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Simple Glowy Aura Shader: Godot Guide 

Bramwell
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Timestamps
Setup: 0:13
Shader: 0:30
Animation player: 3:00
A simple and elegant approach to make a glowy aura using shaders in Godot.
All the code is availiable on my Github here: github.com/bramreth/godot_tut...
Social links:
Twitter: / bramreth
Instagram: / bramreth
My games: bramreth.itch.io/

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8 июл 2024

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Комментарии : 19   
@paddev5901
@paddev5901 3 года назад
Awesome, exactly what I was looking for! Thank you so much for this tutorial!
@GabeSwart
@GabeSwart 3 года назад
Your tutorials are really great stuff man! Keep up the hard work
@juanloutech2864
@juanloutech2864 3 года назад
Brilliant! Thanx mate!
@yvanvan3729
@yvanvan3729 3 года назад
Fast, simple and powerful. Good work ! Keep on going !
@BramwellWilliams
@BramwellWilliams 3 года назад
Thankyou! I'm so out of swing with making videos it seemed best to focus on some short simple content c:
@yvanvan3729
@yvanvan3729 3 года назад
@@BramwellWilliams IMHO Short but technically specialized videos are often preferable. I'm pretty sure the Godot community needs them !
@cmds.learning7426
@cmds.learning7426 3 года назад
i like your shader tutorial
@thoup9956
@thoup9956 Год назад
Brilliant Video. While trying this out in Godot 3.5 I noticed that the code for the shader had broken. The Updated shader code can be found below. shader_type canvas_item; uniform sampler2D n; uniform float intensity = 0.0f; uniform float speed = 1.0f; void fragment(){ vec4 tx = texture(TEXTURE, UV); vec4 noise = texture(n, UV - TIME / (1.0 + speed)); COLOR.a = clamp(tx.r * noise.r * intensity, 0.0, 1.0); COLOR.a = pow(COLOR.a, 2); }
@danielf.r.gordillo7514
@danielf.r.gordillo7514 9 месяцев назад
sadly, can't make it work in Godot 4
@speedtouchdyomn888
@speedtouchdyomn888 4 месяца назад
make noise repeat by change line2 to uniform sampler2D n: repeat_enable;
@slecornu
@slecornu 3 года назад
Our saviour is back
@BramwellWilliams
@BramwellWilliams 3 года назад
Im back Baby :')
@Crisisdarkness
@Crisisdarkness 3 года назад
Wow this is great. I would like if at some point you could teach how to make a card video game, inspired by Magic or Hearthstone
@BramwellWilliams
@BramwellWilliams 3 года назад
Gladly! I'm very happy to do videos about that, if there are any aspects that spring to mind I'm happy to cover them, one thing could be fanning a hand of cards out or moving cards between zones with curved motion
@Crisisdarkness
@Crisisdarkness 3 года назад
@@BramwellWilliams Oh that would be great, I've always wanted to make a card video game, but I'm still at a beginner level, I would have many obstacles, I would be very grateful for your help, thanks for your channel
@TheDaxLounge
@TheDaxLounge 3 года назад
Would changing the color of the glow be a simple variable change, or would you have to do it in a fundamentally different way?
@TheDaxLounge
@TheDaxLounge 3 года назад
Oh I forgot you can use the CanvasItem>Modulate parameter, my bad. Fantastic videos man, you made my game 10x prettier
@thebestofperaable
@thebestofperaable 3 года назад
Wow! You use the Godot framework for card? Or ant plugin?
@BramwellWilliams
@BramwellWilliams 3 года назад
No plugin! Just Godot as is all in 2D, getting the cards to animate going to the different zones was the hardest part to get looking good but Godot's so lovely I wouldn't have it any other way c:
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