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Smart-Bones🦴 Addon for Blender! - Great for Grease Pencil Workflow! 

Sketchy Squirrel
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In this tutorial, I demonstrate how to use my own free Blender addon to simplify the process of using action constraints in order to rig a character's head turn. My addon automates the process of adding action constraints to individual bones, saving time and allowing for a similar efficient workflow as 2D cutout animation software.
This tutorial covers the basics of using the addon, as well as more advanced techniques and a discussion of the problem the addon was designed to solve. I also provide tips on how to achieve better results with the mixed actions and explain the difference between global, local, and custom space.
Smart-Bone Addon: github.com/sketchy-squirrel/s...
If you want to be taken directly to the python file, right click and download this link:
github.com/sketchy-squirrel/s...
Let me know if you want to see the full, unedited process of making the character (The girl in the blue dress) seen in this video.
Chapters:
00:00 Intro
00:10 Quick start guide
00:57 Why smart bones?
02:05 Preparation
02:28 Control mechanism
03:15 Installation
03:27 Smart-bone panel
04:09 Finished
04:44 Corrective actions
05:31 Global and local space
06:04 Custom space
06:15 Create corrections
06:58 Custom object
07:34 Custom space smart-bones
08:07 Repeat for other angles
08:46 Finished (really)
09:05 Outro
ToonBoom Harmony demonstrations by Elvis Wairia: • Juan - Toon Boom Harmo... Original character design by Juan Pedro Arroyo Molina.
#blender #b2d #b3d #greasepencil #addon #python #pythonprogramming

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8 июл 2024

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Комментарии : 177   
@thegeekclub8810
@thegeekclub8810 Год назад
The fact that you are releasing this for free is a blessing. You are amazing! Thank you so much!
@SketchySquirrel
@SketchySquirrel Год назад
Thank you. It's really important to me that tools like this are free and open source. Hopefully this addon plays a small part in bringing more people to Blender 😊
@shiyang-
@shiyang- 10 месяцев назад
so amzing!!!@@SketchySquirrel
@SparkFrogAnimation
@SparkFrogAnimation 8 месяцев назад
@@SketchySquirrel You're a real time saver! You're doing a wonderful thing!
@hossein18
@hossein18 8 месяцев назад
@@SketchySquirrel you are a great person Thank you sir✨
@MattBixler
@MattBixler Год назад
I've been starving for someone to make something like this for GP, it's been the biggest missing piece for 2D animation in Blender. Really impressive work!
@SketchySquirrel
@SketchySquirrel Год назад
I always felt the same way. I'm so glad to see so many other people feel that too, so thank you for your kind comment 😊
@robfrydryck127
@robfrydryck127 Год назад
This is a huge step for 2d animation. Thanks for being a pioneer!
@dio_hoestar_4204
@dio_hoestar_4204 Год назад
I don't want to be rude but, YOU'RE MY FUCKING HERO. No more after effects rigging, animating, crashing, melting my computer induced headaches. I guess this means bye bye adobe. I hate having a cluttered PC with so many programs because each is good at one thing. Sure, theoretically they could do other things as well. But is it time consuming, not straightforward and has an unsurprising lack of online answers for that very specific thing that keeps going wrong? Yes lmao.
@Wolfnimations
@Wolfnimations Год назад
Thank you for helping bring 2D rigged animation in Blender further to a more mature level. I think that there is a LOT of potential in Blender of 2D rigged animation and having these kinds of scripts and add-ons that help ease the setup process are a huge help for new artists. I've tried head rigs on Toonboom before and this feels like it could be a replacement of the master controller which makes me very exicted. I also think that the smart bones could be used for 3D rigs, where in Maya or Cinema you sometimes get control panels with advanced rigs you could use this to set up those kinds of control panels for 3D rigs in Blender as well.
@SketchySquirrel
@SketchySquirrel Год назад
Thank you for your kind comment. It makes me so glad to see so many people finding this tool so helpful. Regarding it's use in 3D, yes it does work. It's fairly common practice to use action constraints, for blink actions, or other facial movements, that use a lot of controls, and would be tedious without a 'master control', and this addon speeds it up, just as it does for 2D! It's very exciting to me!
