation is it pathetic to have that game as part of your identity? What really shouldn't be happening is you telling other people barely know what should and what shouldn't be part of their identity.
I think the fact that most of the game play is going around and talking to people is one of the coolest aspects of this game. Someone killed your father, and all you have to go on is a description of the guy. It's actual dective work. You're not a police officer like inLA Noire interrogating people, and you're not Batman turning on detective mode and immediately finding the solutio, youre just going around and asking everybody what they know. I think it's awesome, and if only they had put in a "Wait" mechanic it'd be one of my favorite games.
It's cool because often times you'll know exactly who to speak to, without the game having to tell you. Earlier on in the game you search for some chinese people to ask them if they know anything about your father's murderer since he was chinese. This doesn't really go anywhere. But now you know almost every chinese person in town. Later on you get a letter written in chinese. Now you know where to look for someone that can help you translate the letter. The game has a lot of instances like that, where you'll remember that someone might be able to help you that wasn't able to help you before.
It's important for very very extreme games like Shenmue to exist. To push a concept to its limit. Shemue, Dwarf Fortress, Dive Kick, QWOP, games like these take a particular aspect of gameplay, design, or theory and fully explore how far it can be taken. They might not be the most enjoyable or even playable games, but with their examination of that aspect, they become both a work of art and a groundbreaking science experiment. Future games can then take and combine from their discoveries and experience to construct something more playable.
Adding to this: Shenmue comes from a time when computers and technology were this mysterious foreign magic that comes in a box to most people. Nowadays most people understand how computers work, so that sense of mystique that comes from a game making you wait real life time can never be replicated. Games like the talking fish with a human face, Hello Pikachu, Tamagochi, all of the Digimon franchise, and more made use of this lack of information in the general public in ways that cannot be understood today, with the objective to make the game feel like window on an actual digital world that lived and breathed with or without you. The fact that you have to wait real time in order to get to certain things might be dogshit game design today (which is debatable), but back then it was more than a selling point.
@@_Ikelos "Nowadays most people understand how computers work" I really must beg to differ, maybe people understand better than back then but the overwhelming majority of people, even people that use computers often, are in the dark a lot about how they work
The only thing it pushed was the graphics and music. The open world interactivity had been done better in games like Ultima 7 and 9 or Deus Ex. Sure, you'd never seen a game let you open every drawer or buy a soda from a vending machine and you liked it. Glad you found it entertaining in Shenmue, but don't pretend like it was something new and innovative for gaming.
This story is basically Japan's answer to Batman. Where Bruce Wayne coped with the murder of his parents in an unhealthy way by wearing a full body bat costume and engaging in acts of violence, Ryu processes his emotions more constructively by earning his forklift operator certificate and getting really into collecting Sonic figurines
Dunkey's Shenmue playthrough is probably his best series and definitely one of my favourite things he's ever made! Rewatching it now really brings back the memories of old, more intimate, more goofy Dunkey. Also makes me realize just how much has he evolved since then, both positively and negatively. I'm still waiting for that last episode though :(
One thing you have to keep in mind about many games of this era is that, unlike today, where gamers have easy access to huge amounts of Japanese and otaku culture related products, back then most anything from Japan seemed unique. In the late 90s/early 2000s I got into Japanese cinema through akira kurosawa movies and then became interested in Japan and Japanese culture. Playing a game where I got to see what a Japanese neighborhood looked like would have thrilled me. Now you can go on RU-vid and see countless hours of video on everywhere and everything in Japan. Hell, I remember slogging through hours of boring grind in the ps1 final fantasies just to see 15 second cgi anime clips, cause unless you were a rich kid, you weren't going to see much anime.
Okay, but that doesn't have anything to do with the video. I don't see what point you're trying to make here. Is because the game hs japanese themes that some how makes it better?
Honestly I liked going around and asking people questions. The atmosphere and seeing peoples daily routines made it worth it. I also don't remember being that irritated by waiting, because there was always some way in game that I could pass the time.
I'm glad that Dunkey isn't trying to make anyone happy with this. He's giving his honest opinion on something. I think Shenmoo is an amazing game, even though it's slow, but I like point and click adventure games, too. Yeah, you do have to wait a lot, but you also have a whole world to explore, so that keeps me entertained.