Тёмный

SINISTER SIX Scenario 4 of the Sinister Motives Expansion for Marvel Champions 

Dale the Casual Gamer
Подписаться 15 тыс.
Просмотров 6 тыс.
50% 1

Опубликовано:

 

6 окт 2024

Поделиться:

Ссылка:

Скачать:

Готовим ссылку...

Добавить в:

Мой плейлист
Посмотреть позже
Комментарии : 70   
@A3sth3tik
@A3sth3tik 2 года назад
Hi Dale, I just wanna say thank you!!! I have been learning so much from your videos and just really enjoy watching all your playthroughs in general! I do hate that you keep making me go broke by playing all these awesome games, because I have no self control XD. Keep it up, sir!
@DaletheCasualGamer
@DaletheCasualGamer 2 года назад
@Sean Klose Thanks for watching, very much appreciated!! ... And I'm broke too. ;)
@pjflan2
@pjflan2 2 года назад
I REALLY liked this scenario. As a big Spidey van going against the rouges gallery was a blast.
@DaletheCasualGamer
@DaletheCasualGamer 2 года назад
This is my favorite of the set! :)
@OresteGamba
@OresteGamba 2 года назад
Awesome scenario! Waitnig the final chapter! Congratulations and thanks!
@DaletheCasualGamer
@DaletheCasualGamer 2 года назад
Thanks for watching! :)
@ragnotgreymane
@ragnotgreymane 2 года назад
Another fun video. Sinister Six looks fun to play, I can’t wait to play mine.
@DaletheCasualGamer
@DaletheCasualGamer 2 года назад
I still need more plays of all the scenarios, but currently, this is my favorite of the set. :)
@bocaccio5
@bocaccio5 2 года назад
Excellent playthrough! It is easy to forget those tech upgrades, but I don't think that hindered you too much. This is my favorite scenario in the campaign. You have to thwart a LOT, but the villains are manageable so it doesn't feel too overwhelming.
@DaletheCasualGamer
@DaletheCasualGamer 2 года назад
@Jonathan Weeks This one seemed like the easiest to "manage" the game mechanics. I've only played this scenario once ... and so far, this is the one that stood out for me too.
@writerguy911
@writerguy911 2 года назад
Just got my copy sleeved up yesterday, and i can't wait to play this scenario. I absolutely love the Sinister Six!
@DaletheCasualGamer
@DaletheCasualGamer 2 года назад
May your first 3 scenarios go smoothly to get you here. :)
@writerguy911
@writerguy911 2 года назад
@@DaletheCasualGamer No dice rolling. I've got this...famous last words!
@DaletheCasualGamer
@DaletheCasualGamer 2 года назад
@@writerguy911 Haha!! You got this! :)
@sedlak87
@sedlak87 2 года назад
very interesting scenario 🙂 I love it.
@DaletheCasualGamer
@DaletheCasualGamer 2 года назад
From my first play through of each, this is my favorite. :)
@grantmcevoy8869
@grantmcevoy8869 2 года назад
Entertaining playthrough as always Dale! For Gwen I think "Skilled Strike" is a better option than "Moxie" for the off aspect card.
@DaletheCasualGamer
@DaletheCasualGamer 2 года назад
@Grant McEvoy Thanks for the recommendation!
@sedlak87
@sedlak87 2 года назад
12:38 You don't move the Active counter on schemes either, I believe.
@sedlak87
@sedlak87 2 года назад
42:05 I vote for you did not defeated the side scheme. There would be either "when defeated" instead of Forced Interrupt or the Forced Interrupt text would contain: "when this side scheme would be defeated flip it instead"
@Jacksuhn
@Jacksuhn 2 года назад
At 35 min, when you had a huge thwart turn with Miles, you didn't got after Light at the End which only had 4 threat remaining. Any reason for that? Sinister Six is easily one of my favorite new encounters. It's very well designed!
@DaletheCasualGamer
@DaletheCasualGamer 2 года назад
@Mr Dragonfox First play, wasn't sure if I was ready to flip that card ... and I like keeping the main scheme low. Just my preference, definitely could change depending on playstyles and deck builds. :)
@Jacksuhn
@Jacksuhn 2 года назад
@@DaletheCasualGamer my first play though I didn't realize I could thwart it and thought I could only remove threat by eliminating villains lol
@edgyzackyt-edgelordzackari4889
@edgyzackyt-edgelordzackari4889 2 года назад
My first time playing the Sinister Six scenario I had each villain activate against me because I thought that was the ruling... that wasn't fun.
@DaletheCasualGamer
@DaletheCasualGamer 2 года назад
Ouch! That will leave a mark! ;)
@edgyzackyt-edgelordzackari4889
@edgyzackyt-edgelordzackari4889 2 года назад
@@DaletheCasualGamer it was xD
@DaletheCasualGamer
@DaletheCasualGamer 2 года назад