@coinopanimator
@coinopanimator 17 дней назад
Oh...Moho for Blender. Love it.
@secondtv7292
@secondtv7292 Год назад
This is the biggest improvement in 2D in blender . Very impressive 😮
@PierrickPicaut_P2DESIGN
@PierrickPicaut_P2DESIGN 11 месяцев назад
Great job mate!
@cynabre1327
@cynabre1327 11 месяцев назад
Honestly, this is so kind of you to share your knowledge. As an aspiring animation director, I need to understand and practice animation, even though I don't want to be an animator in itself. Free programs like Blender are life-saving, and you sharing solutions for its use is very generous. Like, I understood all of your explanations and for real, because of people like you, I could make it in the future, even though it's hard. Again, thanks. Be proud and satisfied of you at the end of the day
@SketchySquirrel
@SketchySquirrel 9 месяцев назад
Wow, thank you so much for your kind comment :D it means a lot to me
@mcdgvaliente
@mcdgvaliente Год назад
Thanks!
@SketchySquirrel
@SketchySquirrel Год назад
Wow! Thank you so much for your generosity! You are the first person to donate to my work, and I want you to know that it is truly appreciated, and very encouraging. Thank you again❤
@madstanch
@madstanch Год назад
This is brilliant!
@ERSMUSICARTSTUDIO
@ERSMUSICARTSTUDIO Год назад
I will give it a try! Thanks!
@brucerobertson9489
@brucerobertson9489 Год назад
What a community! Thank you, Mr. Squirrel for your addon. I'll have to learn how to rig a character in Blender first of course. It's easy enough to do in After Effects, but this here Grease Pencil is on the list.
@septaanis
@septaanis Год назад
Thank you. This is amazing. You are beyond kind.
@heycaseywattsup
@heycaseywattsup Год назад
I love this! 👏🏻👏🏻
@rockstarultima
@rockstarultima Год назад
this is EXACTLY what i've been needing 😭
@KevinCBurke
@KevinCBurke Год назад
Wow! It's incredible that you're offering this add-on and the characters for free. And it's a great tutorial video. I'm extremely grateful! Thank you! 🙏
@SketchySquirrel
@SketchySquirrel Год назад
I'm so glad that you like it. It's really important to me that tools like this remain free and open source, and I hope that this plays even a small part in convincing people to choose Blender and open source tools for their 2D animations 😊
@Mika_Mino
@Mika_Mino 10 месяцев назад
Отлично! Выглядит как 3d и 2d одновременно ❤👍👍
@micahbell7840
@micahbell7840 Год назад
You are the best as always
@loatheroach
@loatheroach Год назад
this is absolutely huge ! thank you for your effort and dedication
@SketchySquirrel
@SketchySquirrel Год назад
Much appreciated! I'm so glad you like it
@Dantti
@Dantti Год назад
Awesome man! Thank you for making this❤
@SketchySquirrel
@SketchySquirrel Год назад
Hey Dantti! Thanks for your kind comment :) Hope it will it will be helpful.
@capturemoments
@capturemoments Год назад
thankyou for making this addon this is the best solution for many headache your the best.
@yassmeenmohmoud8686
@yassmeenmohmoud8686 Год назад
Thank you very much 🌹
@chiarakatrinaroxas8645
@chiarakatrinaroxas8645 Год назад
this is what i have been waiting forrrr
@GilCARTUNISTA
@GilCARTUNISTA 10 месяцев назад
ISTO É FANTÁSTICO!!! GRATO POR COMPARTILHAR!!!
@ronaldpugay3140
@ronaldpugay3140 4 месяца назад
Thank you!
@SouthernShotty
@SouthernShotty 8 месяцев назад
very cool tool, thanks for sharing
@SketchySquirrel
@SketchySquirrel 8 месяцев назад
Thanks! That means a lot coming from you :)
@nkanyisoinnocentkhwane3752
@nkanyisoinnocentkhwane3752 Год назад
This is so crazy: I expected to pay like 5 to 15 dollars on Gumroad for this addon. You're an absolute saint
@SketchySquirrel
@SketchySquirrel Год назад
Thank you, it's important to me that tools like this are free and open source, and hopefully it brings more people to Blender 😊
@jayakumarseenivasan
@jayakumarseenivasan Год назад
thank you so much buddy...
