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Slow Design - "Room" | Environment Design | Level Art | Unity | HDRP 

Seta - Level Design
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Hi:) This time I have for you a slow design of the last scene that appeared on the channel - "Room". The whole thing is sped up twice, so just slow it down by half to have a normal pace:) Have a great week :)
during premiere, I will be available in the chat, so if you have any questions, feel free to write:)
-due to the fact that the summer/holiday season has begun, new videos will appear irregularly throughout July and August (probably every 2 weeks). It's all because I need some break from working at the computer too gain some energy and new ideas:) Sometimes it's good to visit a real environment and not just a virtual one:)
⭐By buying this assets you support the channel :)
►[HDRP] Day/Night Cycle: assetstore.uni...
►Drag&Drop Volumes: assetstore.uni...
Slow Design - "Room" | Environment Design | Level Art | Unity | HDRP
📝 Assets used in this video:
►[HDRP/SRP/URP] Urban Abandoned District: assetstore.uni...
►HQ Retro Farmhouse (Modular) - assetstore.uni...
►YAPP - Yet Another Prefab Painter: assetstore.uni...
🎵 Music from:
Uppbeat: uppbeat.io/?re...
⏳ Scene creation time: 4.5H
🎬Timeline:
Soon...
#unity #hdrp #leveldesign #environmentdesign #unityhdrp #unity3d #seta

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3 окт 2024

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Комментарии : 12   
@cjky2817
@cjky2817 3 месяца назад
I love this style of video - keep it coming.
@SetaLevelDesign
@SetaLevelDesign 2 месяца назад
I'm glad you liked it:)
@maxkmh
@maxkmh 3 месяца назад
Thanks for nice tutorial video :)
@SetaLevelDesign
@SetaLevelDesign 2 месяца назад
You're welcome:)
@GameDev1
@GameDev1 3 месяца назад
Very nice. Thanks for the detailed steps 😀
@SetaLevelDesign
@SetaLevelDesign 2 месяца назад
Long video but at least you can see everything:)
@DecimateCG
@DecimateCG 3 месяца назад
​​How so you fix those Corner light leaking glitch? is it problem on the mesh or lighting. for me it happens on SSGI on both Ray Marching and Ray Tracing
@SetaLevelDesign
@SetaLevelDesign 3 месяца назад
This happens when light has, for example, low resolution and penetrates objects that should stop the light. It is best to use ordinary boxes with Cast shadow set to Shadow Only and place them, for example, on the walls, then external light will not pass through and cause glitches:)
@AhmedMahmoued-gg8un
@AhmedMahmoued-gg8un 3 месяца назад
How do I make the player plant plants and the plants grow gradually?
@Ankitprogamer-m5s
@Ankitprogamer-m5s 3 месяца назад
Use scripts and u should ask this question on forum
@SetaLevelDesign
@SetaLevelDesign 2 месяца назад
As the person above wrote, you need a script that will change the vegetation models depending on the assumptions you create. So, for example, in the place where the player points after 1 day there will be a model of just a leaf, and after 7 days he will be able to collect turnips, but only if this place is watered every day:)
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