Rules explanations/clarifications/mistakes: 1. Looks like the active villain marker will only move if the villain attacks. 2. Just note, the Web of Life and Destiny does not exhaust. I just like exhausting things. :)
@Jacksuhn
@Jacksuhn 2 года назад
There's no arrow after the when they attack and damage clause, so I don't think they need to deal damage to move the token, just attack. I could be wrong about that, though.
@DaletheCasualGamer
@DaletheCasualGamer 2 года назад
@@Jacksuhn Thanks for watching! I'm not sure either. Clearer wording on cards could have really helped for the casual non-rules lawyery types. :)
@sedlak87
@sedlak87 2 года назад
@@DaletheCasualGamer I figured it out. Apparently "Move the active token" is a separate sentence so you move it either way.
@DaletheCasualGamer
@DaletheCasualGamer 2 года назад
@@sedlak87 For scheming and attacking?
@sedlak87
@sedlak87 2 года назад
@@DaletheCasualGamerIt's Forced Response on attack activation. Either way - damaged or not.
@pareman456
@pareman456 2 года назад
Hey Dale random question- do you dabble in custom content at all? Just curious! Have a good day!
@DaletheCasualGamer
@DaletheCasualGamer 2 года назад
Thanks for watching! have not got into custom content. :)
@JAWS9683
@JAWS9683 2 года назад
I keep seeing you exhaust web of life but you don't need to exhaust it. You can use as many times as you want.
@DaletheCasualGamer
@DaletheCasualGamer 2 года назад
@John Wheeler You are correct ... I'll hopefully get over the exhausting after my initial playthroughs. :)
@sedlak87
@sedlak87 2 года назад
15:12 You control 3 Web Warrior cards - they don't have to be Web Warrior allies.
@DaletheCasualGamer
@DaletheCasualGamer 2 года назад
Thanks! :)
@Jmic0925
@Jmic0925 2 года назад
Quick question, how many sets of uberstax do you have out there?
@DaletheCasualGamer
@DaletheCasualGamer 2 года назад
@Jason Mickley UberStax comes 6 pieces to a pack, and 4 trayz to a box ... and I go 5 wide of each. So 5 trayz and 15 pieces for the holders. Hope that helps! :)
@icydeadpeeps
@icydeadpeeps 2 года назад
I think you made a mistake at 33:45 You undid adding the dart counters in order to let Spiderman play Maria Hill giving Gwen another card that she could pitch for dart counters. But Spiderman can't play an ally unless it is his turn and the Dart addition is an Alter-Ego Action so Gwen can only do that on her turn. You seem to have allowed Miles to play an ally on Gwen's turn so she could get a less valuable card to discard for darts. Am I correct that this isn't allowed? It's an easy thing to miss when playing double handed but wanted to be sure I didn't misinterpret something.
@icydeadpeeps
@icydeadpeeps 2 года назад
Also I learned something new from this play. I didn't know you can you exhaust your Laser Goggles for Homeland Intervention (at 35:15)? It is a SHIELD card but it doesn't have a normal way of exhausting so it seems weird that you can use it that way since it is essentially no downside to exhaust cards that still fully function when exhausted. But after checking rules and FAQs it looks like this is allowed. I've been making things harder on myself.
@DaletheCasualGamer
@DaletheCasualGamer 2 года назад
Characters can take actions on another players turn, so Spider-Man can play the ally on his turn, and Gwen can take also take an action on Spider-Mans turn. And Homeland Intervention lets you exhaust any shield card, whether they have an exhaust ability or not. :) Hope that helps!
@icydeadpeeps
@icydeadpeeps 2 года назад
Oh yeah, thanks, not sure why that confused me since I have played with the ability to take actions on another player's turn. I've just always done it with things that help the player whose turn it was so I guess this felt different. Thanks for the reply and the great playthroughs.
@sedlak87
@sedlak87 2 года назад
11:00 I don't think you move the Active counter if the member of sinister six does not damage you. EDIT: You move the token either way.
@DaletheCasualGamer
@DaletheCasualGamer 2 года назад
@Matus I just wasn't sure if the first sentence is to be part of the condition of the second, so if the first sentence doesn't happen ... does the second happen, or not? So the ruling is "has to attack, and damage" and if not ignore the second sentence. Thanks!
@sedlak87
@sedlak87 2 года назад
@@DaletheCasualGamer yep. If attacks and damages do the rest.
@SaschaKleiber
@SaschaKleiber 2 года назад