@coragem8048
@coragem8048 2 месяца назад
Man, again... You saved my life ❤
@andrewblawson
@andrewblawson Год назад
I'll have to try this. I made some rigs based on your grease pencil set up, and being able to speed up the process sounds amazing.
@andrewblawson
@andrewblawson Год назад
Shame less plugs: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-xwQOFeVTaRY.html and ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-pO43fx_DiZs.html
@udeshikasadamali452
@udeshikasadamali452 Год назад
Good job ❤
@RisteSekuloski
@RisteSekuloski Год назад
It was just about time! Thank you Joel. Usability of Grease Pencil for 2D animation just doubled (IMHO) ;-)
@vulpespraxi6048
@vulpespraxi6048 9 месяцев назад
Wow! Thank you so much! 🦊
@PEZ-fg6hy
@PEZ-fg6hy Год назад
Nice !
@analogman9697
@analogman9697 Год назад
Impressive!
@Jorybei2
@Jorybei2 Год назад
This is amazing! I’ve been through soooo many animation programs looking for something like this! I primarily do all my work in blender for 3D animation. But, recently transitioned into the world of 2D. I was considering buying Moho Pro for this exact reason! But wanted to hold off just in case something else comes around like their smart bones but for blender or another software. You’re amazing! Great work and creation!
@SketchySquirrel
@SketchySquirrel Год назад
I'm so glad that you will find this tool helpful, and though moho is a great tool, I'm glad that I could save you upto $400 usd 😂 Let me know if you have any questions about 2D rigs etc!
@TommyLikeTom
@TommyLikeTom Год назад
It's a magic addon but I feel the limiting factor is that the user requires a rig with a head turn. I love your rigs though, they are so smooth, you should sell those too if you're not already!
@kashyapparmar4317
@kashyapparmar4317 Год назад
Thank you so mush ❤
@TeiPerez
@TeiPerez Год назад
You are amazing! This was exactly what I've been thinking that Blender was lacking for 2D animation! You're awesome man, your willingness to teach others and provide tools to help others create things is inspiring! I would definitely love to see the whole process of you building out the blue dress girl it looks like a great character design and rig system!
@SketchySquirrel
@SketchySquirrel Год назад
Thank you so much for your kind comment, it really means a lot to me. I'm working on putting together the full process video now, and it should come out in a few weeks! so stay tuned! 😊
@TeiPerez
@TeiPerez Год назад
@@SketchySquirrel Sounds awesome!
@ruslopuslo
@ruslopuslo Год назад
@Skurriversum
@Skurriversum Месяц назад
thank you very much.
@luca_franca
@luca_franca Год назад
woooooow! Greeeaaaat maaaan!
@ishanvimukthi2474
@ishanvimukthi2474 Год назад
Thanks for this. It is very helpfull..❤️
@aaronsr7793
@aaronsr7793 Год назад
You are awesome!!!
@ashdalat.
@ashdalat. Год назад
oh, thank you so much, this is so close to moho , let check old video and see what i could get
@arachne6065
@arachne6065 Год назад
Jesus, ur a wizard!
@Pinkwin
@Pinkwin Месяц назад
free?? wauww... you are AMAZING.. thank you very much..
@haxidenti6001
@haxidenti6001 9 месяцев назад
Awesome !!!!!!
@4U4U7
@4U4U7 8 месяцев назад
Thank you very much for your kindness, this is of tremendous help Keep well
@evesjeanz
@evesjeanz 3 месяца назад
thank u for this so much. ❤
@SketchySquirrel
@SketchySquirrel 3 месяца назад
No problem! 😄
@ravanin
@ravanin Год назад
Thanks for the addon! 360 tutorial next?
@CravenLovelace
@CravenLovelace Год назад
This looks really, really helpful. I had been looking for a "Blender equivalent" to the third-party script for After Effects known as Joysticks n' Sliders, and this appears to be it. I do have questions about the rigging after watching this, but it's been some time since I watched your original head-turn rig series, so I'm hopeful a rewatch will help me.
@SketchySquirrel
@SketchySquirrel Год назад
I do hope it fulfills everything you need it for. I encourage you to re-watch the head turn series if you feel that it would help, but don't hesitate to ask any questions 😊
@user28786
@user28786 3 месяца назад
U deserve millions of subscribers❤
@SketchySquirrel
@SketchySquirrel 3 месяца назад
Thank you! You're very kind
@Chareidos
@Chareidos 10 месяцев назад
It is a very intriguing tool and I bet it is much fun to play with it. A big update for 2D Animators. I personally can Imagine that this can come in handy to create some Character Sprites for my Godot Projects, at least reducing future amount of work creating those in many rotation-states. Of course only if I manage to understand the steps to take in blender. Blender is still very overwhelming to me. Seeing this smooth animations, I wish I would have an Idea how to export this for Godot or how to implement it for a game. It is nonetheless an absolute awesome addon, and I am thankful that people like you exist!
@SketchySquirrel
@SketchySquirrel 10 месяцев назад
Hey thank you so much, your comment is so encouraging! Blender can be overwhelming, but it get easier the more you use it. I don't got to in depth but here's a video where I use Blender to create sprites for Godot, ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-wSoW3AQFsSo.htmlsi=Ey1ehdlcSnjxnwSV Let me know if it is helpful :D Thanks again for your kindness
@SimpHarderPlz
@SimpHarderPlz 5 месяцев назад
Thnx
@user-nt5jr5mb4t
@user-nt5jr5mb4t 29 дней назад
Thank you for your teaching.(and sorry for my poor english)
@NateHeroic
@NateHeroic 7 месяцев назад
I hope this becomes part of default Blender. Thanks!
@LeNaiki
@LeNaiki 10 месяцев назад
OMG DUDE I LOVE THIS THANK YOU SO MUCH 😭🥹
@pile333
@pile333 Год назад
👏
@johnuhlemann8917
@johnuhlemann8917 4 дня назад
This is fantastic and will make it much easier for those who want to do cutout and rigging animation with Blender's Grease Pencil without having to go through Blender's lengthy and time-consuming process of doing cutout and rigging animation with Blender's current tools. Question: Are there any plans to update the addon, such as adding full "360 Degree Turns" similar to what you can do in Toon Boom Harmony and Mojo Pro? Blender's Grease Pencil desperately needs improved 2D rigging and cutout animation tools similar to those found in Toon Boom and Moho. Blender does have those tools and is functional, but they could be improved significantly.
@ConcavePgons
@ConcavePgons Год назад
I think in order to put Blender to the next level is to somehow have a feature to keyframe individual grease pencil points or an auto interpolate feature. Imagine combining it with the sculpt tool.
@SketchySquirrel
@SketchySquirrel Год назад
Yes, Moho's ability to edit and animate the various vector layers that makes up a rig was one thing that made it very powerful and easy to use. I don't know how this would be integrated in Blender. Perhaps it's better to keep the deformation and animation in armatures, but perhaps some features could be added to make rigging grease pencil objects more flexible, and easier to implements,similar to how ToonBom Harmony rigs are set up to have some really detailed control over the drawings. Thanks for the comment :D
@jaramotion4302
@jaramotion4302 6 месяцев назад
Great video, i love it so much! Please can you tell me how you animated her hair? the simulation is So cool
@jeremy3ddave422
@jeremy3ddave422 Год назад
wow.. more tuto on this
@SketchySquirrel
@SketchySquirrel Год назад
Hi there, I'm not going to release a tutorial on this character, but I just released a real-time, unedited process video, so I hope you can find that helpful. ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-G9jfVdTImRA.html
@dantekaoz
@dantekaoz Год назад
This is absolutely lovely! While I'm not at the level to take real advantage of this tool, I can't help but to be fascinated by this! I do have one very "uninitiated" question: I see you use GreasePencil for drawing. Could I use this tool (and general workflow) for artwork done outside of blender? (i.e. Photoshop or other raster-based software). Once again thank you for sharing!!