Yes, it still moves. The second sentence is separate from the rest and not part of the condition. So it does move either way!
@sedlak87
@sedlak87 2 года назад
@@SaschaKleiber No, it does not.
@sedlak87
@sedlak87 2 года назад
@@SaschaKleiber The way it’s written, looks like you only move the counter to the next villain if they attack and damage you, but the FAQ at the end of the rulebook seem to suggest the counter should move after they activate (in this case, attacking). How is that intended to work? “The active counter will only move after a villain attacks and damages an identity.” - Boggs
@sedlak87
@sedlak87 2 года назад
32:25 Web of life and destiny does not exhaust 🙂
@DaletheCasualGamer
@DaletheCasualGamer 2 года назад
Thanks! Definitely fumbling through the first plays. :)
@srgmrchk
@srgmrchk 8 месяцев назад
I guess, you play retaliate wrong. I think it works only when character that have retaliate trait survive.
@JJEMcManus
@JJEMcManus 2 года назад
So many moving parts. It took you nearly an hour. That means when I try and play this scenario I can expect to fritter away an entire afternoon not including getting completely lost in the sequence more than once. They are a nice team together. I like how Gwen does most of her best work in the villain phase although I’m sure that’s yet one more thing to confuse me. GG and onto Le Finale Grandè.
@DaletheCasualGamer
@DaletheCasualGamer 2 года назад
@JJE McManus this set has so many moving parts. Best of luck to us both!! :)
@JJEMcManus
@JJEMcManus 2 года назад
@@DaletheCasualGamer it’s still one of the top five scenarios, imo. Realizing it will take a few playthroughs to get every nuance to work is daunting. This from a guy who forgets “retaliate” , no matter who it’s attached to, with such great regularity that it’s a running joke ‘round these parts.
@SaschaKleiber
@SaschaKleiber 2 года назад
An hour is extremely fast. Took us about 2,5 hours!
@justinburgos8253
@justinburgos8253 2 года назад
So because of wording, you can either do what you already did or replay it to wording, but "Hindered" only takes effect if it's "revealed". Since Light At The End was "put into play" the "hindered" wouldn't have triggered.
@DaletheCasualGamer
@DaletheCasualGamer 2 года назад
Hmmmm So what's the point of the "Hinder", or did FFG misunderstand the rules?
@justinburgos8253
@justinburgos8253 2 года назад
@@DaletheCasualGamer I'm chalking it up to just an oversight. Because of "putting into play" isn't the same as "when revealed". At the same time, some other schemes have "hinder" but those do get revealed, this is the first time I've seen this type of situation.
@DaletheCasualGamer
@DaletheCasualGamer 2 года назад
@@justinburgos8253 I can only assume the intent was to get the extra threat, unless the developers just want to confuse players. lol
@justinburgos8253
@justinburgos8253 2 года назад
@@DaletheCasualGamer That's why I said playing it was both ways. But it's not the first time they've done this to the players. Lol. They just misworded the main scheme, that's my thinking.
@CuongV_Time
@CuongV_Time 2 года назад
Hi can I buy your blue playmat?
@DaletheCasualGamer
@DaletheCasualGamer 2 года назад
Sorry, it's not for sale.
@SaschaKleiber
@SaschaKleiber 2 года назад
This scenario has the worst setup explanation of all scenarios ever. Took us a while to get some kind of idea how it works. Especially the sentence on „Sinister Synchronization“ (main scheme 1A). It can also be interpreted as: „Select villains… Put those villains into play. Put the active token on one of those 3 and set aside the other 2“! It’s extremely confusing. We were wondering why the hell are there two set aside groups of villains now? There’s set aside, another set aside, in play… it doesn’t explain if the active token can only move between active villains or ALL villains… so much info is missing there! Also: what happens to a villains remaking hit points when he is set aside because of his attack and damage effect?
@DaletheCasualGamer
@DaletheCasualGamer 2 года назад
@Sascha Kleiber I found the rules could have been better explained for several of the card interactions in the set. I've heard that the official rules reference is going to be updated "soon".
Далее
Women’s Goalkeepers + Men’s 🤯🧤
00:20
Просмотров 2,9 млн
Ranking All Marvel Champions Heroes - Solo Tier List
57:12
The Biggest Board Game News of October!
40:44