@SketchySquirrel
@SketchySquirrel Год назад
Hi there, I'm so glad to see your interest. To answer your question, yes! I even have a video on how to do it: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-ChqSqDGCTRA.html In addition to this, I would look into COA tools, which is a set of add-ons that might help speed up the process that I demonstrate in that video. I hope you find this helpful :D
@ritageraghty3261
@ritageraghty3261 Год назад
Shut up and take my money. This is great.
@raffdraws
@raffdraws Год назад
This is so cool! I'm just getting into rigged 2D animation but I haven't tried it in Blender before. Would you recommend this workflow over Moho's smartbone workflow? Thanks!
@SketchySquirrel
@SketchySquirrel Год назад
Hi there, I'm so glad that you like it! Moho and Blender are both awesome tools, and which one you should use totaly depends on your goals and values. If you want to make quick easy animations, without a huge learning curve, Moho is the better tool. If you're willing to put in a little more effort, inorder to have acess to a more flexable tool then I would recommend Blender. Personally, I am a supporter of the Open Source business model, and that also attracts me to Blender. I hope that this is helpful :D
@SparkFrogAnimation
@SparkFrogAnimation 8 месяцев назад
This addon is awesome! But, I'm wondering, is there a way I can turn off interpolation with the smart bones?
@AndJobs
@AndJobs 11 месяцев назад
Amazing my man. I wonder what is the most used 2d software in the gaming industry for animation...
@SketchySquirrel
@SketchySquirrel 11 месяцев назад
Hi there. As far as I'm aware, the most common tool for 2D cutout animation for games would be "Spine". For film and TV it would be "ToonBoom". Hopefully, as Blender continues to develop, it will start to be used more in both of these areas.
@AndJobs
@AndJobs 11 месяцев назад
@@SketchySquirrel You're God!
@yogeshvirdhe5162
@yogeshvirdhe5162 Год назад
Awesome!!! Joel big help ❤ I wanna ask can i add it directly on rigify or do I need to change something
@SketchySquirrel
@SketchySquirrel Год назад
Hi there, it should work find with a rigify rig, but you do need to create the actions that you want to control, and add the control bones, but other than that, it should just work. Let me know if you run into any problems, and I'll try to help! 😊
@yogeshvirdhe5162
@yogeshvirdhe5162 Год назад
Can you just make video on how to deal with profile view of character I mean do I need create another GP object for that or can I adjust it in first one? Plz
@PictoBear
@PictoBear 11 дней назад
If I ever need to break free from Adobe Animate/create new talksprites for my vids, I'll give this a go!
@BrandonFarley
@BrandonFarley Год назад
I wish I could install this on my m1 macbook
@asaadlamrani
@asaadlamrani 9 месяцев назад
Please how i can save movement of character like walk cycle and lip sync to import next time and thank you for your amazing videos
@SketchySquirrel
@SketchySquirrel 9 месяцев назад
Thank you for you kind words. That's a great topic to cover, in the meantime, I'll try to explain the process here. In this video, I use action constraints, attached to certain actions. It's possible to follow the same workflow for a walk cycle, but I would recommend not using a control bone like this, but rather just create a walk action, and copy the keyframes into your main action when you need it. If you want a better way, that's a little more complicated, I would recommend you find a tutorial on the NLA editor, as that allows you to mix various actions together in the way you want. I hope this is helpful :D
@gcharb2d
@gcharb2d Месяц назад
Inspired by Moho smart bones??? Either way, great work, and thanks for sharing!!!
@SuperZaidin
@SuperZaidin Год назад
cool, like moho...
@natrajkamboj
@natrajkamboj Год назад
Let me know if you want to see the full, unedited process of making the character (The girl in the blue dress) seen in this video. yes
@malcolmkariuki2499
@malcolmkariuki2499 Год назад
This is amazing! Do you think it would be possible to make a rig that allows for full 360 degree turn around for 2d characters?
@SketchySquirrel
@SketchySquirrel Год назад
Hi there, sorry for the long delay, in short yes. Anything is possible if you spend enough time on it, however, in practice it's just not worth doing that. It's far better to rig one angle, and if you need other angles, to rig them separately. I did something similar in this video: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-7GfW5RWDpnU.html where the character turns from a front view into a back view, these are separate rigs. I hid the transition by animating the character moving off screen, however you can also hide this transition with some clever animation, and switching rigs at just the right moment. I hope this is helpful, and I'm sorry again about the long delay in responding :D
@rindolfo
@rindolfo 3 месяца назад
I need this for Blender 4 please!
@SketchySquirrel
@SketchySquirrel 3 месяца назад
Hey there, when Blender 4 came out, the addon did stop working, due to the new bone collection system, but since then I have updated it on Github, so try to download it again, and see if it works now, let me know!
@scrungly_hank
@scrungly_hank Год назад
does this mean that its possible to make a live vtube model in blender or make some sort of plugin helping with it? (amazing video btw)
@SketchySquirrel
@SketchySquirrel Год назад
Hi there, so sorry for taking so long to respond. Essentially, it could be possible in theory, but it would be very difficult, and it would probably be better to use software designed for that. I hope this is helpful :D
@fun3game241
@fun3game241 9 месяцев назад
how do i add mutplie smart bones for different angles?
@Masda.X
@Masda.X Год назад
Thanks for this. Seems it is time for me to quit Synfig since grease pencil is more capable and more versatile for animation.
@SketchySquirrel
@SketchySquirrel Год назад
I remember looking at synfig, before I started using Moho (as it was more convinient at the time), seems like a great tool. Go open source! Let me know if you need any help, if you do decide to switch over.
@iam.psycho
@iam.psycho Год назад
Dude you have been using Synfig. That’s cool. I used to use synfig when I didn’t had a better pc. Reminded me of old days. I did a couple of projects in synfig.
@virat651
@virat651 Год назад
I want the full process of making character with rigging
@SketchySquirrel
@SketchySquirrel Год назад
I hope to post the full (unedited) video of the blue character created for this video. I also have other character creation tutorials on this channel like this one ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-hcTb07V2Zgk.html that might help.
@micahbell7840
@micahbell7840 Год назад
Do you have an animated shorts that we can watch?
@SketchySquirrel
@SketchySquirrel Год назад
As it happens, I do. I made a lot of shorts, back when I was still using Moho, which you can find here ru-vid.com/group/PLvrk7pBVZDRnPhR63GgFCOjCHsnioZRfX However, if you're more interested in what I've don in blender, then here is some of what I've done: 1:ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-2Da2rLNDnfc.html 2:ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-2jMd6fwvI1Q.html Let me know what you think 😊
@micahbell7840
@micahbell7840 Год назад
​@@SketchySquirrel I've watched them. All looks very amazing. Thanks for the inspiration
@SketchySquirrel
@SketchySquirrel Год назад
@@micahbell7840 Thank you for your kind words. It means a lot to me :D
@TheArmageddon1998
@TheArmageddon1998 5 месяцев назад
Thanks for this free addon, really appreciate it and it saves so much time but it doesn't seem to be working in Blender 4.0. Do you plan to update it?
@SketchySquirrel
@SketchySquirrel 5 месяцев назад
I'm so glad you find it usefull. That's interesting. I haven't tried it with version 4 yet. I definetly plan to keep it up to date, and I'll let you know when I do, but in the mean time, it is open source, so if its urgent feel free to take a look and submit a pull request, if you're so inclined. Thanks again for lettingme know, and for your kind words :)
@adarshma345
@adarshma345 3 месяца назад
hi we can do character turnaround like this?
@iancho6227
@iancho6227 3 месяца назад
Hi, I've got a question, i recently used the smart bone addon , and I've encountered a problem and wondered if anyone could help me with it, my character keeps getting distorted every time i pressed "Add Smart Bone", has anyone encountered this problem before?
@be3469
@be3469 11 месяцев назад
Are you able to do a 360 character with this and would it export to an engine like godot?
@lulume
@lulume Год назад
I do have a question how to rig a 2d character head like yours here. Your head turn animation is with an almost bald guy and I still couldn’t ad the hair to my character. Like the long hair😕 sorry it’s probably cause I’m pretty stupid 😅
@SketchySquirrel
@SketchySquirrel Год назад
Hi there, no you're not stupid. Hair can be kind of difficult to rig. For one character, who had pig tails, rather than loose hair, I rigged it like a long chain, with some tweaking bones, to give the animator more control. The character with her hair out was a little more difficult. I chose to rig it the same way, as though it was just one thick pony tail, with a single chain of bones (with tweaking bone), then I added some more bones to the corners, to give it more fluidity. I hope that I explained it well. Both characters are available under the assets folder of the git hub page, github.com/sketchy-squirrel/smart-bones , so feel free to look at those, and reverse-engineer them. If you have any specific questions, don't hesitate to ask, and I will try to be more helpful 😊
@alireza_salimian
@alireza_salimian 10 месяцев назад
how can i use this addon for 360 rig?
@Muthukaviyarasan
@Muthukaviyarasan Год назад
😃👍🙋🏻‍♂️
@garymankey6186
@garymankey6186 6 месяцев назад
This will not add in 3.6, so another rabbit hole, could you update this? Please?
@lazybone2057
@lazybone2057 Год назад
Can we use this as live2d alternative?
@SketchySquirrel
@SketchySquirrel Год назад
Hi there, to be entirely honest, I have no Idea. I have seen people use addons to drive a facial rig in blender with a webcam live in Blender, so hypothetically, yes, however, it's really not designed for that, and it would take a lot of work arounds and fiddling with addons etc.
@animationlife1241
@animationlife1241 Год назад
in moho program we can make walk action and store it and ruse it many times in moho , how can i make that in blender
@SketchySquirrel
@SketchySquirrel Год назад
Hi there, absolutely, so in blender you would create your walk cycle action, just like in moho, but then rather than having some sort of 'master action' you would then combine any premade actions using the NLA strip editor. If you want to emulate this process, then you can use some action constraints, using this addon, and animate the control, to control the action in the main action. I hope you find this helpful :D
@animationlife1241
@animationlife1241 Год назад
@@SketchySquirrel can you please make a video explaining the steps ، Another thing I would like to talk to you about ، I watched a series of tutorials to make 2D Character in a different way, but it was professional on the Maya program. Is it possible to implement it on Blender in the same way? here : ru-vid.com/group/PLzxzIRP3FW-fLsNLFar2e9lpaQ0eRSFdl
@animationlife1241
@animationlife1241 Год назад
@@SketchySquirrel If we compare the two programs Moho and Blender, what do you think? Does Blender still need more development in order to be as powerful as Moho or similar in terms of ease of use and variety of capabilities?
@SketchySquirrel
@SketchySquirrel Год назад
Hi there, that's a really good question, and from my perspective it has a kind of complex answer. I've found that it's really difficult to compare software, because every tool will have strengths and weaknesses. Blender can be difficult for beginners, and some things will take longer than they would in Moho, but on the other hand, Blender's tools tend to allow for more flexibility. In short, whatever tool you choose to use doesn't make a hug difference. It can always get better, and make things easier, but ultimately, there will be something that is a little difficult, and something else that's super easy and fun. I hope you found this answer helpful, :D
@ritageraghty3261
@ritageraghty3261 Год назад
I'm back. How do I download the addon? Github is difficult for me to use. Do you have instructions?
@SketchySquirrel
@SketchySquirrel Год назад
Hi there, an easy way to install the python file is to right click on this link: raw.githubusercontent.com/sketchy-squirrel/smart-bones/main/blender-smart-bones.py and choose save link as, then save it as a .py file, then you can just follow the instructions in this video I hope this is helpful :D
@ritageraghty3261
@ritageraghty3261 Год назад
@@SketchySquirrel Thanks. I had downloaded it.
@pbimagination2058
@pbimagination2058 4 месяца назад
This add-on don't works in Blender 4.0.2, how i can fix it?
@SketchySquirrel
@SketchySquirrel 4 месяца назад
Thank you for point this out to me. I've taken a look, and I have a bit of work to do, but I seem to have identified the problem. In essence, the version of Blender I made this for used 'bone layers' which are currently being replaced by a more robust system of 'collections' so when my addon tries to access the layers it runs into a problem. I'll let you know when I update the GitHub page, thanks again!
@pbimagination2058
@pbimagination2058 4 месяца назад
No problem. I have a question. Do you think this add-on works on 3d model, i mean when you modelling 3d into 2d Grease Pencil version? @@SketchySquirrel
@SketchySquirrel
@SketchySquirrel 4 месяца назад
@@pbimagination2058 Hi there, yes, it works great with 3D. I initially developed this addon for 2D, in order to help replicate the smart bone feature in Moho, but it works anywhere that you would use an action constraint. For example, I was rigging a 3D character for my university work, and I wanted to set up a control to make the character Blink, so that I didn't need to pose the many eyelid bones, and I could do it with just one control, so I chose to use my Addon. So rather than a head turn action being driven by a control, a blink action was driven. I hope this helps!
@pbimagination2058
@pbimagination2058 4 месяца назад
@@SketchySquirrel Yeahh... I try something difference... Hybrid style with your add-on. Something like 3D and 2D Grease Pencil... Any issue i let's you know...
@SketchySquirrel
@SketchySquirrel 4 месяца назад
@@pbimagination2058awesome! I would love to see what you make! :D
@J-0-Y
@J-0-Y Год назад
How's the hair made
@SketchySquirrel
@SketchySquirrel Год назад
Sorry for the long delay, Essentially, it's just a simple chain of bones, so it can be animated as one block of hair. This can look a little weird, so I also added some 'tweaker' bones to the corners, which can give some variation to the shape, which would otherwise be unchanging. This explanation isn't very in depth, but the character rig is bundled in with the python script at github.com/sketchy-squirrel/smart-bones Sorry again for the long delay, and I hope you find this response helpful
@J-0-Y
@J-0-Y Год назад
@@SketchySquirrel Thanks. Also could you make a rigged 2d turn around in the future 🥺
@antoonsorg
@antoonsorg Год назад
Do we need a 3d rigged character or a 2d charater ?
@SketchySquirrel
@SketchySquirrel Год назад
Hi there, so because the rigging system in blender is the same for 2D and 3D, so the add on works either way. Hope this is helpful :D
@hakunamatata7231
@hakunamatata7231 Год назад
smart bones not working python error pls explain in pthon error
@SketchySquirrel
@SketchySquirrel Год назад
Hi there, I'm sorry that you're having trouble with the smart-bone addon. I'll try to be of help. Can you let me know what blender version you are using? It should be compatible with version 2.8 and above. If you could also explain how you have your scene / rig set up, and let me know exactly what error messages come up, and hopefully I will be able to reproduce the issue, and update the code. Thanks :D
@lukesadventuresstudio-kk4vh
hey dude, when I downloaded your addon it did not work for me I pressed all the right button and then a error message pop out
@SketchySquirrel
@SketchySquirrel Год назад
Hi there, I'm sorry that I took so long to get back to you, and I'm sorry that you're having difficulties with my addon. I just tried downloading the addon, and I can't seem to re create the error. What version of Blender are you using? it should work from 2.8 forward, but if you're not using the latest release, try updating, and see if that helps. Otherwise can you send me your blender file and / or a screen capture of what steps lead to the error. You can find my email address on here : ru-vid.comabout I hope that I can be helpful
@lukesadventuresstudio-kk4vh
@@SketchySquirrel alright let me see what i can do
@lukesadventuresstudio-kk4vh
I downloaded the Zip (called smart bone main) and when I put it in addon it wasn't there by the way I'm using 3.5
@lukesadventuresstudio-kk4vh
i deleted the smart bone and downloaded again by the way before I commented the other one
@SketchySquirrel
@SketchySquirrel Год назад
@@lukesadventuresstudio-kk4vh I think I know the problem. I know that many, more advanced addons use zip files to contain all the various scripts, so they can be installed as a single addon, however in this case, I only have one python file, with some blender files to show off how it can be used. So if you unzip the file, and just install the python file, that should work. I'm sorry that I didn't make that clear in the video. Let me know if that works :D
@garymankey6186
@garymankey6186 6 месяцев назад
The fact is 2d cutout animation using png photos is avoided and extra complicated and so so frustrating in blender
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